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Just 3d Mount Everest
Experience the breathtaking majesty of Mount Everest like never before with our custom-made 3D scenery for Microsoft Flight Simulator. Unlike the default Everest, which can often appear lackluster, our hand-sculpted masterpiece faithfully replicates the real-life wonder of this iconic peak. Now, your flights over Everest will be an immersive and awe-inspiring journey.
*PEOPLE WHO BOUGHT EVEREST HELIPADS DON'T HAVE TO BUY THIS* (this will be included for free in EVEREST HELIPADS)
*... Experience the breathtaking majesty of Mount Everest like never before with our custom-made 3D scenery for Microsoft Flight Simulator. Unlike the default Everest, which can often appear lackluster, our hand-sculpted masterpiece faithfully replicates the real-life wonder of this iconic peak. Now, your flights over Everest will be an immersive and awe-inspiring journey.
*PEOPLE WHO BOUGHT EVEREST HELIPADS DON'T HAVE TO BUY THIS* (this will be included for free in EVEREST HELIPADS)
*THIS PRODUCT IS FOR PEOPLE WHO JUST WANT EVEREST BUT NOT THE EXTRA STUFF THAT COMES WITH EVEREST HELIPADS.
This scenery just includes
3D custom made Everest
Scenery is sculpted using Blender
materials data and some image data are my own
Just Flight Dc Designs F 4e F 4j Fgr2 Phantom
DC Designs are excited to bring you the iconic F4 Phantom for Microsoft Flight Simulator.
The aircraft has been modelled to a high level of detail and includes both pilot and RIO cockpits, TACAN, Inertial Navigation System and many other custom-coded systems.
Model
- Accurately modelled F-4E, F-4J and British FGR2 Phantoms, each with unique animations for each variant
- Custom effects for the 'smoky' J-79 and Rolls-Royce Spey engines
- Full use of all MSFS effects su... DC Designs are excited to bring you the iconic F4 Phantom for Microsoft Flight Simulator.
The aircraft has been modelled to a high level of detail and includes both pilot and RIO cockpits, TACAN, Inertial Navigation System and many other custom-coded systems.
Model
- Accurately modelled F-4E, F-4J and British FGR2 Phantoms, each with unique animations for each variant
- Custom effects for the 'smoky' J-79 and Rolls-Royce Spey engines
- Full use of all MSFS effects such as G vapour, icing, contrails and heat exhaust blur
- Arrestor hook and launch system compatible with MSFS moving aircraft carriers
- Numerous liveries - details below
Cockpit
- 3D virtual cockpit based on the F-4J Phantom
- Fully animated instruments and controls
- Custom-coded INS with LAT/LONG input requirements for complex navigation
- Operational radar with Air-to-Air and Air-to-Ground modes
- Internal crew custom-modelled and coded for visibilty based on user preference
Aircraft systems
- Radar
- Inertial Navigation System
- Fuel system – transfer and cross-feed
- Hydraulic system
- Oxygen system
- Air conditioning system – cabin pressurisation and air conditioning, emergency depressurisation controls
- Thermal anti-icing system, including airframe and engine anti-icing
- Autopilot, including pitch and bank hold
- TACAN and VOR navigation, including navigator IFF and TACAN panels
Lighting
- Independent lighting controls for Captain and Co-Pilot
- Dimmable dynamic flood lighting for a highly immersive and customisable night environment
Sounds
- MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
- Rolls-Royce Spey and J-79 engine recordings from the real aircraft
FDE and effects
- Realistic and accurate flight dynamics based on real-world performance and handling data via actual aircraft manuals
Other features
- PDF manual
- Multiple interior and exterior camera presets, including wing views
- Paint kit included so you can create your own paint schemes
- MSFS checklists
Liveries
RAF Phantom FGR2:
- 43 Squadron (Camo)
- Black Mike
- 56 Sqn
- 92 Sqn
- 74 Sqn
RN Fleet Air Arm F4K
892 Naval Air Squadron '007', Fleet Air Arm
US Navy F4-J Phantoms:
- Blue Angels
- VF-96 CAG 'Showtime 100'
- VF-111 Sundowners
- VF-51 Screamin' Eagles
- VF-84 Jolly Rogers
US Marines F4-J:
- VMFA-333
- VMFA-232
JASDF F4-E
302nd TFS, JASDF
USAF F4-E
Thunderbirds:
- 4th TFW (Grey scheme)
- 4th TFW, 337th TFS ('MiG Killer')
- 347th TFW, 70th TFS 'White Knights'
- 20th FS, 49th FW, Holloman AFB, New Mexico
- 469th TFS, 388th TFW 'Betty Lou'
Foreign Phantoms:
- RAAF Phantom F-4E
- Greek Air Force F-4E
- Turkish F-4E
- Israeli F-4E
- Iranian F-4E
JW1
K57 Gould Peterson Muni Airport
K74V - Roosevelt Municipal Airport
This add-on features a detailed recreation of K74V Roosevelt Municipal Airport in Utah, serving general aviation and supporting the local oil and gas industry. The scenery includes accurate custom ground textures, markings, and building models with interior detailing and transparent glazing. Runway and navigation aid details are faithfully represented, including lighting systems and weather reporting. The airport environment is optimized for performance and includes static general aviation aircr... This add-on features a detailed recreation of K74V Roosevelt Municipal Airport in Utah, serving general aviation and supporting the local oil and gas industry. The scenery includes accurate custom ground textures, markings, and building models with interior detailing and transparent glazing. Runway and navigation aid details are faithfully represented, including lighting systems and weather reporting. The airport environment is optimized for performance and includes static general aviation aircraft to enhance realism.
Ka10M
The Ka-10 (NATO reporting name Hat) is a Soviet single-seat observation helicopter that first flew in 1949.
Design and development
The Ka 10 was a development of Nikolay Kamov’s earlier Ka-8, which had been successful enough to allow Kamov to set up his own OKB (design bureau) in 1948. The Ka-10 made of similar layout to the Ka-8, with an open steel-tube structure carrying an engine, a pilot’s seat and two three-bladed coaxial rotors. It was larger, however, with a revised transmi... The Ka-10 (NATO reporting name Hat) is a Soviet single-seat observation helicopter that first flew in 1949.
Design and development
The Ka 10 was a development of Nikolay Kamov’s earlier Ka-8, which had been successful enough to allow Kamov to set up his own OKB (design bureau) in 1948. The Ka-10 made of similar layout to the Ka-8, with an open steel-tube structure carrying an engine, a pilot’s seat and two three-bladed coaxial rotors. It was larger, however, with a revised transmission and rotor hub design, and a new engine specially designed for the helicopter, the 41 kilowatts (55 hp) Ivchenko AI-4 flat-four.
Operational history
The Ka-10 made its first flight in September 1949. Three more prototypes followed, which were evaluated by Soviet Naval Aviation. A Ka-10 was displayed at the 1950 Tushino Air Display, and one made the first landing by a Soviet helicopter on the deck of a ship on 7 December 1950.
In 1954, 12 of an improved version, the Ka-10M were built for the Maritime Border Troops. They had a twin tail rather than the single vertical fin of the Ka-10 and modified rotors and control systems.
Ka-10M Specifications
General characteristics
- Crew: one
- Length: 3. 70 m (12 ft 1. 75 in) (fuselage length)
- Height: 2. 5 m (8 ft 2. 5 in)
- Empty weight: 249 kg (548 lb)
- Gross weight: 390 kg (860 lb)
- Powerplant: 1 × AI-4G , 40 kW (55 hp)
- Fuel amount: 33 liters (8. 7 gal)
- Main rotor diameter: 2 × 6. 12 m (20 ft 1 in)
- Main rotor area: 2 × 58. 8 m2 (633 sq ft)
Performance
- Maximum speed: 160 km/h (100 mph, 90 kn)
- Range: 200 km (124 mi, 100 nm)
- Service ceiling: 2,500 m (8,200 ft)
MSFS Ka-10M features
- native helicopter flight model with CFD simulation
- accurate weight and size
- multiple liveries
- animated mechanics – control levers, rotor mast
- animated default pilot model (IK bones)
- kneel tablet with navigation map (Pelican’s nav MFD)
- custom downwash effects
- custom engine, gears and rotor WWISE sounds
MSFS Kuznetsov carrier group features
- Four locations - Severomorsk (north-west Russia, moving), Vladivostok (south-east Russia, moving), Havana (north Cuba, moving), Istanbul (north Turkey, anchored). Suggest your preferred locations!
- Group moves continuously with speed 15 knots, position reset every ~60 minutes (30 if real time sync enabled)
- Highly detailed carrier model, low poly cruisers
- Usable lifts (switches in Carrier Controls panel) with possibility to taxi into hangar
- Usable jet blast deflectors (switches in Carrier Controls panel)
- Native arresting system (supports F/A-18 and any other aircraft with tailhook configured)
- Quick pushback (no vehicle visualization, switch in Carrier Controls panel, use joystick to move or turn around)
- Carrier smoke effect (optional, switch in Carrier Controls panel)
- Cruisers swaying on waves (amplitude depends on wind strength, optional, switch in Carrier Controls panel)
- EXPERIMENTAL group respawn for multiplayer compatibility (when live weather and real time active, it will appear in same position for other players; optional, switch in Carrier Controls panel)
- Toggleable lights (dim, spotlights, runway/helipads)
- Each spotlight direction can be changed manually (Carrier Controls panel)
- Basic arresting simulation for planes without tailhook (Carrier Controls panel)
KABE 1935 Allentown–Bethlehem–Easton Intl Airport
KABE Lehigh Valley Allentown Airport
KABE-Lehigh Valley-Allentown Airport MSFS
https://www. airnav. com/airport/kabe
KABE-Lehigh Valley International Airport (IATA: ABE, ICAO: KABE, FAA LID: ABE) (formerly Allentown–Bethlehem–Easton International Airport) is a public airport in Hanover Township, Lehigh County, Pennsylvania.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.KABE-Lehigh Valley-Allentown Airport MSFS
https://www. airnav. com/airport/kabe
KABE-Lehigh Valley International Airport (IATA: ABE, ICAO: KABE, FAA LID: ABE) (formerly Allentown–Bethlehem–Easton International Airport) is a public airport in Hanover Township, Lehigh County, Pennsylvania.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.
Kabul Night Enhanced
Kabul is the capital and most populous city in Afghanistan. The economy is weakened, due to several wars and conflicts in the last decades, being very dependent on exports of primary products.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.Kabul is the capital and most populous city in Afghanistan. The economy is weakened, due to several wars and conflicts in the last decades, being very dependent on exports of primary products.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.

