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LLER - Eilat Ramon
LLER –Ilan and Asaf Ramon International airport
Opened in 2019 to replace the old Eilat Airport and Ovda Airport for passenger transport. The airport was named after Ilan Ramon(1954-2003, Israel’s first astronaut killed in the Colombia space shuttle disaster in 2003) and Asaf Ramon, his son (1988-2009, killed in an F-16 crash while in training). This is an all-new airport that isn’t based on WWII-era RAF layout of airports like most of the airports in Israel. LLER has one runway 01/19 wit... LLER –Ilan and Asaf Ramon International airport
Opened in 2019 to replace the old Eilat Airport and Ovda Airport for passenger transport. The airport was named after Ilan Ramon(1954-2003, Israel’s first astronaut killed in the Colombia space shuttle disaster in 2003) and Asaf Ramon, his son (1988-2009, killed in an F-16 crash while in training). This is an all-new airport that isn’t based on WWII-era RAF layout of airports like most of the airports in Israel. LLER has one runway 01/19 with a length of 3,600m capable of handling a 747. The airport should operate as the second International airport of Israel, after Ben Gurion Airport, and operate as an alternate destination for Ben Gurion Airport, instead of Cyprus, Larnaca airport. The new Airport was planned to serve 5 million passengers a year, and there is an option for extending the terminal to be capable of handling more passengers.
This scenery includes the airport of LLER and represents an accurate replica of the airport. We created a detailed environment of the terminal and the control tower interior with a detailed and accurate exterior of all buildings in the airport area. We created a 3D model of the ground mesh to include the rain drain trenches, the apron also been modeled with custom texture for the concrete/asphalt and the markings. All the models have been created with custom textures. The static models in the scenery are custom and true to life for what is found in the real airport. The scenery include night texture for the models and custom light objects to enhance the night experience and environment.
The scenery replicate the airport real night taxi light, yes there is no center green light except the vacate lines, It not a mistake it replicate the real life layout of the taxi lights
The scenery include GSX profile with separated walk in gates to arrival and departure, release point and animated walking people inside the terminal
Note that there is a conflict between Navigraph and our scenery, we included a patch that fixing this conflict
You will find more info on the readme file, when you purchase the scenery a link for the extra file will be included in the mail


Multi Crew Maddog
Free update to work with upcoming FS 2024 for this product
Provides a Co-pilot (First-officer), mechanic, pursers and ramp agents for the ultimate crew experience with Leonardo Maddog MD-80 in MSFS.
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
Free update to work with upcoming FS 2024 for this product
Provides a Co-pilot (First-officer), mechanic, pursers and ramp agents for the ultimate crew experience with Leonardo Maddog MD-80 in MSFS.
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
- Copilot will dial everything. autopilot SPD, HDG, ALT, VS, Squawk code in addition to controlling 90% of switches
- Has a sleek user interface that can be mimimized to a very narrow band or completely hidden.
- 10 massive human recorded co-pilot voice packs available
- Has a multi-lingual user interface switchable between English and any of these languages: German, French, Spanish, Portuguese and Italian.
- Tens of thousands of built-in speech commands for your convenience.
- The only voice control on the market that lets you create custom speech commands in ANY language and teach your co-pilot to understand what you meant for near natural speech operation.
- Has complete integration with Simbrief that will provide some assistance
- You can also talk ATC jargon with MSFS Native ATC or PF3 ATC.
- Can be used in VR, as you don't need to stare at the user interface when flying. Just assign a few of joystick buttons. (you need to familiarize yourself with the app first before diving into VR).
You don't need to use the product as in the video. Each user can set the crew experience as he sees fit. Can have chatty flows as in the video, or done silently.
The product lets you decide who does what in terms of task sharing.
Canada Water Bodies
The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance ms... The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance msfs hydro scenery and add a further Vfr element. Low frames rates or performance impact.
Fsuipc7
FSUIPC7: Flight Simulator Universal Inter-Process Communication (for MSFS only)
FSUIPC7 is a utility program for MSFS which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.
It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actu... FSUIPC7: Flight Simulator Universal Inter-Process Communication (for MSFS only)
FSUIPC7 is a utility program for MSFS which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.
It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actually purchase FSUIPC7.
But, in addition, FSUIPC7 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.
To use these additional features you need to register your copy of FSUIPC7 here and obtain an Access Key, which will unlock them.
Facilities provided to the Registered User of FSUIPC include:
Joystick control facilities:
- Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
- Joystick mapping for multi-engined aircraft throttles
- Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
- Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.
- Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
- Joystick button assignments for use by WideFS clients on Networked PCs.
- All button assignments programmable separately for press and release
- Facilities for analogue flap and spoiler setting, with detentes.
- Facilities for analogue elevator, aileron and rudder trim settings.
- PFC COM-port connected devices, operating through our PFCcom64. DLL driver, can also have their switches and buttons programmed using the same facilities.
- Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.
- support for most Go Flight devices, operating through our GFDev64. dll driver, which allows assignement using the FSUIPC assignment panels
Direct axis assignments
- Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
- Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
- Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.
Key press programming facilities:
- Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
- FS controls can be sent with fixed parameter, for use in setting specific analogue values.
- Key-press combinations including SHIFT, TAB and CTRLas extra shifts, for many more assignment possibilities.
- Key-press assignments for use by WideFS7 clients on Networked PCs
- All key-press operations programmable separately for press and release, and for specific aircraft or general.
Other features:
- Lua programming interface/interpreter for advanced control
- Advanced logging facilities
- Access to local panel variables (lvars) and HTML variables (hvars)
- Access to all MobiFlight presets (for assignment)
- Access to Input Events (for assignment)
A license for FSUIPC7 includes full support and all updates, i. e. there is no time limit/subscription needed - but once and use indefinetly.
Please note that FSUIPC for MSFS lacks some of the features of previous versions as the MSFS SDK does not provide the facilities to implement these features. This includes:
- access to weather information (for read and write). Only basic weather information (for read purposes) is available
- mouse macros: it is not possible to implement such a feature in MSFS. However, alternative features are provided (e. g. access to hvars/html variables), presets/calculator code, Inmput Events
It is recommended to download and read the documentation and try the registered version (using the trial license) before purchase.
You can try the registered facilities using a trial license, availablefrom the FSUIPC website:
FSUIPC7 | FSUIPC
Also please be aware that the licensed purchased from SimMarket is a peronal license, valid for one person on multiple PCs. For commercial use and other licenses, please contact the developer at fsuipc@fsuipc. com.
California Oregon Washington Water
The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance ms... The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance msfs hydro scenery and add a further Vfr element. Low frames rates or performance impact.
Ventspils International Airport
Welcome to Ventspils! This is what a welcoming sign says when you enter the beautiful city of Ventspils. Absolute hidden gem of Latvia, holder of Blue Beach Flag since 1999, a tourist attraction point from many countries, including neighbouring Lithuania.
Some tourists (even virtual) can also visit the city by using the airport, that is only 2,5km away from city centre, and once served multiple international routes and direct flights to the capital of Latvia - Riga.
Airport cease... Welcome to Ventspils! This is what a welcoming sign says when you enter the beautiful city of Ventspils. Absolute hidden gem of Latvia, holder of Blue Beach Flag since 1999, a tourist attraction point from many countries, including neighbouring Lithuania.
Some tourists (even virtual) can also visit the city by using the airport, that is only 2,5km away from city centre, and once served multiple international routes and direct flights to the capital of Latvia - Riga.
Airport ceased its commercial operations due to 2008 economic crisis, airBaltic buying new, modern aircraft, and lack of financation. However, airport is requalified for VFR flights both day and night time. airBaltic Pilot Academy Students use this airport as one of the summer bases for students, and for training night VFR flights.
While at this point, many locals consider airport is only used for drag - race championships, it's wrong! Of course, some dates of the year, the airport is closed to host an amazing drag-race festival that developers of this airport were lucky to visit!
Overall, this is a great, unknown to many people region in the Baltic States, that is surely a piece of beauty, and wonderful coastal airport, that sometimes has challenging winds on the approach. So be careful, and don't mess with residents of "Gāliņciems" with that engine sound!
Louisiana Mississippi Alabama Waters
The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance ms... The function of this scenery is to add water bodies into Msfs 2020. This package add all medium to small size lakes missing in Msfs. The water bodies are also visible in cockpit mapping instruments and default vfr map. What this scenery do? This scenery add all missing small lakes (thousands to be more precise). Add muddy and lower water effects to lake edges. It do NOT add any mesh; photorealistic; or tampering with default scenery whatsoever. It is an addition to default scenery to enhance msfs hydro scenery and add a further Vfr element. Low frames rates or performance impact.
PHMU - Waimea-Kohala Airport
Waimea-Kohala Airport is located south of Kamuela Town at an elevation of 2,671 feet in the northern portion of the Big Island of Hawaii.
The predecessor of Waimea Kohala Airport was a U. S. Marine Airfield known as Bordelon Field which was just across the highway. It was the Kamuela Airport from 1946-1957.
In October 1946, the Territorial Department of Public Works published a Master Plan to construct a Class III Airport in Kamuela. The proposed airport had one runway of 4,650 feet ... Waimea-Kohala Airport is located south of Kamuela Town at an elevation of 2,671 feet in the northern portion of the Big Island of Hawaii.
The predecessor of Waimea Kohala Airport was a U. S. Marine Airfield known as Bordelon Field which was just across the highway. It was the Kamuela Airport from 1946-1957.
In October 1946, the Territorial Department of Public Works published a Master Plan to construct a Class III Airport in Kamuela. The proposed airport had one runway of 4,650 feet by 100 feet.
Waimea was a popular tourist center before the war and tourist facilities, which were occupied by Marines during World War II, were converted to tourist facilities.
On February 20, 1952, the construction of the new Kamuela Airport was started. In the following years, the airport has modified and completed new parts of the building. The airport has been equipped with new lighting and technology. The final view of the building has also acquired by 1972.
The terminal featured a ranch house design and was the first of a combination passenger-freight structure in the island.
As of June 2010, the airline listed flights from Honolulu to Waimea-Kohala (Kamuela) but none could be booked. The site stated “Sorry there are no flights available” regardless of what date was sought. The HDOT is working to determine if scheduled passenger service should be discontinued at Waimea-Kohala, as passengers have access to Kona International Airport which is less than a 30-minute drive from Kamuela.
Nowadays, the airport is used for tourist excursions on the helicopters of the company "Paradise helicopters". Also, the airport is actively used for flights on gliders and balloons.
- The most detailed replica of airport buildings and vehicles
- Custom surroundings
- All materials created for full PBR
- Shading and occlusion (texture baking) effects on all airport buildings
- High-resolution building textures
- Use of native, highly efficient gITF models
- Custom orthophoto for the airport and surrounding areas
PHOG - Kahului Airport
Kahului Airport (ICAO: PHOG) is an airport in the state of Hawaii, United States, located east of Kahului in Maui County on the island of Maui. It has offered full airport operations since 1952. Most flights into Kahului Airport originate from Daniel K. Inouye International Airport in Honolulu; the Honolulu–Kahului corridor is one of the heaviest-trafficked air routes in the US, ranking 13th in 2004 with 1,632,000 passengers.
The IATA airport code OGG pays homage to aviation pioneer Bertram ... Kahului Airport (ICAO: PHOG) is an airport in the state of Hawaii, United States, located east of Kahului in Maui County on the island of Maui. It has offered full airport operations since 1952. Most flights into Kahului Airport originate from Daniel K. Inouye International Airport in Honolulu; the Honolulu–Kahului corridor is one of the heaviest-trafficked air routes in the US, ranking 13th in 2004 with 1,632,000 passengers.
The IATA airport code OGG pays homage to aviation pioneer Bertram J. "Jimmy" Hogg, a Kauai native and aviation pioneer who worked for what is now Hawaiian Airlines flying aircraft ranging from eight-passenger Sikorsky S-38 amphibians to Douglas DC-3s and DC-9s into the late 1960s.
It is included in the Federal Aviation Administration (FAA) National Plan of Integrated Airport Systems for 2017–2021, in which it is categorized as a medium-hub primary commercial service facility.
- The most detailed replica of airport buildings and vehicles
- Custom surroundings
- All materials created for full PBR
- Shading and occlusion (texture baking) effects on all airport buildings
- High-resolution building textures
- Use of native, highly efficient gITF models
- Custom orthophoto for the airport and surrounding areas
BIEL Kappelen Airfield Lszp
Biel-Kappelen LSZP Airfield by AG Sim for MSFS (2024 Updated)
Biel-Kappelen Airport is a small regional airport located in the picturesque region of Biel/Bienne in Switzerland. Situated just a few kilometers from the city of Biel and close to the village of Kappelen, this airport serves as an important gateway for general aviation and recreational pilots in the area.
Surrounded by the breathtaking Swiss Alps and the serene beauty of the countryside, the airport offers magnificent ... Biel-Kappelen LSZP Airfield by AG Sim for MSFS (2024 Updated)
Biel-Kappelen Airport is a small regional airport located in the picturesque region of Biel/Bienne in Switzerland. Situated just a few kilometers from the city of Biel and close to the village of Kappelen, this airport serves as an important gateway for general aviation and recreational pilots in the area.
Surrounded by the breathtaking Swiss Alps and the serene beauty of the countryside, the airport offers magnificent views during take-off and landing. As pilots soar through the skies, they can enjoy a spectacular panorama of rolling hills, shimmering lakes, and charming villages.
Despite its relatively small size, Biel-Kappelen Airport is equipped with essential amenities to cater to the needs of both pilots and passengers. The airport features a comfortable terminal building where visitors can find a pilot lounge, flight planning services, and aviation-related facilities. Additionally, there is a small café offering refreshments for travelers and locals.
Whether you're a virtual pilot exploring the world of flight simulation or a real-world aviation enthusiast, the Biel-Kappelen Airport scenery addon for MSFS brings this hidden gem to life, allowing you to immerse yourself in the beauty and tranquility of the Swiss countryside. Enjoy the thrill of taking off and landing in this picturesque setting, and indulge in the awe-inspiring landscapes that surround this charming regional airport.
What to expect about Biel-Kappelen LSZP Airfield for MSFS by AG Sim?
- 3D Buildings created with high quality textures
- Ground texture renewed
- Vegetation arrangement around the Airfield
- Helipad
- Open hangars
- Animated windsock
- Special 3D Models
- 2024 Layout with V2. 0. 1 Update
- Fair price for everyone
For your questions, you can always reach us via contact@ag-simulations. com We are really good at replying to your e-mails quickly.

