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Vessels: Anguilla, St Martin and St Barts
Home to the world famous Princess Juliana International Airport (TNCM) as well as Grand Case (TFFG), Clayton J. Lloyd International (TQPF) and the challenging approach into Gustaf III airport (TFFJ), this is the playground of the super rich and perfect for airliners and island hopping in style. We've surrounded the beautiful bays and coastlines of these bustling Leeward Isles with high quality, PBR vessels and a 'living' coastline. Come visit paradise!
Note: The free Vessels Core library... Home to the world famous Princess Juliana International Airport (TNCM) as well as Grand Case (TFFG), Clayton J. Lloyd International (TQPF) and the challenging approach into Gustaf III airport (TFFJ), this is the playground of the super rich and perfect for airliners and island hopping in style. We've surrounded the beautiful bays and coastlines of these bustling Leeward Isles with high quality, PBR vessels and a 'living' coastline. Come visit paradise!
Note: The free Vessels Core library is required. The Contrail App will install this automatically for you.
Tips:
Set Ship and Ferry Traffic to 10% or more for the best results.
Set Ground Wind Speed to 3 m/s (7 knots) or above for the best wake effects.
Features:
Thousands of vessels packing marinas and travelling between the islands
Includes PBR models
Animated ships, motorboats and yachts
Night lighting in marinas
Navigation lighting on vessels
New superyacht models!
Contrail | Marketplace | Orbx | Seafront Simulations Developer |
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$10.63 ex tax
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Contrail | $10.63 ex tax
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Marketplace | $8.99 ex tax |
Orbx | $10.60 ex tax |
Seafront Simulations Developer | $5.94 ex tax
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Vessels: The Hawaiian Islands
Aloha!
Welcome to Hawaii, home to the U. S. Pacific Fleet, busy working harbours and many tourist destinations. With this scenery you will find thousands of boats populating ports and marinas together with a large variety of nautical traffic travelling between and around the eight main islands. That includes many leisure boats such as sailing yachts and motor boats together with the large superyachts that are the reserve of the super-rich. You might also be lucky enough to spot one of the few... Aloha!
Welcome to Hawaii, home to the U. S. Pacific Fleet, busy working harbours and many tourist destinations. With this scenery you will find thousands of boats populating ports and marinas together with a large variety of nautical traffic travelling between and around the eight main islands. That includes many leisure boats such as sailing yachts and motor boats together with the large superyachts that are the reserve of the super-rich. You might also be lucky enough to spot one of the few nuclear-powered submarines that are on exercise near to the islands too. . .
Of particular note is Pearl Harbor, with its historical significance, wide array of US Navy warships and of course the USS Missouri aka 'Mighty Mo'. The US fleet is very active around the these islands.
Moving Ships with Hard Decks
This is the first of our sceneries to feature 'landable', moving US Navy, US Coast Guard and tanker vessels that you will find off the coast of most of the airports. All of the Navy vessels in this scenery can be landed on with the exception of the submarines.
Included US Navy Vessels:
USS Missouri (BB-63) Battleship
Arleigh Burke Class Guided Missile (DDG) Destroyers
Ticonderoga Class Guided Missile (CG) Cruisers
Oliver Hazard Perry Class (FFG) Frigates
Harpers Ferry Class Dock Landing (LSD) Ships
Tarawa Class Amphibious Assault (LHA) Ships
Virginia Class (SSN) Nuclear-powered Submarines
USS Bowfin (SS/AGSS-287) Balao-class Submarine
Notes:
The free Vessels Core library is required. The Contrail App will install this automatically for you.
Screenshots feature the Hype Performance Group H145 helicopter which is NOT included in the scenery.
When a ship occasionally turns it will rotate beneath a landed aircraft.
Moving ships continue to move when the simulator is paused/in menu.
Tips:
Set ground wind to 3m/s (7 knots) or above for the more realistic waves and wakes.
Features:
PBR models
Navigation and Night lighting
Wake and Smoke VFX
'Landable' moving ships!
Contrail | Just Flight | Marketplace | Orbx | Seafront Simulations Developer |
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$15.35 ex tax
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Contrail | $15.35 ex tax
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Just Flight | $14.49 ex tax |
Marketplace | $13.99 ex tax |
Orbx | $14.86 ex tax |
Seafront Simulations Developer | $8.32 ex tax
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Pilatus PC-12 Legacy
Aiming to be the most detailed simulation of the fabled PC-12 to date, the SWS team have put together their most advanced turboprop aircraft yet. Featuring a highly detailed model, authentic sounds, custom avionics and smooth handling, this is the aircraft to fly in Microsoft Flight Simulator!
Powered by a 1200hp engine and a 4 or 5-bladed propeller, the PC-12 can easily operate out of short, unprepared strips as well as paved runways, while Its superb engineering ensures a smooth flight even... Aiming to be the most detailed simulation of the fabled PC-12 to date, the SWS team have put together their most advanced turboprop aircraft yet. Featuring a highly detailed model, authentic sounds, custom avionics and smooth handling, this is the aircraft to fly in Microsoft Flight Simulator!
Powered by a 1200hp engine and a 4 or 5-bladed propeller, the PC-12 can easily operate out of short, unprepared strips as well as paved runways, while Its superb engineering ensures a smooth flight even in adverse weather conditions. Versatile by design, the PC-12 can be configured for use an executive transport, commuter, cargo carrier or even air ambulance. Developed with the help of Pilatus Aircraft and Fly7 Executive Aviation, the SWS PC-12/47 aspires to be our best and most varied turboprop rendition in Microsoft Flight Simulator to date!
Visuals
The SWS PC-12 utilises the best techniques available in Microsoft Flight Simulator, delivering exceptional detail while retaining good performance.
High quality model of the aircraft’s exterior with many custom animations:
4 and 5-bladed propeller
Trailing link landing gear
Nose wheel steering with free castering
Engine bypass flap and springs (connecting to landing gear)
Custom flap and actuator animations
Trim tabs
Animated de-icing boots
Prop beta/reverse
Propeller vortices
Preflight: engine cowling, fuel filter compartment, tail compartment
Horizontal stabilator trim
Covers with strips reacting to wind speed, direction and inclined parking
High quality cockpit interior modelling using detail textures to retain detail while reducing texture size. Numerous custom animations, including:
Stick shaker & pusher
Sun visors
Sun shade
Gust lock
Armrests
Movable lights and AC vents
Three different cabin configurations with -again- many custom animations:
Exits
Window shades
Tray tables (executive cabin)
Seat armrests and tilting
Toilet door, light, flushing (executive cabin)
Drawers -gravity affected (executive cabin)
Passengers & luggage (executive and commuter cabin)
Cargo crates (cargo cabin)
Operator-specific items
Custom liveries from the fleets of Fly7 and Tradewind, including authentic interiors
Two custom, SWS-created liveries
White livery for repainters
Flight Model
Realistic flight model created by the developers after experiencing the real aircraft and training in the PC-12 simulators.
Verified with the help of real PC-12 pilots in the testing team.
Realistic engine: performance, beta, ITT and other parameters were created as closely as MSFS allows.
Aircraft Systems & Avionics
Many custom systems were created to ensure an authentic experience, while also featuring the first fully custom avionics created by our team. Some of the custom systems modelled:
EFIS50
Engine Instrument System
Thommen DC20 Chronometer
Aileron-rudder interconnect
Custom yaw damper
Stick shaker & pusher
Environmental Control System
Cabin Pressure Control System
Ready for Integration with PMS50 and TDS GTN Systems (sold separately)
Full interior and exterior lighting
Sounds
The SWS PC-12 comes with a rich soundset, containing more than 2800 authentic sounds recorded from multiple real aircraft! The sounds feature:
Different sounds for 4 and 5-bladed propellers
Authentic engine sounds
Gear & flap actuators
Aural warnings and avionic sounds
Audible switches, levers, doors, windows - if it moves, it can be heard!
Many ambient sounds
Manual
PDF manual included in add-on folder and as separate download
Contrail | iniBuilds | Marketplace | Orbx | SimMarket | SimWorks Studios Developer |
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$29.54 ex tax
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| $26.49 ex tax | $28.80 ex tax | $28.80 ex tax |
Contrail | $29.54 ex tax
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iniBuilds | $28.49 ex tax |
Marketplace | $24.99 ex tax
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Orbx | $26.49 ex tax |
SimMarket | $28.80 ex tax |
SimWorks Studios Developer | $28.80 ex tax |
Avro Vulcan B Mk. 2 On Sale
Just Flight are excited to bring you the iconic delta-wing Avro Vulcan, developed by Just Flight's in-house team after comprehensive, hands-on research with a real-life Vulcan B Mk. 2, XM655, based at Wellesbourne Airfield. This product includes the B Mk. 2 strategic bomber, K. 2 Air-to-Air Refuelling and Maritime Radar Reconnaissance (MRR) variants that saw service with the Royal Air Force.
The aircraft has been modelled to an exceptional level of detail and features stunning 8k textures, w... Just Flight are excited to bring you the iconic delta-wing Avro Vulcan, developed by Just Flight's in-house team after comprehensive, hands-on research with a real-life Vulcan B Mk. 2, XM655, based at Wellesbourne Airfield. This product includes the B Mk. 2 strategic bomber, K. 2 Air-to-Air Refuelling and Maritime Radar Reconnaissance (MRR) variants that saw service with the Royal Air Force.
The aircraft has been modelled to an exceptional level of detail and features stunning 8k textures, with paint schemes covering its time in RAF service, realistic payloads (including Blue Steel, 1,000 lb bombs and bomb bay tanks) and custom ground equipment. Realistic animations include crew and bomb bay doors, Ram Air Turbine, multi-position airbrakes and the distinctive braking parachute.
The Captain and Co-Pilot positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. A selection of rear crew panels are also modelled. The aircraft features complex custom-coded systems based on real-world manuals, including electrical, fuel and engine systems, and TACAN and VOR navigation. The aircraft are brought to life with wear and tear based on extensive reference photos, immersive dynamic cockpit and exterior lighting and 3D Wwise sounds. The Vulcan B Mk2 is an iconic, four-engine, delta-wing strategic bomber which saw service in the UK during the Cold War. XM655, on which this product is based, was the third-from-last Vulcan to be produced for the Royal Air Force. It was delivered in 1964 and saw service as part of the UK’s nuclear deterrent force throughout the 60s and 70s. It is now being preserved by a team of volunteers at Wellesbourne Airfield.
Following the Falklands War, six Avro Vulcan B Mk2s were converted for air-to-air refuelling as an interim solution prior to the delivery of VC10 and Tristar tanker aircraft that were due to replace the aging Victor tankers. This conversion consisted of the addition of a Hose Drum Unit (HDU) mounted in the tail cone, and three bomb-bay drum tanks. The K. 2 variants served with 50 Squadron (RAF Waddington) from 1982 to 1984.
In 1973 nine Avro Vulcan B Mk2s were converted for Maritime Radar Reconnaissance (MRR). The MRR variants flew patrols around the coast of the UK, primarily operating at high level and using the radar to monitor shipping but also flying at low level for visual identification and inspection. They had a secondary role carrying out air sampling, flying through airbourne contamination following nuclear tests and using air sampling pods mounted under each wing to collect samples for analysis. The MRR variants served with 27 Squadron (RAF Scampton) from 1973 to 1982, at which point the Nimrod took over these duties. Model
Accurately modelled Avro Vulcan B Mk2, K. 2 and MRR built using real-world aircraft plans and comprehensive photography of the real aircraft (XM655)
K. 2 air-to-air refuelling variant with Hose Drum Unit (HDU) and animated hose
Maritime Radar Reconnaissance (MRR) variant with air sampling pods and nose blade aerials
Many detailed animations, including:
- Crew door
- Bomb bay doors (with realistic deployment speed)
- Multi-position airbrakes (accurately linked to landing gear position)
- Drogue and main brake-chutes
- Deployable ram-air-turbine (RAT)
- Variable-speed wipers
- Tilting main landing gear
- Flying controls (including elevons)
- Animated pilots
- Retractable taxi/landing lights (with realistic ‘blowback’ above 180 knots)
A range of payload options, selectable via the EFB tablet:
- Blue Steel nuclear stand-off missile
- 1,000lb bombs
- WE. 177 nuclear bomb
- Saddle bomb bay tanks
- Cylindrical bomb bay tanks
- Shrike anti-radar missiles
Most payloads can be jettisoned and can be seen falling away from the aircraft
Ability to configure external model options for each livery – refuelling probe, 201/301 engines, TFR dome, modern aerials and tail fin ECM, HDU, air sampling pods and aerials
Olympus 201 and 301 engine nozzle types
Ground equipment, including Houchin GPU and Palouste compressor for engine start (with custom ground equipment paint schemes for each livery/squadron) and engine covers and chocks
8k textures are used to produce the highest possible texture clarity
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled ejection seats and screw heads - every instrument is constructed fully in 3D with smooth animations
A selection of rear crew panels that are essential to operating the aircraft are modelled - AEO panels for controlling the AAPP, RAT and secondary supplies, and Navigator panels for controlling the TACAN and IFF/transponder
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Ready for Taxi’ or 'Ready for Take-off'
Many features have been added to help with usability such as the ability to hide the control sticks for a better view of the instruments and pre-set angled views for the autopilot and rear crew panels
Tablet EFB for controlling various aircraft states, options and payloads, with Navigraph and SimBrief integration and a moving map
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
Realistic V/UHF radio unit – save and recall commonly used frequencies
Fully functioning magnetic indicators, warning lights and push-to-test buttons
Numerous animated blinds and visors
Realistic flight instruments, including direction horizon, beam compass, control surface and CG indicators
No detail is too small – even the option to switch between day and night modes on the landing gear indicator is included!
Aircraft systems
Custom-coded systems based on real-world manuals, including:
Fuel system – fuel tank groups, transfer and cross-feed, air-to-air refuelling simulation via controls on the tablet EFB
Custom-coded electrical system - alternators, Airborne Auxiliary Power Plant (AAPP), Ram Air Turbine (RAT), synchroniser busbar and AEO panels for controlling the AAPP, RAT and secondary supplies
Flying controls system - Powered Flying Controls (PFCs), Mach trimmer and auto-stabilisers
Engine start system – rapid or normal engine starting, cross-bleed and Palouste external air supplies
Hydraulic system, including the electrically operated hydraulic power pack unit (EHPP)
Oxygen system, including oxygen regulator system with realistic consumption based on altitude – watch the oxygen quantity drop with usage
Air conditioning system – cabin pressurisation and air conditioning, emergency depressurisation controls
Thermal anti-icing system, including airframe and engine anti-icing
Autopilot, including pitch and bank hold
TACAN and VOR navigation, including navigator IFF and TACAN panels
Airbrakes, bomb doors and brake-chute can be operated using standard control assignments for ease of use
Terrain Following Radar – the flight directors will provide guidance to maintain a set altitude when flying at low level
LiveriesThe Vulcan B Mk2 is supplied with 12 paint schemes covering its life in RAF service and subsequent private restoration:
XH534 (230 OCU, RAF Coltishall)
XH538 (No. 1 Group, RAF Strike Command, USAF Giant Voice Bombing Competition 1979)
XH558 (RAF Vulcan Display Flight, 1992)
XH558 (Vulcan To The Skies, 2010)
XH562 (9 Squadron, RAF Akrotiri, Kiwi roundels)
XL361 (617 Squadron, RAF Scampton, anti-flash white)
XL426 (83 Squadron, RAF Scampton, anti-flash white)
XL426 (Vulcan Restoration Trust)
XM600 (9 Squadron, RAF Cottesmore)
XM607 (44 Squadron, RAF Waddington, Black Buck)
XM607 (44 Squadron, RAF Waddington, Red Flag 77-9)
XM655 (35 Squadron, RAF Scampton)
XM655 (XM655 Maintenance and Preservation Society)
The Vulcan K. 2 is supplied with four paint schemes:
XH558 (50 Squadron, RAF Waddington)
XJ825 (50 Squadron, RAF Waddington)
XL445 (50 Squadron, RAF Waddington)
XM571 (50 Squadron, RAF Waddington)
The Vulcan MRR is supplied with two paint schemes:
XH534 (27 Squadron, RAF Scampton)
XH560 (27 Squadron, RAF Scampton)
A PSD Paint Kit (1. 1GB) is also available to download.
Lighting
Over 25 fully functioning lighting controls in the cockpit to control the internal and external lighting
Independent lighting controls for 1st Pilot and Co-pilot
Dimmable dynamic flood lighting for a highly immersive and customisable night environment
Freely moveable spot lights
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality Olympus 301 AND Olympus 201 'howl' engine sounds, recorded from the real aircraft
Hundreds of flight deck sound effects recorded from the rear aircraft
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
FDE and effects
Realistic and accurate flight dynamics based on real-world performance and handling data
Three separate flight models included to simulate the change in performance of each engine type (Olympus 200 Series, Olympus 202 and Olympus 301)
Custom effects for enhanced immersion, including engine, Houchin GPU and Palouste compressor exhaust haze
Accurately simulated exterior lighting, including independent taxi/landing lights, and refuelling lights
Other features
Comprehensive PDF manual with flight tutorial, systems guide, procedures, limitations and handling notes
Multiple interior and exterior camera presets, including bomb bay camera
PSD paint kit included so you can create your own paint schemes
Full support for MSFS checklists (manual and Automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with controllers and hardware
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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Aerosoft | $38.99 ex tax |
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Contrail | $25.08 ex tax
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Just Flight Developer | $24.74 ex tax
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Marketplace | $32.99 ex tax |
SimMarket | $24.45 ex tax
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Fokker F28 Professional v2 On Sale
Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 400... Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 4000 variants followed in the 1970s and featured increases in fuselage length and wingspan. Production ended in 1987. The aircraft proved to be popular and entered airline service around the world, with a small number of military operators still flying the type into the mid-2020s. The Just Flight F28 Professional features incredibly detailed models with 4K and 8K textures for the highest possible texture detail and clarity. Realistic animations include dynamic wing-flex, all passenger, service and cargo doors, and the distinctive lift dumpers and tail-mounted airbrake. In the cockpit, the Captain, Co-Pilot and jump seat positions are modelled, with every switch, knob and lever animated and functional. A highly detailed and accessible passenger cabin and galley are included and include fully interactable forward galley controls for door operation, cabin lights, cabin-to-cockpit calls, cabin temperature and even a music system!The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation systems. Wear and tear based on extensive reference photos and a 3D Wwise sound set provide an authentic cockpit environment, with highly realistic flight dynamics for each variant completing the immersive experience. See the Detailed Description below for full details of all the aircraft features!The Operating Manual and the EFB manual are included with the aircraft software and you can also download them here. Four F28 tutorial videos are available to view on YouTube.
MODEL
Four variants of the F28 Fellowship are included: - Mk 1000 - Mk 2000 - Mk 3000 - Mk 4000
Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht
Realistic animations, including all passenger, service and cargo doors, jetway-configurable passenger door, control surfaces and mechanisms, distinctive lift dumpers and tail-mounted airbrake
4K and 8K textures are used to produce the highest possible texture clarity, with decals used for high-resolution text
Full support for MSFS visual icing effects and ground services support
Authentic labelling and placards based on those found in the real aircraft
Realistic, dynamic wing-flex
Custom ground equipment (GPU, cones and chocks)
Optional engine hush kits
Optional HF antennas
Detailed external models customised for each F28 variant
Detailed passenger cabin and galley customised for each F28 variant, with fully functional forward galley controls
COCKPIT
Captain, Co-Pilot and jump seat positions modelled with every switch, knob and lever animated and functional
A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Authentic gauges and navigation equipment, including RMI (VOR/ADF) and HSI
Realistic autopilot system including pitch, roll, altitude and IAS hold modes, and navigation hold mode that can be linked to the MSFS flight plan
GNS530 GPS navigation option
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft configuration system that allows you to choose between 'cold & dark', ‘turnaround’ or 'ready for take-off' save states
Many features have been added to help with usability, such as the ability to hide the control yokes for a better view of the instruments and pre-set angled views for the overhead and centre pedestal
Tablet EFB for controlling various aircraft states and options and checking aircraft and flight information, including full Navigraph and simBrief integration
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Compatible with MSFS VR mode
Realistic dimmable lighting from multiple fixed and moveable sources
Full support for MSFS checklists (manual and automatic/Co-pilot modes)
LIVERIESThe F28 Fellowship comes with with a range of 33 liveries from around the world, reflecting its varied airline service:Mk 1000
Air France (F-BUTE)
Air Ontario (C-FONG)
Argentine Air Force (T-50)
Braathens S. A. F. E. (LN-SUO)
Canadian Regional (C-GYCR)
Demonstrator (PH-MOL)
Horizon Air (N801PH)
LTU (D-ABAX)
Martinair (PH-MAT)
Time Air (C-FTAV)
Mk 2000
Ghana Airways (9G-ABZ)
Nigeria Airways (5N-ANB)
TAT Air France (F-GDUU)
TAT British Airways (F-GDUV)
TAT European (F-GDUU)
TAT Yellow (F-GDUS)
Mk 3000
Ansett Australia Airlines (VH-EWF)
Ansett Express (VH-EWF)
Garuda (PK-GVT)
Saudia (OY-BRM)
Mk 4000
Air Anglia (PH-ZBT)
Air France (F-GDUY)
Air Niugini (P2-AND)
Air UK (G-JCWW)
Empire (N117UR)
KLM Cityhopper (PH-CHD)
Korean Air (HL7284)
Linjeflyg (SE-DGI)
NLM Cityhopper (PH-CHD)
Piedmont (N505)
Sabena (F-GDUY)
Scandinavian Airlines (SE-DGN)
US Air (N499US)
PSD paint kits are available in the Support section so you can create your own paint schemes. SYSTEMSThe F28 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including: Air-conditioning, bleed air supply and pressurisation systems
Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
Cabin altitude and differential values based on real-world data
Simulated emergency cabin depressurisation procedures
Controllable cockpit and cabin temperature from controls in the cockpit and forward galley, including accurately simulated valve position indicators, duct temperature indicators and cabin temperature indicators
Realistic bleed air demand from engines and APU, and pneumatic supply to air conditioning and ice protection systems
Fully simulated Automatic Shut-Off System which automatically opens and closes air conditioning valves based on the bleed air requirements for other systems
Autopilot
Autopilot with multiple modes: - Pitch – PITCH hold, HT (height) hold, IAS hold, and GLIDE - ROLL – Roll hold, HDG hold and BEAM - Pitch and bank controller via Autopilot Controller
Independent Flight Director system with multiple modes: - PITCH COMMAND – manual pitch control of flight director bars - HDG – guidance to fly to the selected heading - VOR/LOC – guidance to intercept and maintain VOR/localiser beam - GS AUTO – guidance to intercept and maintain localiser and glideslope beams - GS MAN – guidance to immediately intercept and maintain localiser and glideslope beams - ALTITUDE HOLD – guidance to maintain the current altitude
Fully functional progress annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
Optional GNS530 GPS integration providing full RNAV capability including SIDs and STARs, and MSFS flight plan import support
Radio altimeter with decision height set and test functions
Auxiliary Power Unit (APU)
Realistic APU start and shutdown procedures, including overspeed test
Realistic bleed air and electrical power supply
RPM, TGT and fuel burn values based on real-world data
Communication system
Dual VHF COMM, NAV and ADF radios, with 8. 33KHz spacing support
Cockpit voice recorder test and indication systems
Functioning audio selector and PA chimes
Fully simulated forward galley cabin controls for cabin-to-cockpit communication
Doors and stairs
EFB page for controlling passenger, service and cargo doors
Simulated manual operation of the passenger and service doors via door controls in the forward galley
Passenger door convertible into jetway configuration with automatic jetway connection
Integral stair lighting illuminates stairs when passenger door is open
Electronic Flight Bag (EFB)The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
Control over the pilot and cabin announcements
Quickly select aircraft states (Ready for Take-off, Turn-around and Cold-and-Dark)
Toggle ground power unit (GPU) and chocks
Monitor CG position and automatically set take-off trim based on CG
Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, model options and much more
The EFB can also be used for flight planning and monitoring:
Import your simBrief flight plan and view a summary or scrollable full OFP
Monitor your position in real time using a map view with tracking, zoom and pan options
Explore and view your Navigraph charts
Use the Notepad to make notes during the flight
Never miss a step with interactive checklists
Enter your speed and altitude into the Top of Descent (TOD) calculator to work out when to start your descent
Various configuration options are available for the EFB itself, including brightness, theme, clock options and the ability to import custom wallpaper backgrounds. Electrical system
Independent engine, APU and external power (AC and DC) sources
Generator and TRU loading, and automatic and manual load switching
Emergency power sources, battery isolators and constant speed drive disconnect functions for non-normal procedures
Independent AC channels, including normal and essential bus bars
Accurate AC and DC load values depending on system usage
Flight model and effects
Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data as well as input from real-world F28 crew
Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze, contrails and touchdown smoke
Custom effects for engine exhaust smoke with various intensity levels depending on engine power setting
Complete exterior lights package as seen on the real F28, including landing, ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights that all illuminate objects and the ground
Fire protection system
APU and engine fire detection and warning systems
APU and engine fire extinguishing system
Fully simulated test functionality
Various overheat detection and warning systems on all subsystems
Flight controls
Fully simulated flight control system with three modes of operation
Aileron control tab simulation in Third Mode operation
Alternate stabiliser and flap controls
Stick shaker
Iconic tail-mounted airbrakes and lift dumpers with manual and automatic extension methods, all with realistic deployment times and custom deployment sounds
Gust lock functionality
Lift dumper lock functionality
Fuel system
Realistic fuel load and burn based on real-world data
Simulated fuel booster pump operation
Simulated centre tank fuel transfer via transfer pumps
Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
HP fuel valve system with SHUT, START and OPEN positions
Simulated fuel collector tanks
Simulated digital fuel flow indicator including fuel flow, fuel consumed, aircraft weight, test and brightness functions
Hydraulic system
Independent UTILITY and FLIGHT CONTROL hydraulic systems with realistic pressure, quantity and supply to other systems
Simulated electrically driven back-up pumps for both hydraulic systems
Simulated loss of brake effectiveness with a hydraulic pressure loss
Ice and rain protection system
Simulation of airfoil anti-icing, engine anti-icing and windscreen heating
Ice detection and accumulation simulation for exterior surfaces
Ice detection and overheat warning systems for in-flight monitoring, including system tests
Indicating and recording systems
A vast array of annunciators, including accurately simulated Central Warning System (CWS) with master warning lights and ground test function
Flight Recorder with thumb-wheel entry for flight details (flight number and date)
Landing gear
Accurate landing gear retraction and extension times with timings varying based on hydraulic system pressure
Dynamic brake temperature dependent on brake application force and ambient temperature
Simulated alternate landing gear operation
Landing gear warning horn and cut-out
Lighting
Over 20 fully functional lighting controls and switches in the cockpit controlling various lighting configurations
White (day) and red (night) cockpit lighting options
Independent lighting controls for Captain and First Officer
Dimmable integral lighting for each panel
Dynamic flood, storm and red night lighting for a highly immersive and customisable night environment
Freely moveable reading lights
Accurately simulated exterior lighting, including ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights
Cabin lighting controllable via forward galley panel, including forward and aft cabin lights, entry way lights and reading lights
Integral stair lighting in passenger door
Oxygen system
Flight crew and passenger oxygen systems with valve and mask deployment controls
Power plant
Accurately simulated Top Temperature Control (TTC) with take-off and climb modes
Accurately simulated flexible take-offs with throttle detent and thrust meter indicators, referencing Thrust Index tables from the real aircraft
Realistic engine start procedures with external, APU or cross-bleed start and in-flight restart functionality
Throttle control lock functionality with control selector levers to allow for a single engine to run up to 100% when on the ground
engine hush kits which can be toggled on/off
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality RB. 183 Mk 555-15P Spey Junior engine sounds
Over 450 flight deck sound effects recorded from the real aircraft
Detailed equipment audio such as the APU, electrical circuits, hydraulic equipment and many more
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Pilot speed call-outs (rotate, V2, gear up etc. )
Cabin interaction with chimes and cabin crew announcements
Cabin music reproducer to play music in the cabin, with the ability for users to import custom music
Watch our in-depth sound overview video here!OTHER FEATURES
Over 250 pages of comprehensive PDF manuals with flight tutorial, systems guide, procedures, limitations and handling notes
Online tutorial series walking you step-by-step through an entire flight in the aircraft
Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator bugs on the ASI
Multiple interior and exterior camera presets, including wing views
PSD paint kits available in the Support section so you can create your own paint schemes
Full support for MSFS checklists (manual and automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with third-party controllers and hardware
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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$69.99 ex tax | $47.98 ex tax
| $52.49 ex tax
| $69.99 ex tax | $46.79 ex tax
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Aerosoft | $69.99 ex tax |
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Contrail | $47.98 ex tax
|
Just Flight Developer | $52.49 ex tax
|
Marketplace | $69.99 ex tax |
SimMarket | $46.79 ex tax
|
PHNY - Lanai Airport
Lanai Airport (ICAO: PHNY), is a state-owned public-use airport located about 3. 4 miles (6 km) southwest of the central business district of Lanai City, in Maui County, Hawaii. It is the only airport serving the island of Lanai. An emergency landing strip was established on Lanai in 1919. In its 1928 Annual Report, the Territorial Aeronautical Commission reported the excellent cooperation of the Hawaiian Pineapple Company, in making a suitable field available for emergency airplane landings on ... Lanai Airport (ICAO: PHNY), is a state-owned public-use airport located about 3. 4 miles (6 km) southwest of the central business district of Lanai City, in Maui County, Hawaii. It is the only airport serving the island of Lanai. An emergency landing strip was established on Lanai in 1919. In its 1928 Annual Report, the Territorial Aeronautical Commission reported the excellent cooperation of the Hawaiian Pineapple Company, in making a suitable field available for emergency airplane landings on the Island of Lanai. The field was at Leinukalahua, Kaa. Inter-Island Airways, now Hawaiian Airlines, began operations to Lanai in 1930 with Sikorsky S-38, eight-passenger amphibious planes. The landing field was sod and owned by the Hawaiian Pineapple Company. In 1944 the Territorial Department of Public Works issued a report proposing to construct a Class IV airport four miles southwest of Lanai City. They proposed construction of a flight strip, with runway, installation of boundary lights, contact lights, range lights, rotating and code beacons, control panel, fencing of the entire field and an access road. The existing airport was too small for two-engine planes, and the CAA has advised that it is willing to consider an application for a major airport. A new airport site for Lanai was chosen and on September 18, 1946, Hawaiian Airlines resumed service there using Douglas DC-3s. The field was an unpaved sod strip and as a result was practically unusable in wet weather and almost untenable due to dust and dirt in dry weather. In view of these conditions, air service was not reliable and it was therefore decided to pave the runway and taxiway. In October 1946 a Master Plan was created which showed a single runway of 4200×600 feet. The Territory also planned to construct an administration and terminal building to make the airport readily available to all inter-island operators. On April 12, 1948 work was completed on the reconstruction of Lanai Airport. The airport was officially dedicated on July 12. By 1950 the airport was served regularly by Hawaiian Airlines with twice daily passenger service in two directions and twice weekly freight service. Air mail service was supplied. Trans-Air Hawaii also provided twice weekly air freight service. Additional cargo and non-scheduled flights were made into Lanai by charter air services. By 1955, the airport consisted of 59 acres of land, and had one paved runway, 3-21, which was 80-feet wide and 3,700-feet long. Scheduled service was provided by Hawaiian Airlines, Ltd. , and Trans-Pacific Airlines, Ltd. The airport included Hawaiian Airlines passenger terminal building, a freight terminal building, a paved runway and warm up areas, paved taxiway and apron, wind socks, field maintenance, and crash and fire protection. Lanai Airport’s newly extended runway and terminal building project was completed and dedicated in a special ceremony on October 16, 1966. The project also included construction of a taxiway and apron and a new terminal building as well as the relocation of the existing freight terminal building. Throughout the 1980s, there were minor upgrades to the airport. When the Douglas DC-3 was ultimately replaced by larger aircraft, the airport once again became obsolete. Construction on the new terminal began in January 1993. The spacious new 15,000 square foot terminal, built to accommodate the growth in tourism to Lanai, was dedicated on April 19, 1994. It was five times larger than the structure it replaced. A new parking area, roadway and landscaping were included. Pacific Wings began two daily flights between Kahului and Lanai City on March 1, 2000, the next day Island Air suspended its two daily flights between Lanai and Maui due to a shortage of pilots. Now the only commercial airline, Mokulele Airlines, operates Cessna Grand Caravan 208EX aircraft into Lanai.
The most detailed replica of airport buildings and vehicles
Custom surroundings
All materials created for full PBR
Shading and occlusion (texture baking) effects on all airport buildings
High-resolution building textures
Use of native, highly efficient gITF models
Custom orthophoto for the airport and surrounding areas
Aerosoft | Contrail | iniBuilds | Marketplace | Orbx |
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$12.00 ex tax | $13.24 ex tax
| $12.86 ex tax | $11.99 ex tax | $10.79 ex tax
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Aerosoft | $12.00 ex tax |
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Contrail | $13.24 ex tax
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iniBuilds | $12.86 ex tax |
Marketplace | $11.99 ex tax |
Orbx | $10.79 ex tax
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Steam Gauge Overhaul Analog Caravan
Black Square’s Analog Caravan brings you a completely new interior and panel for the default MSFS Grand Caravan, featuring analog instrumentation (steam gauges), swappable radio configurations and an overhauled electrical system with every circuit breaker, bus, meter, switch, and knob functioning. Users will find increased detail on the instrument panel and electrical panels when compared to default aircraft, and a similar level of detail in the cabin. The panel of the aircraft contains only ful... Black Square’s Analog Caravan brings you a completely new interior and panel for the default MSFS Grand Caravan, featuring analog instrumentation (steam gauges), swappable radio configurations and an overhauled electrical system with every circuit breaker, bus, meter, switch, and knob functioning. Users will find increased detail on the instrument panel and electrical panels when compared to default aircraft, and a similar level of detail in the cabin. The panel of the aircraft contains only fully 3D gauges, modelled and coded to meticulously match their real world counterparts, with reference to real-world maintenance and installation manuals. No piece of equipment appears in a Black Square aircraft without a real-world unit as reference. Radio and navigation systems are available from several eras of the Caravan’s history, so users can fly without GPS via an original Bendix KNS-80 RNAV system, or with the convenience of a Garmin GTN 750 (PMS50 or TDS optional add-ons, the PMS50 version is available as freeware). Other swappable radio equipment in this aircraft includes KX-155 NAV/COM radios, GNS 530, GNS 430, KR 87 ADF, KDI 572 DME, GTX 327 Transponder, KAP 140 Autopilot, and a Bendix RDR1150XL Colour Weather Radar. A 70-page manual provides instruction on all installed equipment, and 30 in-game checklists with control/instrument highlighting are included for normal and emergency procedures. Primarily analog instrumentation augmented with modern radio navigation equipment is still the most common aircraft panel configuration in the world. Challenge your piloting skills by flying IFR to minimums with a fully analog panel and no GPS. You’ll be amazed at the level of skill and proficiency you can achieve to conquer such adversity, and how it will translate to all your other flying. You also may find the analog instrumentation much easier to read with the limited number of pixels available on a computer monitor, and even more so in VR. Note: This product is an INTERIOR AND SYSTEMS OVERHAUL ONLY that makes use of the default MSFS Caravan exterior visual model. Improvements have been made to almost all aspects of the aircraft, except the visual appearance of the exterior. All default Caravan liveries are compatible with this product. For more information on this product’s capabilities and a list of all included avionics and equipment, see the Detailed Description below and the extensive PDF operating manual.
FEATURES OVERVIEWModel
Accurately modelled 208B Grand Caravan interior ONLY (uses default exterior model), created from hundreds of reference photos, panoramas and technical documentation
100% MSFS native animation code for the smoothest animations and cockpit interactions using either legacy or new cockpit interaction modes
4096x4096 (4K) textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for leather, fabric, plastic, stitches, scratches, carpet and tooling marks, resulting in a texture resolution of 10,000 pixels per square inch (90. 0kB)
Extensive use of the new MSFS decal system for nearly vector-graphic quality of labels, arrows and exterior detail features
Cockpit
Greatly enhanced instrument panel detail compared to default aircraft, with every label and marking in its place. If it appears in the real aircraft, you can interact with it!
Custom-coded steam gauges with low-pass filtering, needle bounce, and physics provide ultra-realistic and silky smooth animations like you’ve never seen before
Carefully modelled components match the depth and character of the real instrumentation, based on reference photos, schematics and real world measurements. Unlike other expensive Flight Sim aircraft, every piece of equipment that appears in a Black Square aircraft is modelled after a real piece of aircraft equipment, and will behave the same way in its primary functionality.
Every knob, switch and button is interactable and implemented, along with its respective electrical circuitry. Turn systems on and off or pull circuit breakers to see the impact it has on your generators and battery via the analog meters. Automatic load shedding and standby generators are also simulated. Many pieces of equipment respond correctly to electrical configurations with warning messages and diagnostic codes.
Fully 3D cockpit lighting technology for every gauge and panel, with ambient bounce lighting for a more immersive night-time experience that won’t leave you fumbling around in unrealistically dark spots
4096x4096 (4K) PBR textures on cockpit and panel for crisp instrumentation. Even see the fingerprints on instrument glass!
Hideable yokes, adjustable sun visors and other cockpit aesthetics
All placards and warning labels from the real aircraft represented
SystemsBlack Square’s overhauled cockpits with analog instrumentation go far beyond a visual upgrade. Included, you will find a complete redesign of all aircraft systems to more closely match the real aircraft, with a focus on electrical systems. Also included are more accurate weight and balance, lighting systems, flight dynamics and ground handling. Enjoy features such as:
Completely interactable electrical system with 12 buses and 90 circuits
Improved turbine dynamics (ITT, TRQ, Ng, Fuel Flow, Inertial Separator), battery charging circuitry and load shedding
Selective state saving for radio selection, radio frequency memory, cabin aesthetics etc.
Engine limit excursions that decrease engine health and will eventually lead to failure
90+ system failures, set via in-cockpit interface. These are either random,based on settable MTBF, or schedulable, with optional time acceleration
Cabin environmental control system for heating, air conditioning, ventilation and ram air cooling. Cool things off by opening a window or watch the aircraft heat up in the sun.
Crew/Passenger oxygen system that depletes according to pressure altitude, passenger occupancy and the biological demand of each passenger based on weight
Standby flap motor circuitry, logic and switches, and working propeller governor test
Dimmable annunciators and backlighting controlled via their respective electrical circuits and individual radio power settings
Automatically dimming screens via photocell match real-world equipment
Remote compass control with automatic gyro slaving simulated with electrical systems
ChecklistsOver 350 checklist items are provided for 30+ Normal, Abnormal and Emergency procedures in textual form in the manual, and in-game, using the MSFS native checklist system with control and instrument highlighting. If it’s in the checklist, it’s settable in the aircraft!SoundsBlack Square’s Analog Caravan features the default MSFS-native (Wwise) 3D Grand Caravan sound package, with new custom sounds added for aural warnings, environmental control systems, electronics and more. Default sounds are assigned to all interactable elements for an authentic 3D spatial experience.
Rich audio for every switch, button, lever and electrical system
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Flight dynamicsThe Analog Caravan features a slightly improved flight model compared to the default Grand Caravan, with tweaks based on operator feedback online. INSTRUMENTATION/EQUIPMENT LISTMain Panel
Annunciator Panel
Quartz Analog Chronometer
True Airspeed Indicator
Bendix/King KI 256 Vacuum Artificial Horizon
Bendix/King KEA 130A Altimeter
Bendix/King KI 229 Radio Magnetic Indicator (RMI)
Bendix/King KI 525A Horizontal Situation Indicator (HSI)
Vertical Speed Indicator
Bendix/King KI 206 Localizer
Mid-Continent Turn Coordinator
Bendix/King KRA-10A Radar Altimeter
Engine Instrumentation
Duplicate Co-pilot Instrumentation
Avionics
Garmin GMA 340 Audio Panel
Garmin GTN 750 (COM 1) (PMS50 or TDS optional add-ons)
Garmin GNS 530W (COM 1)
Garmin GNS 430W (COM 2)
Bendix/King KX-155B (COM 1 / NAV 1)
Bendix/King KX-155B (COM 2 / NAV 2)
Bendix/King KNS-80 RNAV Navigation System (incl. NAV 3)
Bendix/King KR 87 (ADF)
Bendix/King KDI 572 (DME)
Bendix/King KAP 140 Autopilot
Bendix RDR1150XL Colour Weather Radar
Garmin GTX 327 Transponder
Electrical/Miscellaneous
100+ Circuit Breakers
Multi-Function Volt/Amp Meter
Bendix/King KA 51B Remote Compass Synchroscope
Propeller Amps Indicator
Vacuum Indicator
Oxygen Pressure Gauge
Hobbs Timer
Aerosoft | Contrail | flightsim.com | Just Flight | Marketplace | SimMarket |
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$29.99 ex tax | $24.58 ex tax
| $17.99 ex tax
| $29.99 ex tax | $29.99 ex tax | $23.96 ex tax |
Aerosoft | $29.99 ex tax |
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Contrail | $24.58 ex tax
|
flightsim.com | $17.99 ex tax
|
Just Flight | $29.99 ex tax |
Marketplace | $29.99 ex tax |
SimMarket | $23.96 ex tax |
PA-28R Arrow III On Sale
Following on from award-winning GA add-ons in Flight Simulator X, Prepar3D, X-Plane 11 and Aerofly FS 2, this highly detailed simulation of the PA-28R Arrow III has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Arrow III, G-BGKU, based at Conington Airfield. Already a very popular aircraft on other platforms, we are exciting to bring you this incredibly detailed rendition of the Arrow III, complete with realistic wear and tear and cockp... Following on from award-winning GA add-ons in Flight Simulator X, Prepar3D, X-Plane 11 and Aerofly FS 2, this highly detailed simulation of the PA-28R Arrow III has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Arrow III, G-BGKU, based at Conington Airfield. Already a very popular aircraft on other platforms, we are exciting to bring you this incredibly detailed rendition of the Arrow III, complete with realistic wear and tear and cockpit configuration. The PA-28R Arrow III is a four seater, piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – an ideal aircraft for touring and instrument training. The aircraft is flown all around the world and this add-on reflects that global popularity. Including our UK research aircraft, G-BGKU, the package features eleven liveries from the USA, Canada, UK, France, Switzerland, Australia and Germany. The PA-28R Arrow III for Microsoft Flight Simulator 2020/2024 features an impressive sound system, native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity. Model
Accurately modelled PA-28R-201 Arrow III, built using real-world aircraft plans and comprehensive photography of the real aircraft
Numerous animations including passenger door, baggage door, cockpit storm window, sun visors and oil cover
Ground equipment including chocks, tie-downs and pushback towbar
4096x4096 textures for the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment, with optional 'clean' textures for a less worn look
Dimmable instrument, radio and dome lighting, with separate control circuits
Tablet EFB for controlling various aircraft options, and checking aircraft and flight information: - 'Cold & Dark', 'Ready for Take-off' and ‘Ready for Start’ aircraft states - Persistent aircraft states, allowing you to always return to your cockpit in the same state that you last left it - Automatic fuel tank switching for use on those long distance cross-country flights - GPS unit selection – GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - Direction Indicator (DI) or Horizontal Situation Indicator (HSI) instrument options - Aircraft failures (spark plug fouling, vapour lock, oil use and battery failure) - Passenger, baggage and oil inspection door controls - Flight computer with useful information such as fuel burn, endurance, speed and wind speed/direction
Fully functional and comprehensive IFR capable avionics fit including: - KMA 20 audio selector unit - KX 170B COM 1 / NAV 1 radio - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1, NAV 2 or its own inbuilt receiver (NAV 3) - Piper Autocontrol IIIB autopilot unit with navigation, heading and roll hold (altitude hold clickspot included) - KT 76A transponder unit - KR 85 ADF unit with ADF/ANT/BFO modes and support for fractional frequencies, e. g. 383. 3 - GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - HSI/OBS support RNAV approach indications
Fully compatible with MSFS VR mode
Yoke-mounted flight timer/clock
Independently operated left and right (standby) altimeter with mb and inHg barometric scales depending on units of measure setting
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Aircraft systems
Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on those long distance cross-country flights
Custom-coded electrical system with functional circuit breakers
Realistic landing gear system with emergency and automatic release at low airspeeds
Functioning alternate air and static source controls
Failures including spark plug fouling, limited battery life, vapour lock and more
Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
Functional electric trim control on yoke (requires electric trim button to be pushed)
Functional ELT which is automatically triggered above 4. 6G
Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
Full support for MSFS checklists (manual and automatic/co-pilot modes)
SoundsThe Just Flight Arrow III features a MSFS-native (Wwise) sound package taking full advantage of the new capabilities. Every little detail has been faithfully recreated based on high fidelity recordings from real life PA-28s.
Original Lycoming IO-360 engine samples
Detailed physics-based effects on engine and wind noise
Authentic audio for every switch, button, lever and electrical systems
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Authentic retractable gear whistle
Background panel rattle on low engine RPMs and more!
LiveriesThe aircraft is supplied in the following 11 paint schemes:
G-BGKU (UK)
C-GQYI (Canada)
N4131C (USA)
G-BNSG (UK)
F-GJCB (France)
HB-PJA (Switzerland)
VH-SGE (Australia)
D-ERIN (Germany)
G-TEBZ (UK)
G-TSGA (UK)
N751LU (USA)
A PSD Paint Kit is included so you can create your own paint schemes. Flight dynamicsThe Arrow III features realistic and accurate flight dynamics based on real-world performance and handling data, and input from Arrow pilots. ManualA comprehensive PDF manual with panel guide and flight tutorial is included as well as an Operating Data Manual with performance data.
Aerosoft | Contrail | flightsim.com | Just Flight Developer | Marketplace | SimMarket |
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$45.99 ex tax | $26.86 ex tax
| $44.99 ex tax | $32.19 ex tax
| $45.99 ex tax | $26.18 ex tax
|
Aerosoft | $45.99 ex tax |
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Contrail | $26.86 ex tax
|
flightsim.com | $44.99 ex tax |
Just Flight Developer | $32.19 ex tax
|
Marketplace | $45.99 ex tax |
SimMarket | $26.18 ex tax
|
Offshore Landmarks North Sea
In 2030 65% of the North Sea will be an industrial zone. Over 70% of the electricity for countries surrounding the North Sea will be generated by the massive offshore wind parks. The North Sea is the biggest work site on the planet, where ships costing billions of dollars place and remove wind turbines and platforms. Thousands of people work there in often atrocious conditions. What used to be an ‘empty’ sea is now filled with platforms, wind farms and other structures. Aviation plays a huge rol... In 2030 65% of the North Sea will be an industrial zone. Over 70% of the electricity for countries surrounding the North Sea will be generated by the massive offshore wind parks. The North Sea is the biggest work site on the planet, where ships costing billions of dollars place and remove wind turbines and platforms. Thousands of people work there in often atrocious conditions. What used to be an ‘empty’ sea is now filled with platforms, wind farms and other structures. Aviation plays a huge role in this developing industry. Over 90% of European helicopter traffic is dedicated to the offshore industry.
That is why we believe a scenery covering the North Sea, the English Channel and the Irish sea makes sense. With the simulator fully supporting helicopters, a new territory to explore is available!
All the objects are placed in exactly the correct position using databases collected over many months. The ships are all located where they were on Jan 20, 2022, at 12:00 GMT. This means that every ship is in a ‘logical’ position. So, a cargo ship could be at an anchorage waiting for a port dock to become available, a small fishing vessel going to its fishing ground or a construction ship placing pylons for new wind turbines.
We strongly recommend reading the manual before buying this product, so you are aware of our design decisions and possible limitations. You will find the manual here: https://freeware. aerosoft. com/forum/downloads/Manual_North_Sea. pdf
Over a billion polygons
Fully usable crew boat (designed to be used with outside view only)
388 new heliports
196 new airports (ICAO codes)
78 new NDB stations
741 new ships with helideck or winch locations
72 new substations (part of a wind park) helideck
All objects with extensive LOD support, emissive and dynamic lights
Most objects will have some form of animation
Check out the product page in the Contrail App for a full list of features!
Aerosoft Developer | Contrail | flightsim.com | Flightsim.to | Just Flight | Marketplace |
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$16.99 ex tax | $16.88 ex tax
| $16.99 ex tax | $15.99 ex tax
| $16.99 ex tax | $16.99 ex tax |
Orbx | SimMarket |
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$14.21 ex tax
| $16.46 ex tax |
Aerosoft Developer | $16.99 ex tax |
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Contrail | $16.88 ex tax
|
flightsim.com | $16.99 ex tax |
Flightsim.to | $15.99 ex tax
|
Just Flight | $16.99 ex tax |
Marketplace | $16.99 ex tax |
Orbx | $14.21 ex tax
|
SimMarket | $16.46 ex tax |
PA-28-161 Warrior II On Sale
Following on from the popular PA-28R Arrow III and PA-28R Turbo Arrow III/IV for MSFS, this highly detailed simulation of the PA-28-161 Warrior II for MSFS has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Warrior II, G-BOZI, based at Conington Airfield. Already a very popular aircraft on other platforms, we are excited to bring you this incredibly detailed rendition of the Warrior II, complete with realistic wear and tear, and cockpit ... Following on from the popular PA-28R Arrow III and PA-28R Turbo Arrow III/IV for MSFS, this highly detailed simulation of the PA-28-161 Warrior II for MSFS has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Warrior II, G-BOZI, based at Conington Airfield. Already a very popular aircraft on other platforms, we are excited to bring you this incredibly detailed rendition of the Warrior II, complete with realistic wear and tear, and cockpit configuration.
The PA-28-161 Warrior II is a four-seater, piston-engine aircraft equipped with a fixed tricycle landing gear, 160hp four-cylinder engine and fixed-pitch propeller – an ideal aircraft for touring and flight training.
The Warrior II is flown all around the world and our add-on reflects that global popularity. In addition to our UK research aircraft, G-BOZI, this package features liveries from the USA, Canada, UK, France, Australia and Germany.
The PA-28-161 Warrior II for Microsoft Flight Simulator 2020/2024 features a native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity.
Model
Accurately modelled PA-28-161 Warrior II, built using real-world aircraft plans and comprehensive photography of the real aircraft
Numerous animations including passenger door, baggage door, cockpit storm window and sun visors
Ground equipment including chocks, tie-downs and pushback towbar
4096 x 4096 textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Dimmable instrument, radio and dome lighting, with separate control circuits
Tablet EFB for controlling various aircraft options and checking aircraft and flight information: - 'Cold & Dark', 'Ready for Take-off' and 'Ready for Start' aircraft states - Persistent aircraft states, allowing you to always return to your cockpit in the same state that you last left it - Automatic switching of the fuel tanks for use on those long distance cross-country flights - GPS unit selection – GPS 100, GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - Direction Indicator (DI) or Horizontal Situation Indicator (HSI) instrument options - Aircraft failures (spark plug fouling, vapour lock, oil use and battery failure) - Passenger and baggage door controls - Flight computer with useful information such as fuel burn, endurance, speed and wind speed/direction
Fully functional and comprehensive IFR capable avionics fit including: - KMA 20 audio selector unit - KX 170B COM 1 / NAV 1 radio - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1, NAV 2 or its own inbuilt receiver (NAV 3) - Century 21 autopilot with lateral hold modes - HDG, NAV, APR, REV (altitude hold clickspot included) - KT 76A transponder unit - KR 85 ADF unit with ADF/ANT/BFO modes and support for fractional frequencies, e. g. 383. 3 - GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - HSI/OBS support RNAV approach indications
Yoke-mounted flight timer/clock
Altimeter with either mb or inHg barometric scales, depending on units of measurement setting
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
Aircraft systems
Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on long distance cross-country flights
Custom-coded electrical system with functional circuit breakers, avionics power circuit and emergency bus controls
Functioning carburettor and primer controls
Failures including spark plug fouling, limited battery life, vapour lock and more
Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
Full support for MSFS checklists (manual and automatic/co-pilot modes)
SoundsThe Just Flight Warrior II features an MSFS-native (Wwise) sound package taking full advantage of the new capabilities. Every little detail has been faithfully recreated, based on high fidelity recordings from real-world PA-28s.
Original Lycoming O-320 engine samples
Detailed physics-based effects on engine and wind noise
Authentic audio for every switch, button, lever and electrical system
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Background panel rattle at low engine RPM and more!
Liveries
The Warrior II is supplied in the following eight paint schemes:
G-BOZI (UK)
G-OPTI (UK)
G-SIXT (UK – BOAC flying club)
N8289A (USA)
D-EIIT (Germany)
F-GEDO (France)
C-FOEC (Canada)
VH-BVM (Australia)
Other features
Realistic and accurate flight dynamics based on real world performance and handling data and input from Warrior pilots
Comprehensive manual with panel guide and performance data
PSD Paint Kit incuded so you can create your own paint schemes
Aerosoft | Contrail | flightsim.com | Just Flight Developer | Marketplace | SimMarket |
---|---|---|---|---|---|
$45.99 ex tax | $26.86 ex tax
| $44.99 ex tax | $32.19 ex tax
| $45.99 ex tax | $26.18 ex tax
|
Aerosoft | $45.99 ex tax |
---|---|
Contrail | $26.86 ex tax
|
flightsim.com | $44.99 ex tax |
Just Flight Developer | $32.19 ex tax
|
Marketplace | $45.99 ex tax |
SimMarket | $26.18 ex tax
|