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Jefferson City (MO) Night Enhanced
Jefferson City, is the capital of Missouri. It is located on the northern edge of the Ozark Plateau on the southern side of the Missouri River in a region known as Mid-Missouri, which is roughly mid-way between the state's two large urban areas of Kansas City and St. Louis. Louis.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways w... Jefferson City, is the capital of Missouri. It is located on the northern edge of the Ozark Plateau on the southern side of the Missouri River in a region known as Mid-Missouri, which is roughly mid-way between the state's two large urban areas of Kansas City and St. Louis. Louis.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.


LROP - Bucharest Otopeni Airport On Sale
Bucharest-Henri Coandă Airport, also known as Bucharest-Otopeni Airport (IATA: OTP, ICAO: LROP), is the main airport serving the city of Bucharest, the capital of Romania. It is named after Henri Coandă (1886-1972), an engineer, scientist and pioneer of Romanian aerodynamics.
In the area where the airport is located today there was a military facility with a 1,200-metre runway, used between 1940 and 1944 by the Third Reich Air Force and then, from the end of World War II to 1965 by the Roman... Bucharest-Henri Coandă Airport, also known as Bucharest-Otopeni Airport (IATA: OTP, ICAO: LROP), is the main airport serving the city of Bucharest, the capital of Romania. It is named after Henri Coandă (1886-1972), an engineer, scientist and pioneer of Romanian aerodynamics.
In the area where the airport is located today there was a military facility with a 1,200-metre runway, used between 1940 and 1944 by the Third Reich Air Force and then, from the end of World War II to 1965 by the Romanian Air Force.
In 1965, it became clear that Bucharest’s only civil airport, Bucharest Băneasa Airport (now Aurel Vlaicu International Airport), would no longer be sufficient to withstand the increasing air traffic, and a new airport was decided. The choice fell on the existing military structure of Otopeni: the works lasted about 4 years and focused on the construction of the passenger terminal and the extension of the runway to 3,500 meters.
In 1969, the first civilian flights began. A new development occurred in 1986, with the inauguration of the second runway, of equal size and parallel to the previous one, which allowed to reach the capacity of 35 air movements per hour.
In September 2004, the airport’s name was changed to Henri Coandă, a pioneer of aviation, on the occasion of the 35th anniversary of civil aviation operations.
In the three-year period 2008-2011 the construction of the new terminal was completed and in 2012 the construction of the new departure terminal, equipped with a new baggage handling system.
Recently the construction of a new railway-metro line that connects the main railway station (Gara de Nord) with Otopeni airport.
Last year the apron #2 has been completely redone, with many new parking places.
Bucharest Airport is a focus city for many international airlines:
Aegean Airlines, Air Bucharest, Air France, Air Serbia, Arkia Airlines, ASL Airlines Belgium, Animawings, Austrian Airlines, Becker Aviation, British Airways, Cargo Air, Corendon Airlines, Croatia Airlines, DHL European Air Transport Leipzig, EL AL, Eurowings, FlyDubai, HISKY Europe S. R. L. , Ion Țiriac Air, Israir, KLM-Royal Dutch AIRLINES, LOT Polish Airlines, Lufthansa, Pegasus Airlines, Qatar Airways, Ryan Air, Swiss International Airlines, Tarom, Turkish Airlines, Wizz Air
2020 OWNERS UPGRADE
If you own the 2020 version of this product, you are eligible for a special upgrade price! Use the code LROP-UG at checkout to purchase the product for £2. 99 (including VAT) | £2. 49 (excluding VAT).
Click the code above to copy it to your clipboard!
Beechcraft T-6 Texan II
Unleash Your Aviation Dreams!Unleash Your Aviation Dreams!
Multi Crew Maddog
Free update to work with upcoming FS 2024 for this product
Provides a Co-pilot (First-officer), mechanic, pursers and ramp agents for the ultimate crew experience with Leonardo Maddog MD-80 in MSFS.
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
Free update to work with upcoming FS 2024 for this product
Provides a Co-pilot (First-officer), mechanic, pursers and ramp agents for the ultimate crew experience with Leonardo Maddog MD-80 in MSFS.
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
- Copilot will dial everything. autopilot SPD, HDG, ALT, VS, Squawk code in addition to controlling 90% of switches
- Has a sleek user interface that can be mimimized to a very narrow band or completely hidden.
- 10 massive human recorded co-pilot voice packs available
- Has a multi-lingual user interface switchable between English and any of these languages: German, French, Spanish, Portuguese and Italian.
- Tens of thousands of built-in speech commands for your convenience.
- The only voice control on the market that lets you create custom speech commands in ANY language and teach your co-pilot to understand what you meant for near natural speech operation.
- Has complete integration with Simbrief that will provide some assistance
- You can also talk ATC jargon with MSFS Native ATC or PF3 ATC.
- Can be used in VR, as you don't need to stare at the user interface when flying. Just assign a few of joystick buttons. (you need to familiarize yourself with the app first before diving into VR).
You don't need to use the product as in the video. Each user can set the crew experience as he sees fit. Can have chatty flows as in the video, or done silently.
The product lets you decide who does what in terms of task sharing.
VDSA Siem Reap Angkor International Airport
VDSA Siem Reap–Angkor International Airport (IATA: SAI, ICAO: VDSA)
https://skyvector. com/airport/VDSR/Siem-Reap-International-Airport
is an international airport located in Soutr Nikom District, Siem Reap province which serves the city of Siem Reap, Cambodia.
It lies 18 km (11 mi) northeast of Damdek, 40 km (25 mi) east of Angkor Wat and 50 km (31 mi) east of Siem Reap.
It replaced the existing Siem Reap International Airport as the city’s main airport, and serves as the ... VDSA Siem Reap–Angkor International Airport (IATA: SAI, ICAO: VDSA)
https://skyvector. com/airport/VDSR/Siem-Reap-International-Airport
is an international airport located in Soutr Nikom District, Siem Reap province which serves the city of Siem Reap, Cambodia.
It lies 18 km (11 mi) northeast of Damdek, 40 km (25 mi) east of Angkor Wat and 50 km (31 mi) east of Siem Reap.
It replaced the existing Siem Reap International Airport as the city’s main airport, and serves as the main airport for the province as well as for Western Cambodia.
https://www. airports-worldwide. com/cambodia/siem_reap_cambodia. php
This airport, dont exist in MSFS.
This airport start operations on October 2023
Notes:
This is a rendition for this airport, all the spare info are compiled from Google, that´s why no one has to try to make it before, (no accurate textures and sizes), screenshots, custom building and a lot objects in the area.
More important; thank you for your purchase, this money goes to our animal shelter "Patitas"
Note: We use a generic default jetways in some airports, hope soon we make a update for all fields and make moving jetways for each scenery.
We use a generic default jetways in some airports, hope soon we make a update for all fields and make moving jetways for each scenery.
Islamabad Night Enhanced
Islamabad is the capital and 9th Largest city of Pakistan, is administered by the Pakistani federal government as part of the Islamabad Capital Territory.
Was Built as a planned city in the 1960s, near the strategic location of Margalla Hills, part of the Himalayan foothills, It replaced Rawalpindi as Pakistan's capital. It is considered by some as one of the most extensively and successfuly planned cities in South Asia. Islamabad is noted for its high standards of living, safety, cleanl... Islamabad is the capital and 9th Largest city of Pakistan, is administered by the Pakistani federal government as part of the Islamabad Capital Territory.
Was Built as a planned city in the 1960s, near the strategic location of Margalla Hills, part of the Himalayan foothills, It replaced Rawalpindi as Pakistan's capital. It is considered by some as one of the most extensively and successfuly planned cities in South Asia. Islamabad is noted for its high standards of living, safety, cleanliness, peacefulness and abundant greenery.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.
Stadtlohn-Vreden (EDLS)
Stadtlohn-Vreden airfield (ICAO : EDLS) is located in the beautiful western Münsterland park landscape, just a few kilometers from the A 31 motorway. The airfield is in the immediate vicinity of the Dutch border.
With a 1,200 meter long and 30 meter wide lighted runway, it offers an excellent platform for your flying activities and ideal conditions for individual business travel flights. The airfield is therefore one of the main landing sites for business travel in Germany and the Netherland... Stadtlohn-Vreden airfield (ICAO : EDLS) is located in the beautiful western Münsterland park landscape, just a few kilometers from the A 31 motorway. The airfield is in the immediate vicinity of the Dutch border.
With a 1,200 meter long and 30 meter wide lighted runway, it offers an excellent platform for your flying activities and ideal conditions for individual business travel flights. The airfield is therefore one of the main landing sites for business travel in Germany and the Netherlands.
The runway, and the 10. 50 meter wide taxiways, like the airfield lighting, were completely renewed in 2009. Test it by sunset preferably.
The Stadtlohn-Vreden airfield team is looking forward to your visit.
Real Effects Plus: A320 NEO
Following our popular Real Effects series, Real Effects Plus is a re-design of every aspect of the previous effects series, plus the addition of many more new features! We've combined endless hours of research and community feedback to create this new effects package that we hope you'll enjoy!
**This package is for the Microsoft A320 NEO & FlyByWire A320 NEO and works with most liveries and other enhancement packs. Please view the user guide at www. southoakco. com/real-effects to underst... Following our popular Real Effects series, Real Effects Plus is a re-design of every aspect of the previous effects series, plus the addition of many more new features! We've combined endless hours of research and community feedback to create this new effects package that we hope you'll enjoy!
**This package is for the Microsoft A320 NEO & FlyByWire A320 NEO and works with most liveries and other enhancement packs. Please view the user guide at www. southoakco. com/real-effects to understand the realistic conditions which cause the effects to display**
Introducing "Real Effects Plus" - The ultimate effects package for both inside and outside of the cockpit. Effects that compliment any style of simmer, Real Effects Plus is sure to impress. There are no "On/Off" effects, each effect has been programmed with many different variables that cause a reaction under varying aerodynamic and atmospheric conditions. Created by a real pilot that has over 2,000 hours in multiengine jet aircraft, this add-on draws from real-world aviation experience.
Cockpit Effects:
-Saint Elmo's Fire (Windscreen Static): Replicating the dangers of flying near thunderstorms, this beautiful display of static electricity flashing on your cockpit windows is a sight to be seen.
-Windscreen Bug Splatter: Yes, we did! Why bug splatter? Because bug splatter is a real, and real pilots have to squint through a dirty windscreen every time they fly. Ever tried to see a narrow runway with the setting sun blasting the bug smashed windscreen? Go ahead, airplanes are nicknamed "Bug Smashers" for good reason. Flying insects are most active in warm temperatures around sunset, you'll certainly see more bug splatter on your windscreen then.
Engine Effects:
-Engine Intake Vortices: Reactive to engine power, humidity, airspeed, temperature, air density, and surface moisture. When the conditions are right, these miniature tornados are spectacular to watch as they pour into the engine.
-Engine Strake Vortices : Reactive to aircraft pitch, humidity, airspeed, temperature, air density, and altitude. This unique aerodynamic visualization showcases the airflow up and over the aircraft engine strake.
-Engine Intake Condensation: Reactive to engine power, humidity, airspeed, temperature, air density, and altitude.
-Jet Blast: Reactive to your engine speed. Jet engines are powerful, contaminated surfaces (water and snow) bring this power to light.
-Reverse Thrust: On a wet or snowy runway, watch as thrust is rapidly switched directions when your engine enters reverse thrust.
-Engine Fires: Set through your MSFS Aircraft Failure Customization menu. When is the last time you had to land single engine?
-Contrails: Out with the old, in with the new. Say goodbye to the default contrails. Our contrails depict the rotating wake turbulence behind an aircraft, and they look great.
-Engine and APU Startup Smoke: Jet engine starts nearly always produce smoke during startup. Excess fuel is sprayed into the engine during the ignition stage, and it comes out of the exhaust as smoke.
-Engine and APU Cold Starts: When the environment is cold enough, aircraft require cold weather startup procedures to prevent engine damage. Marvel at your engine and APU startup exhaust with this effect.
Airframe Effects:
-Wing Condensation: Reactive to aircraft pitch, humidity, airspeed, temperature, air density, and altitude. High pressure below the wing to the low pressure above the wing is visually stunning when the conditions are right.
-Flap Trailing Vortices: Reactive to flap angle, aircraft pitch, humidity, airspeed, temperature, air density, and altitude. No, this is not a fuel leak, it is aerodynamics at work. These trails of moisture look even better from an aircraft cabin window.
-Brake Smoke: If your brakes are smoking, you've got hot brakes. A heavy aircraft, hard braking, and hot temperatures will cause this.
-Volumetric Landing Lights: Too dark to see if you're in a cloud while flying? Turn on your landing lights. If you see your light beams illuminating the cloud, you've found your answer. Real pilots do this routinely, especially when concerned about icing. Default MSFS landing lights will not do this, but our effect will.
-Tail Strike, Wingtip Strike, Engine Nacelle Strike: Gusty crosswinds are a recipe for a wingtip or nacelle strike. Watch your landing attitude, don't strike the tail! A plane spotter will see the effects of your aluminum scraping, thanks to this effect.
-Fuel Vent Dripping: Airplane fuel systems all have vents. Warm temperature causes fuel to expand. If your fuel tanks are full and they warm up in the heat, fuel is going overboard. There's plenty of airport ramp stains to prove this. This effect does this, though it does not come with a fuel spill cleanup kit.
Fsuipc7
FSUIPC7: Flight Simulator Universal Inter-Process Communication (for MSFS only)
FSUIPC7 is a utility program for MSFS which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.
It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actu... FSUIPC7: Flight Simulator Universal Inter-Process Communication (for MSFS only)
FSUIPC7 is a utility program for MSFS which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.
It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actually purchase FSUIPC7.
But, in addition, FSUIPC7 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.
To use these additional features you need to register your copy of FSUIPC7 here and obtain an Access Key, which will unlock them.
Facilities provided to the Registered User of FSUIPC include:
Joystick control facilities:
- Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
- Joystick mapping for multi-engined aircraft throttles
- Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
- Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.
- Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
- Joystick button assignments for use by WideFS clients on Networked PCs.
- All button assignments programmable separately for press and release
- Facilities for analogue flap and spoiler setting, with detentes.
- Facilities for analogue elevator, aileron and rudder trim settings.
- PFC COM-port connected devices, operating through our PFCcom64. DLL driver, can also have their switches and buttons programmed using the same facilities.
- Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.
- support for most Go Flight devices, operating through our GFDev64. dll driver, which allows assignement using the FSUIPC assignment panels
Direct axis assignments
- Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
- Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
- Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.
Key press programming facilities:
- Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
- FS controls can be sent with fixed parameter, for use in setting specific analogue values.
- Key-press combinations including SHIFT, TAB and CTRLas extra shifts, for many more assignment possibilities.
- Key-press assignments for use by WideFS7 clients on Networked PCs
- All key-press operations programmable separately for press and release, and for specific aircraft or general.
Other features:
- Lua programming interface/interpreter for advanced control
- Advanced logging facilities
- Access to local panel variables (lvars) and HTML variables (hvars)
- Access to all MobiFlight presets (for assignment)
- Access to Input Events (for assignment)
A license for FSUIPC7 includes full support and all updates, i. e. there is no time limit/subscription needed - but once and use indefinetly.
Please note that FSUIPC for MSFS lacks some of the features of previous versions as the MSFS SDK does not provide the facilities to implement these features. This includes:
- access to weather information (for read and write). Only basic weather information (for read purposes) is available
- mouse macros: it is not possible to implement such a feature in MSFS. However, alternative features are provided (e. g. access to hvars/html variables), presets/calculator code, Inmput Events
It is recommended to download and read the documentation and try the registered version (using the trial license) before purchase.
You can try the registered facilities using a trial license, availablefrom the FSUIPC website:
FSUIPC7 | FSUIPC
Also please be aware that the licensed purchased from SimMarket is a peronal license, valid for one person on multiple PCs. For commercial use and other licenses, please contact the developer at fsuipc@fsuipc. com.
AHTS Havyard 842
Experience the AHTS Havyard 842, a meticulously detailed Offshore Supply Vessel for Microsoft Flight Simulator. Featuring 11 liveries, realistic engine operations, and various loads for transport, this vessel offers a true nautical experience. With a multifunctional tablet, improved physics, and detailed interior, immerse yourself in the world of maritime navigation like never before. Find it in your hangar, ready to set sail in the vast waters of the sim.Experience the AHTS Havyard 842, a meticulously detailed Offshore Supply Vessel for Microsoft Flight Simulator. Featuring 11 liveries, realistic engine operations, and various loads for transport, this vessel offers a true nautical experience. With a multifunctional tablet, improved physics, and detailed interior, immerse yourself in the world of maritime navigation like never before. Find it in your hangar, ready to set sail in the vast waters of the sim.

