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The Jetstar
Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of... Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of four engines, each pushing 3300lbs thrust. This configuration allowed the Jetstar to cruise upwards to 40,000' at a speed of 0. 8 Mach.
We have chosen to bring to life this first version of the JetStar as it was the airframe that blazed a trial for a whole sector of aviation, the Business Jet.
THIS PRODUCT IS FOR MICROSOFT FLIGHT SIMULATOR (2020)
Features:
- Full native flight model, 3D assets, sounds, 4K textures, PBR, everything!
Goes without saying right?
- Custom XPDR Instrument
- Fully interactive cockpit
- Complete Fuel System Management for all 6 tanks
- Autopilot
-OK You kind of expect that in a jet but this is a first for us!
- Support for GTN750 from PMS50 and TDSSIM
-The first time it actually makes sense for us to include one of these fancy touchscreen devices in our planes.
- Custom AutoStart code that follows correct start procedure of 3, 4, 2, 1.
- Overhead Panel Fully Interactable
- Ability to switch between PMS & TDS GTN750. Defaults to PMS only.
- Custom CIVA INS Instrument (initial version with full entry and heading bug control)
- Custom ADF Instrument
- External 3D Model
- External 3D Textures
- Left Side Panel
- Right Side Panel
- Paint Kit
- Liveries (Elvis IS coming!)
- Sounds
- Flight Model (almost there!)
- Full Checklist for all stages of flight (Only a couple stages missing now)
Documentation: JetStar Manual
ChangeLog:
- 0. 8. 0 - Early Access Release!
- 0. 8. 1 - HOTFIX: Electrics, DME1,2 and Com2 now turn on correctly.
- 0. 8. 2 - Initial PMS50 GTN750 Support, Reviewed cameras
- 0. 8. 3 - Adjustments to Fuel Flow and Horizontal Stabilizer
- 0. 8. 4 - Flight Model adjustments to Cl, TDS GTNXi Integration
- 0. 8. 5 - Adjusted braking power down as too powerful. Fixed FINAL. FLT file, engines should remain on and with fuel if you only select an arrival for your flight.
- 0. 9. 0 - Custom Auto-Start. Much better instrument Cameras for the Checklist which now is complete up to T/O. PMS50 GTN750 set as default instrument.
- 0. 9. 5 - Checklists have been added with cameras and autocompletion.
The PMS50 instrument is now natively integrated, meaning will work even if you don't have the PMS50 installed. This makes the instrument available for XBox users.
Fuel Flow has been adjusted.
- 0. 9. 6 - Exterior Texture Revamp
- 0. 9. 7 - TOOLTIPS FOR EVERYONE! Cockpit interactions polish with tooltips added to everything interactable.
Initial setup of Fire Extinguisher levers (not animated), need to simulate a fire to test if it actually does anything but it IS using all of the correct SIMVARS and EVENTIDS
PMS50 GTN750 is now standalone integrated into the JetStar and you can swap between that and the TDS 750 with a knob on the Pilots Left Lighting Panel
Includes tweaks to the flight model
- 0. 9. 8 - Fix for CIVA INS. Now working as expected, all modes supported.
- 0. 9. 9 - Adjustments to checklist for electrics
Correct instrument from ITT to EGT
- 1. 0. 0 - Digital instruments visibility restored.
ADF Screen positions adjusted
- 1. 0. 1 - Corrected thumbails and hanger setup as per request from MS.
Fixed Main Bus Knob on Overhead AC panel.
- 1. 0. 2 - Engines aren't so THIRSTY now :) with Fuel Flow MUCH closer to spec.
AFCS Eng switch had a faulty wire. Works now!
Fixed the wibbley wobbly timey wimey clocks. They now read the time acurately as a fixed constant rather than a "concept"
- 1. 0. 3 - RADIO and APP buttons on AFCS
Nav1 Slave switch underneath Pilots DME
CDI GS Needle corrected animation code
Low Ambient Start cover interaction
Start C&D confirmed OK
Switches below Co-Pilot DME
- 1. 0. 4 - Removed the full integration of the PMS50 GTN750 from the PC Version, now requires the PMS50 Plugin to be downloaded from their site.
PMS50 GTN750 for XBOX remains fully integrated.
- 1. 0. 5 - Adjusted the AFCS Buttons to better resemble the real instrument.
Fixed Hdg, Pitch and Apr control options for the AFCS. They now work as expected.
Also adjusted Engine EPR to be back in spec.
- 1. 0. 6 - CIVA INS Instrument Auto Heading navigation fixed and now will stay within 0. 1Nm of desired flight path with approach angles matching drift angle.
| Big Radials Developer | Marketplace |
|---|---|
| $30.00 ex tax | $29.99 ex tax
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| Big Radials Developer | $30.00 ex tax |
|---|---|
| Marketplace | $29.99 ex tax
|


The Norseman
The Norseman is a single-engine, bush plane that was used primarily for cargo and passenger transport in remote areas, such as the Canadian North and Alaska.The Norseman is a single-engine, bush plane that was used primarily for cargo and passenger transport in remote areas, such as the Canadian North and Alaska.
| Big Radials Developer | Marketplace | Orbx |
|---|---|---|
| $20.00 ex tax | $19.99 ex tax | $18.30 ex tax
|
| Big Radials Developer | $20.00 ex tax |
|---|---|
| Marketplace | $19.99 ex tax |
| Orbx | $18.30 ex tax
|
The XCUB Classicfx
This project is one of the original reasons I started doing development for MSFS, and its been a great adventure learning the ropes and putting this together
From the first time I loaded the CubCrafters XCub in 2020, I knew I really wanted the normal XCub VFR panel, this has always been a favorite aircraft of mine
Well here is my newest depiction of just that, I tried to apply everything I've learned so far in the hope that it would be good
My hope is that people will enjoy and have fun... This project is one of the original reasons I started doing development for MSFS, and its been a great adventure learning the ropes and putting this together
From the first time I loaded the CubCrafters XCub in 2020, I knew I really wanted the normal XCub VFR panel, this has always been a favorite aircraft of mine
Well here is my newest depiction of just that, I tried to apply everything I've learned so far in the hope that it would be good
My hope is that people will enjoy and have fun with it
The XCub, by default, is sold with a reasonable VFR panel. what we see in the game is a costly upgrade. https://cubcrafters. com/xcub/configure
While I have come to enjoy the usefulness of the G3x glass cockpit, you just cant beat the look of the standard dial gauges
This new 2024 version includes many upgrades, new 3D needles on all the dial gauges, new PBR textures all the way around, along with too many tweaks and touches to list
All packaged in the new 2024 modular system to take advantage of all the new features, with full Walkaround, fueling from the tablet etc
I Take some liberty in design, using the layout from the CubCrafters FX cubs as inspiration
To me it just looks better and I was originally hoping to do multiple dash layouts but so far its just the Aera Tablet
I would love to add another dash layout in the future but I wont make any promises I may not be able to keep
Thank You for trying my work and if you have any feedback or suggestions dont hesitate to join my discord and post them
EzRyder
| SimMarket |
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$9.28 ex tax
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| SimMarket | $9.28 ex tax
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Tiger Moth
The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during... The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during World War II. After the war many of those Tiger Moths went into private ownership and became a popular training aircraft at flight clubs. Even today there are still around 650 airworthy Tiger Moths and it is arguably the most famous biplane ever built.
Special thank you to Bev and Steve from Tiger Moth Byron Bay. This model is based largely on their VH-PCG aircraft which they were kind enough to let me record sounds and photograph. If you are in Byron Bay then you should make a booking for a scenic or aerobatic flight. They are located just north of Byron Bay at Tyagarah airfield.
FEATURES
- Highly detailed model. Fully modelled aircraft including the engine and pilot and copilot models.
- Includes 10 different repaints
- Full manual engine start procedure including engine priming and propeller pull.
- Autostart is supported for those who would like a quick engine start.
- Select Easy or Hard engine realism. In Hard mode oil consumption can lead to engine failure, sparkplug fouling is simulated and the engine must be properly primed to start.
- High FPS propeller animation. Custom code provides the smoothest possible propeller animation including accurate propeller stopping animations.
- Oil consumption. Old aircraft consume lots of oil and the Tiger Moth is no exception. Set oil levels in the fuel and payload screen. In Hard engine realism mode low oil levels will lead to eventual engine failure.
- Sparkplug fouling in Hard engine realism mode. If the engine is below 900 rpm carbon deposits will build up and affect engine performance. - Persistent fuel and oil levels. Automatically saves the fuel and oil levels at the end of each flight and reloads them on the next flight (can be turned off).
- GPS available. The default Aera GPS is available as a popup which can be placed into various positions within the cockpit depending on the user's needs.
- Tablet available. A popup tablet provides access to user preferences as well as a simple autopilot and radios if required. A page for the manual engine start procedure makes it easy to see the state of the aircraft.
- User preferences. Various user preferences are automatically saved at the end of each flight. User preferences can be set either by clicking on items in the cockpit or by using the Tablet popup.
- Set the appearance of such things as the air intake type, pitot tube style, venturi location, show/hide the windy airspeed gauge etc.
- Select either tail skid or tail wheel.
- Customisable instruments. Select from 3 different types of airspeed gauge, 2 styles of altimeter and adjust the rotation angle of the engine RPM gauge.
- Removable engine cowlings and prop. On the ground the engine cowlings and propeller may be removed for inspection/maintenance/screenshots.
- Windscreen transparency. Switch between clean and dirty windscreens directly in game.
| Just Flight | Marketplace | SimMarket |
|---|---|---|
$17.95 ex tax
| $17.99 ex tax | $19.61 ex tax |
| Just Flight | $17.95 ex tax
|
|---|---|
| Marketplace | $17.99 ex tax |
| SimMarket | $19.61 ex tax |
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