Results for:
Found: 175
Filters
Global Trees
Global trees is a worldwide trees adjustment biomes mod adjustment; it uses default biomes and stock msfs 2024 trees models. Effectively clear: roads; rails; bridges; rivers of trees; it also resize trees and adjust density; is a multitask mod that need minum disk space and it has 0 impact on frames rates; users of this mod are very likely increase their sim rates. Please sign in for Simmarket updates notification; as this package will be updated at times.
Version Log:
Version 1... Global trees is a worldwide trees adjustment biomes mod adjustment; it uses default biomes and stock msfs 2024 trees models. Effectively clear: roads; rails; bridges; rivers of trees; it also resize trees and adjust density; is a multitask mod that need minum disk space and it has 0 impact on frames rates; users of this mod are very likely increase their sim rates. Please sign in for Simmarket updates notification; as this package will be updated at times.
Version Log:
Version 1. 1 - Updated installation steps (will use community folder) + further Tropical Biomes forests enhancements. Current Version Available.
Version 1. 2 - Alaska Seasons Effects - Alaska enhanced color effects; add some more contrast between seasons; help patch up bad orthophoto areas.
Version 1. 3 - Australia Mangroves; Complete coverage of Australia Mangrove biomes. Cover whole of Australia offering thousands of square km of updated Mangroves biomes zones according to high resolution world data.
Version 1. 4 - Concentrate on the island of Madeira and Porto Santo. This update include: new higher resolution mesh; biomes adjustments and redesign of many areas to include altitudes trees; grass lines; scrubs and a general re-assessment of scale and density of what was left of its original biome. Update 1. 4 also add Night3D illuminations effects.
Version 1. 5 - Global Trees update 1. 5 is divided in two parts; Part 1 adjust all central Africa Savanah trees size; density; this change not only is far more realistic but also allow views of the living world animals living in those regions. Part 2 rebuild forests of St Pierre and Miquelon using custom forests shapes; biomes; density; size + adjusted Newfoundland vegetation.
Version 1. 6 - push the boundaries a little with clearance of misplaced trees covering banana farms. Easy done; however planting bananas is a far harder job than anybody can think of. We planted a couple of millions of banana trees on those fields; this was necessary because Msfs do not have a 'Banana Biome'; this use bit more resources; however is kept at a level that everybody should have no problems using the mod. Loading time is unchanged. Banana Farms map included. This mod will be monitored and further changes when possible to move forward and improve it; as the changes it brings we feel is necessary.
Version 1. 7 - Australia swamps; built upon our previously released Australia mangroves update; we now push it forward with the addition of stagnant water effects and muds. And sure it is true; there is lots of mangroves and swamps around the world; and we will make them all; with stagnant waters; muds included. Further Newfoundland and St Pierre Miquelon biome adjustments to complete the area.
Version 1. 8 - Italian; Switzerland and Austria trees Biome adjustments - Resize; Density adjustments for Italian Biomes including islands of Sicitly and Sardinia; Corsica. Alps will also be covered by this update up to just below the German border.
Version 1. 9 Complete Florida wetlands waters + mangroves + biomes adjustments - whole state.
Version 1. 10 Add animated waterfalls to the islands of Hawaii : Waipo;; Wailua; Manawaipuna; Moa'Ula; Papalaua; Sacred Falls; Akaka; Waimoku; Rainwbow; Hi'Ilawe. Waterfall are fully animated with long viewing distance.
Version 1. 11 - Ohau Coral Reefs - This update is available as additional package - Global Trees - supporters download free from: simMarket: OHAU WATERMASKING MSFS24
Version 1. 12 - Night3D XI Asia 1 Available as additional package - Night flight illumination enhancement; work for low and high altitude flights; cover: India; Pakistan; Afghanistan; Nepal; Bhutan; Sri Lanka; download free from: simMarket: NIGHT3D XI ASIA 1 MSFS24
Version 1. 13 - Victoria Falls - Download free from: simMarket: VICTORIA FALLS MSFS24
Version 1. 14 - Night3D XI Belgium Netherlands Denmark Available as adiditional package Download free from: simMarket: NIGHT3D XI NETHERLANDS BELGIUM DENMARK MSFS24
Version 1. 15 - Mont Saint Michel bay enhancement; Available as additional package Download from: simMarket: MONT SAINT MICHEL MSFS24
Version 1. 16 World places Water Masking - Miami Reefs Download from: simMarket: MIAMI REEFS MSFS24
Version 1. 17 Hawaii Waterfalls - Download from: simMarket: HAWAII WATERFALLS MS24
Version 1. 18 Hawaii Waterfalls Msfs 24 V2 - TBA
Current Release Available: 1. 17
| SimMarket |
|---|
$8.04 ex tax
|
| SimMarket | $8.04 ex tax
|
|---|
Seasons Enhanced By Bijan
As the original creator of the Season Pack for MSFS 2020, I've had the privilege of exploring MSFS 2024 with early access. Leveraging my familiarity and experience, I've been able to implement key improvements shortly after its release. I'm dedicated to ongoing refinement, continuously monitoring the simulator, forums, and bug reports to identify areas for enhancement. Community feedback is invaluable in helping me prioritize and make targeted updates. If you encounter any areas for improvement,... As the original creator of the Season Pack for MSFS 2020, I've had the privilege of exploring MSFS 2024 with early access. Leveraging my familiarity and experience, I've been able to implement key improvements shortly after its release. I'm dedicated to ongoing refinement, continuously monitoring the simulator, forums, and bug reports to identify areas for enhancement. Community feedback is invaluable in helping me prioritize and make targeted updates. If you encounter any areas for improvement, please share your findings.
I'm aware that many cities, surrounding hills, and mountains still need refinement. In particular, Photogrammetry cities with combined Photogrammetry and real trees can sometimes produce oversized trees. I'm working diligently to address this issue, city by city.
My approach involves removing Photogrammetry from trees and small houses, as they often appear merged and distorted. I also remove spiky mountains and forests, while preserving main high-rise buildings and important structures. If you prefer not to have this modification, you can simply delete the corresponding file from the scenery folder.
Below are list of fixes and enhancements in MSFS 2024:
Global / General Changes / Seasonal Adjustments:
Replaced excess rural trees with 12 new bush species worldwide.
Corrected missing or wrong seasons in Southern Hemisphere cities (Australia, New Zealand, South America, South Africa).
Added spring blossoms to most cities globally.
Added missing autumn trees featuring red leaves.
Removed evergreen trees from most seasonal areas, except for specific pine varieties.
Enhanced desert vegetation globally.
Introduced banana, date, and coconut trees to select rainforest regions.
Added palm and date trees to numerous desert cities.
Removed trees situated too close to ocean waters worldwide.
Removed trees from higher elevations in various mountain ranges globally.
Added depth and variety to the green color spectrum for trees.
Toned down overly vibrant colors on certain tree types.
Added Terrain Masks in the following regions to restore natural terrain tones (e. g. , changing bluish grass to natural green): Europe, Hawaii, Sierra Nevada forests, northern California coast, western Oregon, Washington state, Canada's west coast, Australian desert, Tasmania, Philippines.
Fixed an issue where bamboo trees incorrectly dropped leaves in winter by default.
Added various farm plantations in multiple parts of the world.
Cleared trees obstructing landing paths at over 100 airports worldwide.
Removed trees and bushes from Wind farms over the ocean between England and France.
USA:
Updated all trees.
Removed palm trees from select states and cities: Washington, Maryland, Virginia, North Carolina, South Carolina, Georgia, Alabama, Tennessee.
Added swamp trees to The Great Dismal Swamp (Virginia/North Carolina), South Florida, New Orleans, and Louisiana areas.
USA - West Coast (California, Oregon, Washington)
Updated Los Angeles with native trees.
Added pine trees to Angeles National Forest in Los Angeles.
Adjusted the distribution of Sequoia Giant trees, focusing on specific parks: Calaveras Big Trees State Park, Tuolumne Grove, Mariposa Grove, Placer County Big Trees Grove, and Sequoia National Park for more accurate representation.
Updated Catalina Island trees.
West Coast USA and Canada shorelines: Enhanced shorelines by adding realistic vegetation from San Diego to Canada, including palm trees, bushes, and flowers.
San Francisco's waterfront trees updated; palm trees added and tree sizes in parks reduced for better visibility.
Added palm trees in Marina Del Rey, CA.
Added palm trees in San Diego Shores and downtown area, CA.
Restored some farms around Ken Jernstedt Airfield (4S2), OR.
Added deciduous trees to Northeast USA.
Removed non-pine evergreen trees from Michigan.
Added conifer trees to Minneapolis, MN.
Palm trees added along the roads in Key West, Florida.
Removed pine forests from parts of Texas.
Las Vegas strip palm trees added, NV.
Removed photogrammetry trees around the airport and downtown areas in San Diego, CA.
Removed photogrammetry trees from hills near Eugene, OR.
Removed photogrammetry trees around the airport in Seattle, WA.
Removed most photogrammetry trees in Chicago, IL.
Removed most photogrammetry trees in Buffalo, New York.
Removed photogrammetry trees around Norfolk International Airport (KORF), VA.
Removed photogrammetry trees around Augusta State Airport (KAUG), ME.
Removed photogrammetry in Carson City, NV.
Removed most photogrammetry trees from Miami beaches and downtown areas and added palm trees.
Canada:
Updated all trees.
Removed most photogrammetry trees in Vancouver.
Enhanced shorelines by adding realistic vegetation
United Kingdom:
Updated trees in UK, including Scotland's shores and hills. Added a variety of heather, bushes, wildflowers for a more natural look.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Norway:
Updated all trees.
Enhanced Birch Forest and reduced pine trees in Northern Norway.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Sweden:
Updated all trees.
Enhanced and modified trees in Sweden.
Removed most photogrammetry trees, primarily from forests, parks, and open areas, in Stockholm, Sweden.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Denmark:
Updated all trees.
Enhanced and modified trees in Denmark.
Removed photogrammetry trees from park and forest areas between Copenhagen and Helsingør, Denmark.
Removed photogrammetry around Grønholt Hillerød Airport (EKGH), Denmark.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Iceland:
Replaced most trees with bushes in Iceland (except in cities).
Arctic / Antarctic Regions:
Removed leftover trees from Antarctica and Arctic regions.
Removed trees from Svalbard Islands.
Greenland:
Removed most trees in Greenland.
Faroe Islands:
Removed trees from Faroe Islands.
Germany:
Enhanced vegetations.
Added Black Forest in Germany.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Removed photogrammetry trees around Düsseldorf Airport (EDDL), Germany.
Removed most photogrammetry trees in Berlin, Germany.
Removed photogrammetry trees around Freiburg Airport (EDTF), Germany.
Removed photogrammetry trees around Stuttgart Airport (EDDS), Germany.
Removed photogrammetry trees in Nuremberg, Germany.
Removed photogrammetry around the airport in Frankfurt, Germany.
Removed photogrammetry trees around Cologne Bonn Airport (EDDK), Germany.
Removed photogrammetry trees around Bonn-Hangelar Airport (EDKB), Germany.
Removed photogrammetry trees around Bielefeld Airport (EDLI), Germany.
Removed most photogrammetry trees, primarily from forests, parks, and open areas, in Bern, Germany.
Switzerland:
Removed photogrammetry trees from most hills, forests, and mountains in Zurich, Switzerland.
Removed photogrammetry around the airport in Geneva, Switzerland.
Removed photogrammetry trees in the Mount Säntis area, Switzerland.
Added Larch trees to parts of the Alps.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Italy:
Cypress trees now line roads around Monticchiello, Italy (covering approx. 30 sq km).
Added more olive trees.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Spain:
Added more olive trees.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Photogrammetry: Removed spiky photogrammetry from mountains near Bilbao, Spain.
Photogrammetry: Removed spiky photogrammetry in Bilbao, Spain.
Added banana plantations in Puerto Naos and Tazacorte, La Palma, Canary Islands, Spain.
Removed some of photogrammetry trees from Madrid.
Removed some of photogrammetry trees from Barcelona.
Greece:
Updated all trees.
Added more olive trees.
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
Cyprus:
Updated all trees.
Portugal:
Updated all trees.
Photogrammetry: Removed photogrammetry around Humberto Delgado Airport (LPPT) in Lisbon, Portugal.
Turkey:
Updated all trees.
Added more olive trees.
Japan:
Updated all trees.
Added Shunan Bamboo Forest
Added Terrain mask to reduce bluish/green grass to natural green/yellow.
China
Added Dongjiao Coconut Plantation in Sanya.
Philippines:
Terrain mask added.
Sri Lanka:
Added terrain mask and Banana plantation.
Iran:
Updated trees in Iran.
Removed water and trees from dried-up Iranian lakes.
Australia:
Added Sugar Cane plantations in Ayr, Mackay, Proserpine, Ingham, and Cairns.
Removed most photogrammetry trees from mountains near Wellington, Tasmania.
Terrain mask added.
Introduced fern-like plants.
Removed photogrammetry in Sydney around downtown and shores new Opera house.
New Zealand:
Removed trees from higher elevation.
Added Kaingaroa pine forest.
Corrected tree types in Queenstown.
Updated New Zealand's desert areas.
Removed spiky photogrammetry trees from mountains near Wellington.
Caribbean:
Updated trees in Caribbean islands.
Corrected seasonal trees in the Dominican Republic.
Added Banana plantation in St. Lucia (Marigot Bay area).
Added Banana plantations and farms in Martinique Island.
Bahamas:
Add missing trees in parts of Bahamas.
Photogrammetry Updates:
Removed most photogrammetry trees in Vancouver, Canada.
Removed spiky photogrammetry from mountains near Bilbao, Spain.
Removed spiky photogrammetry from mountains near Wellington, New Zealand.
Removed spiky photogrammetry in Bilbao, Spain.
Removed photogrammetry trees in DownTown LA, Beverly Hills, and various places and beaches in Los Angeles, CA.
Removed photogrammetry in Carson City, NV.
Removed most photogrammetry trees in Chicago, IL.
Removed photogrammetry trees around Düsseldorf Airport (EDDL), Germany.
Removed most photogrammetry trees from mountains near Wellington, Tasmania, Australia.
Removed most photogrammetry trees, primarily from forests, parks, and open areas, in Bern, Switzerland.
Removed most photogrammetry trees, primarily from forests, parks, and open areas, in Stockholm, Sweden.
Removed photogrammetry trees from most hills, forests, and mountains in Zurich, Switzerland.
Removed most photogrammetry trees in Berlin, Germany.
Removed most photogrammetry trees in Buffalo, New York.
Removed photogrammetry trees in Central Park and Prospect Park in New York.
Removed photogrammetry trees around Freiburg Airport (EDTF), Germany.
Removed photogrammetry trees around Stuttgart Airport (EDDS), Germany.
Removed photogrammetry trees from park and forest areas between Copenhagen and Helsingør, Denmark.
Removed photogrammetry around Grønholt Hillerød Airport (EKGH), Denmark.
Removed photogrammetry trees around Norfolk International Airport (KORF), VA.
Removed photogrammetry trees in Nuremberg, Germany.
Removed photogrammetry around the airport and downtown areas in San Diego, CA.
Removed photogrammetry around the airport in Geneva, Switzerland.
Removed photogrammetry around the airport in Seattle, WA.
Removed photogrammetry around the airport in Frankfurt, Germany.
Removed photogrammetry around Humberto Delgado Airport (LPPT) in Lisbon, Portugal.
Removed photogrammetry trees around Cologne Bonn Airport (EDDK), Germany.
Removed photogrammetry trees around Bonn-Hangelar Airport (EDKB), Germany.
Removed photogrammetry trees around Bielefeld Airport (EDLI), Germany.
Removed photogrammetry trees around Augusta State Airport (KAUG), ME.
Removed photogrammetry trees from hills near Eugene, OR.
Removed photogrammetry trees in the Mount Säntis area, Switzerland.
Removed photogrammetry trees in the Honolulu city shores, Hawaii.
Removed photogrammetry trees in San Jose, CA and Reid-Hillview County Airport area .
Removed Photogrammetry trees in KOSH.
Removed Photogrammetry trees in KLZU.
Removed Photogrammetry trees in KVLD.
Removed trees around KDAB airport.
Removed Photogrammetry trees around Bari International Airport- Karol Wojtyla Airport.
Removed Photogrammetry trees around Leonardo da Vinci International Airport.
Removed Photogrammetry trees around ESGP airport.
Removed most Photogrammetry trees around Palm Spring airport and parks.
Use simmarket app to install or manual install (download zip file and place in communiy folder).
Not compaible with any other tree mod.
| SimMarket |
|---|
$18.33 ex tax
|
| SimMarket | $18.33 ex tax
|
|---|


London Night Light Enhancement
London Night Lighting Project
This scenery will Light up london like never before! with the main roads all the way to the street lights being lit this is a must have for anyone who enjoyes flying in and out of london city airport and also london heathrow airport, this scenery has been put together as accurately as possible for the best experience, with the new release of MSFS2024 I am very proud to be able to release this addon so soon, The night lighting has been upgraded so the lights s... London Night Lighting Project
This scenery will Light up london like never before! with the main roads all the way to the street lights being lit this is a must have for anyone who enjoyes flying in and out of london city airport and also london heathrow airport, this scenery has been put together as accurately as possible for the best experience, with the new release of MSFS2024 I am very proud to be able to release this addon so soon, The night lighting has been upgraded so the lights should now contain more of a glow as per real life, the lights are also visible from a far distance so you dont have to worry about flickering or anything! down below is what the scenery includes. . .
football stadiums - have full night lighting
fields/forrests - have full night lighting
Car Parks - have full night lighting
Houses - have full night lighting
Train stations/tracks - have full night lighting
Multiple colours used (according to real life)
I will continue to progress through MSFS2024 and bring as many Enhancments as I can, Please suggest locations you would like me to look in on doing for my next project!!
| SimMarket |
|---|
$10.34 ex tax
|
| SimMarket | $10.34 ex tax
|
|---|
74ft Sport Yacht
Experience the next generation with the 74ft Sport Yacht, now available as a player-controlled vehicle in the Microsoft Flight Simulator 2024. Marine RM's newest sports yacht has been recreated with high-quality 3D modeling and 4K PBR textures, ensuring a detailed and immersive visual experience, allowing you to walk onto a deck below the waterline with a detailed boat interior with bedroom and bathroom , as well as 10 painting options to enjoy your ride.
The boat is equipped with comple... Experience the next generation with the 74ft Sport Yacht, now available as a player-controlled vehicle in the Microsoft Flight Simulator 2024. Marine RM's newest sports yacht has been recreated with high-quality 3D modeling and 4K PBR textures, ensuring a detailed and immersive visual experience, allowing you to walk onto a deck below the waterline with a detailed boat interior with bedroom and bathroom , as well as 10 painting options to enjoy your ride.
The boat is equipped with complete nautical systems, an integrated GPS system and control functions for the anchor and rooftop. Control of the 74ft Sport Yacht is managed by a unique control system developed by Marine RM, designed specifically for nautical operations in the Flight Simulator environment using joysticks, bringing an intuitive and responsive interface that takes the maritime experience to the next level between ease and realism.
The boat is entirely new and has exclusive features designed for MSFS 2024 since the beginning of its development, such as a hull resistant to the movement of sea waves, making the vehicle move according to the action of waves and wind
RESOURCES:
- Multifunction Tablet
- Easy Cold Start
- Improved navigation physics
- Radar animations
- Functional displays with GPS and navigation
- Water balance
- Detailed room and interior
- Start anywhere in the world over water (select the option (Start on Ground in the flight menu)
- Night lights
- The water trails instantly when on the move
- Different paints in the livery menu
- Add or remove people via the payload menu
- Sounds
- Friendly fps
HOW TO INSTALL:
- Locate the Microsoft Flight Simulator 2024 installation folder
- You need to find and open the folder called "Community"
- Copy the folder "marinerm-74ft-sport-yacht" you just extracted to the Community folder.
- Start the game and the "Marine RM 74ft Sport Yacht" will be in its hangar ready to sail!
HOW TO PLAY:
Start the game anywhere in the world on the water or seaplane track, PRESS THE X KEY ON THE JOYSTICK TO REMOVE THE ANCHOR, put the engine at 100% and wait a few seconds for the boat to start moving. Water trails start with the slowest speed you are on. The boat have a reverse engine. Click Ctrl + L to activate a night navigation lights. Use the Flaps control to make the Rooftop visible.
Use the aileron controls to turn left and right. The rudder controls simulate axial movement control and do not activate the steering wheel animation, only the aileron control activates the steering wheel animation, as it is the main control method.
It is important to note that the X key on the Joystick is configured as the aircraft brake. Therefore, if you use other control hardware and need to find the button to change according to your hardware, look for the brake activation button.
The most recent update (1. 4) added the ability to walk around the boat. It is important to note that this ability had not been added before due to lack of documentation to enable this feature - every boat since its development has been designed for this. Note that you will start on the lower deck, in a hallway leading to the bedroom.
The latest update adds Autopilot to the GPS NAV function to make it easier to navigate long distance routes. In Microsoft Flight Simulator 2020, consider activating the Autopilot using the "Y" button on the Joystick, or "Z" on the keyboard and it will automatically steer along the programmed route. In Microsoft Flight Simulator 2024, when you turn on the Main Autopilot (you can set this function to "Y" on your joystick) it will lock onto the current horizon. To have your boat follow the route programmed in your GPS, consider setting the "Enable Autopilot NAV1 Maintenance" function in Settings > Control > Autopilot > NAV
Understand that a Yacht is a small vessel, with limited space and mobility. MSFS's walkaround mode has very limited contact detection, which makes moving around in enclosed spaces like boats difficult to do realistically. In the bedroom, the character will appear crouched down, although there is room to stand up. Unfortunately, some walls and boundaries of the boat had to be ignored in order for the character to be able to move around. Understand that this is not a product defect - by adding boundaries exactly on the walls and edges of the boat, the character becomes trapped and impossible to control.
- IMPORTANT: JUST AS YOU WOULD NOT DO IN REAL LIFE, DO NOT GO OUT IN THE SEA WITH WAVES HIGHER THAN 40 KNOTS (74KM/H) AT THE RISK OF CAPSIZING THE BOAT AS IT WOULD HAPPEN IN REAL LIFE.
- DURING THE SIMULATION, THE SINKING OF THE BOAT IS NOT DRAMATIC AND UNEXPECTED EFFECTS MAY OCCUR CAUSED BY THE SIMULATION ENVIRONMENT ITSELF AND NOT BY A PRODUCT DEFECT
Some users have reported that the function monitor with clickable buttons to activate or deactivate anchors, lights and other functions is not working. To solve this, I created an update where the boat functions are controlled by the joystick. This has been caused by a limiter added by Microsoft/Asobo in XML scripts that has also been reported by other developers. There is an ongoing update by Microsoft to fix the problem; please understand that this is not a product defect and we hope that soon the yacht will be working in all its functions.
It is important to say that Microsoft Flight Simulator is a game being released in its initial version. The boat was built, approved and published from the Dev Alpha provided by Microsoft, and unexpected situations may happen until the game reaches a stable version. Please understand that unexpected situations may not be a defect of the product, but of the Simulator. Write to my email about any unexpected situation, I will be working on the launch days to mitigate any problems that may happen.
FAQ directly from the website: https://www. roprodaudiovisual. com/74ft-sport-yacht
| Flightsim.to | Marketplace | SimMarket |
|---|---|---|
$14.99 ex tax
| $14.99 ex tax
| $17.22 ex tax |
| Flightsim.to | $14.99 ex tax
|
|---|---|
| Marketplace | $14.99 ex tax
|
| SimMarket | $17.22 ex tax |
Emergency Support Boat
Take your maritime operations to the next level with Emergency Support Boat, the newest player-controlled watercraft developed especially for Microsoft Flight Simulator 2024 by Marine RM. With high-quality 3D modeling and incredible textures in 4K PBR, get ready to discover 26 paint options inspired by real-world operators, such as port operations pilot boats and coast guards from various countries! The boat is equipped with complete nautical systems, including GPS and anchor; the control method... Take your maritime operations to the next level with Emergency Support Boat, the newest player-controlled watercraft developed especially for Microsoft Flight Simulator 2024 by Marine RM. With high-quality 3D modeling and incredible textures in 4K PBR, get ready to discover 26 paint options inspired by real-world operators, such as port operations pilot boats and coast guards from various countries! The boat is equipped with complete nautical systems, including GPS and anchor; the control method is optimized for joystick players, making sailing easy and fun. Use the ignition switch on the dashboard to turn the boat on or off, and use the function panel to control anchors, lights and other boat functions!
The boat is entirely new and has exclusive features designed for MSFS 2024 since the beginning of its development, such as a hull resistant to the movement of sea waves, making the vehicle move according to the action of waves and wind
RESOURCES:
- Multifunction Tablet
- Easy Cold Start
- Improved navigation physics
- Radar animations
- Functional displays with GPS and navigation
- Water balance
- Detailed room and interior
- Start anywhere in the world over water (select the option (Start on Ground in the flight menu)
- Night lights
- The water trails instantly when on the move
- Different paints in the livery menu
- Add or remove people via the payload menu
- Sounds
- Friendly fps
HOW TO INSTALL:
- Locate the Microsoft Flight Simulator 2024 installation folder
- You need to find and open the folder called "Community"
- Copy the folder "marinerm-support-boat" you just extracted to the Community folder.
- Start the game and the "Marine RM Support Boat" will be in its hangar ready to sail!
HOW TO PLAY:
Start the game anywhere in the world on the water or seaplane track, PRESS THE X KEY ON THE JOYSTICK TO REMOVE THE ANCHOR, put the engine at 100% and wait a few seconds for the boat to start moving. Water trails start with the slowest speed you are on. The boat have a reverse engine. Click Ctrl + L to activate a night navigation lights.
Use the aileron controls to turn left and right. The rudder controls simulate axial movement control and do not activate the steering wheel animation, only the aileron control activates the steering wheel animation, as it is the main control method.
Use the multifunction panel to activate lights and other boat functions, such as anchor, mooring ropes and in-water buoy controls are only available when the boat is turned off.
The latest update adds the ability to walk on the hull of the boat and its interior. It is important to note that this was not added from the beginning due to a lack of documentation to enable this feature at the time of development. Also note that there is still a possibility of the pilot spawning below the boat, and if this happens, to get on the boat you need to walk to the outside of the boat and go to the stern of the boat (back) and climb the stairs
It is important to note that the X key on the Joystick is configured as the aircraft brake. Therefore, if you use other control hardware and need to find the button to change according to your hardware, look for the brake activation button.
- IMPORTANT: JUST AS YOU WOULD NOT DO IN REAL LIFE, DO NOT GO OUT IN THE SEA WITH WAVES HIGHER THAN 40 KNOTS (74KM/H) AT THE RISK OF CAPSIZING THE BOAT AS IT WOULD HAPPEN IN REAL LIFE.
- DURING THE SIMULATION, THE SINKING OF THE BOAT IS NOT DRAMATIC AND UNEXPECTED EFFECTS MAY OCCUR CAUSED BY THE SIMULATION ENVIRONMENT ITSELF AND NOT BY A PRODUCT DEFECT
Some users have reported that the function monitor with clickable buttons to activate or deactivate anchors, lights and other functions is not working. To solve this, I created an update where the boat functions are controlled by the joystick. This has been caused by a limiter added by Microsoft/Asobo in XML scripts that has also been reported by other developers. There is an ongoing update by Microsoft to fix the problem; please understand that this is not a product defect and we hope that soon the yacht will be working in all its functions.
It is important to say that Microsoft Flight Simulator is a game being released in its initial version. The boat was built, approved and published from the Dev Alpha provided by Microsoft, and unexpected situations may happen until the game reaches a stable version. Please understand that unexpected situations may not be a defect of the product, but of the Simulator. Write to my email about any unexpected situation, I will be working on the launch days to mitigate any problems that may happen
Check out the website for documentation and support: https://www. roprodaudiovisual. com/support-boat
| Flightsim.to | SimMarket |
|---|---|
$14.99 ex tax
| $17.22 ex tax |
| Flightsim.to | $14.99 ex tax
|
|---|---|
| SimMarket | $17.22 ex tax |
Steam Gauge Overhaul - Analog Baron
NOTE: This product is an INTERIOR AND SYSTEMS OVERHAUL ONLY that makes use of the default MSFS Baron exterior visual model and requires the DELUXE or PREMIUM DELUXE version of MSFS to be installed. Improvements have been made to almost all aspects of the aircraft, except the exterior. All default Baron liveries are compatible with this product.
Black Square’s Analog Baron brings you a completely new interior, panel and systems with the default MSFS G58 Baron exterior model, including add... NOTE: This product is an INTERIOR AND SYSTEMS OVERHAUL ONLY that makes use of the default MSFS Baron exterior visual model and requires the DELUXE or PREMIUM DELUXE version of MSFS to be installed. Improvements have been made to almost all aspects of the aircraft, except the exterior. All default Baron liveries are compatible with this product.
Black Square’s Analog Baron brings you a completely new interior, panel and systems with the default MSFS G58 Baron exterior model, including added winglets. This product contains both normally aspirated (B58), and pressurised (B58P) aircraft with an advanced reciprocating engine simulation, and features analogue instrumentation, swappable radio configurations and an overhauled electrical system with every circuit breaker, meter, switch and knob functioning.
Black Square’s failure system allows for persistent wear, MTBF and scheduled failures for nearly every component in the aircraft, many with multiple different failure modes. The fully 3D gauges are modelled and coded to meticulously match their real-world counterparts, with reference to real-world manuals. No piece of equipment appears in a Black Square aircraft without a real-world unit as reference.
Radio navigation systems are available from several eras of the Baron’s history, so users can fly without GPS via a Bendix KNS-81 RNAV system or with the convenience of a Garmin GTN 750 (PMS50 or TDS). Other radio equipment includes KX-155 NAV/COM radios, GNS 530, GNS 430, KR 87 ADF, KDI 572 DME, GTX 327 transponder, KFC 150 autopilot and a Bendix RDR1150XL colour weather radar.
A 100-page manual provides instruction on all equipment and 42 in-game checklists with control/instrument highlighting are included for normal and emergency procedures.
Primarily analogue instrumentation augmented with modern radio navigation equipment is still the most common aircraft panel configuration in the world. Challenge your piloting skills by flying IFR to minimums with a fully analogue panel and no GPS. You’ll be amazed at the level of skill and proficiency you can achieve to conquer such adversity and how it will translate to all your other flying. You also may find the analogue instrumentation much easier to read with the limited number of pixels available on a computer monitor, and even more so in VR.
For more information on this product’s capabilities and a list of all included avionics and equipment, see the Detailed Description below and the extensive PDF operating manual.
Systems
Black Square’s overhauled cockpits with analogue instrumentation go far beyond a visual upgrade. Included, you will find a complete redesign of all aircraft systems to more closely match the real aircraft, with a focus on electrical systems. Also included are more accurate weight and balance, lighting systems, flight dynamics and ground handling. Enjoy features such as:
- Reciprocating engine simulation with fouling, vapour lock, flooding and backfires
- The most realistic turbocharger simulation in Microsoft Flight Simulator to date
- Turbocharger-driven pressurisation and door seal system. Door seals reduce cabin noise.
- Completely interactable electrical system with four buses and 85 circuits
- Engine leaning optimisation 'Lean Find' on EDM-760 engine monitor, and status alarms
- Engine limit excursions that decrease engine health and will eventually lead to failure
- Selective state saving for radio selection, radio frequency memory, cabin aesthetics etc.
- 100+ system failures, set via in-cockpit interface. Either random, based on settable MTBF, or schedulable, with optional time acceleration.
- Cabin environmental control system for heating, air conditioning, ventilation and ram air cooling. Cool things off by opening a window or watch the aircraft heat up in the sun.
- Crew/passenger oxygen system that depletes according to pressure altitude, passenger occupancy and their weight.
- Working carbon monoxide detector
- Mathematically accurate VOR & ADF signal attenuation and noise, and remote compass gyro slaving
- Working ice protection systems, optional winglets and tip tank transfer pumps
- Gyroscope physics simulation for electric and pneumatic gyroscopes with precession, partial failures, based on a coupled quadrature oscillator
- Voltage-based light dimming. All lights dim with battery voltage and load - an immediately recognisable effect for night-time pilots. Strobe lights cause disorienting light bounce in clouds.
Checklists
Over 500 checklist items are provided for 40+ Normal, Abnormal, and Emergency procedures in textual form in the manual and in-game, using the MSFS native checklist system with control and instrument highlighting. If it’s in the checklist, it’s settable in the aircraft!
Sounds
Black Square’s Analog Baron features the default MSFS-native (Wwise) 3D G58 Baron sound package, with new custom sounds added for warnings, environmental control systems, electronics, turbocharger, engine cooling and more. The default sounds have been carefully assigned to all interactable cockpit elements for an authentic 3D spatial experience.
- Rich audio for every switch, button, lever and electrical system
- Detailed physics-based effects on engine and wind noise
- Accurately positioned 3D sound sources (best enjoyed in VR!)
Model
- Accurately modelled B58 and B58P Baron interior ONLY (uses default exterior model), created from hundreds of reference photos and technical documentation
- 100% MSFS native animation code for the smoothest animations and cockpit interactions using either legacy or new cockpit interaction modes
- PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism, and vector-graphic-like decal quality
- Detailed normal mapping for leather, fabric, plastic, stitches, scratches, carpet and tooling marks, resulting in a texture resolution of 10,000 pixels per square inch (90. 0kB)
Cockpit
- Greatly enhanced instrument panel detail compared to default aircraft, with every label and marking in its place. If it appears in the real aircraft, you can interact with it!
- Custom-coded steam gauges with low-pass filtering, needle bounce and physics provide ultra-realistic and silky smooth animations like you’ve never seen before.
- Carefully modelled components match the depth and character of the real instrumentation, based on reference photos, schematics and real-world measurements. Unlike other expensive Flight Sim aircraft, every piece of equipment that appears in a Black Square aircraft is modelled after a real piece of aircraft equipment and will behave the same way in its primary functionality.
- Every knob, switch and button is interactable and implemented, along with its respective electrical circuitry. Turn systems on and off or pull circuit breakers to see the impact it has on your generators and battery via the analogue meters. Automatic standby generators and standby gyros are also simulated. Many pieces of equipment respond correctly to electrical configurations with warning messages and diagnostic codes.
- Fully 3D cockpit lighting technology for every gauge and panel, with ambient bounce lighting for a more immersive night-time experience that won’t leave you fumbling around in unrealistically dark spots
- 4096x4096 (4K) PBR textures on cockpit and panel for crisp instrumentation. Even see the fingerprints on instrument glass!
- Hideable yokes, adjustable sun visors and other cockpit aesthetics
Flight Dynamics
The Analog Baron features an improved flight model compared to the default Baron, with tweaks based on operator feedback and real flight data. Drag varies with cowl flap setting and air conditioning condenser scoop position. Engine damage and fouling produces a rough running engine and decreased performance.
INSTRUMENTATION/EQUIPMENT LIST
Main Panel
- Glareshield Annunciator Panel
- True Airspeed Indicator
- Bendix/King KI 256 Vacuum Artificial Horizon
- Bendix/King KEA 130A Altimeter
- Bendix/King KI 229 Radio Magnetic Indicator (RMI)
- Bendix/King KI 525A Horizontal Situation Indicator (HSI)
- Vertical Speed Indicator
- Bendix/King KI 206 Localizer
- Mid-Continent Turn Coordinator
- Bendix/King KRA-10A Radar Altimeter
- Engine Instrumentation and Fuel Quantity Indicators
- Standby Co-pilot Instrumentation
Avionics
- Garmin GMA 340 Audio Panel
- Bendix/King KMA 24 Audio Panel
- Garmin GTN 750 (COM 1) (PMS50 or TDS)
- Garmin GNS 530W (COM 1)
- Garmin GNS 430W (COM 2)
- Bendix/King KX-155B (COM 1 / NAV 1)
- Bendix/King KX-155B (COM 2 / NAV 2)
- Bendix/King KNS-81 RNAV Navigation System (inc. NAV 3)
- Bendix/King KR 87 (ADF)
- Bendix/King KDI 572R (DME)
- Bendix/King KFC 150 Autopilot
- Bendix/King KAS 297B Altitude Selector
- JPI EDM-760 Engine Monitor
- Bendix RDR1150XL Colour Weather Radar
- Garmin GTX 327 Transponder
Electrical/Miscellaneous
- 80+ Circuit Breakers
- Voltmeter and Ammeters
- Bendix/King KA 51B Remote Compass Synchroscope
- Propeller Synchrophaser
- Propeller Amps Indicator
- Instrument Air Indicator
- De-icing Boot Pressure Indicator
- Oxygen Pressure Gauge
- Yoke-Mounted Digital Chronometers
- Hobbs Timer and Carbon Monoxide Detector
- Cabin Pressurisation Controller
- Low Thrust Detector
| Aerosoft | Contrail | Just Flight | Marketplace | SimMarket |
|---|---|---|---|---|
| $32.99 ex tax | $30.24 ex tax
| $32.99 ex tax | $32.99 ex tax | $29.63 ex tax
|
| Aerosoft | $32.99 ex tax |
|---|---|
| Contrail | $30.24 ex tax
|
| Just Flight | $32.99 ex tax |
| Marketplace | $32.99 ex tax |
| SimMarket | $29.63 ex tax
|
RJ Professional
Following on from their hugely popular 146 Professional for MSFS, Just Flight's in-house development team has created a high fidelity simulation of Britain’s last airliner, the RJ Professional.
RJ Professional brings you all three variants of the RJ family: the RJ70, RJ85 and RJ100. Each variant is fully custom-coded and created using comprehensive, hands-on research with a real world aircraft, RJ-100 SE-RJI. Over 25 high quality liveries represent the vast number of RJ operators from al... Following on from their hugely popular 146 Professional for MSFS, Just Flight's in-house development team has created a high fidelity simulation of Britain’s last airliner, the RJ Professional.
RJ Professional brings you all three variants of the RJ family: the RJ70, RJ85 and RJ100. Each variant is fully custom-coded and created using comprehensive, hands-on research with a real world aircraft, RJ-100 SE-RJI. Over 25 high quality liveries represent the vast number of RJ operators from all around the world.
The RJ was developed in the 1980s and 1990s and first took to the air in 1992. The main goal of the RJ was to succeed the 146 regional jets, many of which were still flying in their original analogue cockpit configurations and without sophisticated autopilot or navigation systems. This, along with newer and more modern regional jets from other manufacturers, meant that it was beginning to prove difficult for airlines to operate the 146 in the modern-day aviation environment and a new aircraft was required.
The results of those efforts was the RJ, a glass cockpit airliner equipped with an EFIS (Electronic Flight Instrument System), PED (Primary Engine Display), FADEC (Full Authority Digital Engine Control) and FMS (Flight Management System) - a generational leap in capability from the 146.
Other avionics improvements include a fully automatic pressurisation system, digitally displayed COM/NAV/ADF radio, an autothrottle, a TRP (Thrust Rating Panel) allowing you to set V-speeds on the EFIS displays as well as select different engine power modes and a much more advanced autopilot, with LNAV and CAT3 autoland capabilities. The aircraft was also fitted with an FMS as standard, which in our simulation comes in the form of a fully custom-coded GNLU-910A.
Amongst all of these more advanced features, the RJ and the 146 both share the same type rating; there are, therefore, a lot of similarities in the operating philosophies between the two aircraft. A true mix of retro and modern and a really quirky aircraft to study and to fly!
See the Detailed Description below for full details of all the aircraft features!
The following PDF manuals are included with the aircraft software and you can also download them here: Operations Manual / EFB Manual /GNLU-910A FMS Manual
What are the differences between the 146 Professional and the RJ Professional? See all the details here!
VARIANTS
All three variants of the RJ are included:
- RJ70
- RJ85
- RJ100
MODEL
- Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft (RJ100 SE-RJI)
- Custom-modelled ground equipment (GPU, chocks)
- Optional equipment correctly configured for each livery (HF antennas, VHF3 antenna, tail skid)
- Highly detailed passenger cabin and galleys customised for each RJ variant, with fully simulated forward and rear galley controls
- Numerous animations, including trailing edge flap surfaces, wing-mounted lift spoilers and tail-mounted airbrakes, all cockpit, passenger, service and cargo doors, integral airstairs, windscreen wipers, distinctive retractable tricycle landing gear, and more
- Physically Based Rendering (PBR) materials produce realistic metallic, plastic and glass surfaces
- 4K and 8K textures used throughout the product to produce the highest possible texture clarity
- Authentic labelling and placards based on those found in the real aircraft, with decals used for high-resolution text
- MSFS ground services support (marshaller, fuel truck etc. )
- Full support for MSFS visual icing effects
COCKPIT
- Captain and First Officer positions are modelled with hundreds of functional switches, knobs and controls. Even the pilot and observer seats, cup holders and sun visors are functional!
- A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
- Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
- Accurately modelled CRT, LCD and LED displays
- Custom-coded GNLU-910A FMS
- Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
- Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Turnaround’ or 'Ready for Take-off'
- Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set camera views for the overhead panel, centre pedestal and jump seat, hidden clickspot for setting all altimeters to standard and controlling all four N1 and TGT bugs, and automatic ground idle selection
- Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
- Fully compatible with MSFS VR mode
- EFB tablet with a plethora of features including boarding simulation, failures menu and interactive checklists, as well as SimBrief and Navigraph support
- Fully interactable and customisable paper charts and checklists
LIVERIES
The RJ comes with a variety of liveries representing the aircraft's numerous operators from all around the world:
RJ70
- Alitalia Express (EI-CPJ)
- Business Express Airlines (N832BE)
- Euro Manx (EI-CPJ)
- ETPS (QQ102)
- Formula One Management (M-STRY)
- QinetiQ (G-ETPK)
- SAS (SE-DJY)
RJ85
- Air France (EI-RJB)
- Airlink South Africa (ZS-TCO)
- Blue1 (OH-SAO)
- Braathens (SE-DJO)
- Brussels Airlines (OO-DJX)
- CityJet (EI-RJO)
- Crossair (HB-IXH)
- Lufthansa (D-AVRB)
- Northwest Airlink (N525XJ)
- Northwest Jet Airlink (N519XJ)
- Sabena (OO-DJK)
RJ100
- Aegean (SX-DVC)
- Atlantic Airways (OY-RCC)
- British Airways (G-BXAS)
- Brussels Airlines (OO-DWH)
- British Airways – Colum (G-BZAU)
- Cello Aviation (G-ILLR)
- Cobham (VH-NJQ)
- Jota Aviation (G-JOTS)
- Malmo Aviation – Swedish Football (SE-DSU)
- North Cariboo Air (C-FSUA)
- Summit Air (C-FXRJ)
- Swiss (HB-IXT)
- Swiss - Zurich Airport Shopping Paradise (HB-IYS)
A PSD Paint Kit is also available to download, allowing for the creation of custom livery and cabin textures.
SYSTEMS
RJ Professional features fully custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning and pressurisation system
- Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
- Cabin altitude and differential values based on real-world data
- Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, the amount of direct sunlight hitting the aircraft, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
- Simulated FLT DECK AIR functionality, which when enabled, diverts all air flow from PACK 1 to the cockpit
APU
- Realistic APU start and shutdown procedures, and bleed air and electrical power supply
- RPM, TGT and fuel burn values based on real-world data
Auto-flight system
- Autopilot and flight director system with multiple modes:
- Pitch - ALT HLD, APP, LVL CHG and V/S
- Roll - HDG SEL, LVAV (FMS) and VOR LOC
- Autothrottle
- Flight director SYNC mode for manual changes of pitch in IAS and VS modes
- Fully functional mode annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with EFIS PFD and ND
- Simulated CAT 3 Autoland capability
- Custom-coded GNLU-910A FMS
Communication system
- Dual VHF COMM, NAV and ADF radios, with 8. 33kHz spacing support
- Cockpit voice recorder test and indication systems
- Functioning audio selector, with options to adjust the volume of ATC communications and pilot/cabin crew interactions
- PA chimes and cockpit/cabin interaction
Doors and stairs
- Animations panel for controlling passenger and service doors, and lower cargo doors
- Deployable airstairs, powered by the Yellow hydraulic system
- Optionally fitted Airstairs Accumulator via an option on the EFB, when fitted, this stores hydraulic pressure in an accumulator allowing up to two full retractions of the airstairs without the Yellow hydraulic system being pressurised
- Optionally fitted Airstairs Lights via an option on the EFB, controllable via a STAIR RETRACTION switch in the forward galley
- Doors and airstairs can be controlled manually via their respective handles and levers in the cabin, or via buttons on the EFB
Electrical system
- Independent engine, APU and external power (AC and DC) sources
- Generator and TRU loading, and automatic load switching
- Standby generator and inverter power sources for non-normal procedures
- Independent AC channels, including normal, essential and emergency busbars, and bus-tie facilities
Electronic Flight Bag (EFB)
The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
- Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
- Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
- Control the pilot and cabin announcements
- Quickly select aircraft states (Ready for Take-off, Turnaround and Cold-and-Dark)
- Toggle ground power unit (GPU) and chocks
- Monitor CG position and automatically set take-off trim based on CG
- Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, cabin lighting, model customisation options and much more
The EFB can also be used for flight planning and monitoring:
- Import your SimBrief flight and view a summary or scrollable full OFP
- Monitor your position in real time using a map view with tracking, zoom and pan options
- Support for Navigraph Airport Charts and Navigraph En Route Charts (requires an active Navigraph subscription)
- Use a notepad for making notes during the flight, particularly useful for noting down clearances and taxi instructions
FDE and effects
- Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data, and input from real-world RJ pilots and engineers
- Custom effects for enhanced immersion, including engine, APU and GPU exhaust haze
- Complete exterior lights package as seen on the real RJ, including landing, wing, runway, logo and taxi lights that illuminate objects and the ground, for ease of operation during the hours of darkness
Fire protection system
- Engine, APU and fuselage fire detection and warning systems
- Engine fire extinguishing system
- Fully simulated test functionality
Flight controls
- Servo-tab simulation – the position of elevator and aileron surfaces is dependent on servo-tab control inputs and airflow over the surface
- Iconic tail-mounted airbrakes, roll and lift spoilers with independent hydraulic sources, realistic deployment times and custom AC and PTU pump sounds
- Flight control disconnect and yoke control lock functionality
- Accurately simulated flap system with hydraulic and electrical power sources, baulk override, fault testing and iconic howl when deployed in the air
- Stall identification and warning systems, including stick shaker and pusher, and inhibit mode
- Simulated configuration warning system
- Flap Trim Compensation (FTC) system
Flight Management System
- Custom-coded GNLU-910A FMS for lateral navigation (LNAV) and vertical navigation (VNAV)
- Fully simulated IDENT, RTE, LEGS, HOLD, PROG, FIX, DEPARR, VNAV CLB, VNAV CRZ and VNAV DES pages, and many more!
- Autopilot-coupled LNAV including integration with the EFIS PFD and ND
- Ability to manually input flight plans or import them automatically via Company Route integration
- SID and STAR support
- Holding pattern support
- Navigation and performance monitoring, including ETA and fuel estimations
- Simulated VNAV approach functionality, this provides an advisory VNAV (AVNAV) vertical deviation indicator for non-precision approaches when within the terminal area of the arrival airport
- Top of Climb and Top of Descent calculations integrated with the EFIS ND
Fuel system
- Realistic fuel load and burn based on real-world data
- Simulated electrical normal and hydraulic standby fuel pumps, centre and wing tanks with feed tanks for each engine, and LP and HP fuel cocks
- Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
- Auxiliary fuel tanks fitted (can be toggled via the EFB) to provide additional range - great for bizjet operations
Hydraulic system
- Independent yellow and green hydraulic systems with realistic pressure, quantity and supply to other systems
- Simulated AC and DC driven back-up pumps and power transfer unit (PTU)
- Functional standby generator for supplying AC and DC electrical power in non-normal situations
- Simulated depleting brake pressure over time when hydraulic supply is removed or the emergency brake system is used
- Simulated airbrake deployment over time when hydraulic supply is removed and the airbrake locks fail
Ice and rain protection system
- Ice detection and accumulation simulation, anti-icing and de-icing functionality for exterior surfaces, warning systems for in-flight monitoring
- Simulation of separate inner and outer wing anti-icing, and windscreen overheating
Indicating and recording systems
- A vast array of annunciators, including accurately simulated Central Warning Panel (CWP) and Master Warning System (MWS) with amber and red cautions, audible warnings and ground testing for all systems
- Simulated Cockpit Voice Recorder (CVR), Flight Data Recorder (FDR) and Quick Access Recorder (QAR) functionality and ground tests
- Aircraft clock with all modes simulated
Landing gear
- Normal and emergency gear extension, including gear down-lock override
- Gear configuration indication and warning systems
- Simulated brake accumulators supplied via the hydraulic power sources (yellow or green), anti-skid and brake temperature indicator with cooling down periods that are affected by ambient temperature, brake usage and brake fans
- Captain and First Officer tillers for realistic nose-wheel steering
- An EFB option toggles between realistic nose wheel steering using tillers or a more compatible nose-wheel steering with rudder pedals
Lighting
- Independent lighting controls for Captain and First Officer
- Dimmable integral lighting for each panel
- Dimmable dynamic flood and storm lighting for a highly immersive and customisable night environment (more than 10 individual light sources, including entry, lap, sill and flight kit)
- Freely moveable lap and sill lighting
- Dimmable brightness of EFIS PFD, EFIS ND and FMS displays
- LCD and LED displays vary brightness automatically based on ambient lighting conditions
- Accurately simulated exterior lighting, including wing, logo and runway exit lights, and taxi/landing and navigation lights with different intensities
- Realistic passenger cabin lighting for forward and rear galleys, side wall lighting and ceiling lighting, including bright/dim controls
- Simulated emergency lighting in cockpit and cabin
Navigation systems
- Dual Inertial Reference System (IRS) with realistic alignment times that vary based on the aircraft’s latitude. Alignment can be as quick as 2. 5 minutes at the equator, or up to 15 minutes at far north/south latitudes. A fast alignment option is included.
- Independent EFIS PFDs, EFIS NDs and FMSs for both Captain and First Officer
- Mode Control Panel (MCP) housing autopilot mode buttons, mode adjustment knobs, and target values displayed in LCD windows
- Dual RMI/DBI navigation instruments, fed by two VHF NAV and ADF radios, including DME hold function
- FMS/EFIS source selector for LNAV 1, LNAV 2 or split navigation via the EFIS PFD, ND and auto-flight system
- Fully functioning test modes on navigation instruments (e. g. EFIS PFD, EFIS ND, FLT TEST ANNUNS, DME)
- Transponder with TCAS (integrated with the TCAS traffic display) and simulated TCAS test
- Custom-coded EGPWS with modes 1-6, steep approach mode, flap warning override and test functionality
Oxygen system
- Flight crew and passenger oxygen systems with valve and mask deployment controls
Passenger cabins
- Highly detailed and fully interactable passenger cabins for each of the RJ variants
- Unique RJ cabin features include a curved aft cabin where seat layout reduces from a 3+3 to a 2+2 configuration for the last few rows, window blanks and smaller overhead bins in the centre of the cabin
- Extensive simulation of the cabin environment, including fully animated and interactable cabin doors and airstairs, lighting controls, cabin call panels and even a functional coffee maker and circuit breakers
- Ground service electrical bus simulation
- Independent lighting controls for galleys, ceiling, side wall, toilet and worktop, including bright/dim controls
- AUTO CABIN CREW option on the EFB that, when enabled, simulates the cabin crew performing their duties during the flight, including responding to cabin call chime, playing cabin music during passenger boarding and after landing, and performing passenger announcements
- Fully simulated music player with play, pause, skip, shuffle, repeat and volume functions
- Potable water that depletes throughout the flight and varies depending on coffee maker usage
Pneumatic system
- Realistic bleed air demand from engines and APU, and pneumatic supply to air-conditioning and ice protection systems
Power plant
- Fully custom-coded FADEC (Full Authority Digital Engine Control)
- N1, N2, EGT, oil pressures and temperatures will all differ subtly between engines
- Fully simulated Primary Engine Display (PED), including engine indications, fuel flow and fuel quantity in KGS and LBS, overspeed/overtemperature warnings and manual override controls for N1 % RPM bugs
- Accurately simulated Thrust Rating Panel (TRP) with TOGA (MAXimum or REDUced), MCT (Maximum Continuous Thrust) and CLB (MAXimum or NORMal) modes. Takes account of engine bleed air requirements, e. g. for air conditioning and ice protection systems.
- Realistic engine start procedures with external, APU or cross-start sources, including accurate EGT behaviour
- Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight
Sounds
- MSFS-native (Wwise) sound package taking full advantage of MSFS’ capabilities
- Studio quality Lycoming ALF-507 engine noise recorded from the real aircraft
- Over 450 flight deck sound effects recorded from the real aircraft
- Detailed equipment audio such as the avionics fans, APU, brake fans, electrical circuits, hydraulic equipment and many more
- Distinctive flap retraction/extension airflow ‘howling’ sound
- Detailed physics-based effects on engine and wind noise
- Accurately positioned 3D sound sources (best enjoyed in VR!)
- Custom crash and scraping effects
- Cabin audio for chimes, airstairs and doors, and even a functional coffee maker that brews coffee!
- Fully functional music player with seven music tracks as standard and the ability to import custom music tracks
OTHER FEATURES
- Extemsive Operations Manual with flight tutorial, systems guide, procedures, limitations and handling notes
- EFB manual with detailed information on all EFB features
- GNLU-910A FMS Operations Manual with dedicated tutorial flight
- Multiple interior and exterior camera presets, including wing views
-
PSD Paint Kit available so you can create your own livery and cabin textures
- MSFS interactive checklist support (manual and Automatic/Co-pilot modes)
- Interactive paper charts and checklists in the cabin, with options to import custom documents
- EFB option to toggle the units of measurement used throughout the cockpit between KGS and LBS
- Support for numerous control assignments for compatibility with controllers and hardware
- GSX compatible; aircraft profiles included for each RJ variant
| Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
|---|---|---|---|---|
| $69.99 ex tax | $63.47 ex tax
| $69.99 ex tax | $69.99 ex tax | $62.20 ex tax
|
| Aerosoft | $69.99 ex tax |
|---|---|
| Contrail | $63.47 ex tax
|
| Just Flight Developer | $69.99 ex tax |
| Marketplace | $69.99 ex tax |
| SimMarket | $62.20 ex tax
|
46CN - Crystal Airport (including terrain)
Early Access - Digital Download of 46CN Crystal Airport for Microsoft Flight Simulator 2020
Includes 1-meter and 10-meter terrain with water removal fixes.
Feeling a little "Sail away, sail away, sail away"? " ok maybe that is not what Enya was singing about in Orinoco Flow but you get the vibe!
Crystal Airport is a private airport in Llano, California, nestled against the northern side of the San Gabriel Mountains. Home of the Southern California Soaring Academy Glider Flight School a... Early Access - Digital Download of 46CN Crystal Airport for Microsoft Flight Simulator 2020
Includes 1-meter and 10-meter terrain with water removal fixes.
Feeling a little "Sail away, sail away, sail away"? " ok maybe that is not what Enya was singing about in Orinoco Flow but you get the vibe!
Crystal Airport is a private airport in Llano, California, nestled against the northern side of the San Gabriel Mountains. Home of the Southern California Soaring Academy Glider Flight School and a few private hangars. Boasting of a 4500 foot paved runway which has plenty of room for glider launches in a variety of means.
NOTAM: This is an early access release, updates in progress are listed below:
- Additional areas of detail for the California Aqueduct in the immediate area
- Port-A-Port Hangars and additional building details
Featuring several marked Points of Interest (POI) from the Soaring Academy's gloriously detailed on the "Favorite Sources of Lift" page described here: https://soaringacademy. org/soaring,
Including custom buildings and hangars, as well as a custom trapezoid wind indicator, we hope you enjoy this scenery as mush as we are.
In the wider area, this scenery also removes water from the Big Rock Wash and Little Rock Wash, which are arroyos. A detailed section of the California Aqueduct system should make the vicinity a bit more realistic. However it is not realistic for you to land in the aqueduct. . . . . this definitely is a feature of a Trespass VR scenery! Taking you behind the scenes and giving you the all access pass! The Icon A5 lands in the aqueduct nicely. . . Let us know if you manage to land the Hughes H-4 Hercules or another boat plane and tag us on Instagram!
| Trespass VR Developer |
|---|
$9.99 ex tax
|
| Trespass VR Developer | $9.99 ex tax
|
|---|
Miami City Skyline On Sale
Elevate your approach to Miami International Airport with our detailed Miami Skyline Landmarks Scenery for MSFS. This scenery pack captures the iconic skyline of Miami, featuring meticulously crafted landmarks that make your descent into the city truly breathtaking. From the glittering heights of the Four Seasons Tower to the striking silhouette of the Freedom Tower, every building is designed to showcase Miami’s unique blend of modernity and art deco charm. Whether you're flying in at dawn, cat... Elevate your approach to Miami International Airport with our detailed Miami Skyline Landmarks Scenery for MSFS. This scenery pack captures the iconic skyline of Miami, featuring meticulously crafted landmarks that make your descent into the city truly breathtaking. From the glittering heights of the Four Seasons Tower to the striking silhouette of the Freedom Tower, every building is designed to showcase Miami’s unique blend of modernity and art deco charm. Whether you're flying in at dawn, catching the golden hour, or watching the city sparkle at night, this scenery enhances your immersion with realistic textures and accurate lighting.
Bring Miami to life in your simulator with a scenery add-on that captures the vibrant essence of this beloved city!
| iniBuilds | Marketplace | SimMarket |
|---|---|---|
$7.03 ex tax
| $9.99 ex tax | $12.63 ex tax |
| iniBuilds | $7.03 ex tax
|
|---|---|
| Marketplace | $9.99 ex tax |
| SimMarket | $12.63 ex tax |
Beam Eye Tracker On Sale
Turn Your Webcam into an Eye Tracker
Say goodbye to bulky hardware trackers for gaming and experience more immersion in 200+ games.
Free demo available on Steam!
Immersive Flight Sim Camera Control with Eye Tracking
Elevate your flight simulation experience with the Beam Eye Tracker, which turns your webcam into an eye tracker. As the first of its kind AI powered webcam eye tracking software for gaming, Beam delivers intuitive camera control without the need for expensiv... Turn Your Webcam into an Eye Tracker
Say goodbye to bulky hardware trackers for gaming and experience more immersion in 200+ games.
Free demo available on Steam!
Immersive Flight Sim Camera Control with Eye Tracking
Elevate your flight simulation experience with the Beam Eye Tracker, which turns your webcam into an eye tracker. As the first of its kind AI powered webcam eye tracking software for gaming, Beam delivers intuitive camera control without the need for expensive dedicated hardware. Using eye tracking and 6 DoF head tracking via the OpenTrack extension, enjoy a VR like immersion in top flight sim titles like Microsoft Flight Simulator 2024, Microsoft Flight Simulator 2020, X Plane 12, X Plane 11, X Plane 10, Prepar3D, and Aerofly FS 2. Expand your field of view and dive deeper into the cockpit across these beloved simulators.
The Beam Eye Tracker uses your existing webcam whether built in or external, replacing costly dedicated devices for a one time cost of less than $30.
Eye Tracking for Everyone
No webcam? No problem.
You can easily transform your smartphone into a high-quality webcam by selecting one of the many free apps available, for more info join the conversation here on our Steam forum. There is also the option to use FaceID-enabled iOS devices as trackers, offloading the processing from the PC to the iPhone or iPad and taking advantage of an increased tracking robustness using the 3D TrueDepth selfie camera.
60+FPS Eye Tracking for Supported Webcams
Beam Eye Tracker enables 60FPS+ tracking on webcams that support higher frame rates for a smooth tracking experience and reduced latency. Make sure to set the performance mode to "high performance" for the best experience.
200+ Head & Eye Tracking Games
Below is a selection of OpenTrack-compatible games including racing, driving, space, bus, car, truck, farming, flight, combat, FPS, RPG, MOBA, & other simulator game genres.
Flight Simulation Games
Experience unparalleled realism in flight simulation games with our gaze and head tracking feature. Control your in-game camera with the movement of your eyes and head for a truly immersive experience, making flying feel like the real thing.
- War Thunder
- Microsoft Flight Simulator 2024
- Microsoft Flight Simulator 2020
- Microsoft Flight Simulator X: Steam Edition
- Top Gun: Maverick Expansion
- IL-2 Sturmovik: Great Battles
- IL-2 Sturmovik: Battle of Stalingrad
- DCS World
- DCS World Steam Edition
- X-Plane 12
- X-Plane 11
- AeroFly FS2
Space Simulation Games
Immerse yourself in the vastness of space with our eye and head tracking features in space simulation games. Control your in-game camera with the movements of your eyes and head, exploring the galaxy intuitively and naturally, making every journey feel like a true space adventure.
- Star Citizen
- Elite Dangerous
- Star Wars: Squadrons
- Kerbal Space Program
Racing Simulation Games
Take your racing simulator experience to the next level with our head and eye tracking features. Control your in-game camera with the movements of your eyes and head, allowing you to easily spot the competition and make split-second decisions for an even more immersive and realistic gameplay experience.
- Assetto Corsa
- Assetto Corsa Competizione
- F1 2024
- F1 2023
- F1 2022
- iRacing
- Dirt 5
- Project Cars 3
Driving Simulation Games
Elevate your driving simulator experience with our head and eye tracking features. Control your in-game camera with the movements of your eyes and head, allowing you to look around your vehicle and check your mirrors for a more realistic and immersive gameplay experience.
- BeamNG. drive
- Euro Truck Simulator 2
- American Truck Simulator
- Farming Simulator 25
- Farming Simulator 22
- Bus Simulator 21 Next Stop
- Dirt 5
FPS Games
Dominate the battlefield with our eye and head tracking features in FPS games. Control your in-game camera with the movements of your eyes and head, allowing you to quickly and easily spot enemies and aim with precision.
- Arma 3
- DayZ
- Insurgency: Sandstorm
| Aerosoft | Beam Developer | Just Flight | SimMarket |
|---|---|---|---|
$29.99 ex tax
| $29.99 ex tax
| $29.99 ex tax
| $33.31 ex tax |
| Aerosoft | $29.99 ex tax
|
|---|---|
| Beam Developer | $29.99 ex tax
|
| Just Flight | $29.99 ex tax
|
| SimMarket | $33.31 ex tax |

