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WBGK - Mukah Airport On Sale
Mukah Airport (IATA: MKM, ICAO: WBGK) is a modern gateway to Sarawak's central coastal region, offering a crucial air link for the town of Mukah and the surrounding Mukah Division. Its new facilities and strategic location provide essential connectivity, primarily serving domestic travelers and facilitating access to this emerging area of East Malaysia.Mukah Airport (IATA: MKM, ICAO: WBGK) is a modern gateway to Sarawak's central coastal region, offering a crucial air link for the town of Mukah and the surrounding Mukah Division. Its new facilities and strategic location provide essential connectivity, primarily serving domestic travelers and facilitating access to this emerging area of East Malaysia.


EYVI - Vilnius International Airport On Sale
Welcome to Vilnius Ciurlionis International Airport!
Nestled south of city center, International Vilnius Čiurlionis Airport has long been Lithuania's window to the world. Opened in 1932, it has grown from a modest airfield into a modern European hub connecting the Baltics with Europe. Its terminal blends old European architecture with modern expansion, reflecting the mix of heritage and progress.
This high-fidelity rendition brings the airport to life in both Microsoft Flight Simulator 20... Welcome to Vilnius Ciurlionis International Airport!
Nestled south of city center, International Vilnius Čiurlionis Airport has long been Lithuania's window to the world. Opened in 1932, it has grown from a modest airfield into a modern European hub connecting the Baltics with Europe. Its terminal blends old European architecture with modern expansion, reflecting the mix of heritage and progress.
This high-fidelity rendition brings the airport to life in both Microsoft Flight Simulator 2020 and 2024.
Scenery features ture-to-life terminal and apron layouts, detailed custom ground textures, custom lighting and carefully dfesigned interiors that capture the unique feel of Vilnius.
Whether you're operationg a short haul regional, or trans-Europe route, EYVI Vilnius Ciurlionis International Airport offers rich experience at the heart of the Baltics.
KGSO Piedmont Triad Airport
KGSO Piedmont Triad International Airport MSFS
https://www. airnav. com/airport/KGSO
Piedmont Triad International Airport (IATA: GSO, ICAO: KGSO, FAA LID: GSO) (commonly referred to as "PTI") is an airport located in the center of North Carolina just west of Greensboro,
serving Greensboro, High Point and Winston-Salem as well as the entire Piedmont Triad region in North Carolina.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation. KGSO Piedmont Triad International Airport MSFS
https://www. airnav. com/airport/KGSO
Piedmont Triad International Airport (IATA: GSO, ICAO: KGSO, FAA LID: GSO) (commonly referred to as "PTI") is an airport located in the center of North Carolina just west of Greensboro,
serving Greensboro, High Point and Winston-Salem as well as the entire Piedmont Triad region in North Carolina.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.
Notes:
This is a rendition for this airport, all the spare info are compiled from Google, that´s why no one has to try to make it before, (no accurate textures and sizes), screenshots, custom building and a lot objects in the area.
More important; thank you for your purchase, this money goes to our animal shelter "Patitas"
Pilot-controlled Lighting
We’re excited to announce Pilot-Controlled Lighting for MSFS2024, the first simulation of pilot-controlled runway lighting for Flight Simulator.
Feel a new level of realism during night flying, as in real-world ops.
First implementation of PCL within the flight simulation community, 4500 airports worldwide, Trial version available. We advise to test it with the trial version before purchasing it.
How it works?
At untowered or tower-closed airports, pilots tune the assi... We’re excited to announce Pilot-Controlled Lighting for MSFS2024, the first simulation of pilot-controlled runway lighting for Flight Simulator.
Feel a new level of realism during night flying, as in real-world ops.
First implementation of PCL within the flight simulation community, 4500 airports worldwide, Trial version available. We advise to test it with the trial version before purchasing it.
How it works?
At untowered or tower-closed airports, pilots tune the assigned PCL frequency and press the push-to-talk key three, five, or seven times within five seconds.
The runway lighting will be activated and remain lit for 15 minutes.
During this period, the pilot can adjust the intensity using the push-to-talk process.
Feature set
Simulation of Pilot-controlled lighting (PCL) functionality on MSFS 2024.
Activation of airport runway lighting by the pilot via radio.
Simulates the PCL functionality at 4,500 airports and heliports* worldwide (see map).
Activation occurs when the pilot presses the radio microphone button 3, 5, or 7 times within a 5-second interval.
Simulation of the Lowest, Medium, and Highest lighting intensity.
The lighting remains lit for 15 minutes.
Airport runway lighting is deactivated by default as in real-world ops.
Runway lighting on daytime upon activation of PCL, under low-visibility conditions (IFR rules).
Airport lighting can be activated remotely via Simconnect variables (e. g. , a remote ATC client).
Lights simulated: runway edge, center, threshold, PAPI and VASI lights, all types of approach lighting.
Tower Operating Hours: the lighting remains on during the tower's open hours at night. After that, the lights remain turned off and must be activated using the PCL command. Available in US airports.
Control of VASI and PAPI lights by PCL.
Updated Visual Glideslope indicators (VGSI) VASI and PAPI lights, based on published data (type, angle, tch, coordinates). This feature is currently available in US airports. More than 7000 VGSIs updated.
System Requirements: MSFS 2024
Coverage map
Check out the coverage map
Trial version
The software is available in a trial version to test all the features.
Trial version download link
LIRU - Roma Urbe Airport
The airport was inaugurated on April 21, 1928, and was the first modern civilian airport in the Italian capital.
Its location — on the Via Salaria, north of the city — was conceived in relation to the 1920s layout of Rome. Its proximity and ease of connection to the newly expanding urban districts (Prati, Flaminio, and Trieste) were highlighted.
Being adjacent to a bend of the Tiber river also made it possible to use it as a base for seaplanes—aircraft, widely used at the time, with two-... The airport was inaugurated on April 21, 1928, and was the first modern civilian airport in the Italian capital.
Its location — on the Via Salaria, north of the city — was conceived in relation to the 1920s layout of Rome. Its proximity and ease of connection to the newly expanding urban districts (Prati, Flaminio, and Trieste) were highlighted.
Being adjacent to a bend of the Tiber river also made it possible to use it as a base for seaplanes—aircraft, widely used at the time, with two-level hangars that allowed takeoffs directly from inside them.
In the 1930s, the airport was the home base of ‹Ala Littoria›, the first Italian flag carrier.
During World War II it was militarized, and in 1943 it was bombed.
In 1945 it hosted the Baltimore Wing of the Allied multinational air force (Royal Air Force, South African Air Force, and New Zealand Air Force).
But the further expansion of the capital city to the north stifled its development, limiting it to its current role: aero club activities, flying schools, sightseeing flights (especially by helicopter), air taxi, and service flights.
The airport area also hosts a Carabinieri helicopter unit and a meteorological station, managed by ENAV but operating in support of the Italian Air Force.
The Italian Air Force also has significant service and lodging facilities for the Logistic and Sports Center of the COMSEV (Command Supporting Top Entities) and has located its Air Force Band at Rome-Urbe.
In 2011, the refurbishment of the aviation infrastructure was completed, and as of June of that year, the new heliport is operational (built and managed by Esperia, a company of the Leonardo Group).
The year before, the passenger terminal had been inaugurated, and by the end of 2025 it will be completely renovated and modernized.
Olympia (KOLM)
Olympia Regional Airport ( ICAO: KOLM) is a public use airport located four nautical miles (7 km) south of the central business district of Olympia, a city in Thurston County and the capital of the U. S. state of Washington. It is owned by the Port of Olympia.
Olympia Regional Airport covers an area of 845 acres (342 ha) at an elevation of 208 feet (63 m) above mean sea level. It has two asphalt paved runways: 17/35 is 5,500 by 150 feet with precision markings (1,676 x 46 m) and runway 8/26 ... Olympia Regional Airport ( ICAO: KOLM) is a public use airport located four nautical miles (7 km) south of the central business district of Olympia, a city in Thurston County and the capital of the U. S. state of Washington. It is owned by the Port of Olympia.
Olympia Regional Airport covers an area of 845 acres (342 ha) at an elevation of 208 feet (63 m) above mean sea level. It has two asphalt paved runways: 17/35 is 5,500 by 150 feet with precision markings (1,676 x 46 m) and runway 8/26 is 4,157 by 150 feet with basic markings (1,267 x 46 m). The airport has a passenger terminal, an air traffic control tower and a full-instrument landing approach system.
Olympic Flight Museum is located at the Olympia Airport, and Airlift Northwest, the region's air medical transport service uses the airport as one of its medical helicopter bases. A large private-use heliport, known as Olympia Heliport ) is located on airport grounds. The flight museum and the airport play host to a moderate sized air show each June.
Olympia airport is the perfect gateway to visit the Mount Rainier National Park.
Roma URBE V1.0
The airport was inaugurated on April 21, 1928, and was the first modern civilian airport in the Italian capital.
Its location — on the Via Salaria, north of the city — was conceived in relation to the 1920s layout of Rome. Its proximity and ease of connection to the newly expanding urban districts (Prati, Flaminio, and Trieste) were highlighted.
Being adjacent to a bend of the Tiber river also made it possible to use it as a base for seaplanes—aircraft, widely used at the time, with ... The airport was inaugurated on April 21, 1928, and was the first modern civilian airport in the Italian capital.
Its location — on the Via Salaria, north of the city — was conceived in relation to the 1920s layout of Rome. Its proximity and ease of connection to the newly expanding urban districts (Prati, Flaminio, and Trieste) were highlighted.
Being adjacent to a bend of the Tiber river also made it possible to use it as a base for seaplanes—aircraft, widely used at the time, with two-level hangars that allowed takeoffs directly from inside them.
In the 1930s, the airport was the home base of ‹Ala Littoria›, the first Italian flag carrier.
During World War II it was militarized, and in 1943 it was bombed.
In 1945 it hosted the Baltimore Wing of the Allied multinational air force (Royal Air Force, South African Air Force, and New Zealand Air Force).
But the further expansion of the capital city to the north stifled its development, limiting it to its current role: aero club activities, flying schools, sightseeing flights (especially by helicopter), air taxi, and service flights.
The airport area also hosts a Carabinieri helicopter unit and a meteorological station, managed by ENAV but operating in support of the Italian Air Force.
The Italian Air Force also has significant service and lodging facilities for the Logistic and Sports Center of the COMSEV (Command Supporting Top Entities) and has located its Air Force Band at Rome-Urbe.
In 2011, the refurbishment of the aviation infrastructure was completed, and as of June of that year, the new heliport is operational (built and managed by Esperia, a company of the Leonardo Group).
The year before, the passenger terminal had been inaugurated, and by the end of 2025 it will be completely renovated and modernized.
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The scenery was designed and realized by Eng. Lucio S. Barelli.
Photographs taken on site by Franco Fabiani or obtained under free-use sources on the Web have been used.
We thank ENAC SERVIZI, ENAV, the military and civil administrations, as well as all companies and associations that collaborated and made this project possible.
Installation: place the scenery folder in the ‹Community› directory of the relevant simulator.
This scenery is suitable to run on Microsoft Flight Simulator© 2024 (MSFS2020 version also available).
The software is subject to copyright law: its use, when not authorized or licensed by the author, is to be considered unlawful (in which case, one might hope it provokes disastrous falls from one’s PC chair and corresponding virtual crashes).
Nakashibetsu Airport
Nemuro Nakashibetsu Airport (RJCN) is located in Hokkaido, Japan, and is the easternmost airport in the country that serves commercial flights. It lies about 4 kilometers northwest of Nakashibetsu town center, surrounded by vast grasslands. The airport provides important access to the eastern Hokkaido region, including the Nemuro area and the Shiretoko Peninsula, a UNESCO World Heritage Site.
This scenery has been created with great detail, as if you were actually visiting Nakashibetsu A... Nemuro Nakashibetsu Airport (RJCN) is located in Hokkaido, Japan, and is the easternmost airport in the country that serves commercial flights. It lies about 4 kilometers northwest of Nakashibetsu town center, surrounded by vast grasslands. The airport provides important access to the eastern Hokkaido region, including the Nemuro area and the Shiretoko Peninsula, a UNESCO World Heritage Site.
This scenery has been created with great detail, as if you were actually visiting Nakashibetsu Airport yourself — even the inside of the terminal has been faithfully reproduced.
San Diego Area Bridges
Enhance your flights around the bays, mesas, and canyons of the San Diego metropolitan area with this package of hand-modeled bridges, coastline enhancements, and freeway interchanges.
This package contains approximately 35 detailed bridges, viaducts, and freeway interchanges, covering most major bridges/interchanges within the city of San Diego along with many notable ones in outlying areas. Central San Diego is covered by native photogrammetry within MSFS, but the poor presentation of brid... Enhance your flights around the bays, mesas, and canyons of the San Diego metropolitan area with this package of hand-modeled bridges, coastline enhancements, and freeway interchanges.
This package contains approximately 35 detailed bridges, viaducts, and freeway interchanges, covering most major bridges/interchanges within the city of San Diego along with many notable ones in outlying areas. Central San Diego is covered by native photogrammetry within MSFS, but the poor presentation of bridges in the photogrammetry, looking like solid walls or dams, is made especially stark by the dramatic terrain of the San Diego area (see comparison screenshots).
The only complete solution for these shortcomings is to model each bridge individually, by hand. This package replaces photogrammetry bridges (or default/extrusion type bridges outside of photogrammetry areas) with detailed high-quality models:
- Coronado Bridge
- Cabrillo Bridge
- Harbor Blvd. Pedestrian Bridge
- Mission Bay Bridges (inc. new Mission Bay Drive Bridge)
- Bankers Hill Bridges (1st Ave. , Quince St. , Spruce St. )
- I-8 Pine Valley Creek Bridge
- I-8 Sweetwater River Bridge
- I-8 Kitchen Creek Bridge
- I-8 La Posta Creek Bridge
- Lilac Bridge
- Eastgate Mall Bridge
- Adams Bridge
- I-805 Mission Valley Viaduct
- CA-125 Otay River Bridge
- Torrey Pines Bridges
- San Dieguito Rail Trestle (Del Mar)
- and many others
A large number of freeway interchanges are also hand-modeled and included, covering every interchange on I-5 and I-805 from CA-54 in the south to the CA-56 interchange in the north, along with many other interchanges on I-8 and CA-94 (See project map for more information). The number of included interchanges is somewhat unusual compared to my other bridge packages, but with San Diego's severe terrain, I found that properly modeling these was essential to obtaining the right look from above.
Each bridge/interchange is fully hand-modeled to a high degree of accuracy and detail, and includes PBR materials, custom lighting, and accurate road striping; many also include customized details such as custom-modeled light fixtures, hand rails, highway signs, and/or toll plazas. All bridges utilize LOD models tuned to balance appearance and performance. Most bridges include terraforming and vegetation corrections in the vicinity for the best possible appearance. Bridge approaches are modeled where they exist in real life, so photogrammetry should not be needed (though still recommended).
In addition to modeled bridges, this package also includes extensive shoreline corrections around Coronado, Point Loma, Naval Station San Diego, Mission Bay, Mission Valley, and the tidal lagoons from Torrey Pines to as far north as Oceanside. I've also included my custom vegetation hand-corrections for Balboa Park.
Compatibility notes: this package has been tested in conjunction with major payware scenery including SamScene San Diego Modern City, KSAN by both LatinVFR and BMW; and various freeware airports for the area, with no major issues noted. Nevertheless, I recommend using the in-game Package Reorder Tool to place this scenery package on a higher layer than any others for the area.
Extras: optional seasonal lighting packages for the concrete supports of the Coronado Bridge (proposed, but not yet implemented on the actual bridge)
Night 3d Xi Brazil
Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the MSFS environment radiated by the lamps. Version XI extend lights visibility to extend visibility as far as eye can see; this allow the XI version to also be used if you fly at high altitude.Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the MSFS environment radiated by the lamps. Version XI extend lights visibility to extend visibility as far as eye can see; this allow the XI version to also be used if you fly at high altitude.

