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EHAM - Amsterdam Airport Schiphol
Amsterdam Airport Schiphol (IATA: AMS, ICAO: EHAM)
As one of the world’s most occupied airports in terms of international passenger traffic, with almost 72 million passengers in 2019, Schiphol is the third-busiest airport in Europe in terms of passenger volume and the busiest in Europe in terms of aircraft movements.
The airport is built on the single-terminal concept: one large terminal split into three departure halls and has approximately 223 boarding gates including eighteen doubl... Amsterdam Airport Schiphol (IATA: AMS, ICAO: EHAM)
As one of the world’s most occupied airports in terms of international passenger traffic, with almost 72 million passengers in 2019, Schiphol is the third-busiest airport in Europe in terms of passenger volume and the busiest in Europe in terms of aircraft movements.
The airport is built on the single-terminal concept: one large terminal split into three departure halls and has approximately 223 boarding gates including eighteen double jetway gates used for widebody aircraft.
Schiphol has six runways, one of which is used mainly by general aviation.
Interesting Facts:
– The AMS air traffic control tower was built in 1991. Back then, it was the tallest in the world.
– Amsterdam International Airport actually lies three meters below the sea
Features
– Over 80 highly detailed buildings with PBR texturing.
– Modelled terminal interior.
– Complete modelled ground polygon including realistic decals, dirt, taxi lines and surfaces.
– Airport uses real world elevation and runway slope.
– Custom animated jetways.
– Updated AFCAD, parking spots, and taxiway names.
– Updated taxi signs with lighting.
– Improved taxiway and runway approach lighting.
– Multiple objects and clutter placed over the airport using the SDK and custom objects.
– Asobo EHAM-Schiphol must be removed before installing.
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Lajes LPLA V2
Lajes Airport or Lajes Air Base, is a multi-use air field, home to the Portuguese Air Force Base Aérea Nº4 and Azores Air Zone Command, a United States Air Force detachment (operated by the 65th Air Base Wing of United States Air Forces in Europe), and a regional air passenger terminal located near Lajes and 15 km (9. 3 mi) northeast of Angra do Heroísmo on Terceira Island in the Azores, Portugal.
The airport terminal has been completely redone for this version, with full interior modell... Lajes Airport or Lajes Air Base, is a multi-use air field, home to the Portuguese Air Force Base Aérea Nº4 and Azores Air Zone Command, a United States Air Force detachment (operated by the 65th Air Base Wing of United States Air Forces in Europe), and a regional air passenger terminal located near Lajes and 15 km (9. 3 mi) northeast of Angra do Heroísmo on Terceira Island in the Azores, Portugal.
The airport terminal has been completely redone for this version, with full interior modelling, PBR textures on the whole airport and airbase, complely new ground exclusively for the MSFS2020 version as well as many new features both visual and internal coding. TropicalSim Lajes v2 for MSFS2020 is as real as it gets!!!
Some historic facts:
The Archipelago of the Azores is composed of nine volcanic islands situated in the middle of the North Atlantic Ocean. The Portuguese archipelago is located about 1,500 km (930 mi) west from Lisbon and about 3,900 km (2,400 mi) east from the east coast of North America. The archipelago, and economic exclusion zone, forms the Autonomous Region of the Azores, one of the two autonomous regions of Portugal. Its main industries are: agriculture, dairy farming (for cheese and butter products primarily), minor livestock ranching, fishing and tourism, which is becoming the major service activity in the region.
There are nine major Azorean islands and an islet cluster, in three main groups. These are Flores and Corvo, to the west; Graciosa, Terceira, São Jorge, Pico and Faial in the centre; and São Miguel, Santa Maria and the Formigas Reef to the east. These extend for more than 600 km (370 mi) and lie in a northwest-southeast direction. The vast extent of the islands defines an immense exclusive economic zone of 1,100,000 km2 (420,000 sq mi). The westernmost point of this area is 3,380 km (2,100 mi) from the North American continent. All of the islands have volcanic origins, although some, such as Santa Maria, have had no historical activity since the islands were settled. Mount Pico, on the island of Pico, is the highest point in Portugal, at 2,351 m (7,713 ft) in altitude. The Azores are actually the peaks of several of the tallest mountains on the planet, as measured from their base at the bottom of the ocean, breaking the surface of the Atlantic.
These 9 islands have naturally evolved into three recognizable groups located within the Azores Platform; they are:
The Eastern Group (Grupo Oriental) of São Miguel, Santa Maria and Formigas Islets
The Central Group (Grupo Central) of Terceira, Graciosa, São Jorge, Pico and Faial
The Western Group (Grupo Ocidental) of Flores and Corvo.
Source: Wikipedia
FEATURES
- Highly detailed Lajes Airport / LPLA
- Full night illumination
- Ground layout rendered as of 2024
- Native MSFS Dynamic Lighting
- Seamless integration with default MSFS scenery
- Usage of MSFS PBR Materials
- Usage of MSFS SDK FlightSim Materials
- Usage of MSFS SDK native gITF models
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The Jetstar
Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of... Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of four engines, each pushing 3300lbs thrust. This configuration allowed the Jetstar to cruise upwards to 40,000' at a speed of 0. 8 Mach.
We have chosen to bring to life this first version of the JetStar as it was the airframe that blazed a trial for a whole sector of aviation, the Business Jet.
THIS PRODUCT IS FOR MICROSOFT FLIGHT SIMULATOR (2020)
Features:
- Full native flight model, 3D assets, sounds, 4K textures, PBR, everything!
Goes without saying right?
- Custom XPDR Instrument
- Fully interactive cockpit
- Complete Fuel System Management for all 6 tanks
- Autopilot
-OK You kind of expect that in a jet but this is a first for us!
- Support for GTN750 from PMS50 and TDSSIM
-The first time it actually makes sense for us to include one of these fancy touchscreen devices in our planes.
- Custom AutoStart code that follows correct start procedure of 3, 4, 2, 1.
- Overhead Panel Fully Interactable
- Ability to switch between PMS & TDS GTN750. Defaults to PMS only.
- Custom CIVA INS Instrument (initial version with full entry and heading bug control)
- Custom ADF Instrument
- External 3D Model
- External 3D Textures
- Left Side Panel
- Right Side Panel
- Paint Kit
- Liveries (Elvis IS coming!)
- Sounds
- Flight Model (almost there!)
- Full Checklist for all stages of flight (Only a couple stages missing now)
Documentation: JetStar Manual
ChangeLog:
- 0. 8. 0 - Early Access Release!
- 0. 8. 1 - HOTFIX: Electrics, DME1,2 and Com2 now turn on correctly.
- 0. 8. 2 - Initial PMS50 GTN750 Support, Reviewed cameras
- 0. 8. 3 - Adjustments to Fuel Flow and Horizontal Stabilizer
- 0. 8. 4 - Flight Model adjustments to Cl, TDS GTNXi Integration
- 0. 8. 5 - Adjusted braking power down as too powerful. Fixed FINAL. FLT file, engines should remain on and with fuel if you only select an arrival for your flight.
- 0. 9. 0 - Custom Auto-Start. Much better instrument Cameras for the Checklist which now is complete up to T/O. PMS50 GTN750 set as default instrument.
- 0. 9. 5 - Checklists have been added with cameras and autocompletion.
The PMS50 instrument is now natively integrated, meaning will work even if you don't have the PMS50 installed. This makes the instrument available for XBox users.
Fuel Flow has been adjusted.
- 0. 9. 6 - Exterior Texture Revamp
- 0. 9. 7 - TOOLTIPS FOR EVERYONE! Cockpit interactions polish with tooltips added to everything interactable.
Initial setup of Fire Extinguisher levers (not animated), need to simulate a fire to test if it actually does anything but it IS using all of the correct SIMVARS and EVENTIDS
PMS50 GTN750 is now standalone integrated into the JetStar and you can swap between that and the TDS 750 with a knob on the Pilots Left Lighting Panel
Includes tweaks to the flight model
- 0. 9. 8 - Fix for CIVA INS. Now working as expected, all modes supported.
- 0. 9. 9 - Adjustments to checklist for electrics
Correct instrument from ITT to EGT
- 1. 0. 0 - Digital instruments visibility restored.
ADF Screen positions adjusted
- 1. 0. 1 - Corrected thumbails and hanger setup as per request from MS.
Fixed Main Bus Knob on Overhead AC panel.
- 1. 0. 2 - Engines aren't so THIRSTY now :) with Fuel Flow MUCH closer to spec.
AFCS Eng switch had a faulty wire. Works now!
Fixed the wibbley wobbly timey wimey clocks. They now read the time acurately as a fixed constant rather than a "concept"
- 1. 0. 3 - RADIO and APP buttons on AFCS
Nav1 Slave switch underneath Pilots DME
CDI GS Needle corrected animation code
Low Ambient Start cover interaction
Start C&D confirmed OK
Switches below Co-Pilot DME
- 1. 0. 4 - Removed the full integration of the PMS50 GTN750 from the PC Version, now requires the PMS50 Plugin to be downloaded from their site.
PMS50 GTN750 for XBOX remains fully integrated.
- 1. 0. 5 - Adjusted the AFCS Buttons to better resemble the real instrument.
Fixed Hdg, Pitch and Apr control options for the AFCS. They now work as expected.
Also adjusted Engine EPR to be back in spec.
- 1. 0. 6 - CIVA INS Instrument Auto Heading navigation fixed and now will stay within 0. 1Nm of desired flight path with approach angles matching drift angle.
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| Big Radials Developer | $30.00 ex tax |
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FS2Crew: PMDG 737 SOP 2 On Sale
IT’S TIME FOR SOMETHING NEW -MEET YOUR NEW SOP FOR FS2CREW PMDG 737!
THIS PRODUCT IS FOR THE WINDOWS PC VERSION OF THE MSFS PMDG 737. IT DOES NOT SUPPORT XBOX!
SOP 2 IS EXTREMELY DIFFERENT FROM SOP 1.
IT’S A VERY DIFFERENCE EXPERIENCE. THE SOPS WE MODELLED ARE VERY UNIQUE.
MUCH MORE RESPONSIBILITY IS SHIFTED TO THE USER (THE CAPTAIN / PILOT FLYING).
YOU DO NOT NEED TO OWN FS2CREW PMDG 737 SOP 1 TO USE SOP 2.
You’ve experienced the thrills of SOP 1, w... IT’S TIME FOR SOMETHING NEW -MEET YOUR NEW SOP FOR FS2CREW PMDG 737!
THIS PRODUCT IS FOR THE WINDOWS PC VERSION OF THE MSFS PMDG 737. IT DOES NOT SUPPORT XBOX!
SOP 2 IS EXTREMELY DIFFERENT FROM SOP 1.
IT’S A VERY DIFFERENCE EXPERIENCE. THE SOPS WE MODELLED ARE VERY UNIQUE.
MUCH MORE RESPONSIBILITY IS SHIFTED TO THE USER (THE CAPTAIN / PILOT FLYING).
YOU DO NOT NEED TO OWN FS2CREW PMDG 737 SOP 1 TO USE SOP 2.
You’ve experienced the thrills of SOP 1, which modeled general stock Boeing SOPs.
Now it’s time for something brand new!
It’s time to fly your PMDG 737 using a very different SOP (SOP 2).
The big difference between SOP 1 and SOP 2 is that in SOP 2 the user (the Captain / Pilot Flying) does much more of the actual “work” with regards to flipping switches, etc.
Featuring over 13,000 brand new sound files, SOP 2 is based on a real-world low-cost European airline.
OVERVIEW:
- Professional 737 airline Flight Crew simulator for the PMDG 737
- Supports all PMDG 737 models
- Interface options: VOICE CONTROL, BUTTON CONTROL, AUTO-RESPOND
- The user assumes the role of the CAPTAIN / PILOT FLYING
- The simulated First Officer assumes the role of PILOT MONITORING
- Procedures modeled: EUROPEAN LOW COST AIRLINE
- Voice sets: OVER 19 HUMAN RECORDED VOICE SETS FROM AROUND THE WORLD
- PURSER and FA CABIN PAs modeled
- GSX integration
SOME OF THE BEST NEW FEATURES:
- Direct integration into the MSFS Toolbar via the FS2CREW COMMAND CENTER
- Mobile device networking support
- On-screen helper panels make learning the software a breeze: All information needed to fly is now directly displayed on screen via the new INFORMATION CENTER, CHECKLIST ASSIST, FLOWS ASSIST, and COMMAND ASSIST PANELS.
- PUSH TO TALK KEY option
- New AUDIO system
- Updated speech recognition system for better results and improved recognition
- MANUAL FLOW SELECTOR panel allows users to trigger FO flows manually
- The program is now an executable that runs outside of MSFS. NO MORE PANEL. CFG EDITS
- Ability to MIX FLIGHT CREW ACCENTS (for example, you can pair a British FO with a German Captain)
- New VISUAL STATUS DISPLAY INDICATOR
- New optional interface method: AUTO RESPOND
- Button control actions are now accessible via easy DROP DOWN MENU INTERFACE
- Users can access and manually change sound files
- And more!
Summary table to compare among the different SOPs (Standard Operating Procedures) available from FS2Crew for your PMDG 737 in MSFS :
Feature / Element
SOP 1
SOP 2
SOP 3
Inspiration
Generic Boeing operations
Ryanair style
US Major Airline style
Flow Complexity
Simplest
Moderate complexity
Most realistic and complex
Captain Workload
Light
Heavier
Heaviest
Key Traits
Standard stock flows
Captain flips more switches, 13,000+ sound files
U. S. procedures, most realistic
Pilot Flying / Monitoring Roles
FO usually PF
Captain or FO can be PF
Captain is always PF
Checklist Style
Read & Do
Challenge & Response
Challenge & Response
Departure Briefing
Optional or simplified
Detailed (more scripted)
Fully modeled, realistic
Takeoff
FO can perform takeoff
FO can perform takeoff
Only Captain performs takeoff
Approach Briefing
Basic
Moderate detail
Full real-world briefing
Autopilot Use
Heavy reliance
Mix of manual and autopilot
Realistic handling, with manual flying expected
Crew Coordination
More automated, fewer verbal flows
More interaction
Highly detailed flows, very interactive
Target Audience
Beginners or casual simmers
Intermediate users
Advanced users / realism-focused pilots
Optional Expansions : Animated First Officer in 3D dramatically enhance your PMDG 737 experience by adding a fully animated First Officer to the cockpit!
Pick up the respective add-on product for the Standard Operating Procedures of your choice :
Your version of Standard Operating Procedures
SOP1
SOP2
SOP3
Target Expansion
Animated FO for SOP1 click here
Animated FO for SOP2 click here
Animated FO for SOP3 click here
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R66 Sound Immersion NG
Exclusively developed for CowanSim R66 for Microsoft Flight Simulator 2020!
Customers of this soundpack will get the upcoming soundpack for MSFS 2024 default R66 for 50% off!
Immersive Audio's first venture into MSFS soundscapes, covers one of the most popular helicopters for the sim - CowanSim R66. It's certainly one of the most detailed sound packages developed for the civilian helicopter, you will hear all the details you can hear in the real R66, and beyond. Immersive Audio rec... Exclusively developed for CowanSim R66 for Microsoft Flight Simulator 2020!
Customers of this soundpack will get the upcoming soundpack for MSFS 2024 default R66 for 50% off!
Immersive Audio's first venture into MSFS soundscapes, covers one of the most popular helicopters for the sim - CowanSim R66. It's certainly one of the most detailed sound packages developed for the civilian helicopter, you will hear all the details you can hear in the real R66, and beyond. Immersive Audio recorded the real R66 from multiple angles, in total of two recording sessions, simmers can be sure that the quality of the sounds are second to none. All the sounds are derived from 96khz, 24bit recordings, and absolutely no sacrifices are made to the quality whatsoever. The sounds will really transform how you will experience this helicopter, it will suddenly feel like a breathing machine.
Features:
- All sounds derived from 96khz, 24bit recordings.
- Over 240MB of high quality sounds and long loops for big audio variations.
- All sound details covered, including:
- Completely authentic startup, shutdown, idle and full throttle N1 sounds.
- Completely authentic sounds of cyclic, collective and pedals movements.
- All buttons, switches, knobs, levers, door sounds, derived from the cleanest in-cockpit recordings.
- Battery/gyro and air condition, including authentic spool up and down, with a circuit breaker sounds.
- Battery sound depends on voltage.
- Authentic cockpit vibration sounds during slow speed hovering.
- Dynamic blade slap sounds depending on various factors, tweaked after real R66 pilot inputs.
- Rotor blades noise that changes based on collective/blade angle.
- Completely authentic open door(s) sound environment. It's not a classic switch from internal to external sound mix.
- Sounds of dust particles hitting the airframe on takeoff and landings, for better perception of AGL and enhanced flying audio immersion.
- Rotor sounds are reflected off the ground at really low altitudes.
- Don't leave the door open during takeoff and especially flight, it will get very loud! Wind noises depend on blade angle and aircraft speed.
- Rotor blade sound matching the blades RPM during startup and shutdown.
- Authentic transmission whine, especially audible after shutdown.
- Low RPM and ELT warning alarms.
- Scrape sounds if you love to destroy the paint on the landing skids. It will really tell you how good or bad your takeoffs and landings are.
- Seatbelt On/Off sounds, activating in appropriate moments.
- Airframe vibration low frequency noise, depending on the rotor stress level/blades angle.
- Engine cooldown sounds. Don't touch any hot parts!
- Touchdown thumps, depending on vertical speed.
- Fully authentic exterior sounds that changes dynamically depending on distance, speed, altitude and viewing angles.
- If you get close in external views to the helicopter during flight, you will hear an authentic wind sound hitting the camera microphones/observer.
- Police radio chatter that can be activated via "reserved" cockpit switch.
- Dynamic windshield rain sounds, depending on amount of rain and wind hitting the windshield.
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SCIE Carriel Sur International Airport
NEW VERSION 1. 3, Please delete older version before install this package.
Carriel Sur International Airport (IATA: CCP, ICAO: SCIE) is the only airport in the Greater Concepción metropolitan area (Chile), located in the municipality of Talcahuano. In April 2009, it received international airport approval, thanks to the repairs carried out on its runway and the installation of an ILS I instrument landing system. At the beginning of March 2018, the ILS IIIb instrument landing system came ... NEW VERSION 1. 3, Please delete older version before install this package.
Carriel Sur International Airport (IATA: CCP, ICAO: SCIE) is the only airport in the Greater Concepción metropolitan area (Chile), located in the municipality of Talcahuano. In April 2009, it received international airport approval, thanks to the repairs carried out on its runway and the installation of an ILS I instrument landing system. At the beginning of March 2018, the ILS IIIb instrument landing system came into operation, which allows landings with visibility conditions below 100 m. 1
This airport is public 2 and is located 6 km from the center of Concepción, and 12 km from the center of Talcahuano.
About this scenery
The designs of this scenario contemplate the bidding and modernization of the airport to take place in 2021 onwards.
The stage has animated sleeves and all services on the ground.
it also incorporates local air clubs.
Please choose the correct path for your "Community" folder if you have the simulator installed on another hard drive other than drive C: you must manually enter the new Community path to avoid conflicts.
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Sea Ray L650 Fly + 2 Boats Pack
Coming to Microsoft Flight Simulator is a new generation of 3 controllable boats and one of them being based on a totally real boat, with user-friendly controls, detailed interior, refined textures, water trails, night lights and custom sounds. They are: the luxury yacht Sea Ray L650 Fly, Gemini, an incredible catamaran and Razoo, a beautiful smallboat with improved average speed.
GENERAL UPDATE 2023 - 05 - 26 | v2. 5
- Updated 3D model of the Sea Ray L650 Fly boat
- Added PBR ... Coming to Microsoft Flight Simulator is a new generation of 3 controllable boats and one of them being based on a totally real boat, with user-friendly controls, detailed interior, refined textures, water trails, night lights and custom sounds. They are: the luxury yacht Sea Ray L650 Fly, Gemini, an incredible catamaran and Razoo, a beautiful smallboat with improved average speed.
GENERAL UPDATE 2023 - 05 - 26 | v2. 5
- Updated 3D model of the Sea Ray L650 Fly boat
- Added PBR texture mapping
- Added a new multi-purpose tablet for controlling Tent, Couch Color, Mask Color, Lower Hull Color, and adding or removing Wine Bottles
- Fixed electrical system
- Fixed navigation physics
- fixed navigation lights
RESOURCES:
- Startup and shutdown procedure
- Reverse engine at Sea Ray L650 Fly and Razoo
- Improved navigation physics
- Radar animations
- Functional displays with GPS and navigation
- Water balance
- Detailed interior
- Start anywhere in the world over water
- Night lights
- Water trails instantly when on the go
- different paintings in the livery menu
- Add or remove people via the payload menu
- Sounds
- Friendly fps
INSTALLATION SIZE:
Total boats extracted - 939 MB
HOW TO INSTALL:
Locate the Microsoft Flight Simulator installation folder
You need to find and open the folder called "Community"
Copy the three folders "Marine RM Sea Ray 650 Fly", "Marine RM Gemini" and "Marine RM Razoo" you just extracted into the Community folder.
Start the game and the Sea Ray 650 Fly, Gemini and Razoo boats will be in your hangar ready to sail!
HOW TO PLAY:
Start the game anywhere in the world on water or seaplane runway, put the engine on 100% and wait a few seconds for the boat to start moving. The water trails start with the slowest speed you are. Only the Razoo has a reverse engine for now as this is still on a test basis and will soon be improved and added to all boats. Click Ctrl + L to activate an overnight navigation beacon. Quickly activate and deactivate the landing gear to honk.
IMPORTANT TO KNOW:
The amount of water trails is limited by Asobo for now, when this limitation is removed from the SDK boats will have more sprays on the front and sides.
The speed of all boats is limited to less than 40kts for water stability reasons.
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Hawaii Waterflow
Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water feature that actually have shaped the terrain all around the world. This are visible mostly everywhere you fly; the reflect sun light and they are also visible on aircrafts terrain maps. Hawaii workfl... Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water feature that actually have shaped the terrain all around the world. This are visible mostly everywhere you fly; the reflect sun light and they are also visible on aircrafts terrain maps. Hawaii workflow add around 20 000 water features to the islands connecting into msfs existing water system. Can be used on its own or with any other addon. Loading of msfs might take a little longer as this scenery is very detailed however impacts on frame rates is negligible.
Version 1. 2 - Introduce textured water streams for better realism and improved visibility; faster loading and improved performance.
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Switzerland Austria Waterflow 2
Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. Waterflow expands the default rivers and lakes with smaller sidestreams. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water features that have shaped terrains all around the world. Connecting lakes; rivers through small to medium size streams. Versi... Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. Waterflow expands the default rivers and lakes with smaller sidestreams. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water features that have shaped terrains all around the world. Connecting lakes; rivers through small to medium size streams. Version 2 is a complete overhaul; featuring an improved balance between number of features added and Msfs performance; improved water visibility and blending into existing default water features; water streams added are also visible in the default vfr map and aircrafts fly instruments.
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Uk And Ireland Waterflow 2
Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. Waterflow expands the default rivers and lakes with smaller side streams. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water features that have shaped terrains all around the world. Connecting lakes; rivers through small to medium size streams. Ver... Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. Waterflow expands the default rivers and lakes with smaller side streams. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water features that have shaped terrains all around the world. Connecting lakes; rivers through small to medium size streams. Version 2 is a complete overhaul; featuring an improved balance between number of features added and Msfs performance; improved water visibility and blending into existing default water features; water streams added are also visible in the default vfr map and aircrafts fly instruments.
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