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Storm Lab Project Dryline
Storm Lab - Project Dryline
By Simple Missions
Storm Lab - Project Dryline puts you in the cockpit of a fictional airborne atmospheric research program operating across Kansas. Instead of simply flying from airport to airport, you become the research pilot for a science team studying the temperature, moisture, wind, and pressure boundaries that develop before severe thunderstorms form.
Fly alongside lead meteorologist Dr. Lena Ortiz, airborne scientist Noah Grant, instrumentati... Storm Lab - Project Dryline
By Simple Missions
Storm Lab - Project Dryline puts you in the cockpit of a fictional airborne atmospheric research program operating across Kansas. Instead of simply flying from airport to airport, you become the research pilot for a science team studying the temperature, moisture, wind, and pressure boundaries that develop before severe thunderstorms form.
Fly alongside lead meteorologist Dr. Lena Ortiz, airborne scientist Noah Grant, instrumentation engineer Priya Shah, and field coordinator Evan Cole as the campaign develops from quiet calibration flights into increasingly important research sorties. You’ll fly sampling missions, compare airborne observations with ground stations and forecast models, enter designated science zones, and make decisions that affect the direction of the project.
This is not about blindly flying into storm cores. Project Dryline is built around the idea of collecting useful atmospheric data while managing risk, changing plans when conditions evolve, and deciding how aggressively the team should pursue the science. One mission, for example, can force you to choose between ending a sampling line early or continuing while remaining outside developing convection.
The latest campaign also reacts directly to your aircraft through SimConnect. Taxi, takeoff roll, and confirmed airborne flight are detected automatically; landing quality is evaluated after touchdown; and the flight is completed after you taxi to parking and set the parking brake.
Highlights:
-Brand New User Interface
-Story-driven atmospheric research campaign across Kansas
-Branching decisions that affect money, reputation, safety, and later story direction
-Scientific sampling zones and in-flight mission events
-Neural voice briefings and crew announcements
-Automatic taxi, takeoff-roll, airborne, landing, and parking-brake detection
-Landing-quality callouts from “Great landing” to “That was a terrible landing”
-Live moving map and route information
-Detachable Always-on-Top Mini Panel that shares the same SimConnect session
-Crash detection with campaign reset behavior
-Multiple campaign endings, including outcomes centered on open science, safer research standards, or turning Storm Lab into a permanent airborne research team
-Campaign-completion popup when you reach an ending
Happy Flying, Have Fun and Enjoy.


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Join our DiscordAirside ATC
You sit down at the desk, and the field is already busy. Aircraft at the gates are still boarding. One is ready to push back. Two more are on final. Every one of them is waiting for a call from you.
Say it, and it happens. Hold a key and speak, the way you have heard it done a hundred times. Or pick the aircraft and press the button. The crew answers you either way, in its own voice, with a few words of its own now and then. Everything runs on your own PC, with no cloud and no subscription. ... You sit down at the desk, and the field is already busy. Aircraft at the gates are still boarding. One is ready to push back. Two more are on final. Every one of them is waiting for a call from you.
Say it, and it happens. Hold a key and speak, the way you have heard it done a hundred times. Or pick the aircraft and press the button. The crew answers you either way, in its own voice, with a few words of its own now and then. Everything runs on your own PC, with no cloud and no subscription.
Flights land, park, take their bags and their fuel, and go out again on the next leg. Nothing is set up by hand and nothing repeats itself. You turn up, and there is a day waiting for you. You choose how hard it should be: a quiet field where you can take your time, or an hour with no gaps in it at all.
The gates, the stands, the taxiways and the runways come from the simulator, so your home field is there already and so is everywhere else. Real airlines, going to places they really fly to, and with live traffic, the real flights your airport works that day. Every crew gets a voice, dealt from 45 voices in a range of accents.
Airside is ground and tower on one frequency. You buy it once and it stays yours. Updates are included and not charged for: no subscription, and nothing to renew.
Features
- Ground and Tower on one position: pushback, taxi, holding points, runway crossings, line up, take off, landing clearances and stand allocation.
- Two ways to work, chosen at start up: speech recognition, or issuing from the strip.
- Traffic generated for a full day, shaped by the field: more runways take more, a smaller apron takes less.
- Departures on real routes and arrivals on real arrivals, read from the simulator's own navigation data.
- Conflict detection on the ground, with a controller's own answers: give way, hold position, a turn, or a tug back.
- Live traffic with the full version: the real airlines, flight numbers and times the airport works that day.
- Crews with a few words of their own, and a setting for how often they talk.
- A recorder on every shift, so a problem can be sent to support in one click.
- Four lessons that teach the position rather than the buttons.
Requirements
- Microsoft Flight Simulator 2024, on Windows 10 or 11, 64 bit.
- 2 GB of memory for Airside itself, up to 3 GB with heavy traffic, on top of the simulator.
- An internet connection, needed when Airside starts.
- A microphone only if you want to speak your calls. You can press the buttons instead.
- Turn off the simulator's own aircraft traffic before your first shift.
Inflight Atc-TALK Back To Atc!
inFlight ATC — The tower is talking. Talk back.
Live AI air traffic control for Microsoft Flight Simulator 2024 & 2020 — and you answer with your own voice, not a menu.
Every MSFS flight happens on a silent frequency — or a menu. inFlight ATC replaces that silence with a living one: controllers who call your callsign, traffic that reads back around you, and handoffs that pass you from Clearance to Ground to Tower to Departure to Center and back down to the gate. When it's your tu... inFlight ATC — The tower is talking. Talk back.
Live AI air traffic control for Microsoft Flight Simulator 2024 & 2020 — and you answer with your own voice, not a menu.
Every MSFS flight happens on a silent frequency — or a menu. inFlight ATC replaces that silence with a living one: controllers who call your callsign, traffic that reads back around you, and handoffs that pass you from Clearance to Ground to Tower to Departure to Center and back down to the gate. When it's your turn, you hold push-to-talk and say it out loud — like a real pilot.
Gate to gate
- IFR clearance delivery — copy your clearance, squawk, and departure frequency, then read it back.
- Pushback and taxi — request pushback (manual steering optional), get real taxi routes with hold-shorts from the actual airport layout, and follow your route on a live taxi map.
- Takeoff and departure — line up when ready, climb via your SID or fly vectors, and get handed off with altitudes that match your plan.
- Enroute — Center handoffs across 4,200 real sectors worldwide, with the frequencies and controller names the sim itself uses, plus cruise altitude management and top-of-descent advisories.
- Approach and landing — descent clearances from your real route, vectors or own navigation, request any runway, tower clearance with wind, go-arounds, "exit next taxiway".
- Arrival and parking — taxi in, hear "ATC service terminated, good day" at the gate, then fly the return leg without restarting.
VFR is covered too: pattern work, flight following, VFR clearances, and non-towered fields where you announce yourself on the advisory frequency.
ATC runs the AI traffic too
Ground and Tower hold, sequence, and clear the sim's own AI aircraft, and you take your place in the same queue for the runway.
Your voice is the interface
- Real push-to-talk — on a keyboard key or a yoke/throttle/gamepad button, with your choice of microphone, including a VR headset mic.
- On-device speech recognition — transcribed locally and matched to proper phraseology by a local language model. No cloud, no per-word fees, no audio leaving your PC.
- Understands pilot-speak — "niner", "tree", "fife", flight levels, the phonetic alphabet.
- Readback checking — read back the wrong runway, altitude, squawk, or frequency and ATC catches it, like a real controller.
- Unlimited controller voices — generated locally and never metered, with regional accents where you fly and a real radio sound, squelch and all.
- Or click — every transmission is also a clickable card while you learn.
Three display modes, plus the cockpit and VR
- Beginner — full window with complete transcripts, clickable responses, and status badges.
- Intermediate — translucent in-sim HUD with response options floating over the sim.
- Advanced — a minimal bar, voice only. Catch your callsign, copy the clearance you hear once, read it back — the exact skill you need before VATSIM, PilotEdge, or POSCON.
- In-game panel and VR — open inFlight ATC from the sim's toolbar to see what ATC said, pick your reply, and talk without leaving the cockpit. COM frequencies and the taxi map open as their own in-sim windows, with text sized for VR.
Deep sim integration
- SimConnect link to MSFS 2024/2020 — position, radios, and transponder in real time. Tune COM1 in the app or the cockpit; power the radio off and the frequency goes silent.
- Real airport data — taxi routes, runways, gates, and frequencies from the sim's own facilities, with realistic role collapse at tower-only and uncontrolled fields.
- Regional phraseology — ICAO, FAA, UK CAP 413, EASA, NavCanada, and CASA — chosen automatically by where you fly.
- SimBrief built in — import your OFP in one click, or create a new SimBrief plan without leaving the app. Flight plans filed in MSFS work too.
- Your flight survives a restart — if the app closes while you're airborne, relaunch and pick up with the same controller, clearance, and squawk.
- A living frequency — AI traffic calls up and reads back around you; step on a call and you'll know.
One-time purchase. No subscription.
AI ATC subscriptions run up to $190 per year, forever. inFlight ATC's voices and speech recognition run on your PC, so nothing is metered — pay once, own it, updates included. Practice without pressure at 2 a. m. , then connect to the network sounding like you've done it for years. A beginner-friendly guide is built in, with a page of everything you can say to ATC, an on-device AI help assistant, and one-click issue reporting that attaches your flight data.
inFlight ATC is for in-sim practice and immersion only — not a real-world training device, and not affiliated with any aviation authority or with VATSIM, PilotEdge, or POSCON. Just the best warm-up act they've ever had.
Radio APPS For Pmdg 737
This app allows you to control externally the radio panel of the PMDG 737 line in any external device of you local network. Easy and intuitive way to have you while radio configuarion panel on your fingertips.
Includes multiple configurations that will be store in your system.
Features:
-COMM1 & COMM2 panels (Switch between them when just one open).
-NAV1 & NAV2 in both configurations (NAV & MMR).
-Full working XNPDR (Just standard configuration).
-Audio panel for ... This app allows you to control externally the radio panel of the PMDG 737 line in any external device of you local network. Easy and intuitive way to have you while radio configuarion panel on your fingertips.
Includes multiple configurations that will be store in your system.
Features:
-COMM1 & COMM2 panels (Switch between them when just one open).
-NAV1 & NAV2 in both configurations (NAV & MMR).
-Full working XNPDR (Just standard configuration).
-Audio panel for mic switch and channel activation (no volume).
-Settings panel to activate and deactivate each panel as wish (configuration will be saved on you system).
-Auto updates.
-Simple interface on your PC
-Can be opened on multiple external devices on your browser on your local network.
THIS SOFTWATE IS ONLY COMPATIBLE WITH WINDOWS SYSTEM AND PMDG 737 AIRCRAFT.
Datalink Pro - Acars Dispatch
Twenty minutes before departure the takeoff card arrives in the aircraft. When boarding closes the final loadsheet follows, and your thermal printer feeds it out. At FL350 a SIGMET card puts a line of storms 40 miles left of your track. Somewhere over the middle of the country your dispatcher's eight-hour shift ends, and they hand the flight to the next dispatcher with a handoff message. Forty-five minutes out, ops sends your gate, your connecting passengers and the two wheelchairs waiting at th... Twenty minutes before departure the takeoff card arrives in the aircraft. When boarding closes the final loadsheet follows, and your thermal printer feeds it out. At FL350 a SIGMET card puts a line of storms 40 miles left of your track. Somewhere over the middle of the country your dispatcher's eight-hour shift ends, and they hand the flight to the next dispatcher with a handoff message. Forty-five minutes out, ops sends your gate, your connecting passengers and the two wheelchairs waiting at the door.
Datalink Pro is the airline operations centre behind that flight, for MSFS 2020 and 2024. Load your SimBrief plan and a named dispatcher works the flight until you're parked, sending company messages over a live ACARS network. When you need something, write to Flight Dispatch in plain English and Deskline passes it to the desk that handles it.
SimBrief and Hoppie or SayIntentions give you the plan and the network. Datalink Pro puts an airline on the other end of them.
WHAT ARRIVES WITHOUT ASKING
- Takeoff performance card about 20 minutes before departure, built from SimBrief or the aircraft's own numbers
- Final loadsheet when boarding closes, in airline layout, with an RVSN number if it's reissued
- Fuel slip when refuelling settles, whether you fuel through GSX, the MSFS fuel page, an EFB or the slider
- OUT, OFF, ON and IN read from brakes, ground speed, altitude and shutdown, and dispatch acknowledges each one
- Position reports above FL180 naming the FMC's next waypoint
- EDCT slots from the FAA ground delay feed or your destination weather, and a violation if you push early
- SIGMET cards placed relative to your track, plus turbulence and icing reports from live NOAA data
- Dangerous goods notices when there's DG in the hold
- Gate, connections and an APU reminder on descent, with gates from OpenStreetMap stands at that airport
- A wrap-up telex at the gate with block times and fuel burn
Nothing needs an answer during takeoff, climb, descent or landing.
THE DESKS
- Central Weather: the ride ahead from turbulence nowcasts, live radar and nearby pilot reports
- Maintenance Control: defects, MEL items, bird strikes and aircraft status
- Crew Coordinator: deadheads, replacements, legality checks, rest and schedule changes
- Ops Coordinator: customs, crew transport, special assistance and delays
- Medical Control: EMS to meet the aircraft
- Security Coordinator: law enforcement to meet the aircraft
- Hotel desk: a hotel at your destination
CLEARANCES (SAYINTENTIONS)
- PDC, oceanic clearance and CPDLC requests, answered with WILCO, ROGER or UNABLE
- On VATSIM or IVAO, Datalink handles the company side and the network handles ATC
FAILURES AND MAINTENANCE (OPTIONAL)
- PMDG 737: 112 faults read from PMDG's own failure system
- Fenix A319/A320/A321: 318 failures with Airbus MEL codes, through the EFB
- iFly 737 MAX 8: failures you arm in the iFly EFB, reported and cleared by Datalink
- Deferred defects stay with the tail across flights until maintenance clears them
There's a 14-day free trial at acmsdigital. com, no card needed, if you'd rather fly with it before buying.
KBFM - Mobile Intl. Airport
Mobile International Airport (IATA/FAA: BFM, ICAO: KBFM) is located within the Mobile Aeroplex at Brookley, approximately three nautical miles south of downtown Mobile and directly beside Mobile Bay. The airport combines two substantial runways with immediate road, rail and maritime access. Its unusually varied traffic includes aircraft manufacturing and delivery flights, cargo services, maintenance operations, business and general aviation, charters and occasional military movements.
The ai... Mobile International Airport (IATA/FAA: BFM, ICAO: KBFM) is located within the Mobile Aeroplex at Brookley, approximately three nautical miles south of downtown Mobile and directly beside Mobile Bay. The airport combines two substantial runways with immediate road, rail and maritime access. Its unusually varied traffic includes aircraft manufacturing and delivery flights, cargo services, maintenance operations, business and general aviation, charters and occasional military movements.
The airfield originated as Bates Field, Mobile's first municipal airport, established in 1929. The United States Army Air Corps acquired the site in 1938, after which it developed into Brookley Army Air Field and later Brookley Air Force Base. During the Second World War, Brookley became a major aircraft overhaul, supply and logistics centre whose waterfront location allowed aircraft and components to arrive by ship. At its wartime peak, the installation employed approximately 17,000 civilian workers.
The closure of Brookley Air Force Base in 1969 had a severe impact on the regional economy, but the extensive runways, aprons and hangars gave the site a strong foundation for recovery. One of Brookley's most unusual later operations occurred in 1984, when Space Shuttle Enterprise arrived aboard NASA's modified Boeing 747 Shuttle Carrier Aircraft before being transferred by barge to the Louisiana World Exposition in New Orleans.
Brookley's modern transformation accelerated after Airbus selected Mobile in 2012 for its first commercial-aircraft final assembly facility in the United States. A320-family production began in 2015, A220 manufacturing followed in 2019, and a second A320-family line opened in 2025. Today, the aerospace campus includes production hangars, paint shops, logistics buildings and aircraft-delivery facilities, creating an operating environment rarely encountered at a regional airport.
Passenger service returned to KBFM in 2019 through a compact two-gate terminal. The airport is now being prepared to assume Mobile's principal scheduled passenger role, with a new approximately 143,000-square-foot terminal planned to open in spring 2027. The initial development provides five contact gates, an elevated roadway, rental-car facilities, surface parking and a five-storey parking garage, with future expansion planned.
This scenery captures KBFM during one of the most important periods in its history. The operational airfield, Airbus manufacturing campus, maintenance and cargo facilities, surviving Brookley infrastructure and developing passenger-terminal complex combine to offer an exceptional setting for airliner, delivery, cargo, military and general aviation operations.
Key Features
- High-quality, highly detailed model of KBFM Mobile International Airport, accurately reflecting the current airport layout with all major structures and comprehensive airside and landside detail
- Precisely recreated ground layout with extensive custom markings, signage and surface details
- Exceptionally detailed new passenger terminal with a fully modeled interior
- Complete industrial, maintenance and cargo complex, with all hangars included and selected facilities featuring modeled interiors
- FPS-friendly design with PBR materials, high-resolution day and night textures, advanced dynamic lighting and custom sound effects
- Airport-specific vehicles, animated people, jetways, trains and ground traffic, complemented by selected landmarks, buildings and bridges from Mobile's harbour and downtown
Turkiye Night Lighting On Sale
This add-on provides a comprehensive overhaul of night lighting across all of Turkiye, introducing over 3 million precisely placed light points based on OpenStreetMap data. Urban and rural areas are illuminated in line with real-world street layouts. The package utilizes advanced 3D instancing to maintain performance without impacting framerate. It is fully compatible with existing simulator lighting and does not cause conflicts or glitches.This add-on provides a comprehensive overhaul of night lighting across all of Turkiye, introducing over 3 million precisely placed light points based on OpenStreetMap data. Urban and rural areas are illuminated in line with real-world street layouts. The package utilizes advanced 3D instancing to maintain performance without impacting framerate. It is fully compatible with existing simulator lighting and does not cause conflicts or glitches.
LFPG Paris Roissy CDG 1976 Airport
Ready to back to 70's ?
This is a representation of Paris Roissy CDG almost on 1976. Experiment a single runway and one terminal.
Open in 1974, the new Paris airport, is futuristic ! But for you it's a back to the past !
This mod of LFPG exclude buildings and taxiways from the default scenery.
But apron, taxiways, lines, marking and AI line are rebuilt fron scratch.
There is 30 models of classics statics aircrafts and more "before70's" vehicles.
So fly the classics ... Ready to back to 70's ?
This is a representation of Paris Roissy CDG almost on 1976. Experiment a single runway and one terminal.
Open in 1974, the new Paris airport, is futuristic ! But for you it's a back to the past !
This mod of LFPG exclude buildings and taxiways from the default scenery.
But apron, taxiways, lines, marking and AI line are rebuilt fron scratch.
There is 30 models of classics statics aircrafts and more "before70's" vehicles.
So fly the classics liners of you hangar in a more realistic environment.
As taxy or parkings have same name than actually, and some static aircrafts on non strategic places : You can use it with IVAO or VATSIM for example, just advise controler that you have just one runway :-)
important files can be download on www. flyndrive4d. com :
- A patch for better MSFS24 compatibility : Roissy fs24 patch. : (Expect to have shadows of the 2026 aprons state on grass with MSFS2024. Unfortunely : Find no way to remove).
- If you want something more realistic : 2 files place more static aircraft : -LFPG76_static7 : Add statics planes on gate ended by 7 and/or LFPG76_static35 : Add statics planes on gate ended by 3 and 5. About 30 models like DC8, 707, 747-100 or 727-200, 737. . . are placed.
Note that in this case you'll have to deactive static aircraft on parking in you MSFS parameters and traffic AI parameters should be at 0.
-Charts precise gates and taxi open for your navigation.
More informations about this files on www. flyndrive4d. com
Skytrails
Contrails for AI Traffic Packs, Multiplayer, Online Networks & Even Fictional Aircraft
Look up.
A single white line cuts across the sky.
Then another, and yet another.
They're subtle, but they're everywhere. Tiny reminders that you're sharing the sky with countless other aircraft.
Skytrails brings that feeling to Microsoft Flight Simulator 2024.
See contrails from AI Traffic packs, Live Traffic, Multiplayer aircraft, and online networks like VATSIM, or populate the ski... Contrails for AI Traffic Packs, Multiplayer, Online Networks & Even Fictional Aircraft
Look up.
A single white line cuts across the sky.
Then another, and yet another.
They're subtle, but they're everywhere. Tiny reminders that you're sharing the sky with countless other aircraft.
Skytrails brings that feeling to Microsoft Flight Simulator 2024.
See contrails from AI Traffic packs, Live Traffic, Multiplayer aircraft, and online networks like VATSIM, or populate the skies with intelligently generated fictional trails when the world feels a little too empty. You can access and configure Skytrails directly through the in-sim EFB, adjusting visibility requirements, overall length, and visual quality to create anything from realistic atmospheric conditions with live traffic to a dramatic sky filled with networks of fictional high-altitude trails.
You were never alone.
Grumman AA5
The Grumman AA-5 series is a family of four-seat, light general aviation aircraft used for touring and flight training. Produced between 1971 and 1979, the AA-5 family evolved through three major variants, with more than 3,000 examples built. Featuring either a 150hp or 180hp piston engine, depending on the model, these aircraft earned a reputation for their light and sporty performance as well as their comparatively high cruise speed, despite having a fixed-pitch propeller and fixed landing gea... The Grumman AA-5 series is a family of four-seat, light general aviation aircraft used for touring and flight training. Produced between 1971 and 1979, the AA-5 family evolved through three major variants, with more than 3,000 examples built. Featuring either a 150hp or 180hp piston engine, depending on the model, these aircraft earned a reputation for their light and sporty performance as well as their comparatively high cruise speed, despite having a fixed-pitch propeller and fixed landing gear.
The AA-5, in all its variants, is flown all around the world, and as such this package features real-world liveries from the UK, USA, Germany and Canada, with matching panel and interior upholstery colours for each.
The Grumman AA-5 for MSFS features the three main variants of the family – AA-5 Traveler, AA-5A Cheetah and AA-5B Tiger. Each aircraft features highly detailed interior and exterior models, PBR materials, accurate flight dynamics to match the differences in engine and airframe, a Century-1 wing leveller and VOR tracker, in-game Pilot’s Operating Handbook for configuring various aircraft features and for quick reference of performance charts, and four separate panel configurations ranging from basic 1970s VFR steam gauges to a modern G1000 panel – all changeable on the fly. Experience the evolution of the AA-5 through the decades, from a period-correct 1971 AA-5 Traveler fresh off the assembly line to a 2020s-style AA-5B Tiger retrofitted with modern avionics, and everything in between.
Model
- Accurately modelled Grumman AA-5 family, featuring the three main variants produced between 1971 and 1979: AA-5 Traveler, AA-5A Cheetah and AA-5B Tiger
- Numerous animations including sliding canopy, baggage doors and rear foldable seats
- PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
- Ground equipment including chocks, pitot cover and engine covers
- Visual effects for passenger and cargo loading (MSFS 2024 only)
- Full support for walk-around and inspection of various items like tyres, suspension, brakes and flight surfaces (MSFS 2024 only)
- MSFS ground services support
- Full support for MSFS visual icing effects
Cockpit
- High fidelity 3D virtual cockpit with accurate gauges and avionics from various periods, spanning from equipment found in factory variants from the 1970s to modern 2000s avionics
- Four separate panel configurations, all changeable on the fly via the Pilot’s Operating Handbook:
- A common early 1970s factory layout, featuring a VFR panel with Collins VHF/VIR radios, Bendix-King KR87 ADF and single needle Bendix-King KI208 VOR
- A more robust IFR avionics package from the 1980s with some retrofitted modules, featuring a Bendix-King KI209 VOR, NAV-122 VOR, Bendix-King/MX-11 radios, Century-1 Autopilot, Bendix-King KN62 DME and Bendix-King KR87 ADF receiver
- A fairly common early 2000s modernisation effort featuring a Bendix-King KI209 VOR, NAV-122 VOR, a Bendix-King radio package, Century-1 Autopilot, GNS430 GPS unit and GTX327 transponder;
- A modern G1000 panel only installed in a handful of real world examples
- Fully simulated Century-1 Autopilot – experience an old-school workload-reduction system that still demands active pilot monitoring. Includes functions such as wing levelling, commanded wing bank of up to 15°, manual aileron trimming and very basic VOR tracking capabilities.
- Interactive Pilot’s Operations Handbook featuring various customisation options alongside checklists and performance figures for quick reference mid-flight
- Fully simulated electrical circuit breakers
- Various combinations of panel and upholstery colours to match factory configurations or refurbished examples
- Dimmable instrument panel lighting
- Openable sliding canopy – experience one of the party tricks of the AA-5 by opening the canopy mid-flight and feeling (and hearing) the wind in your virtual hair!
Liveries
The AA-5 is supplied in the following liveries, following real-life examples:
- C-FHYU (AA-5 Traveler
- CF-KYS (AA-5 Traveler)
- D-EEHB (AA-5 Traveler)
- N5989L (AA-5 Traveler)
- N6050L (AA-5 Traveler)
- D-EMDC (AA-5A Cheetah)
- N321ES (AA-5A Cheetah)
- N581 (AA-5A Cheetah)
- N27202 (AA-5A Cheetah)
- N99710 (AA-5A Cheetah)
- D-EPTJ (AA-5B Tiger)
- G-BXTT (AA-5B Tiger)
- N4512N (AA-5B Tiger)
- N74867 (AA-5B Tiger)
- N81124 (AA-5B Tiger)
A PSD Paint Kit is also available.
Other features
- Comprehensive PDF manual detailing all of the avionics and features of the aircraft
- PSD paintkit so you can create your own paint schemes
- Multiple interior camera presets for easier navigation
If you'd like to take a look at the manual, you can download it here.


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Get exclusive partner discounts when you join our Discord. Find the codes in #💵discounts.
Join our Discord