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Vancouver Area Bridges
Vancouver is in a beautiful setting dominated by water and mountains. This package aims to bring the water areas to life. 23 bridges with POI’s have been individually modeled in the architecturally correct style with appropriate night lighting and well integrated into the sim. Water fixes are done and the timber logging for which the Fraser River, just south of Vancouver, is famous, is brought back to life. Now if you decide to fly from Vancouver International Airport up the Fraser River into th... Vancouver is in a beautiful setting dominated by water and mountains. This package aims to bring the water areas to life. 23 bridges with POI’s have been individually modeled in the architecturally correct style with appropriate night lighting and well integrated into the sim. Water fixes are done and the timber logging for which the Fraser River, just south of Vancouver, is famous, is brought back to life. Now if you decide to fly from Vancouver International Airport up the Fraser River into the Rocky Mountains you will see it in a much more immersive and realistic fashion.
The package complements the 3 Asobo bridges and the SamScene Vancouver City Package 2 bridges to avoid any conflicts. One of the photos shows a map of the area covered by each creator. Rkbridger bridges and water fixes are within the two red bounded areas.
Rkbridger bridges modeled:
Westham Swing Bridge
No 2 Road Fraser River Bridge
Moray Bridge
Dinsmore Bridge
Sea Island Connector Bridge
Middle Arm Bridge
Arthur Laing Bridge
Oak St Bridge
Canada Bikeway Bridge
Knight St Bridges (2)
Queensborough Bridge
Skybridge
Pattullo Bridge
Fraser River Swing Bridge
Port Mann Bridge
Pitt River CP Rail Bridge
Pitt River Bridge
Golden Ears Bridge
Annacis Channel Bridge
Fraser River Bridge
Iron Workers Memorial Bridge
Second Narrows Rail Bridge.
Asobo:
Lions Gate Bridge
Burrard St Bridge
Alex Fraser Bridge
SamScene:
Granville Bridge
Cambie Bridge


Florida West Coast Bridges
Florida West Coast Bridges
This package covers about 350 miles (565 km) of the west coast of Florida from Key West to Key Largo and then north to Dunedin just north of Tampa, including Tampa Bay, the rivers and port areas of Tampa, and bridges over the Caloosahatchee, Peace, and Manatee rivers.
Default bridges are replaced with 66 original bridge models with architecturally correct style and dimensions. Night lighting has been applied where appropriate. Much of the Florida Keys is... Florida West Coast Bridges
This package covers about 350 miles (565 km) of the west coast of Florida from Key West to Key Largo and then north to Dunedin just north of Tampa, including Tampa Bay, the rivers and port areas of Tampa, and bridges over the Caloosahatchee, Peace, and Manatee rivers.
Default bridges are replaced with 66 original bridge models with architecturally correct style and dimensions. Night lighting has been applied where appropriate. Much of the Florida Keys is dark at night and lighting has only been applied where it is in real life.
Water fixes are done for port areas, marinas, rivers, major canals, and bridges not modeled. The major airports in the covered area are, Tampa International, MacDill AFB, St Pete-Clearwater International, Sarasota Bradenton International, South West Florida International, Key West International, and Key West NAS.
POI’s have been placed at most of the bridges and are listed below with the number of bridges at those locations starting at Key West and working north to Dunedin. Several of the bridges along the Keys have a walking trail bridge adjacent to the road bridge and some older bridges have sections missing. Typically when there are more than one bridge at a location the bridges were built at different times with different styles or sizes.
Asobo modeled the Sunshine Skyway Bridge in Tampa Bay.
The bridges modeled in this package are:
The Florida Keys:
Stock Island Bridges (2)
Spanish Harbor Channel Bridges (2)
Bahia Honda Bridges (2)
Seven Mile Bridges (3)
Long Key Bridges (2)
Channel 5 Bridges (2)
Key Largo Bridge
Marco Island North to Dunedin:
Goodland Bridge
SS Jolley Bridges (2)
Big Hickory Pass Bridge
New Pass Bridge
Little Carlos Pass Bridge
Big Carlos Pass Bridge
Matanzas Pass Bridge
Sanibel Causeway Bridges (3)
Cape Coral Bridges (2)
Midpoint Bridge
Caloosahatchee Bridge
Edison Bridges (2)
Caloosahatchee Rail Bridges (2)
I-75 Caloosahatchee Bridges (2)
Matlacha Bridge
El Jobean Bridges (2)
Barron Collier Bridges (2)
Peace River Bridge
John Ringling Bridge
Green Bridge and Fishing Pier
CSX Rail Bridge Manatee River
Manatee River Bridge
Skyway Beach Bridges (2)
Pinellas Point Bridges (2)
Tierra Verde Bridge
Delgado Memorial Bridge
Gandy Bridges (2)
Howard Frankland Bridges (2)
Bayside Bridges (2)
Courtney Campbell Bridges (4)
Bellaire Bridge
Sand Key Bridge
Clearwater Causeway Bridge
Dunedin Lift Bridge.
This package is for personal use with a single copy of MSFS2020 and not for resale, redistributing or copying.
F6F-5 Hellcat
The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the ... The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the greatest air battles of the Pacific; from the Caroline Islands, to the Battle of the Philippines & many more. The aircraft was incredibly successful in battle, accounting for more than half of all airborne kills from the US Navy. The F6F claimed 5,156 total kills with an extraordinary kill ratio of 19:1, creating 307 Hellcat Pilot aces in the process.
The Hellcat is easily distinguished on the deck by its folding wings & the unmistakeable earth-shaking roar of the enormous 2000+ hp Pratt & Whitney R-2800-10W Double Wasp Radial engine. The engine is an air-cooled radial piston engine, with 18 cylinders, a 2-speed supercharger and water injection for additional power demands. This monstrous engine drives a 3-bladed Hamilton Standard Propeller with an enormous 4m diameter, capable of powering the aircraft up to speeds of 391mph (629km/h).
Capable of reaching 20,000ft in under 8 minutes, with a combat range of almost 1000 miles and a service ceiling topping 37,300ft, the Hellcat can get off the deck and into the fight quickly. Prepare yourself to experience the thrill of a catapult launch off the deck. Once you’re in the sky, the real challenge remains: the terror of landing back down on the deck safely. Put yourself to the ultimate test of bravery & skill and see if you can fly the Hellcat as successfully as the great pilots of WWII.
Featuring all-new ground handling physics developed in-house, custom thermodynamics modelling, cockpit shake effects, realistic water injection & automated flaps (a ground-breaking feature of the time), supercharger modelling and much, much more. The F6F Hellcat has been truly brought to life in MSFS!
KEY FEATURES
- Gorgeous 3D Artwork, lovingly crafted over 6+ months to capture every fine detail of the real airframe
- Professional Wwise 3D Sound Design, using professionally captured audio recordings from a real F6F Hellcat & R-2800 Double Wasp Engine
- Ultra-realistic Flight Model, extensively tested & validated by real-world pilots with Warbird flying experience.
- Deep & realistic modelling of all aircraft engine & cockpit systems – pilots must fly as per real-world techniques & procedures to get the most out of the sim
- Extensive integration of custom modelling that overrides default MSFS behaviour – Thermodynamics (heat & cooling modelling), ground handling, engine damage, water injection and much more
- Full integration of the FlyingIron UI Tablet, featuring saveable user customisation options, settings, basic maintenance and live aircraft reports
- Detailed engine damage modelling (optional)
- Collimated Gunsight can be swapped for integrated GNS530 GPS
- Comprehensive user manual, complete with a large amount of reference tables, charts & procedures
SPECIFICATIONS
General characteristics
- Length: 33 ft 7 in (10. 24 m) Wingspan: 42 ft 10 in (13. 06 m) Height: 13 ft 1 in (3. 99 m)
- Empty weight: 9,238 lb (4,190 kg) Gross weight: 12,598 lb (5,714 kg) Max takeoff weight: 15,415 lb (6,992 kg)
- Fuel capacity: 403 US gal (1,526 Litres)
- Powerplant: 1 × Pratt & Whitney R-2800-10W Double Wasp 18-cylinder air-cooled radial piston engine, 2000/2250(WEP) hp (1,600 kW) with a two-speed two-stage supercharger and water injection
- Propeller: 3-bladed Hamilton Standard, 13 ft 1 in (3. 99 m) diameter constant-speed propeller
Performance
- Maximum speed: 391 mph (629 km/h, 340 kn)
- Stall speed: 84 mph (135 km/h, 73 kn)
- Combat range: 945 mi (1,521 km, 821 nmi)
- Ferry range: 1,530 mi (2,460 km, 1,330 nmi)
- Service ceiling: 37,300 ft (11,400 m)
- Rate of climb: 2,600 ft/min (13 m/s)
- Time to altitude: 20,000 ft (6,096 m) in 7 minutes 42 seconds
- Wing loading: 37. 7 lb/sq ft (184 kg/m2)
- Power/mass: 0. 16 hp/lb (0. 26 kW/kg)
- Take-off run: 799 ft (244 m)
DOWNLOADS
-
Manual
- Paintkit
Goliath
The Farman Goliath F. 60 was the first commercial transport aircraft in the world.
Built on the basis of an F50 bomber that arrived too late for the First World War, it was very popular throughout Europe and as far away as Cuba.
Fly in the comfort of a 1920's airplane, carry up to 12 passengers or retrieve the mail in flight thanks to a special hook of its cargo version.
Details:
- 4k PBR textures
- All systems are fully functional
- 15 animated and... The Farman Goliath F. 60 was the first commercial transport aircraft in the world.
Built on the basis of an F50 bomber that arrived too late for the First World War, it was very popular throughout Europe and as far away as Cuba.
Fly in the comfort of a 1920's airplane, carry up to 12 passengers or retrieve the mail in flight thanks to a special hook of its cargo version.
Details:
- 4k PBR textures
- All systems are fully functional
- 15 animated and scripted 3D characters bringing the aircraft to life.
- includes a pilot, a mechanic, several assistants on the ground for propeller stirring and all the passengers which will be visible on board or waiting outside.
- An optimized system (L. O. D. ) for each passenger and 3D elements to improve FPS
- FR and EN voices of the pilot and the mechanic as well as the internal ambiences or during the repairs.
- A clipboard including several pages allowing loading / unloading of passengers and cargo, fuel & repair management, damage analysis, failures and simplified configuration selection for short, medium, and long haul trips.
- All flight checklists by phase of flight can be run automatically including localized voices and intuitive displays on the clipboard
- Maps of main European and US CAM routes can be displayed on clipboard including a morse code reminder
- REDWING damage and repair concept includes engine fire, oil, fuel, water, propellers, fuselage ground loop and landing gear problems.
- Smoke particle effects and 3D animations for breakdowns, damages and mixture.
- An easy to learn mode with start and flight assistance lights.
- Two cabin variants: pax for 12 passengers or cargo for freight and mail transport.
- In-flight mail drop and retrieval hook system of mail bags (with adapted REDWING airfields). ” A challenging and rewarding game in the game”.
- Translation of all instruments and internal elements into French or English including an option to choose the variables displayed (meters, Celsius, kg cm3 - Ft, Fahrenheit, lb. /inc3)
- A fully detail 54 page manual (EN).
https://discord. com/invite/5uCtPUwX2E
VERSION 0. 1. 2
===================================================
Fix livery bugs
Add ARGENTINA livery
Add COLOMBIA livery
Add Belgian livery
Add SGTA livery
Fix pilot outside display
Add delete data
Modif RPM needle display
Modif Clipboard enhanced
Modif Manual 0. 1. 2.
Add Non stop pickup airmail area
VERSION 0. 1. 1 MARKETPLACE ONLY
===================================================
Fixed - Compas
Added - Autopilot
Added - push back MECHA. 3D
Modified - elasticity AIL. RUD. ELEVATORS
VERSION 0. 1. 0 MARKETPLACE ONLY
===================================================
First release
JRF-6 Goose
The Goose has a very special place in my heart as it was the aircraft that kickstarted my flight sim development. But this Goose is completly new and represents an original older WW2 model of Goose that doesn't have any have of the many modifications that came later in her life (like electric gears, retracable floats and full radio stacks).
Whilst the original G21A Goose was designed to be a glorified water taxi for rich New York businessmen, our version, the JRF-6B Goose was designed a... The Goose has a very special place in my heart as it was the aircraft that kickstarted my flight sim development. But this Goose is completly new and represents an original older WW2 model of Goose that doesn't have any have of the many modifications that came later in her life (like electric gears, retracable floats and full radio stacks).
Whilst the original G21A Goose was designed to be a glorified water taxi for rich New York businessmen, our version, the JRF-6B Goose was designed as a Navigation Trainer and was also used for Search and Rescue by the USAAF and USCG.
The Goose has been flown all over the world for various missions; passenger transport, remote logistics, air ambulance, search and rescue.
We love amphibous aircraft and the Goose is such a pleasure to fly from either water or tarmac, we can't wait for you to share where you have flown her.
THIS PRODUCT IS FOR MICROSOFT FLIGHT SIMULATOR (2020)
Features:
Full native flight model, 3D assets, sounds, 4K textures, PBR, everything!Hmm yea that’s pretty standard these days isn’t it?
OK What about engine failures, fire and smoke if you don't look after them in flight!
Bushtrip: Go on a Canadian Fishing Holiday and fly from Seattle to Stewart
More Bushtrips planned and a special appearance?
Thumping (and accurate) engine sounds that make you want to just sit on the apron running her at idle. Ahhh music to our ears!
CHEAT MODE! Find the hidden console if you're not ready to give up your GPS just yet.
Fishing pole and stool. Ready to throw in a line after flying into that remote Alaskan lake?
Documentation included and online as well: JRF-6B Goose Documentation
Project: Islands, Sunken Boats,
PROJECT: ISLANDS, SUNKEN BOATS, HUTS, PG TREES
PLEASE READ BELOW.
Requires “4 season pack” to be installed.
This project is all about enhancing:
- Islands - Adding watermask, rock islands and enhancing the areas with custom vegetations.
- Replacing sunken boats with 3d boats in marinas and islands. (non animated)
- Adding huts in vacation spots.
- Removing photogrammetry trees or trees from ships, bridges, parks runways, or any other areas they shouldn’t ... PROJECT: ISLANDS, SUNKEN BOATS, HUTS, PG TREES
PLEASE READ BELOW.
Requires “4 season pack” to be installed.
This project is all about enhancing:
- Islands - Adding watermask, rock islands and enhancing the areas with custom vegetations.
- Replacing sunken boats with 3d boats in marinas and islands. (non animated)
- Adding huts in vacation spots.
- Removing photogrammetry trees or trees from ships, bridges, parks runways, or any other areas they shouldn’t be.
(Removing all photogrammetry trees from cities is not possible)
- Enhancing vegetations around airports
- Adding missing bridges (generic models)
- Adding missing forest and trees.
- Adding whales, birds or other animals in a place of your choice.
- Shortening grassfields.
Update: 11/17/2021
Included in this pack: (POI added for each area)
1- Islands:
- Nui Rock Island in Nui Beach, Phi Phi Island, Thailand. Added rocks and boats.
- Khao Ta Pu Rock Island (James Bond Island). Added rocks and boats.
- Hong Island Canoeing. Added rocks and boats.
- Ko La Na islands. Added rocks
- Ko Poda Island, Thailand - added watermasks, rocks, boats
- Railay Beach, Thailand - added watermasks, rocks, boats
- Cát Bà Rock Islands, Vietnam- rocks and boats (this area will be expanding - work in progress)
- La Poule de Hienghène - Added Rock islands
- Bora Bora island huts.
2- Boats:
- USA - Long Beach Shoreline Marina - added boats and palm trees
- USA - Honolulu marina, Hawaii - added boats
- USA - Lahaina Harbor on Maui + birds, whale
- USA - Key West, Florida - added boats, palm trees, few photogrammetry trees removed
- USA - Lake Chelan, Washington - added boats
- USA - Miami - added boats and bridge
- USA - Bayfield Wisconsin harbor - added boats
- USA - Dana Point Marina, CA - added boats
- USA - Ocean Harbor - - added boats and replace photogrammetry palms with real palms
- USA - Coyote Point Marina - KSFO
- USA - Grand Lake in Oklahoma - added boats
- USA - Cleveland, and KBKL - Wendy park marina - added boats.
- USA - Newport, Oregon - added boats
- USA - Boston harbor near airport - added boats
- USA - Plymouth and Provincetown Massachusetts - Few boats and whales added
- USA - Redwood Shores, south of San Francisco - added boats
- USA - Lake St. Clair (Windsor Ontario marina) - added boats
- USA - Vineyard Haven - added custom watermask and boats
- USA - Lake Ray Roberts - added boats
- USA - Lake Lewisville - added boats
- USA - Lake Murray - added boats
- USA - Saint Petersburg Pier - added boats
- USA - Lake Tahoe - added boats
- USA - Cape May, New Jersey
- EUROPE - Venice, italy - added boats, bridge
- EUROPE - Dublin, Ireland - added boats
- EUROPE - Oslo - added boats
- EUROPE - Ammersee lake - added boats
- EUROPE - Zurich (added boats, pier, tables and chairs)
- EUROPE - Brighton Marina boats with rock walls and rocks.
- EUROPE - Copenhagen - added boats
- EUROPE - Corsica island - Ajaccio - added boats
- EUROPE - UK - Shoreham - added boats
- EUROPE - UK - Bristol Harbor - added boats
- EUROPE - UK - Mylor Yacht Harbour - added boats
- EUROPE - UK - Port Pendennis Marina - added boats
- EUROPE - UK - Loch Lomond - added boats
- EUROPE - UK - Balloch - added boats
- EUROPE - UK - Torquay - added boats
- EUROPE - UK - Brixham - added boats
- EUROPE - UK - Salcombe - added boats
- EUROPE - UK - Ocean Village Marina - added boats
- EUROPE - UK - Cardiff Bay - added boats
- EUROPE - Königssee lake - added boats
- EUROPE - Nieuwpoort - added boats
- EUROPE - Lake Starnberg - added boats
- EUROPE - Constanta marina - added boats
- EUROPE - Arcachon bay - added boats
- EUROPE - Cannes bay - added custom watermask and boats
- EUROPE - Friedrichshafen and Überlingen - added boats
- EUROPE - Greek island of Symi - added boats
- EUROPE - Kiel Sporthafen Wik
- EUROPE - Kiel Olympiahafen Schilksee
- EUROPE - Kortgene / Wolphaartsdijk, Netherlands
- EUROPE - Geneva lake - added boats
- EUROPE - Le Brusc (French Rivera) - added boats
- EUROPE - Malaga - added boats
- EUROPE - Bonifacio - added boats
- EUROPE - Duisburg/Harbour/Mid Rhine Area/River Essen, Germany - added boats
- EUROPE - Mykonos port in Greek Island - added boats
- EUROPE - Cassis, France - added custom watermask and boats
- EUROPE - Port of Cavalaire - added boats
- EUROPE - Monaco harbour
- EUROPE - Neusiedlersee, Austria - added boats
- EUROPE - Wustrow - added boats
- CANADA - Orcas Island (boats in Deer Harbor and in waters between Orcas and Vancouver island)
- CANADA - Toronto - added boats
- CANADA - Hamilton Harbour
- AUSTRALIA - Westernport Marina - added boats
- AUSTRALIA - Perth in Western - Boats and two missing bridges added.
- AUSTRALIA - Gold Coast Marina - added boats and bridge
- NEW ZEALAND - Auckland - Westhaven Marina
- NEW ZEALAND - Auckland - Hobson Point Marina
- NEW ZEALAND - Auckland - Half Moon Bay Marina
- NEW ZEALAND - Auckland - Bayswater Marina
- NEW ZEALAND - Auckland - Hobsonville Marina
- NEW ZEALAND - Auckland - Gulf Harbour Marina
- NEW ZEALAND - Auckland - Pakanoa Point Marina
- NEW ZEALAND - Auckland - Boats moored in Tamaki Estuary
- NEW ZEALAND - Wellington harbor, NZ - added boats
- SOUTH AMERICA - Curacao lake - added boats and trees
- SOUTH AMERICA - Aruba Island - added boats
- SOUTH AMERICA - Curaçao Island - added boats
- ASIA - Kenting beach boats
- ASIA - Saikai National Park, Nagasaki, Japan
- ASIA - Can Tho city, Vietnam - added boats
- ASIA - Thailand, Koh Samui
- Pitcairn Island - added watermask, trees and boats
- Yas Marina at the Abu Dhabi - added boats
- Coastline Of Lima in Peru - added boats and rocks
- ASIA - Bali - added boats
3- Photogrammetry trees removed/ other enhancements:
- Nicelii airport, Italy. Some photogrammetry trees removed.
- Balboa Lake in Los Angeles. Some photogrammetry trees removed.
- New York city - Some photogrammetry trees removed where it looked like a jungle.
- Los Angeles lake water removed (between Riverside and Chino)
- KSFP airport - Some photogrammetry trees removed.
- Durdle Door rock added.
- KORL airport removed some photogrammetry trees + added missing bridge
- Added 4 Hawaii airport tree overlays to avoid conflict with airport payware mods.
- Remove trees in LIPZ rwy 04R
- KBUR airport - Some photogrammetry trees removed
- Hana airport, PHHN Hawaii Enhancements - custom vegetation and rocks on beaches to match photos.
- LFST-LFGC-LFSH removed trees from airport areas
- “Trabocchi” added old pontoon and rocks
- Elbe Sandstone in Saxon - Added rock cliffs
- Cape Split rock enhanced
- Yellowstone national park geysers - (animated smokes)
- Added more trees at Airport ETMN
- Pittsburgh, PA - Removed trees from dozens of bridges.
- Dresden, Germany - Removed and replaced many photogrammetry trees.
To find these areas, search in POI in the sim and type Bijan and a list of areas will be shown so you can select the ones you want to fly in.
For recent updates visit main forum:
https://forums. flightsimulator. com/t/project-rock-islands-sunken-boats-huts-pg-trees/447859
Requests received: (these are being worked on and will be available to download once complete -
POI will be added for these areas) - Top ones are being worked on first. (limit for boats: one marina or harbor)
- Wustrow
- Thailand, Koh Samui
- San Francisco pier
- Stockholm
Once you purchase, email me and let me know the area you want enhanced along with your order # and once finished it will be added to the completed list and you can download them… As more requests are made, you can download the new areas for no extra charge. All updates will be free.
Example of requests: (but not limited to these)
Add boats in a specific marine, lakes, rivers or shoreline, etc. (One marina or one small area - Max 200 boats in an marina)
Add a watermask.
Airport enhancements (adding 3d trees and custom vegetations)
Enhance a part of an island or add a missing rock island.
Fix photogrammetry trees in a specific area, bridge, ships, parks, etc (not a whole city)
Tree removal from unwanted places (bridges, runways, etc)
Adding missing bridges (generic models)
Adding birds, whales, animals.
Adding missing palm trees on beaches.
Coastal enhancements
Real Effects Plus: A300
Following our popular Real Effects series, Real Effects Plus is a re-design of every aspect of the previous effects series, plus the addition of many more new features! We've combined endless hours of research and community feedback to create this new effects package that we hope you'll enjoy!
This package is for the iniBuilds A300 and works with most liveries and other enhancement packs. Please view the user guide (https://www. southoakco. com/real-effects/real-effects-plus-a300) to unde... Following our popular Real Effects series, Real Effects Plus is a re-design of every aspect of the previous effects series, plus the addition of many more new features! We've combined endless hours of research and community feedback to create this new effects package that we hope you'll enjoy!
This package is for the iniBuilds A300 and works with most liveries and other enhancement packs. Please view the user guide (https://www. southoakco. com/real-effects/real-effects-plus-a300) to understand the realistic conditions which cause the effects to display
Introducing "Real Effects Plus" - The ultimate effects package for both inside and outside of the cockpit. Effects that compliment any style of simmer, Real Effects Plus is sure to impress. There are no "On/Off" effects, each effect has been programmed with many different variables that cause a reaction under varying aerodynamic and atmospheric conditions. Created by a real pilot that has over 2,000 hours in multiengine jet aircraft, this add-on draws from real-world aviation experience.
Cockpit Effects:
-Saint Elmo's Fire (Windscreen Static): Replicating the dangers of flying near thunderstorms, this beautiful display of static electricity flashing on your cockpit windows is a sight to be seen.
-Windscreen Bug Splatter: Yes, we did! Why bug splatter? Because bug splatter is a real, and real pilots have to squint through a dirty windscreen every time they fly. Ever tried to see a narrow runway with the setting sun blasting the bug smashed windscreen? Go ahead, airplanes are nicknamed "Bug Smashers" for good reason. Flying insects are most active in warm temperatures around sunset, you'll certainly see more bug splatter on your windscreen then.
Engine Effects:
-Engine Intake Vortices: Reactive to engine power, humidity, airspeed, temperature, air density, and surface moisture. When the conditions are right, these miniature tornados are spectacular to watch as they pour into the engine.
-Engine Intake Condensation: Reactive to engine power, humidity, airspeed, temperature, air density, and altitude.
-Jet Blast: Reactive to your engine speed. Jet engines are powerful, contaminated surfaces (water and snow) bring this power to light.
-Reverse Thrust: On a wet or snowy runway, watch as thrust is rapidly switched directions when your engine enters reverse thrust.
-Engine Fires: Set through your MSFS Aircraft Failure Customization menu. When is the last time you had to land single engine?
-Contrails: Out with the old, in with the new. Say goodbye to the default contrails. Our contrails depict the rotating wake turbulence behind an aircraft, and they look great.
-Engine and APU Startup Smoke: Jet engine starts nearly always produce smoke during startup. Excess fuel is sprayed into the engine during the ignition stage, and it comes out of the exhaust as smoke.
-Engine and APU Cold Starts: When the environment is cold enough, aircraft require cold weather startup procedures to prevent engine damage. Marvel at your engine and APU startup exhaust with this effect.
Airframe Effects:
-Wing Condensation: Reactive to aircraft pitch, humidity, airspeed, temperature, air density, and altitude. High pressure below the wing to the low pressure above the wing is visually stunning when the conditions are right.
-Flap Trailing Vortices: Reactive to flap angle, aircraft pitch, humidity, airspeed, temperature, air density, and altitude. No, this is not a fuel leak, it is aerodynamics at work. These trails of moisture look even better from an aircraft cabin window.
-Brake Smoke: If your brakes are smoking, you've got hot brakes. A heavy aircraft, hard braking, and hot temperatures will cause this.
-Volumetric Landing Lights: Too dark to see if you're in a cloud while flying? Turn on your landing lights. If you see your light beams illuminating the cloud, you've found your answer. Real pilots do this routinely, especially when concerned about icing. Default MSFS landing lights will not do this, but our effect will.
-Tail Strike, Wingtip Strike, Engine Nacelle Strike: Gusty crosswinds are a recipe for a wingtip or nacelle strike. Watch your landing attitude, don't strike the tail! A plane spotter will see the effects of your aluminum scraping, thanks to this effect.
-Fuel Vent Dripping: Airplane fuel systems all have vents. Warm temperature causes fuel to expand. If your fuel tanks are full and they warm up in the heat, fuel is going overboard. There's plenty of airport ramp stains to prove this. This effect does this, though it does not come with a fuel spill cleanup kit.
*This product is not affiliated with iniBuilds and does not represent the company in any way.
Real Effects Plus: A310
This package is for the Microsoft AN-225 and works with most liveries and other enhancement packs. Please view the user guide to understand the realistic conditions which cause the effects to display.
Introducing "Real Effects Plus" - The ultimate effects package for both inside and outside of the cockpit. Effects that compliment any style of simmer, Real Effects Plus is sure to impress. There are no "On/Off" effects, each effect has been programmed with many different variables that cau... This package is for the Microsoft AN-225 and works with most liveries and other enhancement packs. Please view the user guide to understand the realistic conditions which cause the effects to display.
Introducing "Real Effects Plus" - The ultimate effects package for both inside and outside of the cockpit. Effects that compliment any style of simmer, Real Effects Plus is sure to impress. There are no "On/Off" effects, each effect has been programmed with many different variables that cause a reaction under varying aerodynamic and atmospheric conditions. Created by a real pilot that has over 2,000 hours in multiengine jet aircraft, this add-on draws from real-world aviation experience.
Cockpit Effects:
-Saint Elmo's Fire (Windscreen Static): Replicating the dangers of flying near thunderstorms, this beautiful display of static electricity flashing on your cockpit windows is a sight to be seen.
-Windscreen Bug Splatter: Yes, we did! Why bug splatter? Because bug splatter is a real, and real pilots have to squint through a dirty windscreen every time they fly. Ever tried to see a narrow runway with the setting sun blasting the bug smashed windscreen? Go ahead, airplanes are nicknamed "Bug Smashers" for good reason. Flying insects are most active in warm temperatures around sunset, you'll certainly see more bug splatter on your windscreen then.
Engine Effects:
-Engine Intake Vortices: Reactive to engine power, humidity, airspeed, temperature, air density, and surface moisture. When the conditions are right, these miniature tornados are spectacular to watch as they pour into the engine.
-Engine Intake Condensation: Reactive to engine power, humidity, airspeed, temperature, air density, and altitude.
-Jet Blast: Reactive to your engine speed. Jet engines are powerful, contaminated surfaces (water and snow) bring this power to light.
-Reverse Thrust: On a wet or snowy runway, watch as thrust is rapidly switched directions when your engine enters reverse thrust.
-Engine Fires: Set through your MSFS Aircraft Failure Customization menu. When is the last time you had to land single engine?
-Contrails: Out with the old, in with the new. Say goodbye to the default contrails. Our contrails depict the rotating wake turbulence behind an aircraft, and they look great.
-Engine and APU Startup Smoke: Jet engine starts nearly always produce smoke during startup. Excess fuel is sprayed into the engine during the ignition stage, and it comes out of the exhaust as smoke.
-Engine and APU Cold Starts: When the environment is cold enough, aircraft require cold weather startup procedures to prevent engine damage. Marvel at your engine and APU startup exhaust with this effect.
Airframe Effects:
-Wing Condensation: Reactive to aircraft pitch, humidity, airspeed, temperature, air density, and altitude. High pressure below the wing to the low pressure above the wing is visually stunning when the conditions are right.
-Flap Trailing Vortices: Reactive to flap angle, aircraft pitch, humidity, airspeed, temperature, air density, and altitude. No, this is not a fuel leak, it is aerodynamics at work. These trails of moisture look even better from an aircraft cabin window.
-Brake Smoke: If your brakes are smoking, you've got hot brakes. A heavy aircraft, hard braking, and hot temperatures will cause this.
-Volumetric Landing Lights: Too dark to see if you're in a cloud while flying? Turn on your landing lights. If you see your light beams illuminating the cloud, you've found your answer. Real pilots do this routinely, especially when concerned about icing. Default MSFS landing lights will not do this, but our effect will.
-Tail Strike, Wingtip Strike, Engine Nacelle Strike: Gusty crosswinds are a recipe for a wingtip or nacelle strike. Watch your landing attitude, don't strike the tail! A plane spotter will see the effects of your aluminum scraping, thanks to this effect.
-Fuel Vent Dripping: Airplane fuel systems all have vents. Warm temperature causes fuel to expand. If your fuel tanks are full and they warm up in the heat, fuel is going overboard. There's plenty of airport ramp stains to prove this. This effect does this, though it does not come with a fuel spill cleanup kit.
-Includes an in-game control panel to enable/disable individual effects
Landmark Italia Aosta & Piemont
Let's fly over North of Italia : Aosta and piemont.
More than 65 monuments 3D handmade with photo real texture night and day.
UPDATE TO MSFS World update IX
Hours of VFR flight are waiting for you !
Discover every major Landmarks of the area.
Here is what you have to see :
- Biella Forum
- Biella Cathedral
- Bra villa zizzola
- Cameri church
- Cameri water tower
- Canale farini
- Casalmonferrato
- Castellamonte church
- Castell... Let's fly over North of Italia : Aosta and piemont.
More than 65 monuments 3D handmade with photo real texture night and day.
UPDATE TO MSFS World update IX
Hours of VFR flight are waiting for you !
Discover every major Landmarks of the area.
Here is what you have to see :
- Biella Forum
- Biella Cathedral
- Bra villa zizzola
- Cameri church
- Cameri water tower
- Canale farini
- Casalmonferrato
- Castellamonte church
- Castellamonte torre
- Casteloreal
- Cavaglia Santa Maria di Babilone church
- Cavaglia Rondolino castle
- Chieri Cathedral
- Crea sacre monte
- Galliate castle
- Galliate church
- Grinzane Cavour castle
- Intra church
- Issogne Castle
- Ivrea Castle
- Montalto dora castle
- Novare Castle
- Novare Cathedral
- Novare Church
- Ornavasso Church
- Oropa
- Pinerolo
- Pont canavese church
- Pont canavese torre Ferranda
- Pont canavese torre Tellaria
- Re
- Sanbegnino church
- Sanbegnino Gate
- Saint pierre castle
- Stresa grand hostel
- Stresa Regina hostel
- Tortona Basilica
- Tortona torre
- Trecate church
- Ussel castle
- Varallo Sacre Monte
- Verbania church
- Verbania theatre
- Vigevano Castle
- Vigevano church
- Vogogna Castle
- Vogogna Church
St Louis Bridges
St Louis – Missouri & Mississippi Bridges
St Louis sits at the confluence of the Missouri and the Mississippi Rivers. The city was the point of departure for the Lewis and Clark expedition to explore the western USA. The Gateway Arch and the Eads Bridge are the most significant monuments/bridges in St Louis.
The Gateway Arch commemorating the western exploration is the tallest arch in the world at 190 meters (623ft) but in the default is not lit at night. This package adds night l... St Louis – Missouri & Mississippi Bridges
St Louis sits at the confluence of the Missouri and the Mississippi Rivers. The city was the point of departure for the Lewis and Clark expedition to explore the western USA. The Gateway Arch and the Eads Bridge are the most significant monuments/bridges in St Louis.
The Gateway Arch commemorating the western exploration is the tallest arch in the world at 190 meters (623ft) but in the default is not lit at night. This package adds night lighting.
The Eads Bridge opened in 1874 is a National Historic Landmark. It is the first steel-truss bridge, first to carry railroad tracks, first to use tubular cord members, and first to depend entire on cantilever construction for it’s superstructure. It now has a Metro line on the lower deck and is used for pedestrian and vehicular traffic on the upper deck.
The package includes 24 bridges including 6 twin bridges, for 40 miles upstream on the Missouri to Spirit of St Louis Airport KSUS, and a 37 mile stretch on the Mississippi past St Louis from Alton to the north and Oakville to the south. The Gateway Arch which has no default lighting has night lighting added along with water fixes and river traffic fixes for both sections of the 2 rivers.
Each bridge is individually modeled with accurate dimensions, and provides a very realistic representation of its style and architecture. Each bridge has appropriate night lighting. These bridges look very realistic and replace the MSFS default dams by day and apartment buildings at night.
This package is for personal use with a single copy of MSFS2020 or MSFS2024 and not for resale, redistributing or copying.

