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Ui Plus
UI PLUS by Edgelight Studio
Microsoft Flight Simulator 2024
UI Plus brings practical improvements to the Microsoft Flight Simulator 2024 interface, making it easier to find your aircraft, choose a livery and prepare your next flight. Integrated into the simulator’s existing menus, it combines familiar styling with convenient shortcuts and more accessible flight settings.
Keep your favourite aircraft and liveries at the front of their selection lists, and use livery search to qu... UI PLUS by Edgelight Studio
Microsoft Flight Simulator 2024
UI Plus brings practical improvements to the Microsoft Flight Simulator 2024 interface, making it easier to find your aircraft, choose a livery and prepare your next flight. Integrated into the simulator’s existing menus, it combines familiar styling with convenient shortcuts and more accessible flight settings.
Keep your favourite aircraft and liveries at the front of their selection lists, and use livery search to quickly find the one you want. Save airports and helipads as favourites, with a shared list available from the Departure, Arrival and location search bars. Your favourites are remembered between sessions, keeping frequently used aircraft and destinations close at hand.
Aircraft configuration becomes more convenient with cards showing your selected variant and livery, dedicated selection buttons and direct access to fuel and payload settings. A compact identification panel brings your registration, call sign, flight number and heavy designation together, while skipping the configuration splash makes moving between selection screens quicker.
Additional dropdowns on the Free Flight screen provide access to aircraft configuration and flight conditions, including weather, time, air traffic and multiplayer settings. The original buttons remain available for opening the full menus.
Features
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Aircraft and livery favourites, automatically placed at the front of their selection lists.
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Livery search to quickly filter your collection.
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Airport and helipad favourites shared across Departure, Arrival and location searches.
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Favourites saved between simulator sessions.
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Cards displaying the currently selected aircraft variant and livery.
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Dedicated Select Variant and Select Livery buttons.
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Convenient access to fuel and payload settings.
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Compact identification panel for registration, call sign, flight number and heavy designation.
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Additional aircraft and flight conditions dropdowns on the Free Flight screen.
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Faster variant and livery navigation by skipping the configuration splash.
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Interface styling designed to complement the simulator’s original menus.


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Join our DiscordMinneapolis & Saint Paul Night Enhanced
Experience the Night Glow of Minneapolis and Saint Paul!Take your Flight Simulator 2024 experience to the next level with our exclusive lighting enhancement for the iconic Twin Cities – Minneapolis and Saint Paul. Known for their stunning architecture, vibrant urban landscapes, and rich cultural scene, these cities come to life at night with dazzling lights highlighting their most famous landmarks. Fly over the illuminated skyscrapers of Minneapolis, feel the charming atmosphere of Saint Paul, a... Experience the Night Glow of Minneapolis and Saint Paul!Take your Flight Simulator 2024 experience to the next level with our exclusive lighting enhancement for the iconic Twin Cities – Minneapolis and Saint Paul. Known for their stunning architecture, vibrant urban landscapes, and rich cultural scene, these cities come to life at night with dazzling lights highlighting their most famous landmarks. Fly over the illuminated skyscrapers of Minneapolis, feel the charming atmosphere of Saint Paul, and admire the shimmering reflections on the region’s rivers and lakes. Our exclusive lighting brings out every detail, from bustling downtown streets to serene neighborhoods, ensuring a fully immersive experience. Designed for Flight Simulator 2024, this addition transforms your nighttime flights into an unforgettable visual journey over the Twin Cities. Explore Minneapolis and Saint Paul like never before!
Seattle & Tacoma Night Enhanced
Discover the Night Glow of Seattle & Tacoma!Take your Flight Simulator 2024 experience to the next level with our exclusive lighting for Seattle and Tacoma! Known as the "Emerald City," Seattle captivates with its iconic skyline, including the Space Needle and skyscrapers reflecting on Elliott Bay. Tacoma, with its vibrant waterfront and historic architecture, adds to this stunning visual journey. Fly over bustling ports, dynamic neighborhoods, and the breathtaking mountain backdrop that cre... Discover the Night Glow of Seattle & Tacoma!Take your Flight Simulator 2024 experience to the next level with our exclusive lighting for Seattle and Tacoma! Known as the "Emerald City," Seattle captivates with its iconic skyline, including the Space Needle and skyscrapers reflecting on Elliott Bay. Tacoma, with its vibrant waterfront and historic architecture, adds to this stunning visual journey. Fly over bustling ports, dynamic neighborhoods, and the breathtaking mountain backdrop that creates a unique setting for your nighttime adventures. From the lively urban energy to the industrial charm, every detail has been enhanced for an immersive experience. Exclusive to Flight Simulator 2024, discover the Pacific Northwest’s nighttime beauty and turn your flights into unforgettable moments!
T-211
Thorp T-211 is a light sport aircraft designed in the United States by aircraft designer John Thorp. Its origins date back to 1944/1945 with first flight in 1946. When Thorp developed the aircraft as a small two-seat machine called the Sky Scooter. The T-211 features a low-wing monoplane configuration, fixed tricycle landing gear, no differential Brakes and a sliding canopy.
Development continued after World War II, and Thorp built eight prototypes. Early aircraft were powered by 65-hors... Thorp T-211 is a light sport aircraft designed in the United States by aircraft designer John Thorp. Its origins date back to 1944/1945 with first flight in 1946. When Thorp developed the aircraft as a small two-seat machine called the Sky Scooter. The T-211 features a low-wing monoplane configuration, fixed tricycle landing gear, no differential Brakes and a sliding canopy.
Development continued after World War II, and Thorp built eight prototypes. Early aircraft were powered by 65-horsepower Lycoming engines, while later versions used more powerful Continental O-200 engines. The T-211 featured a distinctive corrugated wing structure, which increased stiffness while reducing the number of internal ribs and rivets required.
The T-211 is 18 feet (5. 49 meters) long, with a wingspan of 25 feet (7. 62 meters) and a wing area of 105 square feet (9. 75 square meters). With a 100-horsepower Continental O-200 engine and two-bladed McCauley fixed pitch propeller, it has a maximum speed of approximately 155 mph (135 kts), a cruise speed of about 120 mph (100 kts), and a range of approximately 375 nm (694 km). These characteristics make the T-211 an interesting example of a compact American light aircraft whose design has remained relevant through several generations of homebuilt and light-sport aviation.
FEATURES
- 3 different panel models (IFR, VFR and G1000)
- Custom flight dynamics (based on airplane real info)
- Sliding canopy (use SHIFT + C to enter/exit the aircraft)
- Flying with canopy open increases drag
- No differential brakes (like the real airplane)
- Directional nose wheel
- Custom realistic propeller animations
- Dynamic and static registration
- Several customizable options
- Instrument vibrations (optional)
- Panel vibrations (optional)
- Airframe vibrations (dependent on different conditions)
- Realistic attitude indicator gyroscopic effect
- Working circuit breakers
- Switchable ias instrument (mph/knots)
- Optional Garmin G5 attitude indicator integration
- WT-GNS530, PMS-GTN750 and KLN90B gps integration
- Optional visual dirt for the external model
- Save state for customizable options
- High detail 3d model, 8k textures and PBR materials
- Built-in MSFS and custom tablet checklist
- External volumetric lights with flares
- Detailed interior lights with ambient lights
- Custom WWISE sound package
- 7 liveries (with static/dynamic registration)
WALK AROUND FEATURE (FS2024)
- Pitot cover
- Independent chocks (left and right)
- Independent tie-downs (left and right)
- Independent covers (upper and lower)
- Ailerons, elevators, rudder and flaps
IFR PANEL
- White and black instrument panel color
- Analog or Garmin G5 attitude indicator
- Switchable ias instrument (mph/knots)
- Altimeter, tachometer, heading indicator and magnetic compass
- Vertical speed indicator and turn and slip coordinator
- Fuel quantity indicator and suction gauge
- Cluster gauge (oil pressure, oil temperature, fuel pressure and ammeter)
- HSI (VOR1 and VOR2)
- Optional WT-GNS530, PMS-GTN750, KLN-90B Or No GPS Unit
- KFC-150 autopilot
- GMA-340 audio panel
- KX-155 TSO nav/com panel
- KDI-572 DME
- KT-76A transponder
- M803 clock
- Emergency locator transmitter
VFR PANEL
- White and black instrument panel color
- Analog or Garmin G5 attitude indicator
- Switchable ias instrument (mph/knots)
- Altimeter, tachometer, heading indicator and magnetic compass
- Vertical speed indicator and turn and slip coordinator
- Fuel quantity indicator and suction gauge
- Cluster gauge (oil pressure, oil temperature, fuel pressure and ammeter)
- No autopilot
- GMA-340 audio panel
- VIR-350 TSO com panel (COM1/COM2)
- KT-76A transponder
- M803 clock
- Emergency locator transmitter
G1000 PANEL
- G1000 PFD and MFD with G1000 autopilot
- Switchable backup IAS analog instrument (mph/knots)
- Backup altimeter and vertical speed indicator
- Magnetic compass
- Emergency locator transmitter
NOTES
- It is recommended to load fuel and weight using only the Tablet.
- Not tested for Virtual Reality (VR)
LSEZ Zermatt Heliport
Air Zermatt was founded in 1965.
Its fleet consists of modern helicopters, equipped according to their purpose. Thanks to Air Zermatt, modern alpine rescue was born. It was here that the longline (rock wall rescue) and the tripod (crevasse rescue) were developed and perfected.
Area modeled with PBR 4K materials (available in 2K and 1K in option)
Hand-placed vegetation, and 3D lighting
3D animated people
Dynamic lighting,
Dynamic windsocks
Lot of 3D collision i... Air Zermatt was founded in 1965.
Its fleet consists of modern helicopters, equipped according to their purpose. Thanks to Air Zermatt, modern alpine rescue was born. It was here that the longline (rock wall rescue) and the tripod (crevasse rescue) were developed and perfected.
Area modeled with PBR 4K materials (available in 2K and 1K in option)
Hand-placed vegetation, and 3D lighting
3D animated people
Dynamic lighting,
Dynamic windsocks
Lot of 3D collision including cranes
HORNLIHUTTE cabane
Version 0. 2. 2
===================================================
Helipad 1 2 and 3 with inverted orientation
WU18 optimization
Version 0. 2. 0. B
===================================================
SU11 update
HELIPAD
LSX18 HORNLIHUTTE HELIPAD
MINI MISSION AREA
LSX19 CAR ACCIDENT IN MOUNTAIN
LSX20 TRAIN ACCIDENT
Version 0. 2. 0.
===================================================
- Modified: Hornli hutte reworked
- Added: Dynamic flags
- Added: Ski pylones
Version 0. 1. 1.
===================================================
- Added: backup helipad on parking for startup
- Added: Add hornli hutte.
-Fixed: Repared visual bugs on Zermat helipad.
Version 0. 1. 0.
===================================================
FIRST RELEASE
Hover Training /xp
HeliRomandy Hover Trainer
Master the hover. Measure it. Improve it.
Hovering is the first real skill every helicopter pilot has to learn, and the one you never stop working on. Hover Trainer turns it into a precise, repeatable exercise with a clear score and concrete advice, in X-Plane 12 and MSFS 2020/2024.
Get into your hover at any height, in ground effect or out of ground effect, and press START. From that moment, the spot, height and heading become your reference. Hover T... HeliRomandy Hover Trainer
Master the hover. Measure it. Improve it.
Hovering is the first real skill every helicopter pilot has to learn, and the one you never stop working on. Hover Trainer turns it into a precise, repeatable exercise with a clear score and concrete advice, in X-Plane 12 and MSFS 2020/2024.
Get into your hover at any height, in ground effect or out of ground effect, and press START. From that moment, the spot, height and heading become your reference. Hover Trainer records every movement for 30, 60, 90 or 120 seconds, then gives you your HOVER SCORE out of 100 with a full debrief:
HOVER SCORE: 87/100
Position ±0. 8 m
Altitude ±0. 4 m
Heading ±6°
Excellent positional control. Work on pedal stability.
FEATURES
- One-click hover test: starts when you press START and ends by itself. Audio beeps mark the start and the end, so you can keep your eyes on the simulator.
- Free hover height: train a low hover taxi height or a high out-of-ground-effect hover, it is your choice.
- Precise measurement of position, height and heading, with average and maximum deviations.
- Drift detection: tells a steady drift ("drifting to the left, 4 m over the test") from an unstable hover wandering around the spot, and gives the right correction for each.
- Control smoothness analysis: detects over-controlling on the cyclic, pedals or collective.
- Personal instructor debrief: one strength, one point to work on, and targeted tips.
- Live top-down position trace during and after the test.
- Three difficulty profiles: Beginner, Standard and Expert.
- Test duration of your choice: 30, 60, 90 or 120 seconds.
- Personal history and personal best, so you can track your progress.
- Autopilot or hover-hold use is detected and marked as unranked.
- Every test saved as a CSV file for your own analysis.
- Works with any helicopter, default or third-party.
SUMU Carrasco
Experience Carrasco International Airport (SUMU), the gateway to Montevideo, Uruguay, in Microsoft Flight Simulator.
Explore the airport’s distinctive architecture, with modeled interiors and night lighting that bring atmosphere to your arrivals and departures. Whether flying a regional route, an international service or a private aircraft, Carrasco is a welcoming destination for your South American operations.
Features:
• Carrasco International Airport (SUMU), Montevideo, Uru... Experience Carrasco International Airport (SUMU), the gateway to Montevideo, Uruguay, in Microsoft Flight Simulator.
Explore the airport’s distinctive architecture, with modeled interiors and night lighting that bring atmosphere to your arrivals and departures. Whether flying a regional route, an international service or a private aircraft, Carrasco is a welcoming destination for your South American operations.
Features:
• Carrasco International Airport (SUMU), Montevideo, Uruguay.
• Modeled interiors.
• Airport night lighting.
• Developed natively for Microsoft Flight Simulator 2020.
• Compatible with Microsoft Flight Simulator 2024.
Compatibility:
This scenery was developed for Microsoft Flight Simulator 2020 and is compatible with Microsoft Flight Simulator 2024. It is not a native MSFS 2024 edition.
Mytrafficv3
MyTrafficV3 — living airports, the way real aviation actually works.
NEW: an all-new interface. MyTrafficV3 now shows a live map of every airport with each AI flight labelled, departure and arrival boards built from real airline schedules, an en route list to follow any flight, and a guided tour of every page.
No more empty skies. MyTrafficV3 is an AI traffic injector for MSFS 2024 that turns any airport into a real, breathing operation — powered by real airline schedules, not ge... MyTrafficV3 — living airports, the way real aviation actually works.
NEW: an all-new interface. MyTrafficV3 now shows a live map of every airport with each AI flight labelled, departure and arrival boards built from real airline schedules, an en route list to follow any flight, and a guided tour of every page.
No more empty skies. MyTrafficV3 is an AI traffic injector for MSFS 2024 that turns any airport into a real, breathing operation — powered by real airline schedules, not generic routes or repetitive filler traffic.
What it does for you:
- Real schedules, real traffic — flights based on actual domestic and international airline networks, with correct flight numbers, airlines, aircraft types, and timing that matches how that airport truly operates.
- Full gate-to-gate cycle — departure, taxi, takeoff, cruise, landing, and arrival, all automated and perfectly timed.
- Real-world connections — an aircraft that just landed can become the next departure from that same airport, exactly like real-world turnarounds.
- Organized ground traffic — better separation between aircraft on taxiways, no more visual chaos.
- Automatic cargo detection — the right livery for the right flight, freighters never mistaken for passenger aircraft.
- Works out of the box, even better with your packages — runs right away using MSFS 2024's native generic liveries. Add AIG, FS Traffic, or FSLTL, and every airline flies with its exact real-world paint and model.
- Genuinely FPS-friendly — tested and optimized, our own engine logic that talks to the simulator's API efficiently even with full traffic.
- One click and you're flying — simple setup, with a live dashboard to watch it all happen in real time.
No more watching the same aircraft take off to the same place every time. Here, every flight exists because it's real!
Worry about flying. We'll handle the traffic.
Skyparot - Wingsuit
SkyParot Wingsuit 1. 0
for Microsoft Flight Simulator 2024
Walk to the edge, jump and fly. The SkyParot Wingsuit takes you through a complete wingsuit jump: exit from the cliff, a fast proximity-style flight along the terrain, then deploying your parachute and landing it like a paraglider.
The full jump in four phases
- On the ground and exit. Select Free Flight. Select any point on the map. Place the cursor on a high, steep cliff. Set as departure point. Custom. On the ... SkyParot Wingsuit 1. 0
for Microsoft Flight Simulator 2024
Walk to the edge, jump and fly. The SkyParot Wingsuit takes you through a complete wingsuit jump: exit from the cliff, a fast proximity-style flight along the terrain, then deploying your parachute and landing it like a paraglider.
The full jump in four phases
- On the ground and exit. Select Free Flight. Select any point on the map. Place the cursor on a high, steep cliff. Set as departure point. Custom. On the ground – ready for takeoff. Start flight. Walk and turn your pilot with the keyboard or joystick and step over the edge. As soon as the ground is gone, the pilot leaps off and moves into the belly-down flying position.
- Wingsuit flight. Control pitch, roll and yaw with your stick and pedals.
- The arm and leg wings start to inflate at around 18 kt and are fully pressurised from 40 kt.
- Trade height for speed, or flatten out and stretch your glide.
- Parachute deployment. Deploy with one button or a lever axis. Assign a button or "G" to "fully extend the flaps". The canopy leaves the container and opens with a smooth opening shock.
- Canopy flight and landing. Under the canopy the wingsuit switches to its own parachute flight model.
- The brakes slow you down, one-sided brake turns you, and the wing swings naturally in turns.
- Wind and thermals carry you.
- Flare just above the ground for a soft landing on your feet.
Features
- Two variants: male and female pilot, both fully modelled with suit, container and harness.
- Pilot animations for standing, walking, flying and hanging under the canopy with hands on the toggles.
- Helmet HUD in the cockpit and VR view:
- heading
- ground speed
- altitude above sea level and above ground
- vario
- current glide ratio
- flight status
- First-person view at the pilot's eyes, with a clear view down and back.
- Simple setup: standard MSFS axes for elevator, ailerons and rudder; gear toggle or flaps axis to deploy canopy.
- Manual in English with a control reference for every phase and a troubleshooting guide.
Requirements
- Microsoft Flight Simulator 2024.
- A joystick or HOTAS is recommended; pedals or a twist axis are optional.
LIVE Roads Traffic On Sale
LIVE UPDATE INFORMATION REFRESHED AS IT HAPPEN:
Version 1. 3 available
V 1. 3 add further traffic bad weather behaviour:
Weather Speed Gap to the car ahead Braking
Heavy rain up to 15% slower up to 1. 8× longer brakes earlier, gentler
Snow up to 30% slower up to 2. 5× longer much gentler
Fog below 1 km up to 25% slower up to 1. 5× longer —
Start / stop hotkey – for VR and VoiceAttack
Add button to pack a zip file with diagnostic reports in... LIVE UPDATE INFORMATION REFRESHED AS IT HAPPEN:
Version 1. 3 available
V 1. 3 add further traffic bad weather behaviour:
Weather Speed Gap to the car ahead Braking
Heavy rain up to 15% slower up to 1. 8× longer brakes earlier, gentler
Snow up to 30% slower up to 2. 5× longer much gentler
Fog below 1 km up to 25% slower up to 1. 5× longer —
Start / stop hotkey – for VR and VoiceAttack
Add button to pack a zip file with diagnostic reports in case you need help with anything to do with the engine itself.
Add ZZZ-Roads_Live_Traffic_Manual This is an additional folder to download where we include minor adjustments; such as exclusion switches; terraforming and what else is manually added. Download and install in community folder.
Fix Amsterdam airports tunnels objects misplacement.
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Real roads. Real traffic. Thousands of cars drive on real road maps under your aircraft, follow you wherever you fly, give way at junctions, stay in their lane, traffic lights synchronisation; and use live road-sensor speeds where available. Intelligent traffic engine for the Msfs 2024.
What Live Roads Traffic do?
SimConnect. Real roads everywhere. A world road map is the base; detailed OpenStreetMap road packs add every street where installed. Follows you. Traffic is planned around your aircraft and re-planned as you fly, from a slow paraglider to an airliner. Smart traffic. Motorways are fast, side streets slow, one-way streets are respected, cars give way at junctions, keep a safe gap in queues and drive in their own lane (left in the UK and Ireland). Live speeds. In Switzerland (with your own free key) and France, measured speeds from real road sensors are used. Safe with photogrammetry in most cases. Road corridors in the package give cars a clean road surface in photogrammetry cities. Light on frame rate. Auto density adds or removes cars to hold your target frame rate; a visible range limits cars to what you can see. Will be delivered in two versions: Free version with all major world roads covered apart from residentials roads; equipped with fully live traffic functionality. 50 vehicles; 10 motorbikes specifically designed for this kind of engine ; covers: motorways; primary; secondary; trunk. Swiss Astra / Fedro live feeds (you will need a token from their site) ; french Bison / Fute' is hardcoded by default and as soon you are in France traffic switch to live where there are sensors. A manual will be included. Coming soon at Simmarket. Where there is no live coverage the system use a synthetic intelligent traffic management system; able to create simulate real world roads traffic situations. The system cover the whole world. Very important you follow the project as updates will come regurarly; and they are all important; all version will always include older updates. You buy the engine; that is the ticket for the bus till end of life of this project. .
Welcome on board the journey iinto Msfs intellingent traffic is just started; we are looking forward to travel with you.
Do not forget to read the manual in pdf format!
We have conform to Simmarket Simminstaller; after install a folder called : live_roads_traffic should be visible inside your community folder. Leave intact; no name change as the application read the folder for art work. Inside live_roads_traffic there is a folder called: Live Roads Traffic Application; inside is all you need to run it; including the manual. Start Msfs and go to any airport; open the app set your visibility parameters; a good start is 30 fps / 3000 (the app is already set) run Msfs2024LiveRoadsTraffic. exe (can make a shortcut on desktop) . Let the engine run when you fly; Setting should be defined at start of session or every session; if the engine is disturbed in flight it have to redraw vehicles positions using resources. Start / Set / Fly.


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