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Tecnam P2012 Traveller
Experience the thrill of flying the Tecnam P2012 Traveller with our highly detailed Microsoft Flight Simulator addon. This addon is based on a real-world reference aircraft and offers an accurate replica of the Tecnam P2012 with FADEC controlled Lycoming engines giving you a 170 KTAS cruise speed.
Our addon features numerous animations, including aircraft doors, cockpit switches, buttons, and knobs, walkaround items and several cabin types. We've also included a paper checklist as well as th... Experience the thrill of flying the Tecnam P2012 Traveller with our highly detailed Microsoft Flight Simulator addon. This addon is based on a real-world reference aircraft and offers an accurate replica of the Tecnam P2012 with FADEC controlled Lycoming engines giving you a 170 KTAS cruise speed.
Our addon features numerous animations, including aircraft doors, cockpit switches, buttons, and knobs, walkaround items and several cabin types. We've also included a paper checklist as well as the MSFS build-in checklist system.
With Physically Based Rendering (PBR) materials and highly detailed textures including decals, the addon offers a perfect visual replica of the real counterpart including most popular real-world liveries. The package also offers a skydiver and special mission version allowing you to experience the aircraft in different configurations.
Our addon also integrates native MSFS features such as icing visualization and rain effects, providing an even more realistic flying experience.
Take to the skies in the Tecnam P2012, with our highly detailed and accurate Microsoft Flight Simulator addon.
3D Model
Accurate replica of the Tecnam P2012 based on a real reference aircraft
Airliner
Cargo
Combi
Medevac 1 stretcher
Medevac 2 stretcher
Skydive
Special Mission Platform
Numerous animations, including:
Aircraft doors
Cockpit switches, buttons & knobs
Walkaround items incl. Tie-downs
Paper checklist
Physically Based Rendering (PBR) materials for a perfect visual result
Highly detailed textures for special clarity including decals
Several real world liveries included
Integration of native MSFS features like
Icing visualization
Rain effects
Systems
Customized version of the G1000 NXI by Working Title
Custom CAS messages
Custom engine page
Working FMS Keyboard
Wasm coded FADEC for Lycoming TEO-540-C1A
EECS Pre-Flight-Test included
GMC710 autopilot
Mission power and air condition system
TKS ice protection system
Wasm coded standby instrument
Custom EFB tablet including:
Aircraft options
Ground Power Unit
Engine Pre-Heater
Moving Map with flightplan
Weight & Balance settings
Walkaround
Panel State loading
Dynamic cabin switching
FSS Mission Hub
Sound
Entire soundscape based on real recordings
Complex engine noise influenced by thrust, prop and turbocharger state (EECS)
Noise-cancelling headset option
Highlight in this FSS Product
Interactive walkaround including, chocks, tie-down, control surfaces, pitot cover, propeller and more
Accurate flight dynamics created by a real pilot
Custom Soundset based on recordings of our real reference aircraft
Interactive cabin swap capabilities
Comprehensive online documentation inlc. differencial training guide, performance data etc.
40min video documentation of the real aircraft and procedures


Tecnam P92 Echo 100HP
Tecnam P92 Ultralight & Ga
Aircraft Info:
Introducing the Tecnam P92 Echo Classic, a twin seat Italian aircraft crafted by Tecnam, based in Capua, Italy and now available for purchase for Microsfot Flight Simulator!
This single-engine rotax powered aircraft boasts a strut-braced rectangular high wing and fixed main landing gear, with a steerable nose wheel for optimal control and stability. Learn more about this impressive aircraft at link https://en. wikipedia. org/wiki/Tecnam_P92
Our MSFS version of the... Aircraft Info:
Introducing the Tecnam P92 Echo Classic, a twin seat Italian aircraft crafted by Tecnam, based in Capua, Italy and now available for purchase for Microsfot Flight Simulator!
This single-engine rotax powered aircraft boasts a strut-braced rectangular high wing and fixed main landing gear, with a steerable nose wheel for optimal control and stability. Learn more about this impressive aircraft at link https://en. wikipedia. org/wiki/Tecnam_P92
Our MSFS version of the Tecnam P92 Echo Classic has been meticulously developed using official Flight Manual information, including the modeled ROTAX 912ULS 100Hp engine.
The aircraft includes many exclusive features such as:
- fully interactive cockpit, every switch, lever, door is working
- dedicated custom sounds
- interchangable avionics possible to be switched while fying:
- Passing from Analogic setup to digital with a Garmin GTN750 (both basic as well as premium versions supported)
- From UL cockpit with airpseed in kmh/h and engine rotation speed to GA setup with speed in Kts/h and prop rotation speed
- Different flap system, from a system with step stops to a gradual one
- Bendix KAP140 autopilot included in the radio stack and it is available with both GTN750 and Aera GPS systems
- AeroSachs official livery (if you want to fly this aircraft with like-minded pilots, join us for free on https://www. aerosachs. it English speaking pilots are welcome!).
This is the first official release of the Tecnam P92 Echo Classic 100Hp for MSFS, don't miss out on the opportunity to own this beautiful aircraft and take your flight simulation experience to new heights!
Version history:
Release 1. 7. 7
-Choke animation can be controlled setting XMLVAR_ENGINE_LEVER_CHOKE_PULLED
-Added animation to show a static, non-interactive, VFR paper map (placed in the copilot bag)
-Changed default copilot avatar to Female
Note: avatar cannot be changed in MSFS2024 as the aircraft is a native MSFS2020
-Pilot avatar is hidden in MSFS2024 when first person walkaround is active
-Added random flight loading screens
Release 1. 7. 6
-Increased flap extending time
-Added independent Left / Right Magneto switches
-Adde new Battery Off / Battery On / Starter switch
-Added EFB option to show/hide Left / Right Magneto and Starter Switches
-Small improvements to the cabin and the cockpit
Release 1. 7. 5
-Restored some tooltips missing in MSFS2024 (to overcome a known MSFS2024 bug)
-Restored daylight visibility of the LedTrim gauge and the PMS GTN750 screen in MSFS2024 (to overcome a known MSFS2024 bug)
-Restored default KAP140 autopilot to improve compatibility with MSFS2024
-Restored adverse yaw setting to reduce wobbling while AP is set to HDG
-Corrected Attitude pitch animation
Release 1. 7. 4
-Slightly increased thrust to better reflect real life performances
-Corrected GPS switch behavior not hiding COM/NAV and Transponder equipment when both PMS GTN750 and TDSGTNXI were not installed
-Throttle lever friction can be freely rotated
-Smoke system has been removed (as there are also a lot of more configurable alternatives)
-Stall Warning breaker replaces the inoperative EXT. breaker to enables/disables stall warning beep
-Added sound to Carb Heat lever and Yoke trim switches
-Increased speed of responsiveness of controls (like yoke movement)
Release 1. 7. 3
-Full support of VR controllers (“VR controllers are not fully supported on this plane. ” warning message no more shown)
-Corrected central gear compression factor (now the aircraft can suffer shuddering under some conditions) and added compression animation
-Updated Pilot, Copilot, Close and Landing view positions to better respect Asobo recommendations
-Associated Left Back and Right Back quick views to 45 degrees left and right views
-Added windshield icing effect
-Tuned flight model parameters (also to avoid left rolling when levelled)
-Tweaked engine parameters (also slightly reduced thrust)
-Enabled TRIM braker
-Added yoke trim switches animation
-Corrected Oil Temperature, Oil Pressure and Fuel Pressure curves
-Corrected Attitude pitch animation
-Take off elevator trim setting now defaults to 0°
-Documented in the handbook the LVARs used to control the aircraft behaviors
Release 1. 7. 2
-Door opening and closing sounds have been restored
-Increase rudder and steering effectiveness to improve ground handling with strong wind
-Smoke and Banner Tow are not visible by default
Release 1. 7. 1
- Working Title Technology (WTT) to manage the autopilot and the flight plan is natively supported,
therefore there is no need for external additional package
- Included the KAP140 WTT advanced and modified autopilot to replace the stock Asobo version
- Restored Pitch Trim switch animation
- Restored broken interactive check-list
Release 1. 7. 0
- Increased speed for elevator trim activation
- Corrected Left/Right Fuel quantity and Battery voltage indicators behavior when Battery Master is off
- Corrected Fuel Pressure behavior at parking when Engine is off
- Added Garmin GNS430 GPS system
- Updated GPS Switch hotspot screw behavior to include GNS430
- Updated EFB GPS Switch button behavior to include GNS430
- Added to EFB the option to switch between flap lever working at predefined steps or continuous
- Added package release number to EFB main page
- Added dedicated GPS and EFB cockpit views
- Added I-A631 (Avio Club Siracusa) real aircraft liveries
- Added AECI (with dynamic aircraft registration text inside) and Legge_106 labels in the cockpit of
Italian liveries
- Added dynamic Club Logo texture to livery definition (as for the I-A631 livery)
- Added animated Tow Banner (thanks to mamudesign for the support), only visible at a speed
greater than 30 knots, and a new option to EFB to switch it on/off
- Added white smoke effect (thanks to mamudesign for the support), only visible at a speed greater
than 10 knots, and a new option to EFB to switch it on/off
- Front nose wheel starts to steer only when ground relative speed is greater than 0
Release 1. 6. 0
- Added compass reference line
- Corrected flaps animation
- Added aircraft towbar (managed with wheels chocks)
- Smoothed fuselage
- Added D-MORT, D-MUFH, D-MWRO, EC-FB5, I-6999, I-9060 and N929HA real aircraft liveries, developed by jackzyg
- Softened base livery normal mapping texture to reduce “grainy” effect on the fuselage
- Corrected Africa livery thumbnail
- Replaced the default leather seat cover with a textile for Africa livery
- Corrected seats UV mapping
- Corrected max oil temperature and oil temperature increase curve by time
- Corrected animation of Oil Pressure, Oil Temperature and CHT Temperature instrument needles
Release 1. 5. 0
- Copilot hide/show setting automatically saved
- Added Wheels Fairings visibility option to the EFB, automatically saved
- Flap lever working at predefined steps (no more continuous)
- Reduced carb heat impact on engine RPM
- Corrected Beacon light type (to avoid flash in the cockpit)
- Corrected lift parameters for full flap position
- Added Standard Red livery
- Added Africa livery
- Added Classic Livery with three coloring schemas (Red and Green, Blue and Gold, Blue and Green), developed by 61tree Studio
Release 1. 4. 0
- Increased the Max Takeoff Weight to 550 Kg
- Improved some cockpit textures using PBR materials (seats)
- Reduced external texture roughness
- Corrected Parking Brake sign texture
- Corrected Airspeed Knots white arc texture
- Added integration with TDS GTNXi750 (see https://www. tdssim. com/tdsgtnxi for more info)
Note: if you experience any performance hit when the TDS GTNXi750 is running please follow the instructions found here https://forum. tdssim. com/thread-210. html
- Updated GPS Switch hotspot screw behavior to include GTNXi750
- Updated EFB GPS Switch button
Release 1. 3. 0
- Added external wheel chocks and tie downs wing ropes to the 3D model, automatically hidden when the engine is running or the parking brake is not set
- Added baggage with different items shown based on the entered weight for cargo area
- Added sounds for Fuel tank selectors, Fuel pump switch, Fuel pump, ELT warning, Strobe Light Switch, Panel Light switch, Breaker switches
- First release of the EFB (Electronic Flight Book), placed in a bag of the left door, that can be opened clicking on the cover spiral only when the door is closed. The available options are listed in the dedicated handbook chapter
- Pilot model is visible (from external) only if its weight is set greater than 0 in the Weight an Balance screen
- Improved some cockpit textures using PBR materials (yokes, tubes, cockpit)
- Added Fuel Pressure gauge and corrected Maximum permitted fuel pressure engine setting
- Removed OAT gauge as the same info is already in the Digital Clock gauge
- Added breakers tooltip
- Corrected Landing Light breaker behavior
- Corrected heading bug animation
- Parking brake set and Fuel tank selectors closed when starting a flight at parking
- Improved handling during take-off
- Updated aircraft selector icons
- Updated documentation Handbook
Release 1. 2. 0
- Bendix KAP140 standard ASOBO autopilot is now included in the radio stack and it is available with both GTN750 and Aera GPS systems
- Updated heading indicator gauge with the Heading Bug selector and Needle to be used with the AP HDG setting
- Copilot hide/show hotspot switch and Copilot model are available only if the front passenger weight is set greater than 0 in the Weight and Balance screen
- Pilot and Copilot Doors can be fully opened only with an airspeed less than 20 knots, otherwise it is opened just a little
- Reduced door opening/closing animation speed
- Added door opening/closing sounds
- Corrected propeller direction of rotation
- Nav Lights are no more switched on/off automatically when Battery Master is switched on/off
- Added Little Navmap Aircraft performance file in the LNM_Perf folder
- Improved some cockpit textures using PBR materials
- Smoothed aircraft nose edges
- Updated documentation Handbook
Release 1. 1. 0
The following changes have been made:
- Corrected air nose texture
- Corrected landing gears texture
- Slightly moved backward empty CG weight
- Slightly lowered static CG height to avoid floating at parking before starting a flight
- Reduced flap extending time
- Cleaned "P92 Echo" text from the Normal and COMP textures
- Added aircraft registration id below right and left wing (only the right one enabled in the panel. cfg)
- Added AeroSachs additional livery
Release 1. 0
This is the first official release of the Tecnam P92 Echo Classic 100Hp for MSFS made by erasam
Tecnam P-Mentor
TF-104 G Starfighter
MODEL
Highly detailed model, fully animated, both front and rear cockpit Highly detailed 3D cockpit, fully animated and working Complete 3D-lights systems both internal and external
TEXTURES
Multinational liveries A complete paintkit will soon be available for painters (upon request)
SYSTEMS
Almost all real systems have been modelled and working as the real thing Flight dynamics modelled 99% close to the real aircraft; fully tested and validated by qualified real-world F-104 pilot... MODEL
Highly detailed model, fully animated, both front and rear cockpit Highly detailed 3D cockpit, fully animated and working Complete 3D-lights systems both internal and external
TEXTURES
Multinational liveries A complete paintkit will soon be available for painters (upon request)
SYSTEMS
Almost all real systems have been modelled and working as the real thing Flight dynamics modelled 99% close to the real aircraft; fully tested and validated by qualified real-world F-104 pilot Fully functional and close to real NASARR R-15, A/G and A/A mode with: - STT (Single track target) - LOCK-ON - ATTACK - GROUND MAP PENCIL - GROUND MAP SPOILER - CONTOUR MAP - TERRAIN AVOIDANCE Aerodynamic pitch up, inertia coupling and BLC system reproduced Payload drop actually changes aircraft weight, balance and drag as well Inertial navigator Litton LN-3 fully implemented
DDI (DYNAMIC DRAG INDEX)
The SSW F/RF-104G uses the Dynamic Drag Index concept; i. e. when you load/drop external loads not only is the GW changed but also the drag coefficient is affected and the model aerodynamics change accordingly. This is particularly important in the F-104 where external loads affect greatly the dynamic behaviour of the model.
SOUND SET
A custom sound set has been developed from scratch, using live recording to give you a full immersion into the Zipper environment. If you are a Zipper fan,you will enjoy staying outside and 'playing' with the throttle, listening to it's unique voice.
MINIMAL SYSTEM REQUIREMENTS OS Windows 10 or later (suggested version 21H or later) Microsoft Simulator 2020 version 1. 21. 13. 0 or later CPU Intel5 at 3ghz RAM 16 GB 4 GB available on Community folder VGA card nvidia 1060 or nvidia-like
SUGGESTED SYSTEM CPU Intel 7 ad 4Ghz or higher RAM 32 GB 4 GB available on Community folder VGA card nvidia 3080 or nvidia-like
USER BENEFITS
The model comes with complete docs including: Three pilot checklists (normal, emergency,weapon procedures) Zipper hints (a doc that help the pilot to use it effectively) NASAR R15A simple user guide Original 700-page Flight Manual in PDF format User support help desk at help-desk@simskunkworks. it
The Jetstar
Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of... Ladies and Gentlemen, Elvis (personal jet) has arrived!
The Jetstar was the very first business jet and started life as a tender for a United States Air Force requirement. The tender was eventually dropped due to budget, however the Jetstar was repurposed for the business sector as the very first, purpose built business jet.
Originally designed to use two Bristol Siddeley Orpheus engines, due to supply issues these were replaced with a pair of twin Pratt & Whitney JT12s for a total of four engines, each pushing 3300lbs thrust. This configuration allowed the Jetstar to cruise upwards to 40,000' at a speed of 0. 8 Mach.
We have chosen to bring to life this first version of the JetStar as it was the airframe that blazed a trial for a whole sector of aviation, the Business Jet.
THIS PRODUCT IS FOR MICROSOFT FLIGHT SIMULATOR (2020)
Features:
- Full native flight model, 3D assets, sounds, 4K textures, PBR, everything!
Goes without saying right?
- Custom XPDR Instrument
- Fully interactive cockpit
- Complete Fuel System Management for all 6 tanks
- Autopilot
-OK You kind of expect that in a jet but this is a first for us!
- Support for GTN750 from PMS50 and TDSSIM
-The first time it actually makes sense for us to include one of these fancy touchscreen devices in our planes.
- Custom AutoStart code that follows correct start procedure of 3, 4, 2, 1.
- Overhead Panel Fully Interactable
- Ability to switch between PMS & TDS GTN750. Defaults to PMS only.
- Custom CIVA INS Instrument (initial version with full entry and heading bug control)
- Custom ADF Instrument
- External 3D Model
- External 3D Textures
- Left Side Panel
- Right Side Panel
- Paint Kit
- Liveries (Elvis IS coming!)
- Sounds
- Flight Model (almost there!)
- Full Checklist for all stages of flight (Only a couple stages missing now)
Documentation: JetStar Manual
ChangeLog:
- 0. 8. 0 - Early Access Release!
- 0. 8. 1 - HOTFIX: Electrics, DME1,2 and Com2 now turn on correctly.
- 0. 8. 2 - Initial PMS50 GTN750 Support, Reviewed cameras
- 0. 8. 3 - Adjustments to Fuel Flow and Horizontal Stabilizer
- 0. 8. 4 - Flight Model adjustments to Cl, TDS GTNXi Integration
- 0. 8. 5 - Adjusted braking power down as too powerful. Fixed FINAL. FLT file, engines should remain on and with fuel if you only select an arrival for your flight.
- 0. 9. 0 - Custom Auto-Start. Much better instrument Cameras for the Checklist which now is complete up to T/O. PMS50 GTN750 set as default instrument.
- 0. 9. 5 - Checklists have been added with cameras and autocompletion.
The PMS50 instrument is now natively integrated, meaning will work even if you don't have the PMS50 installed. This makes the instrument available for XBox users.
Fuel Flow has been adjusted.
- 0. 9. 6 - Exterior Texture Revamp
- 0. 9. 7 - TOOLTIPS FOR EVERYONE! Cockpit interactions polish with tooltips added to everything interactable.
Initial setup of Fire Extinguisher levers (not animated), need to simulate a fire to test if it actually does anything but it IS using all of the correct SIMVARS and EVENTIDS
PMS50 GTN750 is now standalone integrated into the JetStar and you can swap between that and the TDS 750 with a knob on the Pilots Left Lighting Panel
Includes tweaks to the flight model
- 0. 9. 8 - Fix for CIVA INS. Now working as expected, all modes supported.
- 0. 9. 9 - Adjustments to checklist for electrics
Correct instrument from ITT to EGT
- 1. 0. 0 - Digital instruments visibility restored.
ADF Screen positions adjusted
- 1. 0. 1 - Corrected thumbails and hanger setup as per request from MS.
Fixed Main Bus Knob on Overhead AC panel.
- 1. 0. 2 - Engines aren't so THIRSTY now :) with Fuel Flow MUCH closer to spec.
AFCS Eng switch had a faulty wire. Works now!
Fixed the wibbley wobbly timey wimey clocks. They now read the time acurately as a fixed constant rather than a "concept"
- 1. 0. 3 - RADIO and APP buttons on AFCS
Nav1 Slave switch underneath Pilots DME
CDI GS Needle corrected animation code
Low Ambient Start cover interaction
Start C&D confirmed OK
Switches below Co-Pilot DME
- 1. 0. 4 - Removed the full integration of the PMS50 GTN750 from the PC Version, now requires the PMS50 Plugin to be downloaded from their site.
PMS50 GTN750 for XBOX remains fully integrated.
- 1. 0. 5 - Adjusted the AFCS Buttons to better resemble the real instrument.
Fixed Hdg, Pitch and Apr control options for the AFCS. They now work as expected.
Also adjusted Engine EPR to be back in spec.
- 1. 0. 6 - CIVA INS Instrument Auto Heading navigation fixed and now will stay within 0. 1Nm of desired flight path with approach angles matching drift angle.
The Norseman
The Norseman is a single-engine, bush plane that was used primarily for cargo and passenger transport in remote areas, such as the Canadian North and Alaska.The Norseman is a single-engine, bush plane that was used primarily for cargo and passenger transport in remote areas, such as the Canadian North and Alaska.
The XCUB Classicfx
This project is one of the original reasons I started doing development for MSFS, and its been a great adventure learning the ropes and putting this together
From the first time I loaded the CubCrafters XCub in 2020, I knew I really wanted the normal XCub VFR panel, this has always been a favorite aircraft of mine
Well here is my newest depiction of just that, I tried to apply everything I've learned so far in the hope that it would be good
My hope is that people will enjoy and have fun... This project is one of the original reasons I started doing development for MSFS, and its been a great adventure learning the ropes and putting this together
From the first time I loaded the CubCrafters XCub in 2020, I knew I really wanted the normal XCub VFR panel, this has always been a favorite aircraft of mine
Well here is my newest depiction of just that, I tried to apply everything I've learned so far in the hope that it would be good
My hope is that people will enjoy and have fun with it
The XCub, by default, is sold with a reasonable VFR panel. what we see in the game is a costly upgrade. https://cubcrafters. com/xcub/configure
While I have come to enjoy the usefulness of the G3x glass cockpit, you just cant beat the look of the standard dial gauges
This new 2024 version includes many upgrades, new 3D needles on all the dial gauges, new PBR textures all the way around, along with too many tweaks and touches to list
All packaged in the new 2024 modular system to take advantage of all the new features, with full Walkaround, fueling from the tablet etc
I Take some liberty in design, using the layout from the CubCrafters FX cubs as inspiration
To me it just looks better and I was originally hoping to do multiple dash layouts but so far its just the Aera Tablet
I would love to add another dash layout in the future but I wont make any promises I may not be able to keep
Thank You for trying my work and if you have any feedback or suggestions dont hesitate to join my discord and post them
EzRyder
Tiger On Sale
Tiger Moth
The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during... The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during World War II. After the war many of those Tiger Moths went into private ownership and became a popular training aircraft at flight clubs. Even today there are still around 650 airworthy Tiger Moths and it is arguably the most famous biplane ever built.
Special thank you to Bev and Steve from Tiger Moth Byron Bay. This model is based largely on their VH-PCG aircraft which they were kind enough to let me record sounds and photograph. If you are in Byron Bay then you should make a booking for a scenic or aerobatic flight. They are located just north of Byron Bay at Tyagarah airfield.
FEATURES
- Highly detailed model. Fully modelled aircraft including the engine and pilot and copilot models.
- Includes 10 different repaints
- Full manual engine start procedure including engine priming and propeller pull.
- Autostart is supported for those who would like a quick engine start.
- Select Easy or Hard engine realism. In Hard mode oil consumption can lead to engine failure, sparkplug fouling is simulated and the engine must be properly primed to start.
- High FPS propeller animation. Custom code provides the smoothest possible propeller animation including accurate propeller stopping animations.
- Oil consumption. Old aircraft consume lots of oil and the Tiger Moth is no exception. Set oil levels in the fuel and payload screen. In Hard engine realism mode low oil levels will lead to eventual engine failure.
- Sparkplug fouling in Hard engine realism mode. If the engine is below 900 rpm carbon deposits will build up and affect engine performance. - Persistent fuel and oil levels. Automatically saves the fuel and oil levels at the end of each flight and reloads them on the next flight (can be turned off).
- GPS available. The default Aera GPS is available as a popup which can be placed into various positions within the cockpit depending on the user's needs.
- Tablet available. A popup tablet provides access to user preferences as well as a simple autopilot and radios if required. A page for the manual engine start procedure makes it easy to see the state of the aircraft.
- User preferences. Various user preferences are automatically saved at the end of each flight. User preferences can be set either by clicking on items in the cockpit or by using the Tablet popup.
- Set the appearance of such things as the air intake type, pitot tube style, venturi location, show/hide the windy airspeed gauge etc.
- Select either tail skid or tail wheel.
- Customisable instruments. Select from 3 different types of airspeed gauge, 2 styles of altimeter and adjust the rotation angle of the engine RPM gauge.
- Removable engine cowlings and prop. On the ground the engine cowlings and propeller may be removed for inspection/maintenance/screenshots.
- Windscreen transparency. Switch between clean and dirty windscreens directly in game.

