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146 Professional
Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight ... Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight are excited to bring you the 146 ‘Whisper Jet’ – featuring the 100, 200 and 300 series of this classic British airliner. The design process of what was to become the 146-100 began under Hawker Siddeley in 1973, when the iconic high T-tail, short undercarriage, four engines and distinctive airbrake were chosen to produce a regional airliner with short-field performance and quiet operation. The 146-100 first flew in 1981, followed by the stretched 200 series in 1982 and the 300 series in 1988.
The Royal Air Force purchased three 146-100s in 1986 and these were operated by The Queen's Flight, designated the CC. Mk2 ‘Statesman’ and equipped with VIP cabins. The aircraft were used to transport the British royal family and senior members of the UK military and government.
The 146 was also popular with cargo operators due to its excellent capacity and low engine noise, allowing for night flights into city airports. Two cargo variants were developed: the convertible passenger and freight variant (QC) and the freight-only Quiet Trader (QT). The Royal Air Force also operated two 200QC aircraft, designated the C. Mk3.
Eight variants of the 146 are included in this product – the 100 to 300 passenger variants, the 200QC and QT, 300 QT, RAF CC. Mk2 ‘Statesman’ and C. Mk3 – offering a wide variety of configurations, ranges and flight operations across the globe.
The exterior models are stunningly detailed, featuring 8K and 4K textures for incredible clarity and the latest Physical Based Rendering (PBR) material technology to produce realistic metallic, plastic and glass surfaces. Realistic animations include trailing-edge flap mechanisms, spoilers, large tail-mounted airbrake and all passenger and cargo doors.
The Captain and First Officer positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation, and the cockpit is also fitted with a functional Thrust Management System (TMS) and comprehensive navigation equipment which includes traditional navigation equipment for tracking VORs, NDBs and ILSs, as well as two types of FMS for RNAV navigation.
The aircraft are brought to life with immersive dynamic lighting and 3D Wwise sounds, with unique flight dynamics for each variant and custom effects from condensation and contrails to realistic exterior lighting.
The 146 was flown all around the world and over 40 airline liveries from the UK, USA, Europe and Australia are included, bringing you many iconic airlines and paint schemes.
See the Detailed Description below for full details of all the aircraft features and you can also take a look at the PDF manuals: 146 Professional Operations Manual, UNS-1 FMS Manual, EFB manual.
New features - the 146 Professional has received many significant updates/upgrades since the original release, with a plethora of changes being made to the aircraft systems and visuals, as well as extra features and quality-of-life additions based on community feedback. This all ensures that the 146 Professional is one of the most complete products available for MSFS! The free 'Version 2' update (4 April 2024) adds even more features, including fully interactable passenger cabins, a UNS-1 Flight Management System and boarding simulation. A video covering these latest additions can be viewed here.
VARIANTS
Eight variants of the 146 are included:
146-100
146-200
146-300
146-200 QC & QT (cargo)
146-300 QT (cargo)
CC. Mk2 (RAF VIP configuration with countermeasure pods)
C. Mk3 (RAF cargo configuration with countermeasure pods)
MODEL
Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft (G-JEAO, ZE701 and ZE708)
Numerous animations, including: - Trailing edge flap surfaces - Wing-mounted spoilers and tail-mounted airbrake - All passenger, service and cargo doors, and integral airstairs - Windscreen wipers - Distinctive retractable tricycle landing gear - Countermeasure pods, HF aerial and more
Physically Based Rendering (PBR) materials produce realistic metallic, plastic and glass surfaces
4K and 8K textures are used to produce the highest possible texture clarity
Authentic labelling and placards based on those found in the real aircraft, with decals used for high-resolution text
Ground services support (marshaller, fuel truck etc. )
Full support for MSFS visual icing effects
Highly detailed and fully simulated passenger and cargo cabins
COCKPIT
Captain and First Officer positions are modelled with hundreds of functional switches, knobs and controls. Even the pilot and observer seats, cup holders and sun visors are functional!
A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Turnaround’ or 'Ready for Take-off'
Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set camera views for the overhead panel, centre pedestal and jump seat, hidden clickspot for setting all altimeters to standard and controlling all four N1 and TGT bugs, and automatic ground idle selection
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
EFB tablet with a plethora of features including boarding simulation, failures menu and interactive checklists, as well as SimBrief and Navigraph supportFully interactable and customisable paper charts and checklists
LIVERIES
The 146 comes with a variety of airline liveries from the UK, USA, Australia, Europe and more.
146-100
Air France Express (G-JEAT)
AirUK (G-UKPC)
British Aerospace demonstrator (G-SSSH)
Dan-Air London (G-BKMN)
Formula One Flight Operations White (G-OFOM)
Formula One Flight Operations Silver (G-OFOA)
Jersey European (G-JEAO)
Pacific Southwest Airlines (N246SS)
United Express (N463AP)
146-200
AirCal (N146AC)
Air Canada Jazz (C-GRNZ)
American Airlines (N699AA)
Cello Aviation (G-RAJJ)
Cobham Aviation (VH-NJG)
Continental Express (N406XV)
Jota Aviation (G-SMLA)
QantasLink (VH-NJJ)
SN Brussels Airlines (OO-DJJ)
USAir (N165US)
Crossair (HB-IXD)
Discovery Air (N882DV)
146-200QC
TNT Airways (OO-TAZ)
Titan Airways (G-ZAPK)
146-200QT
TNT Airways 1990s (G-TNTA)
Ansett Australia Airlines Cargo (VH-JJZ)
Titan Airways (G-ZAPR)
146-300
Aer Lingus (EI-CTO)
Air New Zealand (ZK-NZN)
Ansett Australia (VH-EWM)
Astra Airlines (SX-DIZ)
British Airways (G-OINV)
Eurowings (D-AQUA)
Cobham Aviation Services (VH-NJN)
Flybe (G-JEBC)
KLM UK (G-UKAC)
Buzz (G-UKID)
United Express (N615AW)
146-300 QT
ASL Airlines (EC-MID)
Australian Air Express (VH-NJM)
Jota Aviation (G-JOTE)
TNT Airways (OO-TAD)
CC. Mk2
RAF Statesman modern (ZE701 – Queen’s Flight)
RAF Statesman 1980s (ZE701 – Queen’s Flight)
C. Mk 3
RAF (ZE708)
A PSD Paint Kit (2. 1GB) is also available to download.
SYSTEMS
146 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning and pressurisation system
Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
Cabin altitude and differential values based on real-world data
Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
Auto-flight system
Autopilot and flight director system with multiple modes: - Pitch - altitude arm and hold, vertical speed, IAS, Mach, glideslope and go-around - Roll – VLOC, BLOC, LNAV (FMC) and HDG - Turbulence mode - Pitch and bank selection and hold - Sync mode for quick changes to aircraft attitude
Fully-functional mode annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
Simulated CAT 2 approach monitoring system
Electronic Flight Bag (EFB)The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
Control the pilot and cabin announcements
Quickly select aircraft states (Ready for Take-off, Turnaround and Cold-and-Dark)
Toggle ground power unit (GPU) and chocks
Monitor CG position and automatically set take-off trim based on CG
Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, cabin lighting, model options and much more
The EFB can also be used for flight planning and monitoring:
Import your SimBrief flight and view a summary or scrollable full OFP
Monitor your position in real time using a map view with tracking, zoom and pan options
Explore and view your Navigraph charts
Use a notepad for making notes during the flight, particularly useful for noting down clearances and taxi instructions
Flight Management System
Two fully functional FMSs for lateral navigation (LNAV): a 'Modern' option based on the popular Working Title Pro Line 21 FMS and a 'Classic option simulating the Universal UNS-1 FMS
Up-to-date AIRAC cycles (Working Title FMS updated via the Navigraph MSFS database; Universal UNS-1 updatable via the Navigraph Hub app with a subscription)
Lateral navigation integration with LNAV autopilot mode and HSI
Ability to manually input full flight plans
SimBrief flight plan import function
Import flight plan from MSFS main menu (Working Title FMS only)
SID and STAR support
Holding pattern support
Navigation and performance monitoring
Communication system
Dual VHF COMM, NAV and ADF radios, with 8. 33kHz spacing support
Cockpit voice recorder test and indication systems
Functioning audio selector and PA chime
Electrical system
Independent engine, APU and external power (AC and DC) sources
Generator and TRU loading, and automatic load switching
Standby generator and inverter power sources for non-normal procedures
Independent AC channels, including normal, essential and emergency busbars, and bus-ties facilities
Fire protection system
Engine, APU and fuselage fire detection and warning systems
Engine fire extinguishing system
Fully simulated test functionality
Flight controls
Servo-tab simulation – the position of elevator and aileron surfaces is dependent on servo-tab control inputs and airflow over the surface
Iconic tail-mounted airbrakes, roll and lift spoilers with independent hydraulic sources, realistic deployment times and custom AC and PTU pump sounds
Flight control disconnect and yoke control lock functionality
Accurately simulated flap system with hydraulic and electrical power sources, baulk override, fault testing and iconic howl when deployed in the air
Stall identification and warning systems, including stick shaker and pusher, and inhibit mode
Simulated configuration warning system
Flap Trim Compensation (FTC) system on the 146-300
Fuel system
Realistic fuel load and burn based on real-world data
Simulated electrical normal and hydraulic standby fuel pumps, centre and wing tanks with feed tanks for each engine, and LP and HP fuel cocks
Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
Auxiliary fuel tanks fitted (can be toggled via the EFB) to provide additional range - great for bizjet operations
Hydraulic system
Independent yellow and green hydraulic systems with realistic pressure, quantity and supply to other systems
Simulated AC- and DC-driven back-up pumps and power transfer unit (PTU)
Functional standby generator for supplying AC and DC electrical power in non-normal situations
Simulated depleting brake pressure over time when hydraulic supply is removed
Simulated airbrake deployment over time when hydraulic supply is removed
Ice and rain protection system
Ice detection and accumulation simulation, anti-icing and de-icing functionality for exterior surfaces, warning systems for in-flight monitoring
Simulation of separate inner and outer wing anti-icing, and windscreen overheating
Indicating and recording systems
A vast array of annunciators, including accurately simulated Master Warning System (MWS) with amber and red cautions, audible warnings and ground testing for all systems
Flight Data Entry Panel (FDEP) for entering flight details (date, flight leg and number)
Landing gear
Normal and emergency gear extension, including gear down-lock override
Gear configuration indication and warning systems
Simulated brake accumulators supplied via the hydraulic power sources (yellow or green), anti-skid and brake temperature indicator with cooling down periods that are affected by ambient temperature, brake usage and brake fans
Captain and First Officer tillers for realistic nose-wheel steering
Navigation systems
Transponder with TCAS (integrated with VSI TCAS display) and flight ID input functionality
Dual RMI/DBI and HSI navigation instruments, fed by two NAV and ADF radios, including DME hold function
Instrument source selector for NAV 1, NAV 2 or dual navigation via the ADI, HSI and auto-flight system
Choice of traditional or TCAS VSI
Fully functioning test modes on navigation instruments (e. g. HSI, radio altimeter and ADI)
Custom-coded GPWS with modes 1-6, steep approach mode, flap warning override and test functionality
Oxygen system
Flight crew and passenger oxygen systems with valve and mask deployment controls
Pneumatic system
Realistic bleed air demand from engines and APU, and pneumatic supply to air-conditioning and ice protection systems
APU
Realistic APU start and shutdown procedures, and bleed air and electrical power supply
RPM, TGT and fuel burn values based on real-world data
Doors and stairs
Animations panel for controlling passenger and service doors, lower cargo doors and fuselage cargo door
Deployable airstairs, powered by the Yellow hydraulic system
Doors and airstairs can be controlled manually via their respective handles and levers in the cabin
Power plant
N1, N2, TGT, oil pressures and temperatures will all differ subtly between engines
Accurately simulated Thrust Modulation System (TMS) with take-off (full or flexible), maximum continuous thrust, TGT and descent modes. Takes account of engine bleed air requirements, e. g. for air conditioning and ice protection systems.
Realistic engine start procedures with external, APU or cross-start sources
Simulation of ground and flight idle baulks
Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator and engine instrument bugs
Lighting
Independent lighting controls for Captain and First Officer
Dimmable integral lighting for each panel
Dimmable dynamic flood and storm lighting for a highly immersive and customisable night environment (more than 10 individual light sources, including entry, lap, sill and flight kit)
Freely moveable lap and sill lighting
Accurately simulated exterior lighting, including wing, logo and runway exit lights, and taxi/landing and navigation lights with different intensities
Realistic passenger cabin and cargo area lighting
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality Lycoming ALF-502 engine noise recorded from RAF C. Mk3 ZE708
Over 450 flight deck sound effects recorded from RAF CC. Mk2 ZE701
Detailed equipment audio such as the APU, brake fans, electrical circuits, hydraulic equipment and many more
Distinctive flap retraction/extension airflow ‘howling’ sound
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Cabin audio for chimes, airstairs and doors, and even a functional coffee maker!
Fully functional music player with seven music tracks as standard and the ability to import custom music tracks
FDE and effects
Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data, and input from real-world 146 pilots
Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze
Complete exterior lights package as seen on the real 146, including landing, wing, runway, logo and taxi lights that illuminate objects and the ground, for ease of operation during the hours of darkness
Passenger cabine
Highly detailed and fully interactable passenger cabins for each of the 146 variants
Unique 146 cabin features include a curved aft cabin where seat layout reduces from a 3+3 to a 2+2 configuration for the last few rows, window blanks and smaller overhead bins
Extensive simulation of the cabin environment, including fully animated and interactable cabin doors and airstairs, lighting controls, cabin call panels and even a functional coffee maker and circuit breakers
Ground service electrical bus simulation
Independent lighting controls for galleys, ceiling, side wall, toilet and worktop.
AUTO CABIN CREW option on the EFB that, when enabled, simulates the cabin crew performing their duties during the flight, including responding to cabin call chime, playing cabin music during passenger boarding and after landing, and performing passenger announcements
Fully simulated music player with play, pause, skip, shuffle, repeat and volume functions
Potable water that depletes throughout the flight and varies depending on coffee maker usage
Freighter cabins included for 200QC, 200QT and 300QC
Other features
260+ page PDF Operations Manual with flight tutorial, systems guide, procedures, limitations and handling notes
20+ page PDF EFB manual with detailed information on all EFB features
50+ page UNS-1 Operations Manual
Multiple interior and exterior camera presets, including wing views
PSD Paint Kit (2. 1GB) available so you can create your own paint schemes
Full support for MSFS checklists (manual and Automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with controllers and hardware
GSX compatible; aircraft profiles included for each 146 variant


TNCB - Bonaire Intl.
Bonaire is a small island in the Southern Caribbean and is a popular holiday destination among surfers and divers, thanks to its clear water and magnificent coral reefs. First colonised by the Spanish, in 1636 it was occupied by the Netherlands which it still belongs to today. Exactly 300 years later, the first airport was built by the Dutch. It served as a hub for American forces in the Second World War, which it was too small for, though. Therefore, a new airport was constructed – “Flamingo Ai... Bonaire is a small island in the Southern Caribbean and is a popular holiday destination among surfers and divers, thanks to its clear water and magnificent coral reefs. First colonised by the Spanish, in 1636 it was occupied by the Netherlands which it still belongs to today. Exactly 300 years later, the first airport was built by the Dutch. It served as a hub for American forces in the Second World War, which it was too small for, though. Therefore, a new airport was constructed – “Flamingo Airport” was born. Today, this airport operates several short-haul flights across the Caribbean, and serves as a stopover for the Dutch KLM on long-haul flights. This scenery offers a highly detailed recreation of Flamingo International Airport (BON / TNCB) near the city of Kralendijk on Bonaire. Based on thousands of on-site images, highly detailed & true to original building models and high-resolution textures were created. Realistic and dynamic night lighting, custom taxiway signage and passenger animations bring the airport to a virtual life.
• Highly detailed and realistic recreation of Flamingo International Airport (TNCB)
• Detailed recreation of Bonaire International Airport (TNCB)
• Highly detailed and accurate models & textures based on thousands of on-site images
• Custom orthographic images covering the airport and close vicinity
• Realistic dynamic night lighting
• Interior model included for airport terminal
• Ambient passenger animations bring the airport to life
• Various other ambient animations, such as flags
• Custom windsock model
• Custom taxiway signage to match its real-world counterpart
• Also included is Bonaire’s old control tower (Select any date before 2018)
LSTS - St. Stephan Airport
St. Stephan Airport (ICAO: LSTS) is an airfield near St. Stephan in the Swiss canton of Bern. A jewel in the Swiss Alps. The airfield in the Bernese Oberland was built as a reduit airfield during World War II. From 1996 to 2007 the airfield was operated by Andreas Reinhard's company Prospective Concepts, who also built a large hall. From 2009 there was a successor company to operate the airfield site, Prospective Concepts Aeronautics AG (PCA). The Hawker Hunters also use the space as a base. On ... St. Stephan Airport (ICAO: LSTS) is an airfield near St. Stephan in the Swiss canton of Bern. A jewel in the Swiss Alps. The airfield in the Bernese Oberland was built as a reduit airfield during World War II. From 1996 to 2007 the airfield was operated by Andreas Reinhard's company Prospective Concepts, who also built a large hall. From 2009 there was a successor company to operate the airfield site, Prospective Concepts Aeronautics AG (PCA). The Hawker Hunters also use the space as a base. On the airfield, which still belongs to the Air Force, civilian clubs occasionally offer passenger flights in Hawker Hunter two-seaters. From 2006 to 2019, an airfield festival took place every year. The organizer is the Hunterverein Obersimmental. On September 11, 2019, 25 years after the end of Hunter operations, active fighter jets of the Swiss Air Force landed at the St. Stephan military airfield again. A total of six F/A-18 Hornets (five single-seaters and one double-seater) from Meiringen Airfield Command landed at the inactive military airfield that day as part of a decentralization exercise. The Hawker Hunters also use the space as a base.
Airfield St. Stephan, at an elevation of 3304. 0 feet, has a 6726 ft (2050 m) long asphalt runway in the direction of 14/32 (135°/315°).
Enjoy views of Regenboldshorn, the Bernese Alps from the airport. The main hangar feature animated doors. With this add-on, many special 3D models have been added for Airfield St. Stephan. High resolution, detailed models are used. The land has been reshaped.
• Custom Hangar of the St. Stephan Airport with interior details• Custom Military Bunkers• Custom Watch Tower with interior• Many Airport Buildings• Custom Event Tents• Custom Animated Flags• Animated doors for main hangar(can be opened with Taxi light)• Highly Detailed Textures, Physically Based Rendering (PBR), Reflective and Realistic Textures• Realistic and Highly Detailed Representation of the Airport• Realistic Runway Markings• A lot of custom objects, models and details for the environment
Tecnam P92 Ultralight & Ga
Aircraft Info:
Introducing the Tecnam P92 Echo Classic, a twin seat Italian aircraft crafted by Tecnam, based in Capua, Italy and now available for purchase for Microsfot Flight Simulator!
This single-engine rotax powered aircraft boasts a strut-braced rectangular high wing and fixed main landing gear, with a steerable nose wheel for optimal control and stability. Learn more about this impressive aircraft at link https://en. wikipedia. org/wiki/Tecnam_P92
Our MSFS version of the... Aircraft Info:
Introducing the Tecnam P92 Echo Classic, a twin seat Italian aircraft crafted by Tecnam, based in Capua, Italy and now available for purchase for Microsfot Flight Simulator!
This single-engine rotax powered aircraft boasts a strut-braced rectangular high wing and fixed main landing gear, with a steerable nose wheel for optimal control and stability. Learn more about this impressive aircraft at link https://en. wikipedia. org/wiki/Tecnam_P92
Our MSFS version of the Tecnam P92 Echo Classic has been meticulously developed using official Flight Manual information, including the modeled ROTAX 912ULS 100Hp engine.
The aircraft includes many exclusive features such as:
- fully interactive cockpit, every switch, lever, door is working
- dedicated custom sounds
- interchangable avionics possible to be switched while fying:
- Passing from Analogic setup to digital with a Garmin GTN750 (both basic as well as premium versions supported)
- From UL cockpit with airpseed in kmh/h and engine rotation speed to GA setup with speed in Kts/h and prop rotation speed
- Different flap system, from a system with step stops to a gradual one
- Bendix KAP140 autopilot included in the radio stack and it is available with both GTN750 and Aera GPS systems
- AeroSachs official livery (if you want to fly this aircraft with like-minded pilots, join us for free on https://www. aerosachs. it English speaking pilots are welcome!).
This is the first official release of the Tecnam P92 Echo Classic 100Hp for MSFS, don't miss out on the opportunity to own this beautiful aircraft and take your flight simulation experience to new heights!
Version history:
Release 1. 7. 7
-Choke animation can be controlled setting XMLVAR_ENGINE_LEVER_CHOKE_PULLED
-Added animation to show a static, non-interactive, VFR paper map (placed in the copilot bag)
-Changed default copilot avatar to Female
Note: avatar cannot be changed in MSFS2024 as the aircraft is a native MSFS2020
-Pilot avatar is hidden in MSFS2024 when first person walkaround is active
-Added random flight loading screens
Release 1. 7. 6
-Increased flap extending time
-Added independent Left / Right Magneto switches
-Adde new Battery Off / Battery On / Starter switch
-Added EFB option to show/hide Left / Right Magneto and Starter Switches
-Small improvements to the cabin and the cockpit
Release 1. 7. 5
-Restored some tooltips missing in MSFS2024 (to overcome a known MSFS2024 bug)
-Restored daylight visibility of the LedTrim gauge and the PMS GTN750 screen in MSFS2024 (to overcome a known MSFS2024 bug)
-Restored default KAP140 autopilot to improve compatibility with MSFS2024
-Restored adverse yaw setting to reduce wobbling while AP is set to HDG
-Corrected Attitude pitch animation
Release 1. 7. 4
-Slightly increased thrust to better reflect real life performances
-Corrected GPS switch behavior not hiding COM/NAV and Transponder equipment when both PMS GTN750 and TDSGTNXI were not installed
-Throttle lever friction can be freely rotated
-Smoke system has been removed (as there are also a lot of more configurable alternatives)
-Stall Warning breaker replaces the inoperative EXT. breaker to enables/disables stall warning beep
-Added sound to Carb Heat lever and Yoke trim switches
-Increased speed of responsiveness of controls (like yoke movement)
Release 1. 7. 3
-Full support of VR controllers (“VR controllers are not fully supported on this plane. ” warning message no more shown)
-Corrected central gear compression factor (now the aircraft can suffer shuddering under some conditions) and added compression animation
-Updated Pilot, Copilot, Close and Landing view positions to better respect Asobo recommendations
-Associated Left Back and Right Back quick views to 45 degrees left and right views
-Added windshield icing effect
-Tuned flight model parameters (also to avoid left rolling when levelled)
-Tweaked engine parameters (also slightly reduced thrust)
-Enabled TRIM braker
-Added yoke trim switches animation
-Corrected Oil Temperature, Oil Pressure and Fuel Pressure curves
-Corrected Attitude pitch animation
-Take off elevator trim setting now defaults to 0°
-Documented in the handbook the LVARs used to control the aircraft behaviors
Release 1. 7. 2
-Door opening and closing sounds have been restored
-Increase rudder and steering effectiveness to improve ground handling with strong wind
-Smoke and Banner Tow are not visible by default
Release 1. 7. 1
- Working Title Technology (WTT) to manage the autopilot and the flight plan is natively supported,
therefore there is no need for external additional package
- Included the KAP140 WTT advanced and modified autopilot to replace the stock Asobo version
- Restored Pitch Trim switch animation
- Restored broken interactive check-list
Release 1. 7. 0
- Increased speed for elevator trim activation
- Corrected Left/Right Fuel quantity and Battery voltage indicators behavior when Battery Master is off
- Corrected Fuel Pressure behavior at parking when Engine is off
- Added Garmin GNS430 GPS system
- Updated GPS Switch hotspot screw behavior to include GNS430
- Updated EFB GPS Switch button behavior to include GNS430
- Added to EFB the option to switch between flap lever working at predefined steps or continuous
- Added package release number to EFB main page
- Added dedicated GPS and EFB cockpit views
- Added I-A631 (Avio Club Siracusa) real aircraft liveries
- Added AECI (with dynamic aircraft registration text inside) and Legge_106 labels in the cockpit of
Italian liveries
- Added dynamic Club Logo texture to livery definition (as for the I-A631 livery)
- Added animated Tow Banner (thanks to mamudesign for the support), only visible at a speed
greater than 30 knots, and a new option to EFB to switch it on/off
- Added white smoke effect (thanks to mamudesign for the support), only visible at a speed greater
than 10 knots, and a new option to EFB to switch it on/off
- Front nose wheel starts to steer only when ground relative speed is greater than 0
Release 1. 6. 0
- Added compass reference line
- Corrected flaps animation
- Added aircraft towbar (managed with wheels chocks)
- Smoothed fuselage
- Added D-MORT, D-MUFH, D-MWRO, EC-FB5, I-6999, I-9060 and N929HA real aircraft liveries, developed by jackzyg
- Softened base livery normal mapping texture to reduce “grainy” effect on the fuselage
- Corrected Africa livery thumbnail
- Replaced the default leather seat cover with a textile for Africa livery
- Corrected seats UV mapping
- Corrected max oil temperature and oil temperature increase curve by time
- Corrected animation of Oil Pressure, Oil Temperature and CHT Temperature instrument needles
Release 1. 5. 0
- Copilot hide/show setting automatically saved
- Added Wheels Fairings visibility option to the EFB, automatically saved
- Flap lever working at predefined steps (no more continuous)
- Reduced carb heat impact on engine RPM
- Corrected Beacon light type (to avoid flash in the cockpit)
- Corrected lift parameters for full flap position
- Added Standard Red livery
- Added Africa livery
- Added Classic Livery with three coloring schemas (Red and Green, Blue and Gold, Blue and Green), developed by 61tree Studio
Release 1. 4. 0
- Increased the Max Takeoff Weight to 550 Kg
- Improved some cockpit textures using PBR materials (seats)
- Reduced external texture roughness
- Corrected Parking Brake sign texture
- Corrected Airspeed Knots white arc texture
- Added integration with TDS GTNXi750 (see https://www. tdssim. com/tdsgtnxi for more info)
Note: if you experience any performance hit when the TDS GTNXi750 is running please follow the instructions found here https://forum. tdssim. com/thread-210. html
- Updated GPS Switch hotspot screw behavior to include GTNXi750
- Updated EFB GPS Switch button
Release 1. 3. 0
- Added external wheel chocks and tie downs wing ropes to the 3D model, automatically hidden when the engine is running or the parking brake is not set
- Added baggage with different items shown based on the entered weight for cargo area
- Added sounds for Fuel tank selectors, Fuel pump switch, Fuel pump, ELT warning, Strobe Light Switch, Panel Light switch, Breaker switches
- First release of the EFB (Electronic Flight Book), placed in a bag of the left door, that can be opened clicking on the cover spiral only when the door is closed. The available options are listed in the dedicated handbook chapter
- Pilot model is visible (from external) only if its weight is set greater than 0 in the Weight an Balance screen
- Improved some cockpit textures using PBR materials (yokes, tubes, cockpit)
- Added Fuel Pressure gauge and corrected Maximum permitted fuel pressure engine setting
- Removed OAT gauge as the same info is already in the Digital Clock gauge
- Added breakers tooltip
- Corrected Landing Light breaker behavior
- Corrected heading bug animation
- Parking brake set and Fuel tank selectors closed when starting a flight at parking
- Improved handling during take-off
- Updated aircraft selector icons
- Updated documentation Handbook
Release 1. 2. 0
- Bendix KAP140 standard ASOBO autopilot is now included in the radio stack and it is available with both GTN750 and Aera GPS systems
- Updated heading indicator gauge with the Heading Bug selector and Needle to be used with the AP HDG setting
- Copilot hide/show hotspot switch and Copilot model are available only if the front passenger weight is set greater than 0 in the Weight and Balance screen
- Pilot and Copilot Doors can be fully opened only with an airspeed less than 20 knots, otherwise it is opened just a little
- Reduced door opening/closing animation speed
- Added door opening/closing sounds
- Corrected propeller direction of rotation
- Nav Lights are no more switched on/off automatically when Battery Master is switched on/off
- Added Little Navmap Aircraft performance file in the LNM_Perf folder
- Improved some cockpit textures using PBR materials
- Smoothed aircraft nose edges
- Updated documentation Handbook
Release 1. 1. 0
The following changes have been made:
- Corrected air nose texture
- Corrected landing gears texture
- Slightly moved backward empty CG weight
- Slightly lowered static CG height to avoid floating at parking before starting a flight
- Reduced flap extending time
- Cleaned "P92 Echo" text from the Normal and COMP textures
- Added aircraft registration id below right and left wing (only the right one enabled in the panel. cfg)
- Added AeroSachs additional livery
Release 1. 0
This is the first official release of the Tecnam P92 Echo Classic 100Hp for MSFS made by erasam
KRNT - Renton Airport
Renton Municipal Airport (IATA: RNT, ICAO: KRNT, FAA LID: RNT) is a public-use airport located in Renton, a city in King County, Washington, United States. The airport was renamed Clayton Scott Field in 2005. The airport's northern boundary is Lake Washington and the Will Rogers–Wiley Post Memorial Seaplane Base. Renton Airport has a floating dock and a launching ramp for conversion from wheeled landings to water takeoffs and landings.
The airport is owned by the City of Renton and is a gene... Renton Municipal Airport (IATA: RNT, ICAO: KRNT, FAA LID: RNT) is a public-use airport located in Renton, a city in King County, Washington, United States. The airport was renamed Clayton Scott Field in 2005. The airport's northern boundary is Lake Washington and the Will Rogers–Wiley Post Memorial Seaplane Base. Renton Airport has a floating dock and a launching ramp for conversion from wheeled landings to water takeoffs and landings.
The airport is owned by the City of Renton and is a general aviation airport that serves Renton and other nearby communities. It provides regional aviation services for air charter, air taxi, corporate, business, and recreational flyers. It is included in the Federal Aviation Administration (FAA) National Plan of Integrated Airport Systems for 2017–2021, in which it is categorized as a regional reliever facility. The airport is located approximately 12 miles southeast of downtown Seattle near the south end of Lake Washington. US Customs service is available for both floatplane and wheeled aircraft arriving by water or by land.
Renton Airport is adjacent to the Boeing Renton Factory and is the initial point of departure for airplanes produced in that facility. The Boeing Company's Renton, Washington Factory is a facility where the 737 MAX 7, 737 MAX 8, 737 MAX 9, and 737 MAX 10 models are built. The floor space covered is 1. 1 million square feet (102,000 square meters). The Boeing Renton Factory is built on land reclaimed by the lowering of the level of Lake Washington in 1916.
From 1916 until 1936 it belonged to the family of Pioneer Washington Coal Industrialist Charles H. Burnett for whom Burnett Avenue and Burnett Park in Renton are named. Burnett acquired the land intending to use it for coal storage and shipment. Amy Louise Burnett Bond, Charles Burnett's daughter, whose mother died young, was raised by Mr. and Mrs. Howard Cranston Potter as the foster sister and godmother of Bertha Potter (Mrs. William Boeing). The Burnett family operated the land as a hay farm. In 1936 Amy Burnett Bond transferred the property back to the state government. It was still mostly semi swamp economically marginal and would cost millions to improve.
The property was then transferred by the State of Washington to the federal government at the start of World War II. The Navy Department established an aircraft factory there for the production of the Boeing PBB Sea Ranger flying boat.
This order was canceled, however, to free the factory for the production of the Boeing B-29 Superfortress, the factory being transferred to the Army in exchange for use of the North American Aviation Kansas City factory for the production of land based North American B-25 Mitchells for the US Marine Corps as PBJ-1s.
In the Boeing Renton Factory, the following aircraft were built: B-29 (>1000), C-97 (~1000), Boeing 707/KC-135 (>1000), Boeing 727 (almost 2000), Boeing 737 (11000 and growing), Boeing 747 (3 refurbished) and Boeing 757 (>1000).
Renton Municipal Airport covers an area of 170 acres (69 ha) at an elevation of 32 feet (9. 8 m) above mean sea level. It has one runway designated 16/34 with asphalt and concrete surface measuring 5,382 by 200 feet (1,640 m × 61 m).
In 2016, the airport had 122,908 aircraft operations, an average of 337 per day: 98% general aviation, 1% air taxi, <1% scheduled commercial, and <1% military. In July 2017, there were 337 aircraft based at this airport: 243 single-engine, 13 multi-engine, 4 jet, and 8 helicopters.
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A high-quality model of KRNT Renton Municipal Airport, featuring extensive details throughout the whole airport area, FPS-friendly design, with epic night textures, dynamic lighting, and supreme PBR materials
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High definition mesh including exact runway profile
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Fully modeled Boeing Renton Factory with an animated assembly line, where you can see by yourself how 737s are made
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Custom-animated people, vehicles, and trains
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Sound engineered specifically for this product for ultimate immersion
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Fully compatible with Seattle Landmarks MSFS by Drzewiecki Design
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Fully compatible with GSX Pro using Cartayna Files
Tiger Moth
The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during... The Tiger Moth was the first ever plane produced by Ant's Airplanes. In 2019 the Tiger Moth was rebuilt for FSX and P3D and in 2022 the Tiger Moth has been converted for use in Microsoft Flight Simulator with extra detail added to take full advantage of the new features and capabilites of MSFS.
The Tiger Moth first flew in 1931 and quickly became a commercially successful aircraft (8,868 produced) and was the primary military trainer for many Commonwealth nations leading up to and during World War II. After the war many of those Tiger Moths went into private ownership and became a popular training aircraft at flight clubs. Even today there are still around 650 airworthy Tiger Moths and it is arguably the most famous biplane ever built.
Special thank you to Bev and Steve from Tiger Moth Byron Bay. This model is based largely on their VH-PCG aircraft which they were kind enough to let me record sounds and photograph. If you are in Byron Bay then you should make a booking for a scenic or aerobatic flight. They are located just north of Byron Bay at Tyagarah airfield.
FEATURES
- Highly detailed model. Fully modelled aircraft including the engine and pilot and copilot models.
- Includes 10 different repaints
- Full manual engine start procedure including engine priming and propeller pull.
- Autostart is supported for those who would like a quick engine start.
- Select Easy or Hard engine realism. In Hard mode oil consumption can lead to engine failure, sparkplug fouling is simulated and the engine must be properly primed to start.
- High FPS propeller animation. Custom code provides the smoothest possible propeller animation including accurate propeller stopping animations.
- Oil consumption. Old aircraft consume lots of oil and the Tiger Moth is no exception. Set oil levels in the fuel and payload screen. In Hard engine realism mode low oil levels will lead to eventual engine failure.
- Sparkplug fouling in Hard engine realism mode. If the engine is below 900 rpm carbon deposits will build up and affect engine performance. - Persistent fuel and oil levels. Automatically saves the fuel and oil levels at the end of each flight and reloads them on the next flight (can be turned off).
- GPS available. The default Aera GPS is available as a popup which can be placed into various positions within the cockpit depending on the user's needs.
- Tablet available. A popup tablet provides access to user preferences as well as a simple autopilot and radios if required. A page for the manual engine start procedure makes it easy to see the state of the aircraft.
- User preferences. Various user preferences are automatically saved at the end of each flight. User preferences can be set either by clicking on items in the cockpit or by using the Tablet popup.
- Set the appearance of such things as the air intake type, pitot tube style, venturi location, show/hide the windy airspeed gauge etc.
- Select either tail skid or tail wheel.
- Customisable instruments. Select from 3 different types of airspeed gauge, 2 styles of altimeter and adjust the rotation angle of the engine RPM gauge.
- Removable engine cowlings and prop. On the ground the engine cowlings and propeller may be removed for inspection/maintenance/screenshots.
- Windscreen transparency. Switch between clean and dirty windscreens directly in game.
Just Flight Dc Designs F 4e F 4j Fgr2 Phantom
DC Designs are excited to bring you the iconic F4 Phantom for Microsoft Flight Simulator.
The aircraft has been modelled to a high level of detail and includes both pilot and RIO cockpits, TACAN, Inertial Navigation System and many other custom-coded systems.
Model
- Accurately modelled F-4E, F-4J and British FGR2 Phantoms, each with unique animations for each variant
- Custom effects for the 'smoky' J-79 and Rolls-Royce Spey engines
- Full use of all MSFS effects su... DC Designs are excited to bring you the iconic F4 Phantom for Microsoft Flight Simulator.
The aircraft has been modelled to a high level of detail and includes both pilot and RIO cockpits, TACAN, Inertial Navigation System and many other custom-coded systems.
Model
- Accurately modelled F-4E, F-4J and British FGR2 Phantoms, each with unique animations for each variant
- Custom effects for the 'smoky' J-79 and Rolls-Royce Spey engines
- Full use of all MSFS effects such as G vapour, icing, contrails and heat exhaust blur
- Arrestor hook and launch system compatible with MSFS moving aircraft carriers
- Numerous liveries - details below
Cockpit
- 3D virtual cockpit based on the F-4J Phantom
- Fully animated instruments and controls
- Custom-coded INS with LAT/LONG input requirements for complex navigation
- Operational radar with Air-to-Air and Air-to-Ground modes
- Internal crew custom-modelled and coded for visibilty based on user preference
Aircraft systems
- Radar
- Inertial Navigation System
- Fuel system – transfer and cross-feed
- Hydraulic system
- Oxygen system
- Air conditioning system – cabin pressurisation and air conditioning, emergency depressurisation controls
- Thermal anti-icing system, including airframe and engine anti-icing
- Autopilot, including pitch and bank hold
- TACAN and VOR navigation, including navigator IFF and TACAN panels
Lighting
- Independent lighting controls for Captain and Co-Pilot
- Dimmable dynamic flood lighting for a highly immersive and customisable night environment
Sounds
- MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
- Rolls-Royce Spey and J-79 engine recordings from the real aircraft
FDE and effects
- Realistic and accurate flight dynamics based on real-world performance and handling data via actual aircraft manuals
Other features
- PDF manual
- Multiple interior and exterior camera presets, including wing views
- Paint kit included so you can create your own paint schemes
- MSFS checklists
Liveries
RAF Phantom FGR2:
- 43 Squadron (Camo)
- Black Mike
- 56 Sqn
- 92 Sqn
- 74 Sqn
RN Fleet Air Arm F4K
892 Naval Air Squadron '007', Fleet Air Arm
US Navy F4-J Phantoms:
- Blue Angels
- VF-96 CAG 'Showtime 100'
- VF-111 Sundowners
- VF-51 Screamin' Eagles
- VF-84 Jolly Rogers
US Marines F4-J:
- VMFA-333
- VMFA-232
JASDF F4-E
302nd TFS, JASDF
USAF F4-E
Thunderbirds:
- 4th TFW (Grey scheme)
- 4th TFW, 337th TFS ('MiG Killer')
- 347th TFW, 70th TFS 'White Knights'
- 20th FS, 49th FW, Holloman AFB, New Mexico
- 469th TFS, 388th TFW 'Betty Lou'
Foreign Phantoms:
- RAAF Phantom F-4E
- Greek Air Force F-4E
- Turkish F-4E
- Israeli F-4E
- Iranian F-4E
Cleveland Night Enhanced
Cleveland is an important city in Ohio, on the banks of Lake Erie. Landmarks date back to the period when it was a production center at the turn of the 20th century and include the William G. Mather Steamship steamboat, which currently belongs to the Great Lakes Science Center science center. It is also known for the imposing Cleveland Museum of Art, the Cleveland Orchestra and the Rock and Roll Hall of Fame & Museum, designed by I. M. Pei.
The lights have been added for greater realism ... Cleveland is an important city in Ohio, on the banks of Lake Erie. Landmarks date back to the period when it was a production center at the turn of the 20th century and include the William G. Mather Steamship steamboat, which currently belongs to the Great Lakes Science Center science center. It is also known for the imposing Cleveland Museum of Art, the Cleveland Orchestra and the Rock and Roll Hall of Fame & Museum, designed by I. M. Pei.
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.
Porto Night Enhanced
Porto is a Portuguese city and capital of the sub-region of the Porto Metropolitan Area and the North region, belonging to the district of Porto.
It is the city that gave its name to Portugal, when it was called Portus Cale, later becoming the capital of the Portucalense County, from which Portugal was formed. It is also a city known worldwide for its wine, bridges and architecture.
The lights have been added for greater realism in the simulator. They are visible at great distanc... Porto is a Portuguese city and capital of the sub-region of the Porto Metropolitan Area and the North region, belonging to the district of Porto.
It is the city that gave its name to Portugal, when it was called Portus Cale, later becoming the capital of the Portucalense County, from which Portugal was formed. It is also a city known worldwide for its wine, bridges and architecture.
The lights have been added for greater realism in the simulator. They are visible at great distances and across a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.
Functional Aircraft Carrier
Hard Deck Simulations Carrier Module
The carrier module is the first aircraft carrier with functioning catapults and arrestor cables made for Microsoft Flight Simulator.
We set out to design a beautiful and functional aircraft carrier to be used with the vast number of military aircraft addons slated to launch for MSFS. The module was written in such a way that any aircraft, stock or addon, can use the catapults and arrestor cables without any modification to the aircraft itself. ... Hard Deck Simulations Carrier Module
The carrier module is the first aircraft carrier with functioning catapults and arrestor cables made for Microsoft Flight Simulator.
We set out to design a beautiful and functional aircraft carrier to be used with the vast number of military aircraft addons slated to launch for MSFS. The module was written in such a way that any aircraft, stock or addon, can use the catapults and arrestor cables without any modification to the aircraft itself. The carriers work great in multiplayer.
The carrier module includes two components included in a simple self-installer:
- Scenery - 5 static, detailed Nimitz Class aircraft carriers positioned around the world
- Software - HDS Carrier Module to enable catapult and arrestor cable functionality
This addon does not include any aircraft, however, it works with any stock or addon aircraft you already have.
The addon is simple to use. Once installed you simply run the HDS Carrier Module software in the background while you fly.
Catapult Launch - ***CRASHES MUST BE DISABLED***
The add-on detects when you are lined up for a catapult launch. Your launch speed is automatically calculated based on the physics of your aircraft, meaning the module works with every aircraft from a Cessna to fighter jets to 747s. To launch the aircraft you simply set the parking brake, set full thrust, and release the parking brake to be launch off the deck.
Arrestor Cable Landing
Due to the current limitations of the SDK provided by Microsoft, tailhooks are not yet supported in the game. HDS Carrier Module currently assumes your tailhook is extended at all times (we will update this as the SDK improves). To trigger an arrestor cable landing, simply line up with the runway, and land within the arrestor cables. HDS physics simulates the arrestor cable physics to bring the aircraft to a stop.
FLOS - Optical Landing System
An optical landing system has been implemented into the software which will appear when on approach to the carrier. The FLOS provides vertical guidance in reference to the glidepath that the aircraft is on. If the FLOS "ball" is above the two bright green datum lines, the aircraft is above the flight path. Similiary if the "ball" is below the green datum lines, the aircraft is below the glidepath. You can enable and disable FLOS from the HDS software window. You can drag the FLOS around on your screen and HDS will remember it's position for the next approach.
Aircraft carriers have been positioned in various locations around the globe. Over time more locations may be added as we continue to update the addon.
- Key west - ICAO: CAR1
- San Fransisco (270 at 5 miles) - ICAO: CAR2
- New York - ICAO: CAR3
- Gibraltar - ICAO: CAR4
- Dubai - ICAO: CAR5

