Results for:
Found: 220
Filters
Flight Simfirst Officer Inibuilds A310
Flight Simulator First Officer for IniSim A310 is a virtual copilot coded to work exclusively with the Inibuilds A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confidence that ... Flight Simulator First Officer for IniSim A310 is a virtual copilot coded to work exclusively with the Inibuilds A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confidence that your First Officer is helping you fly this amazing aircraft.
Features:
- Speech Recognition
- Command the First Office to set the flaps, gear, autopilot, takeoff thrust, and execute the flows and checklists. See the guide for a complete list of voice command options
- Checklist can be controlled via voice or completely automated
- Ground Crew Operations:
- Control pushback via Voice or Buttons
- Automatically trigger the fuel truck, luggage cars and jetway, or request via operations panel
- Passenger and Cargo Simulations:
- Simulate the time it takes to load passengers and/or Cargo, complete with sound
- Feed passengers snacks and meal services
- Flight Deck Announcements
- Welcome Aboard (message depends on time of day)
- Safety Message
- Flight Attendants “Prepare for Takeoff”
- 10,000 ft chime
- We’ve reached our cruise altitude (message depends on turbulence)
- Descent Announcements (e. g. , electronics off and night time landing messages)
- Flight Attendants “Prepare for Landing”
- Welcome to our destination (message depends on time of day)
- Integrated Flows and Checklists
- Flows - When activated, the copilot will check each system to ensure its set correctly for a specific flight phase; if it's not set correctly, he will configure said system. Using this system, FSFO will completely configure the aircraft for you, which will spare you the need to read 300+ page manuals.
- Checklist - When called, the copilot will call the checklist item
- If using button mode - if the systems is set correctly, he will proceed to the next item; if it's not, he will wait for the pilot to configure the system before proceeding to the next call.
- If using Voice mode – The Copilot will wait for a verbal response (e. g. , checked, set, on, off, etc. …)
- Programs MCDU(requires Simbrief intergration)
- Copilot can complete 95% of your MCDU programing; you just have to set dep/arr runways and SID/Stars.
- Speed Calls:
- Copilot call Power Set
- Copilot calls Speed Alive
- Copilot calls 100 Knots on takeoff and 100, 80 and 60 Knots on landing
- Copilot calls V1, Rotate, and V2
- Copilot calls “400 ft” and “Acceleration Altitude”
- Vref monitoring (i. e. , copilot will advise the captain when the airspeed falls below the imputed value on landing)
- Engine Callouts:
- Copilot calls “Engine x Started”
- Copilot calls “Engine x Cutout
- Copilot calls “All Engines Stable”
- Safety Checks:
- Before Takeoff - Copilot checks the flaps, trims and autobrakes; if they're incorrect, he will warn you
- After Takeoff - Copilot checks the landing gear and flaps; if they're incorrect, he will warn you
- Before Landing - Copilot checks the landing gear, flaps and spoilers; if they're incorrect, he will warn you
- Doors – Copilot will warn you anytime the engines are running and the main door is opened
- Copilot Options:
- Manages Autopilot – Copilot can turn on/off Vnav, Lnav, A/T, and Master Autopilot
- Manages Gear – Copilot can raise/lower the gear at the designated altitudes
- Manages Flaps – Copilot will raise/lower the flaps at the designated speeds
- Manages Altimeters - Copilot can set altimeters based on flight parameters
- Speed Warns - Copilot warns with IAS goes above 250 knots below 10K ft AGL, when Ground Speed is too high (30 mph), or when the IAS falls below VREF during landing
- Manages Lights - Copilot can turn on/off ALL interior and exterior lights at the appropriate altitudes and time of day
- Systems monitoring - Copilot can also callout flap changes, parking brake, landing and spoiler status. For example, if you retract the flaps from 5 to 1, the copilot will call “Flaps 1. ” If the landing gear is extended, the Copilot calls “landing gear down”
- Manages Copilot MFD controls – Copilot will set his controls based on flight parameters (e. g. , App Mode when capturing the ILS and terrain map on takeoff/landing)
- Manages MCDU– Copilot will set his FMC based on flight parameters (e. g. , LEGS page on Takeoff, PROG page in Cruise, sets VREF on descent and aligns IRS during the Preflight Flow)o
- Manages FCU– Copilot will set IAS, HDG, LNAV, VNAV, A/T, HDG SEL and FDs.
- Depature Briefing – FSFO provides a depature briefing complete with takeoff ICAO, Runways and inital cruise altitidues.
- Career and Company Modes
- Career - Lets you build your life as a virtual airline pilot. Start your career, progress through the ranks, fly assigned routes, manage fatigue, improve your reputation, and work toward becoming a senior captain.
- Company - Lets you create and manage your own aviation company. Purchase or lease aircraft, accept contracts, hire AI pilots, manage maintenance, protect your reputation, and grow your operation from a small startup into a larger virtual airline or cargo company.
- Voices & Accents
- FSFO includes a wide selection of high-definition voice packs designed to make your virtual cockpit feel more natural, immersive, and alive.
Choose from multiple built-in voice options, including EnglishHD, English2HD, BritishHD, FrenchHD, German, GermanHD, and Matt, with additional support for optional Windows SAPI voices for the Pilot, Co-pilot, and Cabin Crew.
- Plus MANY more regions available for download
- Record your own custom sounds if you prefer.
- And much more…


Flightcontrolreplay 5 On Sale
Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 26. 98 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a... Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 26. 98 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a simple and quick replay for your personal use, or produce high quality content for your community !
New features of Version 5
- User Interface 2022 (MSFS + P3D)
- Customizable Size and Transparency (MSFS + P3D)
- MSFS Toolbar integration and in-game controls (MSFS only)
- NEW Fly-By Camera in Replay (MSFS only)
- Cinematic Replay with Automatic Cameras Switch (MSFS only)
- GhostPlane : formation flying live with AI duet pilot (MSFS + P3D)
- Next gen memory management for performance upgrade (MSFS + P3D)
- NEW File Compression technology: your recording files . FCR are smaller to save space on your disk without loss of data and quality
- NEW Cut Replay : directly in the tool, edit and remove parts of your whole recording session
- Landing Touchdown Report (MSFS + P3D)
- Crash-to-desktop recovery
- Easy setup of the software
- MSFS users : all included in 1 automatic setup
- P3D users : the same 1 automatic setup and 2 Microsoft separate packages are required, free download for Windows.
- Xbox Adaptive Controller support
- FREE download of the User Manual PDF here.
Aircraft add-ons with Custom Support in FlightControlReplay V5
- MSFS
- PMDG 737
- Fenix A320
- Fly The Maddog MD-82 plus MD-83/88 expansion
- iniBuilds A350 / A310
- Just Flight 146 Professional
- Aerosoft CRJ
- Asobo Cabri G2
- Asobo Bell 407
- FlyByWire A32NX Freeware A320neo
- Salty 747-400 Freeware Mod
- HypePerformanceGroup H145 (from v2. 0 build 399) : advanced support, including lights, doors, engine switches, cyclic pedals, collective. Live Ghost feature not supported yet.
- PREPAR3D
- QualityWings 787
- PMDG series 737NG, 747, 777
- Majestic Q400
All existing features of previous FlightControlReplay are still available and included, shortly :
- MP4 Video Recorder,
- PlayAI Formation Flying in Replay
- Re-Live to resume a flight from any instant during Replay
- AI Traffic detection, follow, record and replay
- Automatic Camera Change
- In-Game Dynamic Text
- KML file import
- Support for major airliner addons
- MSFS PMDG 737 and FENIX A320 (Flaps, Gears, Ailerons, Spoliers, Reverse Thrust and Slats are actually working in Replay mode with FlightControlReplay, for smooth and accurate animations)
- P3D PMDG 737/747/777, QualityWings 787, Majestic Q400
Detailed features listing
- Main User Interface (MSFS + P3D)
- It's customizable with 3 different sizes to reduce the Interface size on your screen, or to keep most buttons and icons visible according to your need.
- Transparency mode available in all sizes
- Always-on-Top option available.
- Multi-monitors support
- VR headsets Support with user interface accessible in VR. FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset. You can also run FlightControlReplay directly into the cockpit and you can see FCR User Interface for full use!
- MSFS Toolbar integration and in-game controls (MSFS only)
- FCR button added in the simulator toolbar
- FCR in-app overlay to control main features directly in MSFS without leaving its window
- Connect / Load / Re-Live Instant Replay / TakeControl / Cinematic Replay / Ghost Live
- Action buttons to control Play / Pause / Stop / Record / Forward / Backward
- Timeslider control
- Fly-By Camera Replay (MSFS Only)
- Watch your aircraft evolve during any phase of flight or on the ground from a fixed point of view, the camera is following your aircraft target that remains always in sight like a virtual spotter!
- Customize the distance between aircraft and camera, the position and angle of the camera, the duration of the sequence
- With your aircraft taxiing or flying away, the camera moves automatically for the next position to keep the selected range distance to your aircraft.
- Cinematic Replay with Automatic Cameras Switch (MSFS Only)
- Enjoy the show with multiple angle of views without intervention. During Replay, the active view alternates automatically between the various cameras available.
- You can select only External, only Internal, or let in Automatic for both kind of views to be cycled during Replay
- Ghost Live (MSFS + P3D)
- Formation Flying has never been that easy ever, 1 click activation.
- No need of a prior Recording, no need of a Replay.
- Just Fly Live and get an AI Pilot duet to fly with you, at the position and distance of your preference with the same aircraft as yours
- Landing Touchdown report (MSFS + P3D)
- It displays your vertical speed and airspeed so you can monitor the flight data and progress your flying skills.
- Crash to Desktop recovery
- Every 40 seconds, FlightControlReplay saves a recovery file to let you restart the flight in the last known position before the crash.
- MP4 Video Recorder
- Record a MP4 compressed video rendered with frame by frame technology of FCR for a smooth video whatever the FPS you had in the sim.
- PlayAI Formation Flying in Replay
- Simulate formation flight during your flight replay. Your recorded flight path is replayed as AI Traffic. Add as many aircraft as you want : You can manage up to 5 AI aircraft to replay your flight path as AI Traffic with each FCR instance. And reach unlimited traffic with AI Aircraft by using more than one instance of FCR addon at the same time. You can choose and play your preferred Recorded Flight as AI Traffic. You have all the options available as in standard playing mode, to change the simulation rate on the fly or via the Timeline slider of the User interface to choose exactly where your AI Traffic can start his flight. Switch View and Aircraft Control are new options made possible in PlayAsAI mode so can watch one selected AI aircraft, and you can decide to take control of this AI aircraft too, at anytime during Replay.
- Re-Live Instant Replay to resume a flight from any instant during Replay
- Rewind and play again ! While flying, using FlightControlReplay in InstantReplay mode allows to go backward over the last 2 minutes of the User flight. Move the Timeline Slider backward, to the left, and you will display your last seconds of flight. Whenever you want, from any Yellow Slider point, you can resume your flight by simply pushing the Stop Button. In case of Crash to Desktop when this mode is activated, your airplane is restored in its last known position.
- Camera Movments Record and Replay (MSFS P3D) :
- Independently from the aircraft flight situation. You can record both usual aircraft flight AND the camera movements at once in the same and unique flight situation file OR you can prefer to record ONLY the camera movements, in its respective FCR file. The simple recording of the usual aircraft flight is still possible of course.
- For example, you can use this new feature to work and record an advanced camera path, impressive camera effects, in order to apply them to several and different flight situation Replays, to replicate these camera moves in multiple videos.
- Camera Manager Controls Override (MSFS only)
- To complete the above features, you need easy and quick controls of the camera in MSFS. That’s why the main camera controls can be set through the simple and clear interface of FlightControlReplay ! You will be able to set your shortcuts of all Camera controls directly in FCR Options Menu ! Setting your key shortcuts here, will override the MSFS controls.
-
MSFS has a long list of controls, with near to endless selection windows. The goal here is to focus on the most used and simple camera controls, in a single window (our option menu). 12 camera controls visible at once are ready for key assignment ! For Prepar3D users, we still rely on the default settings controls of the sim.
-
More advanced settings have been also added with fine tuning of ptich / bank / heading / eyepoint velocity with only 0. 10 notch increment (instead of 10 units per notch in MSFS default settings)
- AI Traffic detection, follow, record and replay
- FCR lists all AI aircraft around you, generated by the AI Traffic of the simulator, and also the AI ghosts aircraft generated by PlayAI feature. Select one or multiple objects among them, so you can Follow, Replay and Record any of them.
- Automatic Camera Change
- Call and activate any custom cockpit camera, smartcam or other default MSFS / P3D camera by choosing a keyboard shortcut ! Setup the keyboard shortcut, that you configured in “MSFS Controls section”, inside the CameraChange Dialog and this will be be triggered at the chosen frame. When Replay reaches this frame, FCR triggers the keyboard shortcut and automatically activates the Camera Change that you set.
- In-Game Dynamic Text
- You can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons that appears below the Timeline Slider. You will be able to pause a Replay Flight at a custom point into the timeline and to click DynamicText Edit button or Delete button. The User can add, modify or delete notes. These Notes will be visible in FCR User Interface, and also in the Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog box to show duration in Seconds.
- Take / Leave Aircraft Control Toggle
- Switch view and take control of one selected AI plane (PlayAsAI mode), or take control of your own aircraft during a Replay. You can toggle it off in order to give back controls to FlightControlReplay that returns in line with the values of the recorded flight.
- KML file import
- Replay a real life flight from FlightAware or from a friend, and load into FlightControlReplay to reproduce the flight in the simulator.
- Load Replay without loading initial Flight Situation
- With just an option box to tick, save your time. When it’s active, this option allows FlightControlReplay to load your Replay flight and it directly restores your complete flight situation settings including its weather and location at the same time. You don’t need to load in a first step your recorded flight, and as second step, separately in the simulator itself, load also your FLT file. At once, FCR software will bring all the necessary data along your Replay.
- Just Flight FS Traffic MSFS compatibility : FlightControlReplay detects, tracks, records and replays the AI Traffic nearby your position. You can even switch view to the AI aircraft position and take over their control. More info on FS Traffic MSFS click here.
- XMapsy compatibility : KML file exported from this EFB connector will be directly imported at once into FlightControlReplay, ready for Replay or Record ! More info on XMapsy click here.
- Microsoft "Surface Dial Integration" in P3D + MSFS
- FlightIllusion "GSA-42 integration" compass hardware module support added
- DOFREALITY Motion platform support added
General Capabilities
- User defined start point of the recorded flight (triggered by altitutde, or timer after take-off)
- User defined path to save your flight situation, MP4 video and Audio files
- Replay with multispeed support
- You can also choose the sample rate to record a flight (6 times per second, 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic).
- Zoom In and Zoom Out flight simulator point of view from FCR client. (P3D only)
- You can change camera view from FCR client.
- Stop playback at any position to resume the flight manually with the FCR Timeline Slider.
- Show the time stamp inside Flight simulator during play
Product content
- Automatic setup
- FlightControlReplay EXE standalone tool in 2 versions
- for MSFS
- for P3D
- User manual in English - 40 pages PDF
Limitations for usage with MSFS :
- Crash detection must be disabled in MSFS
- I advise to turn off the AI Traffic in MSFS in case of crash of the software
History Changelog
Autumn Update 25 - Build 2511. 11 - November 15th 2025 - Changelog
- Improved Smooth Replay performance in all situations (low FPS, FPS fluctuations, high FPS) thanks to new adaptive algorithm enhancements that learn from your FPS curve
- New logic added for trigger-based stop recording above/below selected altitudes
- Fixed issue causing recording to stop at midnight
- Compatibility fixes for iFly 737 MAX
- Compatibility fixes for A310
- Compatibility fixes for Airbus A320 v2
- Compatibility fixes for Fenix A3xx series
- Compatibility fixes for JustFlight F28
- Compatibility fixes for PMDG 777
- Compatibility fixes for B727
- RELIVE mode bug fixes and FPS-related improvements
- Improved precision on elevator control movements
- Reworked and enhanced view switching logic between User Aircraft and PlayAsAI aircraft
March 25 Update - March 28th 2025 - Changelog
- iniBuilds A350 Custom support : accurate Replay of animated parts Ailerons, Flaps, Spoilers, Gear, Reverse thrust.
December 13th 2024 - Changelog
-
Flight Control Replay 5 is now compatibile with Microsoft Flight Simulator 2024
September 13th 2024 - Changelog
- Fixed bug that prevents to use Ghost mode
July 03rd 2024 - Changelog
- MSFS Fenix A320 issues resolved
- MSFS PMDG 777 airspeed issue resolved
June24 Update - 2024 - changelog
- Fenix A320 MSFS : Enhanced management of ailerons and spoilers animations
- Steering tiller animation support (Record / Replay / Instant Replay / Ghost Live
- Official MSFS2020 Dune Expansion Ornithopter aircraft support for free flight
- SDK for Developers (on request)
Summer2023 Update - September 22nd 2023 - changelog
- MSFS FlyBy Camera added [Beta]
- MSFS HPG H145 Helicopter Advanced Support : lights, doors, engine switches
- Cut and edit the replay directly in FlightControlReplay
- File Compression technology : reduced disk space for . FCR user files
- Enhanced User Interface : 1 new layout added as mid-size user interface, either buttons or icons bar styles now available
- Enhanced landing report
March2023 Update - March 31st 2023 - changelog
Changelog :
- MSFS helicopter HPG H145 v2 build 399
- Tablet integration of FCR5 Interface
- Pedals cyclic and collective support
- Live Ghost not supported yet
- MSFS Fenix A320 enhanced support
- 100% accuracy of Spoilers Flaps Gear animations for Record and Replay
- All FCU, lights, APU Record and Replay
- MSFS FlyByWire A32NX custom support for Gears, Flaps and Spoilers animations accuracy
- MSFS Salty 747 Mod Enhanced support for flaps, gears, spoilers, stutter fix
- MSFS Xbox Adaptive Controller support.
- Options / General
- Enable Automatic Recording : to initiate a Recording everytime that you start a new flight. And the Recording ends when you back to the main menu of Flight Simulator.
- FlightControlReplay will pause the active Recording when you set Pause in the simulator. So you still have a smooth and continuous flight recording in the end.
Feb2023 Update - February 3rd 2023 - changelog
-
JustFlight FSTraffic compatibility and integration
Dec2022 Update - December 16th 2022 - changelog
- Fenix A320 Support improved, bug fixes
- New aircraft add-ons support added
- MSFS iniBuilds A310 support for ailerons, spoilers, flaps, thrust reversers, elevators and rudder
- MSFS Just Flight Bae 146 Professional support with flaps, tail spoiler, elevators, flaps and rudder
- MSFS Helicopter Cabri G2 full support for Cyclic Collectic Pedals Animations and most switches in cockpit
- MSFS Helicopter Bell 407 support for Cyclic Collectic Pedals Animations
-
MP4 Video Rendering Enhanced
-
Replay Algorith Improved : More performance, smoother Replay.
Flight Sim First Officer Jf Bae 146
Flight Simulator First Officer Next for BAE 146 is a virtual copilot coded to work exclusively with the Just Flight's BAE 146. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or simple as you want. Just hit connect and fly with confidence... Flight Simulator First Officer Next for BAE 146 is a virtual copilot coded to work exclusively with the Just Flight's BAE 146. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or simple as you want. Just hit connect and fly with confidence that your First Officer is helping you fly this amazing aircraft.
Features:
- Speech Recognition
- Command the First Office to set the flaps, gear, autopilot, takeoff thrust, and execute the flows and checklists. See the guide for a complete list of voice command options
- Checklist can be controlled via voice or completely automated
- Ground Crew Operations:
- Control pushback via Voice or Buttons
- Automatically trigger the fuel truck, luggage cars and jetway, or request via operations panel
- Simulate Passenger and Cargo Boarding with ambient sounds
- Flight Deck Announcements
- Welcome Aboard (message depends on time of day)
- Safety Message
- Flight Attendants “Prepare for Takeoff”
- 10,000 ft chime
- We’ve reached our cruise altitude (message depends on turbulence)
- Descent Announcements (e. g. , electronics off and night time landing messages)
- Flight Attendants “Prepare for Landing”
- Welcome to our destination (message depends on time of day)
- Integrated Flows and Checklists
- Flows - When activated, the copilot will check each system to ensure its set correctly for a specific flight phase; if it's not set correctly, he will configure said system. Using this system, FSFO will completely configure the aircraft for you, which will spare you the need to read 300+ page manuals.
- Checklist - When called, the copilot will call the checklist item
- If using button mode - if the systems is set correctly, he will proceed to the next item; if it's not, he will wait for the pilot to configure the system before proceeding to the next call.
- If using Voice mode – The Copilot will wait for a verbal response (e. g. , checked, set, on, off, etc. …)
- Speed Calls:
- Copilot call Power Set
- Copilot calls Speed Alive
- Copilot calls 80 Knots on takeoff and 100, 80 and 60 Knots on landing
- Copilot calls V1, Rotate, and V2
- Copilot calls “400 ft” and “Acceleration Altitude”
- Vref monitoring (i. e. , copilot will advise the captain when the airspeed falls below the imputed value on landing)
- Engine Callouts:
- Copilot calls “Engine x Started”
- Copilot calls “Engine x Cutout
- Copilot calls “All Engines Stable”
- Safety Checks:
- Before Takeoff - Copilot checks the flaps, trims and autobrakes; if they're incorrect, he will warn you
- After Takeoff - Copilot checks the landing gear and flaps; if they're incorrect, he will warn you
- Before Landing - Copilot checks the landing gear, flaps and spoilers; if they're incorrect, he will warn you
- Doors – Copilot will warn you anytime the engines are running and the main door is opened
- Copilot Options:
- Manages Autopilot – Copilot can turn on/off Vnav, Lnav, A/T, and Master Autopilot
- Manages Gear – Copilot can raise/lower the gear at the designated altitudes
- Manages Flaps – Copilot will raise/lower the flaps at the designated speeds
- Manages Altimeters - Copilot can set altimeters based on flight parameters
- Speed Warns - Copilot warns with IAS goes above 250 knots below 10K ft AGL, when Ground Speed is too high (30 mph), or when the IAS falls below VREF during landing
- Manages Lights - Copilot can turn on/off ALL interior and exterior lights at the appropriate altitudes and time of day
- Systems monitoring - Copilot can also callout flap changes, parking brake, landing and spoiler status. For example, if you retract the flaps from 5 to 1, the copilot will call “Flaps 1. ” If the landing gear is extended, the Copilot calls “landing gear down”
- Manages Copilot EFIS controls – Copilot will set his controls based on flight parameters (e. g. , App Mode when capturing the ILS and terrain map on takeoff/landing)
- Manages FMC – Copilot will set his FMC based on flight parameters (e. g. , LEGS page on Takeoff, PROG page in Cruise, sets VREF on descent and aligns IRS during the Preflight Flow)o
- Manages MCP – Copilot will set IAS, HDG, LNAV, VNAV, A/T, HDG SEL and FDs.
- Career and Company Modes
- Career - Lets you build your life as a virtual airline pilot. Start your career, progress through the ranks, fly assigned routes, manage fatigue, improve your reputation, and work toward becoming a senior captain.
- Company - Lets you create and manage your own aviation company. Purchase or lease aircraft, accept contracts, hire AI pilots, manage maintenance, protect your reputation, and grow your operation from a small startup into a larger virtual airline or cargo company.
- Voices & Accents
- FSFO includes a wide selection of high-definition voice packs designed to make your virtual cockpit feel more natural, immersive, and alive.
Choose from multiple built-in voice options, including EnglishHD, English2HD, BritishHD, FrenchHD, German, GermanHD, and Matt, with additional support for optional Windows SAPI voices for the Pilot, Co-pilot, and Cabin Crew.
- Plus MANY more regions available for download
- Record your own custom sounds if you prefer.
- And much more…
Auckland Night Enhanced On Sale
Auckland is New Zealand's largest city, located on the North Island. It is known for its natural beauty, with stunning beaches, dormant volcanoes and a wide variety of parks and green areas. The city is also a major transport hub, with Auckland International Airport being New Zealand's largest and busiest airport.
One of the most interesting facts about aviation in Auckland is that Auckland International Airport is one of the few airports in the world that is built on a volcanic lava fie... Auckland is New Zealand's largest city, located on the North Island. It is known for its natural beauty, with stunning beaches, dormant volcanoes and a wide variety of parks and green areas. The city is also a major transport hub, with Auckland International Airport being New Zealand's largest and busiest airport.
One of the most interesting facts about aviation in Auckland is that Auckland International Airport is one of the few airports in the world that is built on a volcanic lava field. Volcanic earth is highly porous and is capable of absorbing large amounts of rain, which significantly reduces the risk of flooding. The airport is also one of the few airports in the world to have two parallel runways with a distance between them of just 760 meters.
In addition, the city of Auckland is home to several aviation and maintenance companies, including Air New Zealand, New Zealand's largest airline. Air New Zealand offers domestic and international flights from Auckland Airport, connecting the city with other parts of New Zealand, Australia, the South Pacific, Asia and North America.
Auckland is an incredible city with a unique aviation history, thanks to its airport built on volcanic earth and the many aviation and maintenance companies that call the city home.
The lights have been added for more realism in the simulator. They are visible from great distances and across a huge area of the city. Not only the buildings, but also the highways and highway intersections were fully lit. Your flight will be totally different with this product.
ChasePlane
ChasePlane™ is a powerful and versatile camera system that lets you quickly create custom views or import views from a global community of users or shared by your favorite content creators. It also gives you seamless control over views, allowing you to bind keyboard/button shortcuts to call up the perfect wing view, pax view, taxi view, or beacon cam you've dreamed of having.
Switch effortlessly between cockpit views, stunning exterior angles, and immersive world and airport cameras with thr... ChasePlane™ is a powerful and versatile camera system that lets you quickly create custom views or import views from a global community of users or shared by your favorite content creators. It also gives you seamless control over views, allowing you to bind keyboard/button shortcuts to call up the perfect wing view, pax view, taxi view, or beacon cam you've dreamed of having.
Switch effortlessly between cockpit views, stunning exterior angles, and immersive world and airport cameras with three distinct Camera Modes- Internal, External, and World. Feeling cinematic? Activate Cinematics™ mode with a single click and enjoy the show. Designed for ease of use and flexibility, ChasePlane keeps you in complete control without unnecessary complexity.
ChasePlane was originally launched in 2016 for FSX. Over the years, it became the go-to camera system for serious simmers, redefining how virtual aviation was captured and experienced. Now, in MSFS, you can finally see why it’s been one of the most frequently demanded addons.
Take Full Control of Your Camera Views today!
Offline Ga Traffic
Offline GA Traffic uses five MSFS generic general aviation models with three custom paint schemes for each model, which blend in perfectly with the static GA models included with many payware airports. They also taxi, take off and land at any airport, airfield, or airstrip with a suitable parking space throughout the MSFS world. They fly VFR days only and IFR day and night, and all have strobe, navigation and landing lights. They fully interact with ATC at all stages of flight, and ATC will call... Offline GA Traffic uses five MSFS generic general aviation models with three custom paint schemes for each model, which blend in perfectly with the static GA models included with many payware airports. They also taxi, take off and land at any airport, airfield, or airstrip with a suitable parking space throughout the MSFS world. They fly VFR days only and IFR day and night, and all have strobe, navigation and landing lights. They fully interact with ATC at all stages of flight, and ATC will call them by a real-world make and model name, and a region-specific registration number.
Offline GA Traffic is optimised for use with MSFS default offline traffic, FSLTL, AIG Traffic (in offline mode only), and Aerosoft Simple Traffic.
Please note that the smaller MSFS default airfields will have fewer parking spaces, if any, so always check your Offline GA Traffic installation and settings at a larger regional or even international airport.
New in Version 6. 0:
- All flightplans optimised to create an equal percentage of parked aircraft at every available airport and airfield - if you set your traffic slider to 20%, you'll see 20% of the parking spaces occupied globally.
- Bug Fix: Incorrect tail numbers for UK registered aircraft - all affected aircraft now have individual G- prefix tail numbers.
Installation:
Unzip the offline_ga_traffic folder and either cut and paste or drag and drop it into your Community folder.
MSFS settings:
In the Options > General Options section, select TRAFFIC from the menu on the left and under the AVIATION TRAFFIC section:
Set AIRCRAFT TRAFFIC TYPE to AI OFFLINE
Set AI TRAFFIC DENSITY from 10% to 50% for the optimum GA traffic on your system.
Under the AIRPORT LIFE section:
Set GROUND AIRCRAFT DENSITY to zero.
Under the AI AND MULTIPLAYER TRAFFIC DETAIL section:
Set both USE GENERIC PLANE MODELS options as required by your airline traffic program, Offline GA Traffic works with USE GENERIC PLANE MODELS either ON or OFF.
Set TRAFFIC VARIETY to ULTRA.
Offline Generic Traffic Fix:
This simple batch file fix will prevent ALL default AI traffic and liveries from appearing in the sim, including generic AI, stock AI and even third-party AI aircraft - do NOT use it with Aerosoft’s Simple Traffic! Offline GA Traffic will still appear in the sim as normal. See the included manual . pdf for full instructions.
Special Instructions:
If you don’t see any traffic at all with GROUND AIRCRAFT DENSITY set to zero, delete your ROLLINGCACHE. CCC file and re-launch your MSFS, which will create a new ROLLINGCACHE. CCC file for you. This file can be found in:
MS Store version: AppDataLocalPackagesMicrosoft. FlightSimulator_8wekyb3d8bbweLocalCache
Steam version: AppDataRoamingMicrosoft Flight SimulatorLocalCache
RJ Professional
Following on from their hugely popular 146 Professional for MSFS, Just Flight's in-house development team has created a high fidelity simulation of Britain’s last airliner, the RJ Professional.
RJ Professional brings you four variants of the RJ family: the RJ70, RJ85, RJ100 and the proposed RJ100 QT Freighter variant. Each variant is fully custom-coded and created using comprehensive, hands-on research with a real world aircraft, RJ-100 SE-RJI. Over 25 high quality liveries represent the... Following on from their hugely popular 146 Professional for MSFS, Just Flight's in-house development team has created a high fidelity simulation of Britain’s last airliner, the RJ Professional.
RJ Professional brings you four variants of the RJ family: the RJ70, RJ85, RJ100 and the proposed RJ100 QT Freighter variant. Each variant is fully custom-coded and created using comprehensive, hands-on research with a real world aircraft, RJ-100 SE-RJI. Over 25 high quality liveries represent the vast number of RJ operators from all around the world.
The RJ was developed in the 1980s and 1990s and first took to the air in 1992. The main goal of the RJ was to succeed the 146 regional jets, many of which were still flying in their original analogue cockpit configurations and without sophisticated autopilot or navigation systems. This, along with newer and more modern regional jets from other manufacturers, meant that it was beginning to prove difficult for airlines to operate the 146 in the modern-day aviation environment and a new aircraft was required.
The results of those efforts was the RJ, a glass cockpit airliner equipped with an EFIS (Electronic Flight Instrument System), PED (Primary Engine Display), FADEC (Full Authority Digital Engine Control) and FMS (Flight Management System) - a generational leap in capability from the 146.
Other avionics improvements include a fully automatic pressurisation system, digitally displayed COM/NAV/ADF radio, an autothrottle, a TRP (Thrust Rating Panel) allowing you to set V-speeds on the EFIS displays as well as select different engine power modes and a much more advanced autopilot, with LNAV and CAT3 autoland capabilities. The aircraft was also fitted with an FMS as standard, which in our simulation comes in the form of a fully custom-coded GNLU-910A.
Amongst all of these more advanced features, the RJ and the 146 both share the same type rating; there are, therefore, a lot of similarities in the operating philosophies between the two aircraft. A true mix of retro and modern and a really quirky aircraft to study and to fly!
See the Detailed Description below for full details of all the aircraft features!
The following PDF manuals are included with the aircraft software and you can also download them here: Operations Manual / EFB Manual /GNLU-910A FMS Manual
What are the differences between the 146 Professional and the RJ Professional? See all the details here!
VARIANTS
Four variants of the RJ are included:
- RJ70
- RJ85
- RJ100
- RJ100 QT Freighter for cargo operations
MODEL
- Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft (RJ100 SE-RJI)
- Custom-modelled ground equipment (GPU, chocks)
- Optional equipment correctly configured for each livery (HF antennas, VHF3 antenna, tail skid)
- Highly detailed passenger cabin and galleys customised for each RJ variant, with fully simulated forward and rear galley controls
- Numerous animations, including trailing edge flap surfaces, wing-mounted lift spoilers and tail-mounted airbrakes, all cockpit, passenger, service and cargo doors, integral airstairs, windscreen wipers, distinctive retractable tricycle landing gear, and more
- Physically Based Rendering (PBR) materials produce realistic metallic, plastic and glass surfaces
- 4K and 8K textures used throughout the product to produce the highest possible texture clarity
- Authentic labelling and placards based on those found in the real aircraft, with decals used for high-resolution text
- MSFS ground services support (marshaller, fuel truck etc. )
- Full support for MSFS visual icing effects
COCKPIT
- Captain and First Officer positions are modelled with hundreds of functional switches, knobs and controls. Even the pilot and observer seats, cup holders and sun visors are functional!
- A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
- Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
- Accurately modelled CRT, LCD and LED displays
- Custom-coded GNLU-910A FMS
- Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
- Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Turnaround’ or 'Ready for Take-off'
- Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set camera views for the overhead panel, centre pedestal and jump seat, hidden clickspot for setting all altimeters to standard and controlling all four N1 and TGT bugs, and automatic ground idle selection
- Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
- Fully compatible with MSFS VR mode
- EFB tablet with a plethora of features including boarding simulation, failures menu and interactive checklists, as well as SimBrief and Navigraph support
- Fully interactable and customisable paper charts and checklists
LIVERIES
The RJ comes with a variety of liveries representing the aircraft's numerous operators from all around the world:
RJ70
- Alitalia Express (EI-CPJ)
- Business Express Airlines (N832BE)
- Euro Manx (EI-CPJ)
- ETPS (QQ102)
- Formula One Management (M-STRY)
- QinetiQ (G-ETPK)
- SAS (SE-DJY)
RJ85
- Air France (EI-RJB)
- Airlink South Africa (ZS-TCO)
- Blue1 (OH-SAO)
- Braathens (SE-DJO)
- Brussels Airlines (OO-DJX)
- CityJet (EI-RJO)
- Crossair (HB-IXH)
- Lufthansa (D-AVRB)
- Northwest Airlink (N525XJ)
- Northwest Jet Airlink (N519XJ)
- Sabena (OO-DJK)
RJ100
- Aegean (SX-DVC)
- Atlantic Airways (OY-RCC)
- British Airways (G-BXAS)
- Brussels Airlines (OO-DWH)
- British Airways – Colum (G-BZAU)
- Cello Aviation (G-ILLR)
- Cobham (VH-NJQ)
- Jota Aviation (G-JOTS)
- Malmo Aviation – Swedish Football (SE-DSU)
- North Cariboo Air (C-FSUA)
- Summit Air (C-FXRJ)
- Swiss (HB-IXT)
- Swiss - Zurich Airport Shopping Paradise (HB-IYS)
RJ100 QT
- DHL (D-ABFA) - Fictional
- Fedex (N366FE) - Fictional
- Prototype (G-RJQT) – Semi Fictional
- TNT (OO-TAL) - Fictional
A PSD Paint Kit is also available to download, allowing for the creation of custom livery and cabin textures.
SYSTEMS
RJ Professional features fully custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning and pressurisation system
- Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
- Cabin altitude and differential values based on real-world data
- Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, the amount of direct sunlight hitting the aircraft, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
- Simulated FLT DECK AIR functionality, which when enabled, diverts all air flow from PACK 1 to the cockpit
APU
- Realistic APU start and shutdown procedures, and bleed air and electrical power supply
- RPM, TGT and fuel burn values based on real-world data
Auto-flight system
- Autopilot and flight director system with multiple modes:
- Pitch - ALT HLD, APP, LVL CHG and V/S
- Roll - HDG SEL, LVAV (FMS) and VOR LOC
- Autothrottle
- Flight director SYNC mode for manual changes of pitch in IAS and VS modes
- Fully functional mode annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with EFIS PFD and ND
- Simulated CAT 3 Autoland capability
- Custom-coded GNLU-910A FMS
Communication system
- Dual VHF COMM, NAV and ADF radios, with 8. 33kHz spacing support
- Cockpit voice recorder test and indication systems
- Functioning audio selector, with options to adjust the volume of ATC communications and pilot/cabin crew interactions
- PA chimes and cockpit/cabin interaction
Doors and stairs
- Animations panel for controlling passenger and service doors, and lower cargo doors
- Deployable airstairs, powered by the Yellow hydraulic system
- Optionally fitted Airstairs Accumulator via an option on the EFB, when fitted, this stores hydraulic pressure in an accumulator allowing up to two full retractions of the airstairs without the Yellow hydraulic system being pressurised
- Optionally fitted Airstairs Lights via an option on the EFB, controllable via a STAIR RETRACTION switch in the forward galley
- Doors and airstairs can be controlled manually via their respective handles and levers in the cabin, or via buttons on the EFB
Electrical system
- Independent engine, APU and external power (AC and DC) sources
- Generator and TRU loading, and automatic load switching
- Standby generator and inverter power sources for non-normal procedures
- Independent AC channels, including normal, essential and emergency busbars, and bus-tie facilities
Electronic Flight Bag (EFB)
The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
- Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
- Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
- Control the pilot and cabin announcements
- Quickly select aircraft states (Ready for Take-off, Turnaround and Cold-and-Dark)
- Toggle ground power unit (GPU) and chocks
- Monitor CG position and automatically set take-off trim based on CG
- Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, cabin lighting, model customisation options and much more
The EFB can also be used for flight planning and monitoring:
- Import your SimBrief flight and view a summary or scrollable full OFP
- Monitor your position in real time using a map view with tracking, zoom and pan options
- Support for Navigraph Airport Charts and Navigraph En Route Charts (requires an active Navigraph subscription)
- Use a notepad for making notes during the flight, particularly useful for noting down clearances and taxi instructions
FDE and effects
- Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data, and input from real-world RJ pilots and engineers
- Custom effects for enhanced immersion, including engine, APU and GPU exhaust haze
- Complete exterior lights package as seen on the real RJ, including landing, wing, runway, logo and taxi lights that illuminate objects and the ground, for ease of operation during the hours of darkness
Fire protection system
- Engine, APU and fuselage fire detection and warning systems
- Engine fire extinguishing system
- Fully simulated test functionality
Flight controls
- Servo-tab simulation – the position of elevator and aileron surfaces is dependent on servo-tab control inputs and airflow over the surface
- Iconic tail-mounted airbrakes, roll and lift spoilers with independent hydraulic sources, realistic deployment times and custom AC and PTU pump sounds
- Flight control disconnect and yoke control lock functionality
- Accurately simulated flap system with hydraulic and electrical power sources, baulk override, fault testing and iconic howl when deployed in the air
- Stall identification and warning systems, including stick shaker and pusher, and inhibit mode
- Simulated configuration warning system
- Flap Trim Compensation (FTC) system
Flight Management System
- Custom-coded GNLU-910A FMS for lateral navigation (LNAV) and vertical navigation (VNAV)
- Fully simulated IDENT, RTE, LEGS, HOLD, PROG, FIX, DEPARR, VNAV CLB, VNAV CRZ and VNAV DES pages, and many more!
- Autopilot-coupled LNAV including integration with the EFIS PFD and ND
- Ability to manually input flight plans or import them automatically via Company Route integration
- SID and STAR support
- Holding pattern support
- Navigation and performance monitoring, including ETA and fuel estimations
- Simulated VNAV approach functionality, this provides an advisory VNAV (AVNAV) vertical deviation indicator for non-precision approaches when within the terminal area of the arrival airport
- Top of Climb and Top of Descent calculations integrated with the EFIS ND
Fuel system
- Realistic fuel load and burn based on real-world data
- Simulated electrical normal and hydraulic standby fuel pumps, centre and wing tanks with feed tanks for each engine, and LP and HP fuel cocks
- Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
- Auxiliary fuel tanks fitted (can be toggled via the EFB) to provide additional range - great for bizjet operations
Hydraulic system
- Independent yellow and green hydraulic systems with realistic pressure, quantity and supply to other systems
- Simulated AC and DC driven back-up pumps and power transfer unit (PTU)
- Functional standby generator for supplying AC and DC electrical power in non-normal situations
- Simulated depleting brake pressure over time when hydraulic supply is removed or the emergency brake system is used
- Simulated airbrake deployment over time when hydraulic supply is removed and the airbrake locks fail
Ice and rain protection system
- Ice detection and accumulation simulation, anti-icing and de-icing functionality for exterior surfaces, warning systems for in-flight monitoring
- Simulation of separate inner and outer wing anti-icing, and windscreen overheating
Indicating and recording systems
- A vast array of annunciators, including accurately simulated Central Warning Panel (CWP) and Master Warning System (MWS) with amber and red cautions, audible warnings and ground testing for all systems
- Simulated Cockpit Voice Recorder (CVR), Flight Data Recorder (FDR) and Quick Access Recorder (QAR) functionality and ground tests
- Aircraft clock with all modes simulated
Landing gear
- Normal and emergency gear extension, including gear down-lock override
- Gear configuration indication and warning systems
- Simulated brake accumulators supplied via the hydraulic power sources (yellow or green), anti-skid and brake temperature indicator with cooling down periods that are affected by ambient temperature, brake usage and brake fans
- Captain and First Officer tillers for realistic nose-wheel steering
- An EFB option toggles between realistic nose wheel steering using tillers or a more compatible nose-wheel steering with rudder pedals
Lighting
- Independent lighting controls for Captain and First Officer
- Dimmable integral lighting for each panel
- Dimmable dynamic flood and storm lighting for a highly immersive and customisable night environment (more than 10 individual light sources, including entry, lap, sill and flight kit)
- Freely moveable lap and sill lighting
- Dimmable brightness of EFIS PFD, EFIS ND and FMS displays
- LCD and LED displays vary brightness automatically based on ambient lighting conditions
- Accurately simulated exterior lighting, including wing, logo and runway exit lights, and taxi/landing and navigation lights with different intensities
- Realistic passenger cabin lighting for forward and rear galleys, side wall lighting and ceiling lighting, including bright/dim controls
- Simulated emergency lighting in cockpit and cabin
Navigation systems
- Dual Inertial Reference System (IRS) with realistic alignment times that vary based on the aircraft’s latitude. Alignment can be as quick as 2. 5 minutes at the equator, or up to 15 minutes at far north/south latitudes. A fast alignment option is included.
- Independent EFIS PFDs, EFIS NDs and FMSs for both Captain and First Officer
- Mode Control Panel (MCP) housing autopilot mode buttons, mode adjustment knobs, and target values displayed in LCD windows
- Dual RMI/DBI navigation instruments, fed by two VHF NAV and ADF radios, including DME hold function
- FMS/EFIS source selector for LNAV 1, LNAV 2 or split navigation via the EFIS PFD, ND and auto-flight system
- Fully functioning test modes on navigation instruments (e. g. EFIS PFD, EFIS ND, FLT TEST ANNUNS, DME)
- Transponder with TCAS (integrated with the TCAS traffic display) and simulated TCAS test
- Custom-coded EGPWS with modes 1-6, steep approach mode, flap warning override and test functionality
Oxygen system
- Flight crew and passenger oxygen systems with valve and mask deployment controls
Passenger cabins
- Highly detailed and fully interactable passenger cabins for each of the RJ variants
- Unique RJ cabin features include a curved aft cabin where seat layout reduces from a 3+3 to a 2+2 configuration for the last few rows, window blanks and smaller overhead bins in the centre of the cabin
- Extensive simulation of the cabin environment, including fully animated and interactable cabin doors and airstairs, lighting controls, cabin call panels and even a functional coffee maker and circuit breakers
- Ground service electrical bus simulation
- Independent lighting controls for galleys, ceiling, side wall, toilet and worktop, including bright/dim controls
- AUTO CABIN CREW option on the EFB that, when enabled, simulates the cabin crew performing their duties during the flight, including responding to cabin call chime, playing cabin music during passenger boarding and after landing, and performing passenger announcements
- Fully simulated music player with play, pause, skip, shuffle, repeat and volume functions
- Potable water that depletes throughout the flight and varies depending on coffee maker usage
Pneumatic system
- Realistic bleed air demand from engines and APU, and pneumatic supply to air-conditioning and ice protection systems
Power plant
- Fully custom-coded FADEC (Full Authority Digital Engine Control)
- N1, N2, EGT, oil pressures and temperatures will all differ subtly between engines
- Fully simulated Primary Engine Display (PED), including engine indications, fuel flow and fuel quantity in KGS and LBS, overspeed/overtemperature warnings and manual override controls for N1 % RPM bugs
- Accurately simulated Thrust Rating Panel (TRP) with TOGA (MAXimum or REDUced), MCT (Maximum Continuous Thrust) and CLB (MAXimum or NORMal) modes. Takes account of engine bleed air requirements, e. g. for air conditioning and ice protection systems.
- Realistic engine start procedures with external, APU or cross-start sources, including accurate EGT behaviour
- Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight
Sounds
- MSFS-native (Wwise) sound package taking full advantage of MSFS’ capabilities
- Studio quality Lycoming ALF-507 engine noise recorded from the real aircraft
- Over 450 flight deck sound effects recorded from the real aircraft
- Detailed equipment audio such as the avionics fans, APU, brake fans, electrical circuits, hydraulic equipment and many more
- Distinctive flap retraction/extension airflow ‘howling’ sound
- Detailed physics-based effects on engine and wind noise
- Accurately positioned 3D sound sources (best enjoyed in VR!)
- Custom crash and scraping effects
- Cabin audio for chimes, airstairs and doors, and even a functional coffee maker that brews coffee!
- Fully functional music player with seven music tracks as standard and the ability to import custom music tracks
OTHER FEATURES
- Extemsive Operations Manual with flight tutorial, systems guide, procedures, limitations and handling notes
- EFB manual with detailed information on all EFB features
- GNLU-910A FMS Operations Manual with dedicated tutorial flight
- Multiple interior and exterior camera presets, including wing views
-
PSD Paint Kit available so you can create your own livery and cabin textures
- MSFS interactive checklist support (manual and Automatic/Co-pilot modes)
- Interactive paper charts and checklists in the cabin, with options to import custom documents
- EFB option to toggle the units of measurement used throughout the cockpit between KGS and LBS
- Support for numerous control assignments for compatibility with controllers and hardware
- GSX compatible; aircraft profiles included for each RJ variant
Flight Sim First Officer Atr
FSFO is your virtual copilot built specifically for the Asobo ATR. It shares cockpit duties, reduces workload, and adds a new layer of realism. FSFO is flexible, fast to learn, and powerful—fly strictly “by the numbers,” or let FSFO handle complex tasks with minimal setup.
Why FSFO stands out
- Natural voice control — No memorizing exact phrases; speak naturally (or use clicks/keys).
- Customizable SOPs — Create flows and checklists that match your airline or style.
- All-... FSFO is your virtual copilot built specifically for the Asobo ATR. It shares cockpit duties, reduces workload, and adds a new layer of realism. FSFO is flexible, fast to learn, and powerful—fly strictly “by the numbers,” or let FSFO handle complex tasks with minimal setup.
Why FSFO stands out
- Natural voice control — No memorizing exact phrases; speak naturally (or use clicks/keys).
- Customizable SOPs — Create flows and checklists that match your airline or style.
- All-in value — Includes RAAS, Pushback, and a Log Book—no paid add-ons required.
- Voice options — High-quality voice packs with optional SAPI support.
Key Features
- Speech Recognition
- Command the First Officer to set flaps, gear, autopilot, takeoff thrust, and run flows/checklists.
- 100+ voice commands across multiple systems; checklists can be voice-driven or fully automated.
- GSX Integration
- Have your copilot operate the GSX menu to start boarding, request catering, pushback, and confirm engine start.
- Ground Crew Operations
- Control pushback by voice, buttons, or a programmed route.
- Auto-trigger fuel truck, baggage, and jetway—or request them via the Ops panel.
- Flight Deck Announcements
- Time-of-day–aware captain/crew messages that play automatically in the correct flight phase.
- Integrated Flows & Checklists
- Flows: FSFO verifies and, if needed, sets systems correctly for each phase—configuring ~95% of the aircraft so you don’t need to study 300+ pages to get airborne.
- Checklists: The copilot reads each item; if a system isn’t set, FSFO waits for you before proceeding. Reply by voice and the next item is called.
- Edit flows/checklists to mirror your favorite airline.
- Copilot Callouts
- Hundreds of callouts: engines, autopilot, flaps, gear (e. g. , “Gear up,” “Autopilot 1 on”), plus readbacks for altimeter, fuel, and AP targets. Confirms runway alignment, etc.
- Highly Configurable Automation
- Automatically manage gear, flaps (at precise speeds), autopilot, seatbelts, and more—based on your thresholds. You can also schedule boarding, catering, and pushback.
- Prefer to fly hands-on? Use robust voice commands for any of the above.
- Choose Push-to-Talk (PTT) or Open Mic.
- Log Book
- Track aircraft type, landings, averages, and more.
- Runway Awareness and Advisory System (RAAS)
- Alerts for approaching/entering runways (air and ground), “On Runway,” unstable approach, long takeoffs/landings (e. g. , “Long landing,” “3,000 feet remaining,” “50 feet remaining”).
- Career and Company Modes
- Career - Lets you build your life as a virtual airline pilot. Start your career, progress through the ranks, fly assigned routes, manage fatigue, improve your reputation, and work toward becoming a senior captain.
- Company - Lets you create and manage your own aviation company. Purchase or lease aircraft, accept contracts, hire AI pilots, manage maintenance, protect your reputation, and grow your operation from a small startup into a larger virtual airline or cargo company.
- Voices & Accents
- FSFO includes a wide selection of high-definition voice packs designed to make your virtual cockpit feel more natural, immersive, and alive.
Choose from multiple built-in voice options, including EnglishHD, English2HD, BritishHD, FrenchHD, German, GermanHD, and Matt, with additional support for optional Windows SAPI voices for the Pilot, Co-pilot, and Cabin Crew.
- Plus MANY more regions available for download
- Record your own custom sounds if you prefer.
Requirements: Microsoft Flight Simulator + Asobo ATR.
READ: Read FSFO Requirements and limitations before buying: https://flightsimfirstofficer. com/contact/
Hawaii Waterflow On Sale
Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water feature that actually have shaped the terrain all around the world. This are visible mostly everywhere you fly; the reflect sun light and they are also visible on aircrafts terrain maps. Hawaii workfl... Streamflow, or channel runoff, is the flow of water in streams, rivers, and other channels, and is a major element of the water cycle. The record of flow over time is called a hydrograph. The way msfs terrain look as we see is because of water flowing over the terrains; this scenery add those water feature that actually have shaped the terrain all around the world. This are visible mostly everywhere you fly; the reflect sun light and they are also visible on aircrafts terrain maps. Hawaii workflow add around 20 000 water features to the islands connecting into msfs existing water system. Can be used on its own or with any other addon. Loading of msfs might take a little longer as this scenery is very detailed however impacts on frame rates is negligible.
Version 1. 2 - Introduce textured water streams for better realism and improved visibility; faster loading and improved performance.
SPJC Airport Night Enhanced On Sale
Jorge Chávez International Airport is the largest, busiest and main airport in Peru. It is located in Callao, in the province of Callao, located 11 km from Lima, the nation's capital.
The Lights have been added to increase the realism of the simulator. They are visible at great distances and over a wide area of the airport. Not only the buildings, but also the Arrivals and Departures terminals, parking and gates are lit in the same way as the real airport. Your flight will be completely ... Jorge Chávez International Airport is the largest, busiest and main airport in Peru. It is located in Callao, in the province of Callao, located 11 km from Lima, the nation's capital.
The Lights have been added to increase the realism of the simulator. They are visible at great distances and over a wide area of the airport. Not only the buildings, but also the Arrivals and Departures terminals, parking and gates are lit in the same way as the real airport. Your flight will be completely professional and different with this product.

