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Airside ATC
You sit down at the desk, and the field is already busy. Aircraft at the gates are still boarding. One is ready to push back. Two more are on final. Every one of them is waiting for a call from you.
Say it, and it happens. Hold a key and speak, the way you have heard it done a hundred times. Or pick the aircraft and press the button. The crew answers you either way, in its own voice, with a few words of its own now and then. Everything runs on your own PC, with no cloud and no subscription. ... You sit down at the desk, and the field is already busy. Aircraft at the gates are still boarding. One is ready to push back. Two more are on final. Every one of them is waiting for a call from you.
Say it, and it happens. Hold a key and speak, the way you have heard it done a hundred times. Or pick the aircraft and press the button. The crew answers you either way, in its own voice, with a few words of its own now and then. Everything runs on your own PC, with no cloud and no subscription.
Flights land, park, take their bags and their fuel, and go out again on the next leg. Nothing is set up by hand and nothing repeats itself. You turn up, and there is a day waiting for you. You choose how hard it should be: a quiet field where you can take your time, or an hour with no gaps in it at all.
The gates, the stands, the taxiways and the runways come from the simulator, so your home field is there already and so is everywhere else. Real airlines, going to places they really fly to, and with live traffic, the real flights your airport works that day. Every crew gets a voice, dealt from 45 voices in a range of accents.
Airside is ground and tower on one frequency. You buy it once and it stays yours. Updates are included and not charged for: no subscription, and nothing to renew.
Features
- Ground and Tower on one position: pushback, taxi, holding points, runway crossings, line up, take off, landing clearances and stand allocation.
- Two ways to work, chosen at start up: speech recognition, or issuing from the strip.
- Traffic generated for a full day, shaped by the field: more runways take more, a smaller apron takes less.
- Departures on real routes and arrivals on real arrivals, read from the simulator's own navigation data.
- Conflict detection on the ground, with a controller's own answers: give way, hold position, a turn, or a tug back.
- Live traffic with the full version: the real airlines, flight numbers and times the airport works that day.
- Crews with a few words of their own, and a setting for how often they talk.
- A recorder on every shift, so a problem can be sent to support in one click.
- Four lessons that teach the position rather than the buttons.
Requirements
- Microsoft Flight Simulator 2024, on Windows 10 or 11, 64 bit.
- 2 GB of memory for Airside itself, up to 3 GB with heavy traffic, on top of the simulator.
- An internet connection, needed when Airside starts.
- A microphone only if you want to speak your calls. You can press the buttons instead.
- Turn off the simulator's own aircraft traffic before your first shift.


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Cockpit2Ground replaces the default GSX ground crew audio with a complete, dynamic ground-to-cockpit communication system for Microsoft Flight Simulator 2024. Authentic phraseology, professional voice talent, regional accents and realistic radio effects turn every turnaround into something that sounds like real airline operations - from the first call at the gate through pushback, engine start and de-icing.
This is more than a sound pack. Cockpit2Ground actively reads your aircraft, your fli... Cockpit2Ground replaces the default GSX ground crew audio with a complete, dynamic ground-to-cockpit communication system for Microsoft Flight Simulator 2024. Authentic phraseology, professional voice talent, regional accents and realistic radio effects turn every turnaround into something that sounds like real airline operations - from the first call at the gate through pushback, engine start and de-icing.
This is more than a sound pack. Cockpit2Ground actively reads your aircraft, your flight plan and your environment. It knows which engine start sequence your aircraft uses, whether the GSX tug is a towbar or towbarless type, whether it is raining, what time of day it is and where in the world you are parked. Every call is triggered by what is actually happening in your simulator, and you hear the cockpit crew respond as well - not just the ground crew.
With over 180 unique voices, eight fully localized language packs and airline-aware logic driven by SimBrief, no two departures sound the same.
Dynamic Communication
- Every call is triggered by real events in your aircraft, GSX, flight plan and environment
- Cockpit crew responses included in all phases, not just ground crew calls
- Interactive INT / intercom communication - turn up the volume knob in the virtual cockpit to hear the ground crew, and they will call or ring the cockpit if you do not answer
- Male and female voice sets, automatically matched to the GSX ground crew avatar
- Time-of-day phraseology with multiple variants for the same action, so every pushback sounds different
- Personalized sign-offs and flight wishes based on your flight, destination and time of day
Pushback & Engine Start
- Complete pushback workflow from headset connection to ready for taxi
- Towbar and towbarless pushback detected automatically, including the aircraft lifting procedure, with matching phraseology
- Aircraft-specific engine start profiles based on real-world procedures (A320: 1 to 2, B737: 2 to 1), fully customizable per aircraft with voice scripts adapting automatically
- Live engine parameter monitoring - the ground crew stays connected until the full start sequence is complete and the cockpit confirms a good start
- Actual off-block time announced during pushback, in UTC or your local PC time zone
- Automatic ground power disconnect - switch off external power in the cockpit and Cockpit2Ground commands the GSX operation for you
- Weather-based engine start delays for rain, snow and slippery surfaces
- Taxi-out positions supported where no pushback equipment is required
De-Icing & Arrival
- Completely redesigned de-icing and anti-icing communication with realistic procedures and phraseology
- Fluid type and concentration selected in GSX are recognized and called out
- Anti-icing start time reported before the ground crew releases you back to ATC
- Arrival ground handling continues after landing, covering ground power, chocks and confirmation that the aircraft is secured
Language & Regional Voice System
- Over 180 unique voices with authentic regional accents from around the world
- Fully localized language packs: English (base), German, French, Dutch, Italian, Spanish, Polish and Turkish
- Location and airline awareness - flying into Paris with Air France gives you French, while Lufthansa at the same airport triggers English
- SimBrief integration reads your airline, departure and destination airports to select the right language, accent and greetings
- Cockpit crew voice accents can be matched to the airline you are operating
Application & Audio
- Guided onboarding on first launch - configured and ready to fly in a few steps
- Live communication transcript showing who said what and when
- Status page for MSFS 2024, SimConnect, GSX and the active aircraft profile, plus version and changelog
- Independent radio effect configuration for ground and cockpit audio, with presets or fine-tuned manual settings
- Background noise and ambience control including radio static, PTT and click sounds
- Dedicated audio output device selection and crew call alerts so you never miss a ground crew call
- Volume control through the aircraft INT / intercom knob on supported aircraft
- Optional automatic start with Microsoft Flight Simulator and built-in automatic updates
- Option to hide GSX text messages for a clean simulator display
Important
- GSX by FSDreamTeam is required and must be legally purchased and installed for Cockpit2Ground to function
- Microsoft Flight Simulator 2024 only
NAS North Island (KNZY)
Sitting at the tip of Coronado, Naval Air Station North Island is the birthplace of naval aviation and still one of the busiest military airfields on the West Coast.
The Navy set up its first aviation camp on this sandy spit in 1912, borrowing ground from the Army's Rockwell Field. The station was formally commissioned in 1917, and in 1963 Congress made the name official by resolution. Almost every early milestone in American flight has a North Island date attached to it: the first seaplane ... Sitting at the tip of Coronado, Naval Air Station North Island is the birthplace of naval aviation and still one of the busiest military airfields on the West Coast.
The Navy set up its first aviation camp on this sandy spit in 1912, borrowing ground from the Army's Rockwell Field. The station was formally commissioned in 1917, and in 1963 Congress made the name official by resolution. Almost every early milestone in American flight has a North Island date attached to it: the first seaplane flight in 1911, the first air-to-air refuelling and the first non-stop transcontinental crossing in 1923. On 10 May 1927, a young airmail pilot lifted a silver monoplane off this field and pointed it east - the first leg of Charles Lindbergh's run to Paris.
Helicopter Sea Combat Wing Pacific and Helicopter Maritime Strike Wing Pacific both call the station home, which means MH-60S and MH-60R Seahawks in near-constant motion.
Inflight Atc-TALK Back To Atc!
inFlight ATC — The tower is talking. Talk back.
Live AI air traffic control for Microsoft Flight Simulator 2024 & 2020 — and you answer with your own voice, not a menu.
Every MSFS flight happens on a silent frequency — or a menu. inFlight ATC replaces that silence with a living one: controllers who call your callsign, traffic that reads back around you, and handoffs that pass you from Clearance to Ground to Tower to Departure to Center and back down to the gate. When it's your tu... inFlight ATC — The tower is talking. Talk back.
Live AI air traffic control for Microsoft Flight Simulator 2024 & 2020 — and you answer with your own voice, not a menu.
Every MSFS flight happens on a silent frequency — or a menu. inFlight ATC replaces that silence with a living one: controllers who call your callsign, traffic that reads back around you, and handoffs that pass you from Clearance to Ground to Tower to Departure to Center and back down to the gate. When it's your turn, you hold push-to-talk and say it out loud — like a real pilot.
Gate to gate
- IFR clearance delivery — copy your clearance, squawk, and departure frequency, then read it back.
- Pushback and taxi — request pushback (manual steering optional), get real taxi routes with hold-shorts from the actual airport layout, and follow your route on a live taxi map.
- Takeoff and departure — line up when ready, climb via your SID or fly vectors, and get handed off with altitudes that match your plan.
- Enroute — Center handoffs across 4,200 real sectors worldwide, with the frequencies and controller names the sim itself uses, plus cruise altitude management and top-of-descent advisories.
- Approach and landing — descent clearances from your real route, vectors or own navigation, request any runway, tower clearance with wind, go-arounds, "exit next taxiway".
- Arrival and parking — taxi in, hear "ATC service terminated, good day" at the gate, then fly the return leg without restarting.
VFR is covered too: pattern work, flight following, VFR clearances, and non-towered fields where you announce yourself on the advisory frequency.
ATC runs the AI traffic too
Ground and Tower hold, sequence, and clear the sim's own AI aircraft, and you take your place in the same queue for the runway.
Your voice is the interface
- Real push-to-talk — on a keyboard key or a yoke/throttle/gamepad button, with your choice of microphone, including a VR headset mic.
- On-device speech recognition — transcribed locally and matched to proper phraseology by a local language model. No cloud, no per-word fees, no audio leaving your PC.
- Understands pilot-speak — "niner", "tree", "fife", flight levels, the phonetic alphabet.
- Readback checking — read back the wrong runway, altitude, squawk, or frequency and ATC catches it, like a real controller.
- Unlimited controller voices — generated locally and never metered, with regional accents where you fly and a real radio sound, squelch and all.
- Or click — every transmission is also a clickable card while you learn.
Three display modes, plus the cockpit and VR
- Beginner — full window with complete transcripts, clickable responses, and status badges.
- Intermediate — translucent in-sim HUD with response options floating over the sim.
- Advanced — a minimal bar, voice only. Catch your callsign, copy the clearance you hear once, read it back — the exact skill you need before VATSIM, PilotEdge, or POSCON.
- In-game panel and VR — open inFlight ATC from the sim's toolbar to see what ATC said, pick your reply, and talk without leaving the cockpit. COM frequencies and the taxi map open as their own in-sim windows, with text sized for VR.
Deep sim integration
- SimConnect link to MSFS 2024/2020 — position, radios, and transponder in real time. Tune COM1 in the app or the cockpit; power the radio off and the frequency goes silent.
- Real airport data — taxi routes, runways, gates, and frequencies from the sim's own facilities, with realistic role collapse at tower-only and uncontrolled fields.
- Regional phraseology — ICAO, FAA, UK CAP 413, EASA, NavCanada, and CASA — chosen automatically by where you fly.
- SimBrief built in — import your OFP in one click, or create a new SimBrief plan without leaving the app. Flight plans filed in MSFS work too.
- Your flight survives a restart — if the app closes while you're airborne, relaunch and pick up with the same controller, clearance, and squawk.
- A living frequency — AI traffic calls up and reads back around you; step on a call and you'll know.
One-time purchase. No subscription.
AI ATC subscriptions run up to $190 per year, forever. inFlight ATC's voices and speech recognition run on your PC, so nothing is metered — pay once, own it, updates included. Practice without pressure at 2 a. m. , then connect to the network sounding like you've done it for years. A beginner-friendly guide is built in, with a page of everything you can say to ATC, an on-device AI help assistant, and one-click issue reporting that attaches your flight data.
inFlight ATC is for in-sim practice and immersion only — not a real-world training device, and not affiliated with any aviation authority or with VATSIM, PilotEdge, or POSCON. Just the best warm-up act they've ever had.
Virtual Co-pilot For Checklists
Virtual Co-Pilot for Checklists is a VoiceAttack profile that will call out YOUR OWN checklist items for any aircraft in any flight simulator. Simply create a list of checklist items in a text file and configure the profile to use that file, and your virtual co-pilot will audibly walk you through the checklist items when commanded.
When you start a checklist by saying "open startup checklist" (for example), your co-pilot will call out your first checklist item and wait for you to say “Ch... Virtual Co-Pilot for Checklists is a VoiceAttack profile that will call out YOUR OWN checklist items for any aircraft in any flight simulator. Simply create a list of checklist items in a text file and configure the profile to use that file, and your virtual co-pilot will audibly walk you through the checklist items when commanded.
When you start a checklist by saying "open startup checklist" (for example), your co-pilot will call out your first checklist item and wait for you to say “Check” before continuing to the next item. If you say “Repeat”, the last checklist item will be repeated. If a response is not provided within 60 seconds, your co-pilot will ask if you want to exit the checklist (in case you have forgotten to complete or exit a running checklist).
The profile should perform its function with most languages (not verified).
NOTE: A registered version of the VoiceAttack program is required to use this profile.
Skyhub Career MODE - Pilot's Dark World
SkyHub is a career, not a mission pack.
You start as a cadet at a small coastal base with an empty logbook, and you work towards the left seat. Everything in between — the roster you are issued, the sectors you fly, what you are paid and what it costs to be promoted — is run by an airline that does not care how badly you want it.
The month is the only deadline you get. Twenty duties and fifty-two sectors, issued and locked. Seniority decides how much of the good flying lands on y... SkyHub is a career, not a mission pack.
You start as a cadet at a small coastal base with an empty logbook, and you work towards the left seat. Everything in between — the roster you are issued, the sectors you fly, what you are paid and what it costs to be promoted — is run by an airline that does not care how badly you want it.
The month is the only deadline you get. Twenty duties and fifty-two sectors, issued and locked. Seniority decides how much of the good flying lands on your sheet. Fly them in whatever order suits you; the month is what you answer for.
Your flight plan comes with the job. Routing, winds aloft, fuel and weights, a full navigation log and the ATC strip — built for the sector you picked. No subscription, and no AIRAC cycle to keep current.
A recorder in the back watches all of it. SkyHub ACARS is a desktop client that sits beside your simulator and records the sector as you fly it — the track, the handling, the touchdown. It files the report itself at shutdown, and the server grades what the recorder saw rather than what anybody claims. That is why the leaderboards mean something.
Technique is scored, and the entry is final. Rotation rate, bank, the descent, the touchdown. Every sector is graded by flight data monitoring and paid at your rank. Logbook entries cannot be amended — these are the only hours that count towards command.
You run the cabin as well as the aeroplane. Boarding to disembarkation: the announcements, the service, and a hundred and seventy-odd people forming an opinion about how it is going. When something happens at altitude — a cardiac arrest, a fire, an engine failure — the call is yours, and the flight is judged on what you decided.
Two currencies, and neither is for sale. Hours decide when you can be promoted; cash decides whether you can afford it. Hours come from flying. Cash is earned, lent or won — lock it away and it earns every day until you take it back, or borrow, and a quarter of every sector’s pay goes against the loan until it is clear.
Twenty aircraft, twelve ratings, eight bases. From the ATR 72 and the Dash 8 through the A320 and 737 families to the 777, the 787 and the 747-8. Pick the type you are rated on — or the one you have always wanted to fly. Three thousand kilometres of Vietnamese coastline to learn the hard way: the summer monsoon over the delta, the crosswinds down the central coast, Hanoi under low cloud in January.
Leaderboards worth reading. Pilot Ranking, Top Gun, Green Aviator, Iron Man, Steady Hands, Rookie of the Month. There is also a Hall of Shame, and it is very well read.
What you get. One key, one career. It opens Career Mode in full — the monthly roster, the flight planning, the logbook, the pay ledger and the ACARS recorder — on your SkyHub account, permanently. No subscription. Every future update included. Nothing else in the game is ever sold for real money.
F100 Professional
The Just Flight F100 Professional brings an advanced, high fidelity simulation of one of the most successful and widely operated Dutch regional jet to Microsoft Flight Simulator.
Developed as a stretched and modernised evolution of the F28 turbojet regional airliner, the F100 first flew in 1986 and entered airline service in 1988. With increased capacity and improved performance, it quickly gained popularity with operators worldwide, from chart airlines to major flag carriers.
Offering g... The Just Flight F100 Professional brings an advanced, high fidelity simulation of one of the most successful and widely operated Dutch regional jet to Microsoft Flight Simulator.
Developed as a stretched and modernised evolution of the F28 turbojet regional airliner, the F100 first flew in 1986 and entered airline service in 1988. With increased capacity and improved performance, it quickly gained popularity with operators worldwide, from chart airlines to major flag carriers.
Offering greater seating capacity, improved efficiency, and enhanced performance over its predecessors, the F100 is optimised for short to medium haul routes. With a maximum range of over 1,500 miles (2,414 km) and a state-of-the-art glass cockpit and avionics suite, it remains highly competitive within its class.
Just Flight's F100 Professional for Microsoft Flight Simulator is a complex, high-fidelity simulation of the F100 regional jet. Developed over half a decade of development. It draws on extensive reference material, hands-on experience with multiple real-world aircraft, and input from a dedicated team of F100 pilots and engineers.
Four variants of the F100 are included, each with unique passenger and cargo door configurations, cabin layouts, flight models and liveries.
The aircraft feature fully custom-coded systems based on real-world FCOMs, including electrical, hydraulic, fuel and pressurisation systems, alongside a comprehensive avionics suite featuring Automatic Flight Control and Augmentation System (AFCAS), Automatic Thrust System (ATS), independent Flight Management Computers (FMCs), dual Inertial Navigation Systems (IRSs), Electronic Flight Instrument System (EFIS) and Multifunction Display Units (MFDUs).
Native models of the cockpit, cabin and exterior are included, with high-resolution textures providing the highest possible texture detail and clarity. The product features a large selection of high-q0 Professional for Microsoft Flight Simulator is a highly detailed simulation built uality liveries, each with custom cabin textures and accurate equipment configurations based on extensive research of each aircraft.
The aircraft is brought to life with wear and tear based on extensive reference photos, immersive dynamic cockpit and exterior lighting, a 3D Wwise sound set recorded from the real aircraft, and accurate flight dynamics.
Variants
Four variants of the F100 are included, each with unique passenger and cargo door configurations, cabin layouts, flight models and liveries:
- F100 | 100 Pax | Integral Airstairs | Small Cargo Door
- F100 | 100 Pax | Integral Airstairs | Large Cargo Door
- F100 | 100 Pax | Sliding Door | Large Cargo Door
- F100 | 98 Pax | L2 Door | Integral Airstairs | Small Cargo Door
Liveries
The F100 Professional is supplied with a range of liveries representing the type’s past and present operators from all around the world:
- Just Flight House Livery
- Air Berlin (D-AGPB)
- Air France Regional (F-GPNK)
- Air Niugini (P2-ANH)
- Air UK (G-UKFG)
- Alliance Airlines – 90th Anniversary First Ever Trans Pacific Flight (VH-FGB)
- American Airlines (N1473K)
- British Midland (G-BVJD)
- Carpatair (YR-FZA)
- Demonstrator (PH-LXD)
- Germania (D-AGPJ)
- Helvetic (HB-JVG)
- KLM UK (G-UKFE)
- QantasLink (VH-NHA)
- Slovak Government Flight Service (OM-BRB)
- Spanair (EC-JJM)
- TAM (PT-MQS)
- TAT - British Airways (F-GIOA)
Note: All liveries are available to download separately via the Just Flight Livery Manager application (available as a free separate download).
Cockpit Model
- Captain, First Officer and Observer positions modelled with all switches, knobs and levers animated and functional
- Fully 3D cockpit environment down to accurately modelled circuit breakers and screw heads
- High resolution cockpit textures featuring realistic wear and tear based on reference photos of the real aircraft
- Authentic curved CRT displays including Electronic Flight Instrument System (EFIS), Multifunction Display Units (MFDUs), and Control Displays Units (CDUs).
- Analogue standby instruments with smooth animations
- Wide range of quality-of-life features, including hideable control columns, preset camera views for every cockpit panel, and hidden clickspots for setting TOGA thrust and the standby altimeter STD setting
- Electronic Flight Bag (EFB/tablet) with multiple positions and optional visibility toggle
- Interactive paper checklists with support for custom document import
- Interactive speed flipchart with V-speeds that update automatically based on aircraft weight
- Multiple interior model LODs for optimised FPS/performance
- Developed using the latest MSFS standards, including intuitive controls for rotary knobs, multi-position switches, and levers (LOCK and LEGACY Cockpit Interaction Systems supported)
Cabin Model
- Highly detailed, fully accessible passenger cabin and galleys
- Interactive lighting throughout the cabin, including Galley, Sidewall, Ceiling and Toilet Area lighting, with ON/OFF and BRT/DIM controls
- Interactable passenger and service doors
- Interactable cabin interphone system with simulated cabin-to-cockpit and cockpit-to-cabin communication
- Functional galley equipment, including ovens, water boilers, and worktop lighting
- Custom cabin textures for all included liveries
- Optimised for performance, with multiple LODs for improved FPS
- Optional cabin visibility toggle via the EFB/tablet
Exterior Model
- Accurately modelled exterior using real-world aircraft documentation and extensive photographic reference
- High-resolution textures deliver exceptional clarity, accurate levels of wear and tear, and decals used for high-resolution text
- Realistic animations for all passenger, service and cargo doors, control surfaces and associated mechanisms, including distinctive lift-dumpers and tail-mounted speedbrake
- Multiple exterior model LODs for optimised performance and FPS
- Custom-coded dynamic wing flex
- Custom ground equipment, including GPU, safety cones, and wheel chocks
- Supports MSFS 2024 walkaround mode, with interactable doors and equipment
Flight Model and Effects
- Realistic and accurate performance in the air and on the ground, based on real-world data and input from F70 pilots and engineers
- Highly accurate climb and cruise performance modelling, reflecting the aircraft’s strong low-level performance and more limited high-altitude characterises.
- Custom-coded Engine Pressure Ratio (EPR) simulation
- Full support for MSFS visual effects, including icing, APU and engine efflux, contrails and wheel spray
- Accurately simulated exterior lighting, including beacon, logo, strobe, wing inspection, and independent taxi/landing lights
- MSFS 2024 rain and wiper effects (MSFS 2024 only)
Sounds
- MSFS-native (Wwise) sound package taking full advantage of MSFS’ capabilities
- An immersive sound environment, with recordings captured during high-power engine runs of the real aircraft
- Studio-quality Tay 620-15 engine sounds
- Detailed, physics-based modelling of engine and wind noise
- Hundreds of flight deck sound effects, including buttons, switches, stabiliser trim “whooler”, and TCAS aural alerts
- Realistic equipment audio for APU, electrical and hydraulic systems
- Accurately positioned 3D sound sources throughout the aircraft for a fully spatial audio experience
- Custom crash and scraping effects
- Cabin audio environment featuring announcements, music, chimes and door sounds
- Fully functional Digital Music Player with dedicated Announcements and Music modes
- Support for importing custom announcements and music
Systems
The F70 Professional features a complex array of custom-coded system, developed with a high degree of accuracy based on real world data and input from real-world pilots and engineers with experience on the type. A summary of the depth of simulation is listed below:
Air conditioning and Pressurisation
- Automatic and manual flight deck and cabin temperature controls
- Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
- Cabin altitude and differential values based on real-world data
- Controllable cockpit and cabin temperature
- Realistic bleed air demand from engines and APU, and pneumatic supply to air conditioning and ice protection systems
- Simulated recirculation fans
Automatic Flight
- Fully custom-coded Automated Flight Control and Augmentation System (AFCAS) with sophisticated Lateral Navigation (LNAV) and Vertical Navigation (VNAV) modes
- All modes on the Flight Mode Panel (FMP) are simulated, including AP1/AP2, NAV, PROF V/L, LVLCH, LAND and other lateral and vertical sub-modes
- Finely tuned Autoland modes
- FD and FPV with controls to vary the angle of the FPV indicator
- Fully custom-coded Autothrottle System (ATS), including IAS/M Hold and IAS/M Select sub-modes
- Climb/Cruise/Descent speeds vary based on performance calculation in the Flight Management System (FMS), including Cost Index and Tactical Mode
Auxiliary Power Unit (APU)
- Realistic APU start and shutdown procedures, including APU Fire test
- Realistic bleed air and electrical power supply
- RPM, EGT and fuel burn values based on real-world data
Cockpit Equipment
- Animated captain, first officer and observer seats
- Animated cockpit door
- Animated sun visors, with visibility toggle on the EFB tablet
- Control columns with independent visibility logic
- Interactable paper checklists – use clickspots on the paper checklists to cycle through the checklist pages; import your own custom checklists
Communications
- Dual VHF COMM, NAV and ADF radios, with 8. 33KHz spacing support
- Cockpit voice recorder test and indication systems
- Functioning audio panels, with audio source selectors, frequency monitoring, and volume controls
- Simulated internal communication between cockpit-to-cabin, cabin-to-cockpit, and cabin-to-cabin – cockpit and forward galley controls fully functional, and generate realistic chimes and call lights in the aircraft
- First Officer will provide callouts during all phases of flight
- Cabin crew interaction including, welcome onboard, safety briefing, cabin is secure, and seat belt announcements
Electrical
- Independent engine, APU and external power (AC and DC) sources
- External power available via GPU and Jetway sources
- Generator and TRU loading, and automatic and manual load switching
- Emergency and Essential power sources
- Accurate AC and DC load values depending on system usage
Electronic Flight Bag (EFB)
The aircraft is equipped with a tablet EFB for controlling various aircraft configuration options, weight and balance, and more. Features include:
- Aircraft Configuration menu with many options, including Altimeter Sync, State Saving, Equipment Customisation options (logo lights, taxi lights, etc. ), IRS alignment speed (Fast/Realistic), imperial/metric units toggle, and much more
- Custom-coded Fuel and Payload manager: Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks), set specific payloads in the passenger cabin and cargo hold (including Zero Fuel Weight)
- Boarding and Refuelling Simulation, allow you to load and unload the aircraft in a realistic timeframe
- Aircraft State selections (quickly load the aircraft in a “Cold and Dark”, Turnaround” or “Ready for Takeoff” state)
- Controls for toggling the Ground Power Unit (GPU) and chocks, and opening/closing Passenger, Cargo and Service doors
- Monitor Centre of Gravity position and automatically set the correct take-off stabilser trim with a click of a button
- Pilot and cabin announcements controls
- Quality of life apps, such as: Checklists, Map, Notes and a Top of Descent Calculator
- Take-off and Landing Performance calculators – with buttons to import data from a SimBrief OFP, and export data to the FMS
The EFB also includes flight planning and monitoring features:
- Import your Simbrief OFP and view a summary of the flight plan, the METAR weather reports for your departure, destination and alternate airports, or view the OFP in full
- Monitor your flight in real time using a Map app, with tracking, zoom and pan controls
- Support for Navigraph Airport Charts and Navigraph En Route Charts (requires an active Navigraph subscription)
Fire Protection
- APU and engine fire detection and warning systems
- APU and engine fire extinguishing systems
- Fire test functionality
- Various overheat detection and warning systems on all subsystems
Flight Controls
- Fully simulated flight control system
- Aileron control tab simulation when hydraulic pressure is not available
- Alternate stabiliser and flap controls
- Iconic tail-mounted speedbrake and lift dumpers with manual and automatic extension modes, all with realistic deployment times and custom deployment sounds
- Gust lock functionality
Fuel
- Realistic fuel quantity and consumption based on real-world data (the simulated aircraft features wing tanks and a centre tank)
- Automatic and manual centre tank fuel transfer via transfer pumps (including fuel venting should the wing tanks be overfilled in manual mode)
- Fuel levers with SHUT and OPEN positions
- Simulated fuel collector tanks
- Fuel quantity indications for each wing and centre tank (displayed in KG or LB based on a toggle on the EFB tablet)
- Refuelling Simulation on the EFB/tablet provides functionality to refuel the aircraft at a realistic rate
Hydraulics
- Independent System 1 and System 2 hydraulic systems with realistic pressure, quantity and supply to subsystems
- Simulated electrically driven pumps for both hydraulic systems – increase brake system pressure prior to engine start using the electrically driven pumps
- Simulated loss of brake effectiveness with a hydraulic pressure loss
- Variable hydraulic pressure and quantities based on real world reference material
Ice and Rain Protection
- Simulation of engine anti-icing, wing anti-icing and tail anti-icing
- Ice detection and accumulation simulation on exterior surfaces
- Ice detection warning system
Instruments and Recorders
- A vast array of annunciators, including accurately simulated Flight Warning System (FWS) and Standby Annunciator Panel (SAP)
- Independent Electronic Flight Instrument System (EFIS) for Captain and First Officer, with simulated alternate modes of operation
- Fully functional EFIS Control Panels, including EFIS ND PLAN/MAP/ARC/ROSE formats, CSTR/WPT/STA/ARPT/TRFC filters, map ranges from 30B to 240, and more
- Weather radar functionality on EFIS ND
- Secondary instruments (RMI, Chronometer)
- Standby instruments (Airspeed indicator, Altimeter, Horizon, Compass)
- Cockpit Voice Recorder and Flight Data Recorder, including Ground Control mode and Ground Tests
Landing Gear
- Accurate landing gear retraction and extension times with timings varying based on hydraulic system pressure
- Dynamic brake temperature dependent on brake application force and ambient temperature
- Simulated Anti-Skid test
- Nose-wheel steering controllable via rudder pedals or steering tiller (steering mode toggleable via option on EFB tablet)
Lighting
- Independent lighting controls for Captain and First Officer
- Dimmable integral cockpit instrument lighting
- Simulated emergency and standby lighting
- Freely moveable reading lights, and yoke checklist lights
- Accurately simulated exterior lighting, including Beacon, Landing, Logo, Navigation, Strobe, Taxi and Wing Inspection lights
- Toggleable Logo and Taxi light configurations via options on the EFB tablet
- Realistic fade in/fade out effects of external incandescent lighting
- Cabin lighting controllable via forward galley panel, including ceiling, side wall, galley, and emergency lighting
- Integral stair lighting in passenger door
Navigation
- Complex, fully-custom coded, Flight Management System (FMS) with two independent Control Display Units (CDUs)
- FMS supports lateral navigation, vertical navigation, position determining, automatic and manual navaid tuning, weight and balance computation, time and fuel predictions, manual flight plan entry, manual waypoint creation, manual navaid creation, flight plan imports, and much more!
- DIR, MODE, TACT MODE, INIT, REF, F-PLN, TO/APPR, and PROG pages all simulated, including most sub-pages (SEC F-PLN and ENG OUT not simulated)
- Dual Inertial Reference System (IRS) configuration, with independent controls for each IRS
- Realistic alignment time based on the aircraft’s latitude (options to toggle between Realistic/Fast IRS alignment speeds on the EFB/tablet)
- Set IRS position either via the Control Display Uni (CDU) or Inertial Systems Display Unit (ISDU) – IRS re-alignment and position update simulated
- VOR/DME, NDB and ILS procedures simulated
- SimBrief flight plan imports via the SimBrief API or via local file saves
Power Plant
- Tay 620-15 engine simulation producing 13,850 lbf thrust
- Accurate engine performance based on real world data – engine parameters displayed on Multifunction Display Unit (MFDU)
- Thrust Rating Panel (TRP) with FLX, CLB, TOGA, CRZ and MCT modes – reduced thrust take-offs possible via “FLX” mode and MAN EPR controls
- Custom-coded Engine Pressure Ratio (EPR) simulation
- Thrust Lever Lock integration with Flight Control Lock
- Standby Engine Indicator (SEI)
- Reverse thrust functionality
Warning Systems
- Flight Warning System (FWS) simulated and integrated with Master Warning Lights, Master Caution Lights, Multifunction Display System (MFDS), Standby Annunciator Panel (SAP), and other local alert lights
- Level 1, Level 2 and Level 3 alert levels with accurate audio
- Alert Messages and Memo Messages simulated, including procedures comprising of action and advisory checklists following an alert
- WARN SYS test simulated with over 180 light filaments illuminating in an accurate order
- Traffic alert and Collision Avoidance System (TCAS) simulated, including TEST, STBY, OFF, XPDR, TA ONLY and TA/RA modes, and UP/DOWN filters
- TA and RA advisories and resolutions displayed on the PFD and ND
Other Features
- Comprehensive Operations Manual including systems descriptions, procedures, limitations, and a tutorial flight
- EFB Manual with detailed information on all EFB/tablet features
- Interior and exterior camera presets, including engine/wing views
- Support for the MSFS interactive checklist system
- Support for numerous control assignments for compatibility with a variety of controllers and hardware
- GSX compatible; custom aircraft profiles provided
- Custom SimBrief profiles provided
-
PSD paint kit (12GB) available via a separate download so you can create your own liveries
Sayagain
SayAgain: replay the last ATC transmission on VATSIM & IVAO
Missed a clearance? On a busy VATSIM or IVAO frequency, ATC reads back fast and you usually only get it once. SayAgain captures your radio audio and instantly replays the last complete transmission on a hotkey, so you don't have to ask "say again?".
What it does
SayAgain runs quietly in the background and listens to the audio from your radio client (vPilot, TrackAudio, xPilot, or any app you choose). It detects whe... SayAgain: replay the last ATC transmission on VATSIM & IVAO
Missed a clearance? On a busy VATSIM or IVAO frequency, ATC reads back fast and you usually only get it once. SayAgain captures your radio audio and instantly replays the last complete transmission on a hotkey, so you don't have to ask "say again?".
What it does
SayAgain runs quietly in the background and listens to the audio from your radio client (vPilot, TrackAudio, xPilot, or any app you choose). It detects where one transmission ends and the next begins, keeps the most recent complete transmission ready, and plays it back the moment you press your assigned key. Capture and playback happen entirely on your PC. Nothing is recorded to the cloud or uploaded anywhere.
Key features
- Instant replay of the last complete ATC transmission, on a hotkey (works with all peripherals).
- Works with any radio client: vPilot, TrackAudio, xPilot, and more.
- Auto-start: begins capturing the moment your selected app launches, so it is always ready when you are.
- Smart transmission detection: records each transmission at the right boundary, so you replay one clean call.
- Configurable silence detection: lets you tune sensitivity and timing to your own audio setup.
- Lightweight and unobtrusive: set it once and forget it.
- One-time purchase, lifetime access. No subscription.
How it works
Pick the app you want to listen to, set your replay hotkey, and fly. When you miss something, tap the hotkey to hear the last transmission again. If your audio setup needs it, adjust the silence threshold and timing in settings. It works for controllers too: replay a pilot's last readback in a second.
Try before you buy
Not sure it fits your setup? Download the 7-day free trial and test it with your own radio client and hardware before buying. Full access for 7 days and no card. Download the free trial
Aloft - Glider Assistant App
Do to a lack of interest, Aloft is being phased out.
Aloft — Glider Assistant App for MSFS 2020 & 2024
Aloft is a lightweight companion for Microsoft Flight Simulator (2020/2024). It works with any aircraft, with additional features for gliders, and exclusive features for Diana 2 owners. Designed to be quick and practical during normal flying — clear menu sections, direct controls, and a window you can keep visible over the simulator.
✈ General Features
- Alwa... Do to a lack of interest, Aloft is being phased out.
Aloft — Glider Assistant App for MSFS 2020 & 2024
Aloft is a lightweight companion for Microsoft Flight Simulator (2020/2024). It works with any aircraft, with additional features for gliders, and exclusive features for Diana 2 owners. Designed to be quick and practical during normal flying — clear menu sections, direct controls, and a window you can keep visible over the simulator.
✈ General Features
- Always on Top — keeps the app above other windows; ideal for monitoring the live map while flying on a 4K or multi-monitor setup
- Draggable window — reposition from any area without an interactive control
⚙️ Settings
- Community Folder — required first-time setup; auto-detect or browse manually
- Close app with sim — app quits when the simulator closes
- Start app with sim — app launches automatically when the simulator starts
- Minimize to tray — keeps the app active in the background when minimized
- Start minimized — launches directly to the system tray
- Remember window position — reopens where you left it, including on secondary monitors
- Confirm deletions — optional prompt before removing items
- App sounds — click and feedback audio on or off
- Show tooltips — hover hints for all controls
- UI Scale — resize the entire interface
- Language — available in 15 languages: English, German, French, Spanish, Italian, Dutch, Polish, Russian, Czech, Finnish, Slovenian, Hebrew, Chinese, Arabic, and Hindi
❤️ Aircraft Health
- Live condition monitoring panel — works with any aircraft
- Values update in real time during climb, manoeuvring, and landing
- Also available inside the Diana 2 tablet
- Oxygen system monitoring
🚦 Taxi Mode
- Drive your aircraft on the ground with precise speed control — tap Forward or Reverse to add or subtract 1 kt at a time (up to 20 kt in either direction)
- Speed displayed in a large cockpit-style readout; steer with your rudder pedals
- Stop instantly with the Stop button — disengages immediately
🛫 Tow Plane
- Call a tow plane from any location on the map
- Choose from preset AI flight plans or record your own custom tow path
- Quick Glide — set your desired altitude in feet and spawn immediately at your current position, no waiting for a tow
🎥 Cameras
⚠️ Work in Progress — functional now and will be significantly expanded with more controls and options in future updates.
- Create, save, and reuse camera presets and animated keyframe sequences
- Tri-view editor — drag camera sources and targets freely on a top-down layout
- Dolly slider — moves camera and target together
- Zoom slider — adjusts lens only; camera and target stay in place
- Fine Tune mode — precise sub-pixel placement
- Single preset and animated keyframe sequences with variable playback speed (x1–x5)
🗺️ Live Map
Map Overlays
- Toggle independently: map type (street/terrain/satellite), traffic, airports, airport labels, weather, and wind
- Wind overlay — shows live wind direction and strength across the map at a glance; arrows indicate direction, colour intensity indicates speed
- AI Traffic — toggle on to see all AI aircraft currently active in the simulator on the map, including their type and heading
- Simulated Thermals — Aloft can inject simulated thermal activity into the simulator. Thermals appear on the Live Map so you can plan your soaring route before or during flight
Airport Search
- Search by airport name or ICAO code
- Sort alphabetically (ABC) or by nearest to current position (DIST)
- Target line preview when browsing airports in the list
Teleport
- Drag the red crosshair to any map location and press Teleport to spawn there
- Default spawn altitude is 3,000 ft (adjustable)
- Reset Position re-centres the map on your aircraft and keeps it tracked until you pan
Multiplayer
- Toggle Transmit Multiplayer Data to appear on the shared map and see all other connected pilots
- Set a unique Pilot Name visible to everyone
- Player icons update every second: position, aircraft type, and livery
- Connected Players list sortable by name (ABC) or distance (DIST)
- Direction line and map follow for any pilot in the list
- Player distance colour-coding: Gray (no data yet) · Blue (<5 nm) · Green (5–20 nm) · Red (20–50 nm) · Black (>50 nm)
- Proximity alerts: Proximity (<1 km) · Warning (<500 m) · Critical (collision imminent)
- Right-click any pilot or AI aircraft on the map to request an aerotow hookup
- Cross-platform — MSFS 2020 and MSFS 2024 pilots share the same private server and spawn as full 3D aircraft inside each other’s simulators simultaneously
- Friends List — add pilots to your Friends List; friends always appear on your map and Connected Players list regardless of distance. Other pilots outside your proximity range are automatically hidden to keep the map uncluttered
2D Livery Icons — Share Your Aircraft on the Map
Every pilot on the multiplayer map is shown as a top-down 2D icon of their actual aircraft and livery. Diana 2 and default MSFS aircraft have icons built in. For any other aircraft or custom livery, use the built-in Icon Creation tool to create and share your own — automatically uploaded and visible to all connected pilots in real time.
📋 Profiles & Flight Logs
Pilot Profiles
- 8 fully renameable profile slots
- Each profile stores: flight logs, favourite locations, and task plans. Diana 2 owners also store a saved LX9050 instrument layout per profile (V80 layout saving planned)
- Diana 2: switching profiles prompts you to load the LX9050 layout saved under that profile — accept or skip
Flight Logs
- Automatic recording — every flight from takeoff to landing logged automatically
- Manual recording with pause and resume support
- Search bar and sortable category tabs
- B21 Task Planner integration — open any flight log directly in the B21 browser-based task planner
- Built-in Flight Reviewer — replay any recorded flight with forward and reverse playback, variable speed, and a scrub timeline
- Spawn up to 10 3D aircraft in the simulator to replay the flight — any aircraft type, any combination
- 3 formation modes — control how the 10 spawned aircraft are arranged relative to each other
- Teleport to the replay spawn point mid-flight
Favourite Locations
- Bookmark any position mid-flight and teleport back to it at any time
Task Plans
- Glider task plans define route, turnpoints, and finish — enabling real-time calculations: remaining distance, required glide ratio, and speed-to-fly
- Create tasks in B21 Task Planner or directly on the Diana 2 LX9050 in-sim flight computer — tasks sync automatically to the Live Map
- Import . TSK files or save tasks from the LX9050; Diana 2 owners can push saved tasks back to the instrument in one click
📖 Built-in Manuals
All product manuals are available directly inside the app — no external browser or PDF needed.
💠 Diana 2 Exclusive Features
These features require the Diana 2 glider to be installed.
- Bug Contamination — insect accumulation progressively degrades aerodynamic surfaces during flight. Onboard cleaners restore performance. Visible in real time in the Aircraft Health panel.
- Twitch Integration — import your subscribed Twitch channels into Aloft; they appear in the app and directly inside the Diana 2 tablet (especially useful in VR).
🗓️ Planned Updates — Free for All Users
All updates are free. The following features are actively planned for upcoming releases:
- Camera System Expansion
- V80 Layout Saving — save and restore your V80 panel layout per Diana 2 profile (the panel layout system is a Diana 2 exclusive feature)
- More Built-in Aircraft Icons — the 2D multiplayer icon library is continuously growing with new aircraft and livery additions
- More Glider Specific Features
Requirements
- Microsoft Flight Simulator 2020 or 2024
- Windows 10 or 11 (64-bit)
- Active internet connection for multiplayer features
Iannouncer Pro - 1 Year Subscription
Requires IANNOUNCER PRO - MSFS2024 (lifetime license). This subscription does not work on its own.
Unlock every voice and crew feature
Your lifetime license brings the flight to life. The subscription brings the whole crew: ATC talks to you from gate to gate, the ground crew pushes you back, flight attendants call the flight deck, and every announcement and callout gets a voice. One year of every advanced feature, for a single one-time payment.
Everything the subscription ... Requires IANNOUNCER PRO - MSFS2024 (lifetime license). This subscription does not work on its own.
Unlock every voice and crew feature
Your lifetime license brings the flight to life. The subscription brings the whole crew: ATC talks to you from gate to gate, the ground crew pushes you back, flight attendants call the flight deck, and every announcement and callout gets a voice. One year of every advanced feature, for a single one-time payment.
Everything the subscription adds
- Gate-to-gate ATC: from clearance, pushback and taxi through takeoff, approach, landing and taxi in, the panel offers the requests and replies that fit the phase. Auto readback, auto tuning and auto transponder, CPDLC datalink and PDC clearance, AI traffic you can hear on frequency, and Chinese / English / Japanese phraseology with VFR support.
- Ground and cabin comms: talk to the ground crew for pushback and engine start, integrated with GSX Pro. Flight attendants report boarding, doors, cabin service and cabin ready over the interphone, and the first officer can answer for you.
- TTS and AI voices: system TTS and AI voices speak your cabin announcements, first officer callouts and crew calls. Pick up to three announcement languages per route, choose a female or male voice, and get dedicated AI-voiced scripts for imported airlines. Any airline can be announced, even without a recording pack.
- RAAS runway alerts: voice alerts on approach, when entering a runway and for the runway remaining, with the alert text shown on your cockpit displays.
- Interactive checklists: grouped by phase and ticked automatically when the item can be read from the aircraft.
- Flight info bar: an always-on-top, click-through bar over MSFS with ground speed, airspeed, vertical speed, altitude, heading, G-force, flight phase, COM1, transponder and ETA. Drag to arrange it, and use it as an OBS source.
- Panel streaming and web mirror: capture PFD, ND, MCDU and other displays into their own windows for a second monitor, or view and operate iAnnouncer from a tablet or phone in the browser.
- Recording and replay: record the whole flight and replay it with slow motion and camera moves; landings are recorded automatically.
- Cloud backup: back up your logbook and career to the cloud and restore them on another PC.
- More aircraft and ratings: dedicated support for the iniBuilds A380 / A220, plus every career type rating beyond the A320 and 737.
- Official PA packs: subscribers can unlock professionally produced announcement packs, airline by airline, with Official PA vouchers in the app.
How it works
- One-time payment, valid for 1 year from redemption, and it never renews automatically.
- After purchase you receive a subscription code. Enter it in the app with the email address of your iAnnouncer Pro license.
- When the year ends, everything in your lifetime license keeps working. Only the subscription features pause until you renew.
Give your flights a full crew. Subscribe today.


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