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Photogrammetry Trees Clear North America
North America photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change ... North America photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change existing photogrammetry on urban areas; in facts is the opposite; it make sure that photogrammetry is left intact where is needed and eliminated where is not needed; Forests. The results are that forests outside urban areas are clear of not needed photogrammetry forests; from a reasonable distance of designated urban areas according to high resolution data. Images showcasing this package show exactly how it works and what results we can achieve in reducing the quantity of photogrammetry trees in msfs. The addon is also self updating; if MS add new photogrammetry urban areas; we do not need to make any update; it will automatically show in msfs even with this addon installed. Please note; this is not a hand made city photogrammetry trees clear; at this stage the scenery concentrate to eliminate large areas of not needed photogrammetry trees outside urban zones on a big continental scale. Made for MSFS 2024.


Photogrammetry Trees Clear Europe On Sale
Europe photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change exis... Europe photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change existing photogrammetry on urban areas; in facts is the opposite; it make sure that photogrammetry is left intact where is needed and eliminated where is not needed; Forests. The results are that forests outside urban areas are clear of not needed photogrammetry forests; from a reasonable distance of designated urban areas according to high resolution data. Images showcasing this package show exactly how it works and what results we can achieve in reducing the quantity of photogrammetry trees in msfs. The addon is also self updating; if MS add new photogrammetry urban areas; we do not need to make any update; it will automatically show in msfs even with this addon installed. Please note; this is not a hand made city photogrammetry trees clear; at this stage the scenery concentrate to eliminate large areas of not needed photogrammetry trees outside urban zones on a big continental scale.
Kodiak 100
The most popular STOL plane in Microsoft Flight Simulator, now ready for FS2024! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
This high-wing, single-engine turboprop aircraft can transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off an... The most popular STOL plane in Microsoft Flight Simulator, now ready for FS2024! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
This high-wing, single-engine turboprop aircraft can transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off and landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world!
With 5 exterior variants and 5 cabin configurations, authentic sounds, detailed visual, flight and systems modelling, the SWS Kodiak 100 is one of the most popular planes in Microsoft Flight Simulator! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
DESCRIPTION
The Kodiak 100 Series is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off and landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world!
With 5 exterior variants and 5 cabin configurations, authentic sounds, detailed visual, flight and systems modelling, the SWS Kodiak 100 is one of the most popular planes in Microsoft Flight Simulator! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in three different airframe variants and two tyre configurations, more than 30 different liveries, authentic flight dynamics and high quality systems modelling!
- Accurate interior and exterior 3D model created from factory CAD data and hundreds of reference pictures
- Three base airframe variants included: base airframe, cargo pod and amphibian variant.
- Pick the right tyre for the job! Wheeled variants can be equipped with either standard or the larger tundra tyres, suitable for rough airstrips.
- Five different interiors: cargo, passenger, mixed, summit (executive), skydive (wheeled variants only)
- 30+ liveries included: from custom liveries to factory paintjobs, the SWS Kodiak has plenty to choose from!
- Custom animations: landing gear flex, tail fluttering, working cabin lighting, armrests, air conditioning nozzles and much more!
- Custom G1000 NXi integration: built to reflect the real aircraft, the FS2024 Kodiak 100 features authentic layouts, multiple custom screens, full checklists, reversionary mode and individual systems sensors connected to their respective circuits.
- Custom ESI500 Standby Instrument with synthetic vision and independent navigation capability
- FS2024-native preflight features: remove covers, inspect the engine oil, check your brakes and tyres like you would on the real aircraft!
- Custom engine simulation featuring correct ITT and fuel governing, ITT limiting and engine damage from limit excursions!
- Accessibility: a smart auto-start/auto-stop system allows casual users to start the aircraft using the flight simulator shortcuts without damaging the engine!
- Custom air conditioning system with authentic screen, individual AC nozzle effects, heat transfer simulation across zones and insulation losses!
- Detailed electrical system with working circuit breakers
- High quality sounds recorded from the real aircraft
LCEN Ercan International Airport
LCEN Ercan International Airport MSFS
Ercan International Airport (IATA: ECN, ICAO: LCEN) is the primary civilian airport of the unrecognised de facto state of Northern Cyprus.
It is located about 13 km (8. 1 mi) east of Nicosia, near the village of Tymbou. The airport only serves flights to and from Turkey.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.LCEN Ercan International Airport MSFS
Ercan International Airport (IATA: ECN, ICAO: LCEN) is the primary civilian airport of the unrecognised de facto state of Northern Cyprus.
It is located about 13 km (8. 1 mi) east of Nicosia, near the village of Tymbou. The airport only serves flights to and from Turkey.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.
Seattle Boeing-field 1935
RWG 1935 KBF1 BOEING FIELD
RWG 1935 KBF2 BOEING SEAPLANE FACTORY
Boeing Field was Seattle's main passenger airport from its construction in 1928 until Seattle Tacoma International Airport began operations in the late 1940s.
Boeing Plant 1 (also known as Boeing Oxbow Plant) was the first airplane production facility of The Boeing Company, serving as its headquarters between 1917 and 1965 in Seattle.
Boeing Plant 1 was used for all aspects of the production of the ear... RWG 1935 KBF1 BOEING FIELD
RWG 1935 KBF2 BOEING SEAPLANE FACTORY
Boeing Field was Seattle's main passenger airport from its construction in 1928 until Seattle Tacoma International Airport began operations in the late 1940s.
Boeing Plant 1 (also known as Boeing Oxbow Plant) was the first airplane production facility of The Boeing Company, serving as its headquarters between 1917 and 1965 in Seattle.
Boeing Plant 1 was used for all aspects of the production of the early Boeing airplane models produced until the completion of Boeing Plant 2 in 1936.
Details:
-PBR 4K textures (2K for Xbox)
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windsocks
-Static 30s aircraftn-Airport illuminations at night
THIS SCENE CREATES AN MSFS WORLD IN 1935. KBFI 2020 is deleted !
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
RWG USA1935 is an optional add-on increasing even more immersion by changing planes, services and countries , adding beacon lights route, modifying area capital city and reducing night lights. . . but is not essential.
Schiphol 1935 Airport
Schiphol opened on 16 September 1916 as a military airbase, with a few barracks and a field serving as platform and runways. When civil aircraft started to use the field (17 December 1920), it was often called Schiphol-les-bains.
The Fokker aircraft manufacturer started a factory near Schiphol airport in 1919.
Schiphol is on the road between London and Berlin.
Details:
-PBR 4K textures
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windso... Schiphol opened on 16 September 1916 as a military airbase, with a few barracks and a field serving as platform and runways. When civil aircraft started to use the field (17 December 1920), it was often called Schiphol-les-bains.
The Fokker aircraft manufacturer started a factory near Schiphol airport in 1919.
Schiphol is on the road between London and Berlin.
Details:
-PBR 4K textures
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windsocks
-Static 30s aircraft
-Airport illuminations at night
-Manual: world and local history, maps
-Non stop pickup air-mail (with some redwing planes)
THIS SCENE CREATES AN MSFS WORLD IN 1935.
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
RWG GERMANY 1935 is an optional add-on increasing even more immersion by changing planes, services and countries . . . but is not essential.
Wildfires On Sale
Wildfires is a DLC for Microsoft Flight Simulator 2024 that introduces a realistic wildfire simulation, featuring dynamic fire behavior influenced by environmental factors like wind. Players can manage firefighting missions with an integrated control panel that tracks fire status on an interactive map and allows for precise water or retardant drops. The add-on is compatible with official firefighting aircraft and includes enhanced visual effects and performance optimizations, creating an immersi... Wildfires is a DLC for Microsoft Flight Simulator 2024 that introduces a realistic wildfire simulation, featuring dynamic fire behavior influenced by environmental factors like wind. Players can manage firefighting missions with an integrated control panel that tracks fire status on an interactive map and allows for precise water or retardant drops. The add-on is compatible with official firefighting aircraft and includes enhanced visual effects and performance optimizations, creating an immersive firefighting experience during flights. Key features include live tracking, an advanced fire extinction model, and smart AI ground units.
Balearic Islands Water Mask
Build water masking scenery around the Balearic islands; processing ortho images 3D models format. It covers all the islands. The reefs are real world satellite / ortho images as such the shape and location is accurate as possible. These reefs work with either DLSS or TAA. Reefs resolution are set to 2 m in this package with further manual changes and corrections. Technical facts to be noted: Cgl format underwater masking is currently not supported by MSFS around the Balearic islands; as such... Build water masking scenery around the Balearic islands; processing ortho images 3D models format. It covers all the islands. The reefs are real world satellite / ortho images as such the shape and location is accurate as possible. These reefs work with either DLSS or TAA. Reefs resolution are set to 2 m in this package with further manual changes and corrections. Technical facts to be noted: Cgl format underwater masking is currently not supported by MSFS around the Balearic islands; as such the only way to add water masking is in 3D format. Also to be noted; 3D format masking can not sit on elevation 0; this will cause problems such as sea water covering the mask; artifacts; and TAA incompatibility; because of these reasons 3d masking required some elevations to display correctly; typically between 5 to 10 m to be in the safe zone. This a base rule for all our 3D water masking to keep in mind. If Cgl format will be supported one day; masking will be updated; if can bring benefits to the scenery. Having said all that; if you are bored to see plain sterile blue water around the Balearic coasts; this scenery is for you.
SAWC El Calafate International Airport On Sale
New airport of Bella Patagonia Argentina.
"El Calafate International Airport" SAWC. This development is the external representation of the airport, trying to be as close to the real thing as possible.
- All land services available.
- It has the open hangar of the "Aeroclub Lago Argentino".
- New gateway recently installed.
General information:
El Calafate "Comandante Armando Tola" International Airport, (IATA: FTE - ICAO: SAWC - FAA: ECA) is an airport serving ... New airport of Bella Patagonia Argentina.
"El Calafate International Airport" SAWC. This development is the external representation of the airport, trying to be as close to the real thing as possible.
- All land services available.
- It has the open hangar of the "Aeroclub Lago Argentino".
- New gateway recently installed.
General information:
El Calafate "Comandante Armando Tola" International Airport, (IATA: FTE - ICAO: SAWC - FAA: ECA) is an airport serving the city of El Calafate, in the province of Santa Cruz, Argentina. The airport is located 23 km from the city center.
It has a single track of 2,550 x 45 m and a terminus of 2,800 m². The airport was built by the Government of the Province of Santa Cruz in two stages:
Runway, Platform, Taxiway and Access Road: through the General Administration of Provincial Highways (AGVP), public tender awarded to the companies Esuco SA - Decavial SA UTE, start date: October 1997. Completion date: May 1999. Construction Inspector for AGVP: Ing. Alejandro Sofía, Technical Representative and Construction Manager: Ing. Mauro Guatti.
Terminal Building: a year later, through a public works concession from the Government of the Province of Santa Cruz, the construction and operation of the Terminal Building and Infrastructure was awarded to the London Supply Company, who appointed Mario Feldman as general director of works ( 1941-2003). It was inaugurated in November 2000. It was built to replace the Lago Argentino Airport. This airport has undergone a significant expansion carried out in 2014. This has increased the operational capacity and the concurrence factor. In 2016 it received about 12 daily flights and together with the new SAMIC Hospital in El Calafate inaugurated in 2015, the airport has improved its category.
The terminal was designed by Carlos Ott, a Canadian nationalized Uruguayan architect, who was also responsible for the passenger terminal at the International Airport of Ushuaia and Punta del Este - Uruguay. For this reason, the terminals have similar characteristics: a rich stone design and cantilevered roof plans, appropriate to the climatic characteristics of the area.
El Calafate International Airport is an important means of access for tourists visiting Los Glaciares National Park.
Kirk Field KPGR
Kirk Feild KPGR-Paragould
This is one of the airports that MSFS just did not add any buildings to it. This addon has all the buildings added to the airport. So come see for yourself the difference adding buildings makes for the emersion factory. Visit KPGR without the addon and then with it
This Addon will give you A lot of Hand-Crafted Structures all in 4K Textures. The airport now comes alive with these buildings that are more accurately made from google imagery.
P. S The... Kirk Feild KPGR-Paragould
This is one of the airports that MSFS just did not add any buildings to it. This addon has all the buildings added to the airport. So come see for yourself the difference adding buildings makes for the emersion factory. Visit KPGR without the addon and then with it
This Addon will give you A lot of Hand-Crafted Structures all in 4K Textures. The airport now comes alive with these buildings that are more accurately made from google imagery.
P. S There will be updates coming for this airport, and all updates to this airport will be free with your purchase of this addon.

