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Pacer 180 Classic DEMO Pack
Introducing the Pacer 180 HP Classic Demo Package by Lionheart Creations. Celebrating the timeless elegance of vintage
general aviation, this edition blends original factory style with modern performance upgrades for the ultimate classic flying experience.
Step back into the golden era of flight with a meticulously crafted adaptation of the taildragger Pacer, fitted with a high-output 180 HP engine upgrade. This boosted powerplant elevates the classic design, delivering brisk accelera... Introducing the Pacer 180 HP Classic Demo Package by Lionheart Creations. Celebrating the timeless elegance of vintage
general aviation, this edition blends original factory style with modern performance upgrades for the ultimate classic flying experience.
Step back into the golden era of flight with a meticulously crafted adaptation of the taildragger Pacer, fitted with a high-output 180 HP engine upgrade. This boosted powerplant elevates the classic design, delivering brisk acceleration, aggressive climb performance, and higher cruise speeds while preserving the sweet, nimble handling that pilots love. Tailor your aircraft's aesthetic on the fly with two distinct wheel skirt styles—or strip them off entirely for a rugged, open-wheel landing gear setup via a setting knob on the panel. Inside the cockpit, history comes alive with two authentic panel layouts, allowing you to choose between the charm of the early classic instrument panel or the refined ergonomics of the later Tri-Pacer style layout.
Designed with versatility and craftsmanship in mind, this package offers seamless cross-compatibility with both Microsoft Flight Simulator 2020 and MSFS 2024. It combines deep visual detail, flexible configuration options, and rewarding flight dynamics into one complete vintage package.
Key Features
Upgraded 180 HP Engine: Exceptional climb rates, improved short-field punch, and enhanced cruising capability over standard stock models.
Dual Vintage Panel Layouts: Switch between the early classic instrument panel and the later Tri-Pacer style panel layout.
Customizable Landing Gear: Includes 2 unique wheel skirt designs, with the ability to hide skirts for a classic open-wheel configuration.
Dual Simulator Compatibility: Fully optimized for seamless performance in both MSFS 2020 and MSFS 2024. Note, this is built in the MSFS 2020 SDK platform.
Authentic Taildragger Handling: Tuned flight dynamics capturing the authentic rudder response, ground handling, and trim behavior of a high-power short-wing Pacer.
Detailed 3D Virtual Cockpit: High-resolution textures, functional classic gauges, and period-correct interior craftsmanship.
If you want to experience the rich heritage of vintage American aviation with the muscle of a 180 HP upgrade, the LHC Pacer 180 Classic is built for your virtual hangar.
Bill Ortis
Lionheart Creations


Flight Recorder On Sale
MSFS Flight Recorder
V2. 0. 8 Coming soon All new data points being added
V2. 0. 7. 3 Correct Engine alginment (TXT)
V2. 0. 7. 2 Correct PPH Flow playing correctly
Early Access v2. 0. 7. 1 (Free updates and when full released)
Turn every flight into a learning experience.
MSFS Flight Recorder captures real-time flight data from Microsoft Flight Simulator and transforms it into actionable insights. Whether you're a virtual airline pilot, a flight simmer ... MSFS Flight Recorder
V2. 0. 8 Coming soon All new data points being added
V2. 0. 7. 3 Correct Engine alginment (TXT)
V2. 0. 7. 2 Correct PPH Flow playing correctly
Early Access v2. 0. 7. 1 (Free updates and when full released)
Turn every flight into a learning experience.
MSFS Flight Recorder captures real-time flight data from Microsoft Flight Simulator and transforms it into actionable insights. Whether you're a virtual airline pilot, a flight simmer looking to improve your landings, or an aviation enthusiast who loves data, this tool gives you the information you need to analyze and enhance your performance.
Key Features
Live Data - View altitude, airspeed, pitch, bank, N1, throttle, fuel flow, and more in real-time.
Record Flights - One-click recording. Automatically saves CSV files to the Flights folder.
Playback Viewer - Replay your flights step by step. Perfect for post-flight debriefs.
Analysis Report - Get detailed reports with performance metrics, anomalies, and recommendations for improvement.
PDF Export - Save analysis reports as PDFs for sharing or review. Saved to the PDF-Reports folder.
Why You'll Love It
Analyze Your Landings - See vertical speed, pitch, and speed at touchdown. Identify hard landings and improve.
Check Your Performance - Track key metrics like takeoff pitch, rotation speed, approach stability, and more.
Improve Your Skills - Get actionable recommendations to refine your flying technique.
Track Progress Over Time - Build a library of recorded flights and watch your skills improve.
Works with Any Aircraft - Tested on A320, A350, A321, 737-MAX, 737-700, 747-8, and 777F. and many more . . . . . . . . .
Quick Facts
Version: Early Access v2. 0. 7. 1
Developer: Canuck Air Simulations Est. 2020
Simulator: MSFS 2020 / 2024
Output: CSV (Flights folder), PDF (PDF-Reports folder)
What Users Are Saying
"Finally, a tool that helps me understand where I can improve my landings!"
"The analysis report is incredibly detailed. I love seeing the recommendations for how to improve. "
"Works perfectly with my PMDG aircraft. Fuel flow readings are spot on. "
Ready to Take Your Flying to the Next Level?
Don't just fly. Analyze. Learn. Improve.
Canuck Air Simulations Est. 2020
Grumman AA5
The Grumman AA-5 series is a family of four-seat, light general aviation aircraft used for touring and flight training. Produced between 1971 and 1979, the AA-5 family evolved through three major variants, with more than 3,000 examples built. Featuring either a 150hp or 180hp piston engine, depending on the model, these aircraft earned a reputation for their light and sporty performance as well as their comparatively high cruise speed, despite having a fixed-pitch propeller and fixed landing gea... The Grumman AA-5 series is a family of four-seat, light general aviation aircraft used for touring and flight training. Produced between 1971 and 1979, the AA-5 family evolved through three major variants, with more than 3,000 examples built. Featuring either a 150hp or 180hp piston engine, depending on the model, these aircraft earned a reputation for their light and sporty performance as well as their comparatively high cruise speed, despite having a fixed-pitch propeller and fixed landing gear.
The AA-5, in all its variants, is flown all around the world, and as such this package features real-world liveries from the UK, USA, Germany and Canada, with matching panel and interior upholstery colours for each.
The Grumman AA-5 for MSFS features the three main variants of the family – AA-5 Traveler, AA-5A Cheetah and AA-5B Tiger. Each aircraft features highly detailed interior and exterior models, PBR materials, accurate flight dynamics to match the differences in engine and airframe, a Century-1 wing leveller and VOR tracker, in-game Pilot’s Operating Handbook for configuring various aircraft features and for quick reference of performance charts, and four separate panel configurations ranging from basic 1970s VFR steam gauges to a modern G1000 panel – all changeable on the fly. Experience the evolution of the AA-5 through the decades, from a period-correct 1971 AA-5 Traveler fresh off the assembly line to a 2020s-style AA-5B Tiger retrofitted with modern avionics, and everything in between.
Model
- Accurately modelled Grumman AA-5 family, featuring the three main variants produced between 1971 and 1979: AA-5 Traveler, AA-5A Cheetah and AA-5B Tiger
- Numerous animations including sliding canopy, baggage doors and rear foldable seats
- PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
- Ground equipment including chocks, pitot cover and engine covers
- Visual effects for passenger and cargo loading (MSFS 2024 only)
- Full support for walk-around and inspection of various items like tyres, suspension, brakes and flight surfaces (MSFS 2024 only)
- MSFS ground services support
- Full support for MSFS visual icing effects
Cockpit
- High fidelity 3D virtual cockpit with accurate gauges and avionics from various periods, spanning from equipment found in factory variants from the 1970s to modern 2000s avionics
- Four separate panel configurations, all changeable on the fly via the Pilot’s Operating Handbook:
- A common early 1970s factory layout, featuring a VFR panel with Collins VHF/VIR radios, Bendix-King KR87 ADF and single needle Bendix-King KI208 VOR
- A more robust IFR avionics package from the 1980s with some retrofitted modules, featuring a Bendix-King KI209 VOR, NAV-122 VOR, Bendix-King/MX-11 radios, Century-1 Autopilot, Bendix-King KN62 DME and Bendix-King KR87 ADF receiver
- A fairly common early 2000s modernisation effort featuring a Bendix-King KI209 VOR, NAV-122 VOR, a Bendix-King radio package, Century-1 Autopilot, GNS430 GPS unit and GTX327 transponder;
- A modern G1000 panel only installed in a handful of real world examples
- Fully simulated Century-1 Autopilot – experience an old-school workload-reduction system that still demands active pilot monitoring. Includes functions such as wing levelling, commanded wing bank of up to 15°, manual aileron trimming and very basic VOR tracking capabilities.
- Interactive Pilot’s Operations Handbook featuring various customisation options alongside checklists and performance figures for quick reference mid-flight
- Fully simulated electrical circuit breakers
- Various combinations of panel and upholstery colours to match factory configurations or refurbished examples
- Dimmable instrument panel lighting
- Openable sliding canopy – experience one of the party tricks of the AA-5 by opening the canopy mid-flight and feeling (and hearing) the wind in your virtual hair!
Liveries
The AA-5 is supplied in the following liveries, following real-life examples:
- C-FHYU (AA-5 Traveler
- CF-KYS (AA-5 Traveler)
- D-EEHB (AA-5 Traveler)
- N5989L (AA-5 Traveler)
- N6050L (AA-5 Traveler)
- D-EMDC (AA-5A Cheetah)
- N321ES (AA-5A Cheetah)
- N581 (AA-5A Cheetah)
- N27202 (AA-5A Cheetah)
- N99710 (AA-5A Cheetah)
- D-EPTJ (AA-5B Tiger)
- G-BXTT (AA-5B Tiger)
- N4512N (AA-5B Tiger)
- N74867 (AA-5B Tiger)
- N81124 (AA-5B Tiger)
A PSD Paint Kit is also available.
Other features
- Comprehensive PDF manual detailing all of the avionics and features of the aircraft
- PSD paintkit so you can create your own paint schemes
- Multiple interior camera presets for easier navigation
If you'd like to take a look at the manual, you can download it here.
FS Fire
Realistic fire simulation and aerial firefighting for Microsoft Flight Simulator. Fight live satellite-tracked fires - solo or with friends. 325 missions, single player or multiplayer enabled.
AERIAL FIREFIGHTING IN FREE FLIGHT MODE!
Panel demo, videos, and more info @ FSFire. net
-NEW: Wind-driven fire lines that spread, bow, and throw spot fires
-NEW: Retardant that paints the ground and acts as a firebreak
-NEW: Reported fire incident feed - US, Canada, and Europe
-... Realistic fire simulation and aerial firefighting for Microsoft Flight Simulator. Fight live satellite-tracked fires - solo or with friends. 325 missions, single player or multiplayer enabled.
AERIAL FIREFIGHTING IN FREE FLIGHT MODE!
Panel demo, videos, and more info @ FSFire. net
-NEW: Wind-driven fire lines that spread, bow, and throw spot fires
-NEW: Retardant that paints the ground and acts as a firebreak
-NEW: Reported fire incident feed - US, Canada, and Europe
-NEW: Rebuilt fire and smoke effects with a performance/quality slider
-Multiplayer support
-Live Fires: Global coverage
-Spawn your own fires
-Works with any aircraft
-Mission mode with 325 missions
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Fire Lines: Draw a line of fire across the map and watch it behave like a real fire front. It drifts downwind, bows outward as its center outruns its flanks, throws embers that start spot fires ahead of it, and leaves scorched ground behind. Burn marks persist from 5 minutes to 4 hours. Fully multiplayer synchronized.
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Retardant as a Tool: Red retardant paints the ground where it lands and acts as a genuine firebreak. A drifting fire line stops when it reaches a stain, so laying line ahead of the fire is a real tactic. Set persistence in minutes or leave it unlimited. Multiplayer compatible.
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Total Fire Control: FS Fire pulls real active fire data from three VIIRS satellites at 375m resolution, refreshed every 30 minutes by a cloud backend. Fire radiative power is mapped to fire size, so a major California blaze spawns differently than a small brush fire. Spawn custom fires anywhere by map-click or coordinates, with fixed or randomized sizes, and enable wind-driven spread.
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Reported Fire Incident Feed: A map layer of real wildfires reported by the agencies fighting them - NIFC/WFIGS for the US, CWFIF/Natural Resources Canada, and satellite-detected activity across Europe. Click a marker for name, size, containment and cause, then fly out and work it.
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Physics-Based Drop System: Drop calculations factor altitude AGL, ground speed and heading to place water or retardant where physics says it should land. Elliptical splash zones grow with altitude and airspeed. Choose unlimited drops or set how many a full tank gives. Arm a GPS drop by clicking the map - the trigger zone is drawn to scale.
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Helicopter Bucket: Spawn a suspended bucket under any helicopter, with scooping over any water. Position it fore/aft, left/right and up/down to match your airframe, and tune how freely it swings with pitch, roll and yaw.
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Full Multiplayer Support: Host a session and fly with others across VATSIM, IVAO or native MSFS multiplayer. Fires, fire lines, retardant, props and drop effects all sync in real time. Guests join with an 8-digit code.
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Mission System: 325 handcrafted missions at real-world POIs globally - fires, vehicle incidents, boat emergencies, and structure fires. Each logs drop efficiency and awards Gold, Silver or Bronze. Daily Challenges double points, Weekly Goals track progress, and a logbook stores your best result per mission.
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Simobject Scene Builder: Browse hundreds of MSFS simobjects - aircraft, vehicles, boats, animals, humans, landmarks. Place by map-click or coordinate, rotate, drag and set them in motion along a path. Save and load whole scenes, now including fire lines.
*******************************
Make It Yours: Sliders for flame brightness, flame tint, and smoke color. Fire sound effects and thermal turbulence over large fires. Panel settings save per aircraft automatically.
English, Italian, German, French, Spanish, & Portuguese panel translations
Real Turbulence System
Real-Turbulence-System — Hear turbulence sound engine
THE ATMOSPHERIC ENGINE
Wind-Linked Detection, Not Flight-Control Noise: Real Turbulence reads live ambient wind shear, aircraft wind on the airframe, cloud and terrain context, and MSFS turbulence data — not body-relative wind that spikes when you pitch or bank. Encounters follow the atmosphere, not your stick inputs.
Felt Stress & Atmospheric TI: Two separate metrics show what the sky is doing versus what the cabin actu... Real-Turbulence-System — Hear turbulence sound engine
THE ATMOSPHERIC ENGINE
Wind-Linked Detection, Not Flight-Control Noise: Real Turbulence reads live ambient wind shear, aircraft wind on the airframe, cloud and terrain context, and MSFS turbulence data — not body-relative wind that spikes when you pitch or bank. Encounters follow the atmosphere, not your stick inputs.
Felt Stress & Atmospheric TI: Two separate metrics show what the sky is doing versus what the cabin actually feels. Atmospheric Intensity tracks environmental turbulence; Felt Stress (0–100%) builds only when real wind disturbance is present and pilot maneuver dampening is not active.
Intelligent Air Mass Analysis: Beyond a single wind read, the engine evaluates 3D shear, aircraft wind deltas, cloud density, terrain, and altitude to classify what you are flying through:
- Convective (In-Cloud): Updrafts and downdrafts when penetrating storm cells.
- Orographic (Mountain Wave): Mechanical turbulence and rotors over rugged terrain.
- Clear Air Turbulence (CAT): Sudden jolts in strong winds aloft.
- Gust Factor: Short spikes above a 10-second wind baseline register as gusts without permanent false alarms.
Ground Kill-Switch: On the ground and at low altitude above the runway, encounters stay suppressed — no turbulence alerts while taxiing.
DYNAMIC ACOUSTIC STRESS
Powered by a thread-safe, severity-aware audio engine — not a single static loop at one volume.
Multi-Layer Crossfading: Structural layers blend with normalized gain so combined volume stays controlled; random loop start points reduce repetitive “seam” artifacts.
Smoother, Severity-Aware Playback: Per-block gain smoothing, quiet Light chop, louder Moderate and Severe bands, and ~1. 5 s fade-out when an encounter ends instead of an instant cut.
Real-Time Low-Pass Filtering: Light turbulence stays muffled and deep in the airframe; severe encounters open the filter for sharper structural thumps.
Calm Air, True Silence: When Atmospheric TI and Felt Stress sit in the Smooth band, the cabin stays silent — no background hiss in dead calm.
ENGINEERING TELEMETRY DASHBOARD
RTS ships with a cockpit UI built for the 1. 1. 0 physics model.
Split Turbulence Metrics: Monitor Atmospheric TI (environment) and Felt Stress (wind-linked cabin disturbance) side by side, with wind and rotation readouts and severity color bands (Smooth → Light → Moderate → Severe).
Physics Signature Chart: Live traces separate Rotational motion, A/C Wind delta, and Air Mass shear so you can see which signal is driving the encounter.
Aircraft Characteristics Panel: Rotational stress, live aircraft wind stress, and a Maneuver Dampening badge when pilot-input suppression is active.
Encounter Status: Clear LIGHT / MODERATE / SEVERE labels with hysteresis and cooldown for stable on/off behavior — plus meteorological context for what you are flying through.
Compatibility: MSFS 2020 and MSFS 2024. Works with default aircraft and high-end third-party addons. SimConnect telemetry is requested efficiently once per subscription for stable, low-overhead updates.
Photogrammetry Trees Clear North America
North America photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change ... North America photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change existing photogrammetry on urban areas; in facts is the opposite; it make sure that photogrammetry is left intact where is needed and eliminated where is not needed; Forests. The results are that forests outside urban areas are clear of not needed photogrammetry forests; from a reasonable distance of designated urban areas according to high resolution data. Images showcasing this package show exactly how it works and what results we can achieve in reducing the quantity of photogrammetry trees in msfs. The addon is also self updating; if MS add new photogrammetry urban areas; we do not need to make any update; it will automatically show in msfs even with this addon installed. Please note; this is not a hand made city photogrammetry trees clear; at this stage the scenery concentrate to eliminate large areas of not needed photogrammetry trees outside urban zones on a big continental scale. Made for MSFS 2024.
Photogrammetry Trees Clear Europe
Europe photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change exis... Europe photogrammetry trees clear is a package based on high resolution data to identify urban areas where photogrammetry is usually used as a scenery in MSFS. However; these area often cover also forests around urban zones; where photogrammetry is not needed or of benefit to the default scenery. The photogrammetry trees clear identify urban areas and non urban areas; enforcing photogrammetry exclusion switches to areas away from urban centers. The target of this package is not to change existing photogrammetry on urban areas; in facts is the opposite; it make sure that photogrammetry is left intact where is needed and eliminated where is not needed; Forests. The results are that forests outside urban areas are clear of not needed photogrammetry forests; from a reasonable distance of designated urban areas according to high resolution data. Images showcasing this package show exactly how it works and what results we can achieve in reducing the quantity of photogrammetry trees in msfs. The addon is also self updating; if MS add new photogrammetry urban areas; we do not need to make any update; it will automatically show in msfs even with this addon installed. Please note; this is not a hand made city photogrammetry trees clear; at this stage the scenery concentrate to eliminate large areas of not needed photogrammetry trees outside urban zones on a big continental scale.
Kodiak 100
The most popular STOL plane in Microsoft Flight Simulator, now ready for FS2024! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
This high-wing, single-engine turboprop aircraft can transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off an... The most popular STOL plane in Microsoft Flight Simulator, now ready for FS2024! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
This high-wing, single-engine turboprop aircraft can transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off and landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world!
With 5 exterior variants and 5 cabin configurations, authentic sounds, detailed visual, flight and systems modelling, the SWS Kodiak 100 is one of the most popular planes in Microsoft Flight Simulator! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
DESCRIPTION
The Kodiak 100 Series is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking off and landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world!
With 5 exterior variants and 5 cabin configurations, authentic sounds, detailed visual, flight and systems modelling, the SWS Kodiak 100 is one of the most popular planes in Microsoft Flight Simulator! Whether operating in the remote airstrips of Papua-New Guinea or busy international airports, the power and agility of the Kodiak 100 will get you in and out of anywhere!
Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in three different airframe variants and two tyre configurations, more than 30 different liveries, authentic flight dynamics and high quality systems modelling!
- Accurate interior and exterior 3D model created from factory CAD data and hundreds of reference pictures
- Three base airframe variants included: base airframe, cargo pod and amphibian variant.
- Pick the right tyre for the job! Wheeled variants can be equipped with either standard or the larger tundra tyres, suitable for rough airstrips.
- Five different interiors: cargo, passenger, mixed, summit (executive), skydive (wheeled variants only)
- 30+ liveries included: from custom liveries to factory paintjobs, the SWS Kodiak has plenty to choose from!
- Custom animations: landing gear flex, tail fluttering, working cabin lighting, armrests, air conditioning nozzles and much more!
- Custom G1000 NXi integration: built to reflect the real aircraft, the FS2024 Kodiak 100 features authentic layouts, multiple custom screens, full checklists, reversionary mode and individual systems sensors connected to their respective circuits.
- Custom ESI500 Standby Instrument with synthetic vision and independent navigation capability
- FS2024-native preflight features: remove covers, inspect the engine oil, check your brakes and tyres like you would on the real aircraft!
- Custom engine simulation featuring correct ITT and fuel governing, ITT limiting and engine damage from limit excursions!
- Accessibility: a smart auto-start/auto-stop system allows casual users to start the aircraft using the flight simulator shortcuts without damaging the engine!
- Custom air conditioning system with authentic screen, individual AC nozzle effects, heat transfer simulation across zones and insulation losses!
- Detailed electrical system with working circuit breakers
- High quality sounds recorded from the real aircraft
LCEN Ercan International Airport
LCEN Ercan International Airport MSFS
Ercan International Airport (IATA: ECN, ICAO: LCEN) is the primary civilian airport of the unrecognised de facto state of Northern Cyprus.
It is located about 13 km (8. 1 mi) east of Nicosia, near the village of Tymbou. The airport only serves flights to and from Turkey.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.LCEN Ercan International Airport MSFS
Ercan International Airport (IATA: ECN, ICAO: LCEN) is the primary civilian airport of the unrecognised de facto state of Northern Cyprus.
It is located about 13 km (8. 1 mi) east of Nicosia, near the village of Tymbou. The airport only serves flights to and from Turkey.
This scenery need to be placed in your main COMMUNITY folder, in your main MSFS installation.
Seattle Boeing-field 1935
RWG 1935 KBF1 BOEING FIELD
RWG 1935 KBF2 BOEING SEAPLANE FACTORY
Boeing Field was Seattle's main passenger airport from its construction in 1928 until Seattle Tacoma International Airport began operations in the late 1940s.
Boeing Plant 1 (also known as Boeing Oxbow Plant) was the first airplane production facility of The Boeing Company, serving as its headquarters between 1917 and 1965 in Seattle.
Boeing Plant 1 was used for all aspects of the production of the ear... RWG 1935 KBF1 BOEING FIELD
RWG 1935 KBF2 BOEING SEAPLANE FACTORY
Boeing Field was Seattle's main passenger airport from its construction in 1928 until Seattle Tacoma International Airport began operations in the late 1940s.
Boeing Plant 1 (also known as Boeing Oxbow Plant) was the first airplane production facility of The Boeing Company, serving as its headquarters between 1917 and 1965 in Seattle.
Boeing Plant 1 was used for all aspects of the production of the early Boeing airplane models produced until the completion of Boeing Plant 2 in 1936.
Details:
-PBR 4K textures (2K for Xbox)
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windsocks
-Static 30s aircraftn-Airport illuminations at night
THIS SCENE CREATES AN MSFS WORLD IN 1935. KBFI 2020 is deleted !
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
RWG USA1935 is an optional add-on increasing even more immersion by changing planes, services and countries , adding beacon lights route, modifying area capital city and reducing night lights. . . but is not essential.

