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Balearic Islands 5 M Dem
Let's explore some of the unique landscapes of Spain using lidar derived high resolution elevation data. Balearic Islands terrains offer stunning views; a good way to spend few hours hopping between the islands in your cessna. Green and lush area to arid arid regions. This package offer an high resolution at 5 m dem terrain rebuild. Default Airports are fitting nicely with the newly updated terrain; time to fly now.Let's explore some of the unique landscapes of Spain using lidar derived high resolution elevation data. Balearic Islands terrains offer stunning views; a good way to spend few hours hopping between the islands in your cessna. Green and lush area to arid arid regions. This package offer an high resolution at 5 m dem terrain rebuild. Default Airports are fitting nicely with the newly updated terrain; time to fly now.
SimMarket |
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$8.81 ex tax
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SimMarket | $8.81 ex tax
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Canary Islands 5 M Dem
Let's explore some of the unique landscapes of Spain using lidar derived high resolution elevation data. Then Canary Islands terrains are an ideal set to spend a weekend fly between green and lush area to arid desert regions. This package offer an high resolution at 5 m dem terrain rebuild. Airports are fitting nicely with the newly updated terrain; time to fly now.
Version 1. 1 - Fix terrain elevation around Gran Canaria airport GCLP
Version 1. 2 - Version 1. 2 additional ter... Let's explore some of the unique landscapes of Spain using lidar derived high resolution elevation data. Then Canary Islands terrains are an ideal set to spend a weekend fly between green and lush area to arid desert regions. This package offer an high resolution at 5 m dem terrain rebuild. Airports are fitting nicely with the newly updated terrain; time to fly now.
Version 1. 1 - Fix terrain elevation around Gran Canaria airport GCLP
Version 1. 2 - Version 1. 2 additional terraforming work around Gran Canaria airport - GCLP (
Fix terrain on Tenerife GCTS; and adjustments to Grand Canaria GCLB
SimMarket |
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$9.39 ex tax
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SimMarket | $9.39 ex tax
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White Star Line Fleet Pack
One of the most important additions for me as a creator has arrived in Microsoft Flight Simulator. The White Star Line ship package, cruise ships that crossed the seas a hundred years ago in every possible luxury. In this package I bring the most famous passenger ship in the world, the RMS Titanic, and its brothers, RMS Olympic and RMS Brittanic and the RMS Carpathia, which played a fundamental role in the rescue of the survivors of the sinking of the Titanic. In this package you will also meet ... One of the most important additions for me as a creator has arrived in Microsoft Flight Simulator. The White Star Line ship package, cruise ships that crossed the seas a hundred years ago in every possible luxury. In this package I bring the most famous passenger ship in the world, the RMS Titanic, and its brothers, RMS Olympic and RMS Brittanic and the RMS Carpathia, which played a fundamental role in the rescue of the survivors of the sinking of the Titanic. In this package you will also meet the Tug Boat Hercules, who had an incredible life of action on the west coast of the USA, at the same time as the British titanic giants. The addition of the Tug Boat Hercules fills a gap in need of a Tug Boat from this era. It will be placed alongside ocean liners in a future update fulfilling their role as tractor boats.
CHANGELOG v1. 3 - 10/08/2022:
- Fixed incorrect navigation speed and fuel consumption on ships that caused the engine to shut down after a few minutes in the water.
- Added IA traffic from the RMS Titanic departing Southampton 12:05 (UTC) and arriving at NY 9:30 (UTC).
CHANGELOG v1. 2 - 05/03/2022:
- Added functions panel in co-pilot cockpit of RMS Olympic and RMS Titanic
- Added Mooring Ropes and Tug Boats animation on RMS Olympic and RMS Titanic
CHANGELOG v1. 1 - 27/04/2022:
- Added lifeboat launch crane animations on RMS Brittanic
- Fixed RMS Brittanic floor deck A texture
RESOURCES:
- Detailed interior
- Start anywhere in the world over water
- Night lights
- Water trails instantly when on the go
- Sounds
- Smoke particles
- Friendly fps
INSTALLATION SIZE:
- Total download file - 560mb
HOW TO INSTALL:
Locate the Microsoft Flight Simulator installation folder
You need to find and open the folder called Community
Copy the three folders "Marine RM White Star Line", "Marine RM White Star Line Brittanic", "Marine RM White Star Line Carpathia" and "Marine RM White Star Line Tug Boat" you just extracted into the Community folder
Start the game and the RMS Titanic will be on livery menu change of the RMS Olympic ship, RMS Brittanic, RMS Carpathia and Tug Boat Hercules will be in your hangar ready to sail!
HOW TO PLAY:
Start the game at the headland of some seaplane runway, put the engine on 100% and wait a few seconds for the ship to start moving. The water trails and smoke will start with the slowest speed you are on the Destroyer and Battleship. These ships do not have a reverse engine for the time being, but this will be implemented in an upcoming update. Click L to activate an overnight navigation beacon. Quickly activate and deactivate the landing gear to honk. It is possible to start anywhere in the world on water, read the last paragraph of the following section to understand how.
- Activate or deactivate the flaps lever to activate the lifeboat launch animation on the RMS Brittanic
IMPORTANT TO KNOW:
This add-on will continue to be developed for improvements such as: Interior improvements, functional gauges, improved navigation physics and corrected lighting. Soon all models will receive this and more updates.
The amount of water trails is limited by Asobo for now, when this limitation is removed from the SDK boats will have more sprays on the front and sides.
The speed of all boats is limited to less than 40kts for water stability reasons.
When starting the departure, the ship may appear stuck in the water or sinking. This is because the SDK does not recognize the 3D model of the boat as an entire object, regardless of the contact points. For now, a solution to this is to press the "Y" KEY to enter and press it again to exit Yoke Mode to correctly position the ship in the water. This will definitely be improved soon.
Don't start cold, a boat's starter function is unrealistic without a panel.
Water waves can start out "hard", with a strange texture. This changes gradually during the game, when turning in any direction.
The following improvements will be added in the next update:
- Titanic, Olympic and Brittanic floor texture correction
- Correction of Carpathia height in relation to water
- Addition of White Star Line pier for boarding
KNOW ISSUES:
- Conflicts with third-party smoke effects can sometimes cause ship smoke effects to malfunction. If this occurs, simply restart navigation in a more distant location or without ship traffic. This is under review and will also be fixed as soon as possible.
Editor's Note: The RMS Carpathia was operated by the Cunard Line, but for the purpose of better identification on the MSFS and the White Star Line and Cunard Line having merged in 1934, I decided to place the RMS Carpathia under the operator name White Star Line.
Flightsim.to | SimMarket |
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$19.90 ex tax
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Flightsim.to | $19.90 ex tax
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SimMarket | $23.39 ex tax |
MKBS Ian Fleming International Jamaica
Welcome to Jamaica’s newest international port of entry – The Ian Fleming International Airport.
The airport is named after the famed Ian Fleming- creator of the world’s most famous fictional spy, JAMES BOND. Golden Eye, the Jamaican home of Ian Fleming where fourteen (14) of the JAMES BOND starred novels were penned, is located just 5km from the airport in the quaint town of Oracabessa. Situated in the town of Boscobel, Ian Fleming International is 15km from the tourist mecca Ocho Rios ... Welcome to Jamaica’s newest international port of entry – The Ian Fleming International Airport.
The airport is named after the famed Ian Fleming- creator of the world’s most famous fictional spy, JAMES BOND. Golden Eye, the Jamaican home of Ian Fleming where fourteen (14) of the JAMES BOND starred novels were penned, is located just 5km from the airport in the quaint town of Oracabessa. Situated in the town of Boscobel, Ian Fleming International is 15km from the tourist mecca Ocho Rios and is the ideal gateway for the most discerning traveller.
A scenery of the Ian Fleming international airport. I improved some things and will improve some details more in time.
ICAO: MKBS
Just drag the zip file into the community folder.
SimMarket |
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$7.05 ex tax
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SimMarket | $7.05 ex tax
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First Officer Next Inisim A310
Flight Simulator First Officer Next for IniSim A310 is a virtual copilot coded to work exclusively with the IniSimulations A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confid... Flight Simulator First Officer Next for IniSim A310 is a virtual copilot coded to work exclusively with the IniSimulations A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confidence that your First Officer is helping you fly this amazing aircraft.
Features:
- Speech Recognition
- Command the First Office to set the flaps, gear, autopilot, takeoff thrust, and execute the flows and checklists. See the guide for a complete list of voice command options
- Checklist can be controlled via voice or completely automated
- Ground Crew Operations:
- Control pushback via Voice or Buttons
- Automatically trigger the fuel truck, luggage cars and jetway, or request via operations panel
- Passenger and Cargo Simulations:
- Simulate the time it takes to load passengers and/or Cargo, complete with sound
- Feed passengers snacks and meal services
- Flight Deck Announcements
- Welcome Aboard (message depends on time of day)
- Safety Message
- Flight Attendants “Prepare for Takeoff”
- 10,000 ft chime
- We’ve reached our cruise altitude (message depends on turbulence)
- Descent Announcements (e. g. , electronics off and night time landing messages)
- Flight Attendants “Prepare for Landing”
- Welcome to our destination (message depends on time of day)
- Integrated Flows and Checklists
- Flows - When activated, the copilot will check each system to ensure its set correctly for a specific flight phase; if it's not set correctly, he will configure said system. Using this system, FSFO will completely configure the aircraft for you, which will spare you the need to read 300+ page manuals.
- Checklist - When called, the copilot will call the checklist item
- If using button mode - if the systems is set correctly, he will proceed to the next item; if it's not, he will wait for the pilot to configure the system before proceeding to the next call.
- If using Voice mode – The Copilot will wait for a verbal response (e. g. , checked, set, on, off, etc. …)
- Programs MCDU(requires Simbrief intergration)
- Copilot can complete 95% of your MCDU programing; you just have to set dep/arr runways and SID/Stars.
- Speed Calls:
- Copilot call Power Set
- Copilot calls Speed Alive
- Copilot calls 100 Knots on takeoff and 100, 80 and 60 Knots on landing
- Copilot calls V1, Rotate, and V2
- Copilot calls “400 ft” and “Acceleration Altitude”
- Vref monitoring (i. e. , copilot will advise the captain when the airspeed falls below the imputed value on landing)
- Engine Callouts:
- Copilot calls “Engine x Started”
- Copilot calls “Engine x Cutout
- Copilot calls “All Engines Stable”
- Safety Checks:
- Before Takeoff - Copilot checks the flaps, trims and autobrakes; if they're incorrect, he will warn you
- After Takeoff - Copilot checks the landing gear and flaps; if they're incorrect, he will warn you
- Before Landing - Copilot checks the landing gear, flaps and spoilers; if they're incorrect, he will warn you
- Doors – Copilot will warn you anytime the engines are running and the main door is opened
- Copilot Options:
- Manages Autopilot – Copilot can turn on/off Vnav, Lnav, A/T, and Master Autopilot
- Manages Gear – Copilot can raise/lower the gear at the designated altitudes
- Manages Flaps – Copilot will raise/lower the flaps at the designated speeds
- Manages Altimeters - Copilot can set altimeters based on flight parameters
- Speed Warns - Copilot warns with IAS goes above 250 knots below 10K ft AGL, when Ground Speed is too high (30 mph), or when the IAS falls below VREF during landing
- Manages Lights - Copilot can turn on/off ALL interior and exterior lights at the appropriate altitudes and time of day
- Systems monitoring - Copilot can also callout flap changes, parking brake, landing and spoiler status. For example, if you retract the flaps from 5 to 1, the copilot will call “Flaps 1. ” If the landing gear is extended, the Copilot calls “landing gear down”
- Manages Copilot MFD controls – Copilot will set his controls based on flight parameters (e. g. , App Mode when capturing the ILS and terrain map on takeoff/landing)
- Manages MCDU– Copilot will set his FMC based on flight parameters (e. g. , LEGS page on Takeoff, PROG page in Cruise, sets VREF on descent and aligns IRS during the Preflight Flow)o
- Manages FCU– Copilot will set IAS, HDG, LNAV, VNAV, A/T, HDG SEL and FDs.
- Depature Briefing – FSFO provides a depature briefing complete with takeoff ICAO, Runways and inital cruise altitidues.
- Change Copilot/Pilot accents:
- Choose between English, French and German, Australian, Espanol, etc
- And much more…
SimMarket |
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$21.15 ex tax
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SimMarket | $21.15 ex tax
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Wildfires New
wildfires is a DLC for Microsoft Flight Simulator 2024 that brings realistic, dynamic wildfire simulation into the game. Fires can be triggered manually or appear randomly, spreading based on wind conditions and evolving visually in the 3D world with flames and smoke.
An integrated control panel lets you track fires on an interactive map, monitor their status in real time, and manage your water or retardant drops with precision. You control your tank, choose your drop mode, and receive i... wildfires is a DLC for Microsoft Flight Simulator 2024 that brings realistic, dynamic wildfire simulation into the game. Fires can be triggered manually or appear randomly, spreading based on wind conditions and evolving visually in the 3D world with flames and smoke.
An integrated control panel lets you track fires on an interactive map, monitor their status in real time, and manage your water or retardant drops with precision. You control your tank, choose your drop mode, and receive instant feedback on your actions.
Easy to use yet full of depth, wildfires turns every flight into a firefighting mission — with urgency, challenge, and full immersion.
Key Features
● 3-tab cockpit panel for full tactical control
● Live map with real-time aircraft, fire, and wind tracking
● Click-to-spawn or random wildfires around your location
● Realistic fire simulation reacting to wind and vegetation
● Advanced extinction model: water knockdowns vs. delaying firebreaks
● AI ground units auto-dispatched to new incidents
● Precision drop system: Full Salvo / Split / String sequences drop
● Payload management: switch between water, retardant, Tank or Sling Bucket
● Weight tracking against MTOW limits
● Auto-refill via water contact or ground pumping
● MSFS visual effects: flames, smoke, evolving fire
● Multi-stream drops: 1–3 visible streams based on drop mode
● Visual distinction between water (white) and retardant (red)
● Mission alerts: tank status, fire contained, fire out
● Joystick/VR support for immersive control
● Training mode: spawn fires anywhere with a click
Stay tuned for updates on our social médias
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$14.10 ex tax
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SimMarket | $14.10 ex tax
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Ka-10M "hat" & Kuznetsov Carrier
The Ka-10 (NATO reporting name Hat) is a Soviet single-seat observation helicopter that first flew in 1949.
Design and development
The Ka 10 was a development of Nikolay Kamov’s earlier Ka-8, which had been successful enough to allow Kamov to set up his own OKB (design bureau) in 1948. The Ka-10 made of similar layout to the Ka-8, with an open steel-tube structure carrying an engine, a pilot’s seat and two three-bladed coaxial rotors. It was larger, however, with a revised transmi... The Ka-10 (NATO reporting name Hat) is a Soviet single-seat observation helicopter that first flew in 1949.
Design and development
The Ka 10 was a development of Nikolay Kamov’s earlier Ka-8, which had been successful enough to allow Kamov to set up his own OKB (design bureau) in 1948. The Ka-10 made of similar layout to the Ka-8, with an open steel-tube structure carrying an engine, a pilot’s seat and two three-bladed coaxial rotors. It was larger, however, with a revised transmission and rotor hub design, and a new engine specially designed for the helicopter, the 41 kilowatts (55 hp) Ivchenko AI-4 flat-four.
Operational history
The Ka-10 made its first flight in September 1949. Three more prototypes followed, which were evaluated by Soviet Naval Aviation. A Ka-10 was displayed at the 1950 Tushino Air Display, and one made the first landing by a Soviet helicopter on the deck of a ship on 7 December 1950.
In 1954, 12 of an improved version, the Ka-10M were built for the Maritime Border Troops. They had a twin tail rather than the single vertical fin of the Ka-10 and modified rotors and control systems.
Ka-10M Specifications
General characteristics
- Crew: one
- Length: 3. 70 m (12 ft 1. 75 in) (fuselage length)
- Height: 2. 5 m (8 ft 2. 5 in)
- Empty weight: 249 kg (548 lb)
- Gross weight: 390 kg (860 lb)
- Powerplant: 1 × AI-4G , 40 kW (55 hp)
- Fuel amount: 33 liters (8. 7 gal)
- Main rotor diameter: 2 × 6. 12 m (20 ft 1 in)
- Main rotor area: 2 × 58. 8 m2 (633 sq ft)
Performance
- Maximum speed: 160 km/h (100 mph, 90 kn)
- Range: 200 km (124 mi, 100 nm)
- Service ceiling: 2,500 m (8,200 ft)
MSFS Ka-10M features
- native helicopter flight model with CFD simulation
- accurate weight and size
- multiple liveries
- animated mechanics – control levers, rotor mast
- animated default pilot model (IK bones)
- kneel tablet with navigation map (Pelican’s nav MFD)
- custom downwash effects
- custom engine, gears and rotor WWISE sounds
MSFS Kuznetsov carrier group features
- Four locations - Severomorsk (north-west Russia, moving), Vladivostok (south-east Russia, moving), Havana (north Cuba, moving), Istanbul (north Turkey, anchored). Suggest your preferred locations!
- Group moves continuously with speed 15 knots, position reset every ~60 minutes (30 if real time sync enabled)
- Highly detailed carrier model, low poly cruisers
- Usable lifts (switches in Carrier Controls panel) with possibility to taxi into hangar
- Usable jet blast deflectors (switches in Carrier Controls panel)
- Native arresting system (supports F/A-18 and any other aircraft with tailhook configured)
- Quick pushback (no vehicle visualization, switch in Carrier Controls panel, use joystick to move or turn around)
- Carrier smoke effect (optional, switch in Carrier Controls panel)
- Cruisers swaying on waves (amplitude depends on wind strength, optional, switch in Carrier Controls panel)
- EXPERIMENTAL group respawn for multiplayer compatibility (when live weather and real time active, it will appear in same position for other players; optional, switch in Carrier Controls panel)
- Toggleable lights (dim, spotlights, runway/helipads)
- Each spotlight direction can be changed manually (Carrier Controls panel)
- Basic arresting simulation for planes without tailhook (Carrier Controls panel)
SimMarket |
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$7.64 ex tax
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SimMarket | $7.64 ex tax
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Macchi MC 72 New
Macchi M. C. 72 – MSFS 2020/24
The Macchi M. C. 72 was one of the most extraordinary aircraft of the Golden Age of aviation — a record-breaking Italian seaplane built for pure speed. Now, for the first time in Microsoft Flight Simulator, you can experience this historic marvel firsthand. This handcrafted model lets you feel the thrill and challenge of flying one of history’s most ambitious designs.
Every detail has been crafted with meticulous attention to historical accuracy, bal... Macchi M. C. 72 – MSFS 2020/24
The Macchi M. C. 72 was one of the most extraordinary aircraft of the Golden Age of aviation — a record-breaking Italian seaplane built for pure speed. Now, for the first time in Microsoft Flight Simulator, you can experience this historic marvel firsthand. This handcrafted model lets you feel the thrill and challenge of flying one of history’s most ambitious designs.
Every detail has been crafted with meticulous attention to historical accuracy, balancing performance, handling, and visual authenticity. While certain aspects of the original cannot be perfectly recreated in the simulator, this mod delivers an immersive and rewarding flying experience that captures the spirit and legacy of the M. C. 72.
Key Features:
Highly detailed exterior and interior models – faithful to historical references, with PBR texturing for realistic finishes.
Custom flight model – tuned for high-speed performance, long water takeoffs, and the challenging handling the M. C. 72 is famous for.
Unique twin-engine setup – replicates the Fiat AS. 6 coupled engine arrangement, with counter-rotating propellers and a custom engine simulation. (Visual engine model coming in a future update. )
Historical paint scheme – iconic red livery reflecting the aircraft’s record-setting appearance.
Fictional Liveries - 7 bonus liveries with more possible in later updates.
Original Wwise soundpack – captures twin-coupled Fiat AS. 6 engines, turbo, water effects, nature sounds, and cockpit/external interactions.
Immersive interaction systems – anchor physics, boost management, and a fully interactive canopy latch and handle.
Experience:
The Macchi M. C. 72 is not an easy aircraft to master, which is part of its charm. It rewards smooth, precise control and patience, making it ideal for pilots seeking a unique and historically rich flying challenge.
Planned Updates:
- Aircraft vibration effects for enhanced immersion
- Custom engine and systems failure simulations
- Continuous refinements to improve realism and handling based on user feedback
Important Notes – Please Read Before Purchase:
- The Macchi M. C. 72 has been designed to historically accurate floatplane specifications. It is intended to be spawned only on water runways or open water surfaces.
- Do not attempt to spawn on airport aprons, ramps, or other non-water surfaces.
- By purchasing, you acknowledge this requirement. Support requests related to crashes, damage, or handling issues caused by improper spawning will not be accommodated.
- If this limitation is not acceptable, or you prefer aircraft that operate from conventional airport ramps, this aircraft may not be suitable for you.
Final Thoughts:
This project has been over two years in the making, gathering every possible reference to build the most accurate M. C. 72 possible. I hope this mod captures the uniqueness, performance, and beauty of this legendary aircraft.
Thank you for taking the time to read this, and I hope you enjoy flying this gorgeous beast!
HCG/BurgessSimCraft is not affiliated with the original manufacturer. This mod is designed exclusively for Microsoft Flight Simulator 2020/24
Discord Link - https://discord. gg/zaXPg9szz7
Flightsim.to | SimMarket |
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$19.95 ex tax
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Flightsim.to | $19.95 ex tax
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SimMarket | $17.57 ex tax
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UBBB - GYD - Baku Azerbaijan On SaleNew
Azrsim presents Baku Heydar Aliyev International Airport (UBBB) for Microsoft Flight Simulator 2020/2024 – a meticulously crafted and performance-optimized rendition of Azerbaijan’s premier international gateway. Situated northeast of Baku on the shores of the Caspian Sea, UBBB serves as the country’s busiest hub, connecting Europe, Asia, and the Middle East through a wide range of commercial, cargo, and VIP operations.
This scenery brings UBBB to life with unparalleled accuracy, featuring f... Azrsim presents Baku Heydar Aliyev International Airport (UBBB) for Microsoft Flight Simulator 2020/2024 – a meticulously crafted and performance-optimized rendition of Azerbaijan’s premier international gateway. Situated northeast of Baku on the shores of the Caspian Sea, UBBB serves as the country’s busiest hub, connecting Europe, Asia, and the Middle East through a wide range of commercial, cargo, and VIP operations.
This scenery brings UBBB to life with unparalleled accuracy, featuring fully modeled terminals, hangars, and support buildings – all designed with interior detail. The main terminal interior is fully walkable, allowing you to explore from jetway to exit and from entrance to jetway, enhancing immersion far beyond the cockpit.
The airside environment has been rebuilt with high-resolution ground textures, precise apron layouts, custom runway and taxiway markings, and realistic surface weathering. Night operations shine with dynamic, true-to-life lighting across the entire complex, while advanced optimization ensures the scenery remains FPS-friendly on a wide range of hardware.
Attention to detail extends down to the smallest elements: custom-modeled Cobus shuttles, service vehicles, and ground props populate the airport, creating an authentic operational atmosphere. Every building, structure, and asset has been designed to replicate the unique architectural character of Heydar Aliyev International.
Whether you’re flying a commercial airliner, a regional hop, or a long-haul cargo route, Azrsim’s UBBB for MSFS2020/2024 delivers a high-quality, reliable, and deeply immersive experience at one of Eurasia’s most important aviation crossroads.
BUNDLE OFFER
Purchase Baku (UBBB) together with Baku Landmarks and save £3. 51 £4. 21 (incl VAT) from the total cost!
Discount taken at checkout.
Both products must be added to cart and purchased at the same time for discount to apply.
Flightsim.to | iniBuilds | Orbx | SimMarket |
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$22.00 ex tax
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Flightsim.to | $22.00 ex tax
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iniBuilds | $12.14 ex tax
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Orbx | $12.98 ex tax
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SimMarket | $12.93 ex tax
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Atmos CORE
Total atmospheric control for MSFS 2024! Real-time, engine-level atmospheric, weather, light, and color tuning.
Atmos CORE is a next-gen atmospheric engine for MSFS 2024 that injects changes directly into the simulator, not a post-process Filter. Tune live weather depiction, atmospheric scattering, particulate haze, lighting, and global tone in real time, with immediate visual feedback. Modular editors (Weather, Atmosphere, Enviro) and robust preset management let you save, share, and autolo... Total atmospheric control for MSFS 2024! Real-time, engine-level atmospheric, weather, light, and color tuning.
Atmos CORE is a next-gen atmospheric engine for MSFS 2024 that injects changes directly into the simulator, not a post-process Filter. Tune live weather depiction, atmospheric scattering, particulate haze, lighting, and global tone in real time, with immediate visual feedback. Modular editors (Weather, Atmosphere, Enviro) and robust preset management let you save, share, and autoload looks across devices. Works with Asobo Live Weather, presets, and ActiveSky FS.
Atmos CORE gives you total control over MSFS 2024’s weather, atmosphere, and environmental lighting, live, in real time. Unlike ReShade/NVIDIA-style Filters, CORE operates inside the simulator, injecting physically-based changes at the engine level so the world responds naturally to conditions. Use Live Weather Depiction & Visual Tuning to Fine-tune how real-time weather is rendered. Sculpt the sky with adjustable Rayleigh parameters, scattering height, and phase functions; add realistic haze, dust, or fog via the Particulate Simulation Engine; and precisely balance color and tone with Enviro’s RGB controls. Save, share, and autoload presets with secure local + cloud storage for easy migration. Compatible with Asobo Live Weather, saved/imported presets, and ActiveSky FS, plus upcoming integration with REX Weather CORE. Designed to be safe and non-destructive: exit or reset to revert the sim to default instantly.
Key Features
- Engine-Level Control: Injects changes directly into MSFS 2024 (not post-process).
- Real-Time Rendering: Immediate visual feedback while you adjust.
- Live Weather Depiction & Tuning: Control how live conditions are visualized via Weather Impact Modes.
- Modular Editors: Weather, Atmosphere, Enviro.
- Advanced Atmospherics: Rayleigh RGB, scattering height, phase functions, horizon behavior.
- Particulate Simulation: Haze, pollution, dust, mist, dry heat, fog.
- Precise Lighting/Color: Global tone + ambient tint with per-channel locks. - Preset Management: Save/share, autoload at launch, local + cloud backup.
- Compatibility: Works with Asobo Live Weather, custom presets, and ActiveSky FS.
- Future-Ready: Planned dynamics and REX Weather CORE integration.
- Non-Destructive: Reset or exit to restore default visuals.
What It Is / What It Isn’t
- Is: A real-time, physically-based system inside MSFS 2024 that changes weather/atmosphere/lighting at the core level.
- Isn’t: A surface-level post-processing Filter like ReShade or NVIDIA Freestyle.
Compatibility & Requirements
- Simulator: Microsoft Flight Simulator 2024.
- Rendering: Compatible with DX11 and DX12.
- Weather Sources: Asobo Live Weather, saved/imported presets, ActiveSky FS.
- Internet: Required.
Performance Note
Designed for smooth performance; brief pauses may occur when moving sliders while the sim applies changes, then FPS stabilizes.
Aerosoft | Contrail | Flightsim.to | Just Flight | Orbx | SimMarket |
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$14.50 ex tax
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Contrail | $14.87 ex tax
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Flightsim.to | $14.50 ex tax
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Just Flight | $14.50 ex tax
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Orbx | $14.70 ex tax |
SimMarket | $14.59 ex tax |

