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Just 3d Mount Everest
Experience the breathtaking majesty of Mount Everest like never before with our custom-made 3D scenery for Microsoft Flight Simulator. Unlike the default Everest, which can often appear lackluster, our hand-sculpted masterpiece faithfully replicates the real-life wonder of this iconic peak. Now, your flights over Everest will be an immersive and awe-inspiring journey.
*PEOPLE WHO BOUGHT EVEREST HELIPADS DON'T HAVE TO BUY THIS* (this will be included for free in EVEREST HELIPADS)
*... Experience the breathtaking majesty of Mount Everest like never before with our custom-made 3D scenery for Microsoft Flight Simulator. Unlike the default Everest, which can often appear lackluster, our hand-sculpted masterpiece faithfully replicates the real-life wonder of this iconic peak. Now, your flights over Everest will be an immersive and awe-inspiring journey.
*PEOPLE WHO BOUGHT EVEREST HELIPADS DON'T HAVE TO BUY THIS* (this will be included for free in EVEREST HELIPADS)
*THIS PRODUCT IS FOR PEOPLE WHO JUST WANT EVEREST BUT NOT THE EXTRA STUFF THAT COMES WITH EVEREST HELIPADS.
This scenery just includes
3D custom made Everest
Scenery is sculpted using Blender
materials data and some image data are my own


Antwerp Cityscape
Antwerp, is the largest city in Belgium by area at 204. 51 km2 and the capital of Antwerp Province in the Flemish Region. With a population of 536,079, it is the most populous municipality in Belgium, and with a metropolitan population of around 1,200,000 people, it is the second-largest metropolitan region in Belgium, second only to Brussels.
Features
Over 200 custom hand build buildings
Night textures
PBR textures
Compatible with Aerosoft Airport AntwerpAntwerp, is the largest city in Belgium by area at 204. 51 km2 and the capital of Antwerp Province in the Flemish Region. With a population of 536,079, it is the most populous municipality in Belgium, and with a metropolitan population of around 1,200,000 people, it is the second-largest metropolitan region in Belgium, second only to Brussels.
Features
Over 200 custom hand build buildings
Night textures
PBR textures
Compatible with Aerosoft Airport Antwerp
Hawaii Waterfalls
Hawaii Waterfalls MSFS add dynamic waterfalls and birds to following falls: Waipo;; Wailua; Manawaipuna; Moa'Ula; Papalaua; Sacred Falls; Akaka; Waimoku. Waterfall are fully animated along with birds complete animation of movement and flapping wings flying over waterfalls area.Hawaii Waterfalls MSFS add dynamic waterfalls and birds to following falls: Waipo;; Wailua; Manawaipuna; Moa'Ula; Papalaua; Sacred Falls; Akaka; Waimoku. Waterfall are fully animated along with birds complete animation of movement and flapping wings flying over waterfalls area.
Night3d Xi Usa South
Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version XI extend lights visibility to extend visibility as far as eye can see; this allow the XI version to also be used if you fly at high altitude.Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version XI extend lights visibility to extend visibility as far as eye can see; this allow the XI version to also be used if you fly at high altitude.
Canada Roads
The function of this scenery is to modified the roads with new asphalt texture and to print roads in the default vfr map. This scenery consist of: Repaving of Motorways; Primary; Secondary; Residentials; Trunk roads. V2 offer improved seamless blending into default roads; crispier view of roads surfaces graphically textured by default orthophotos; snow free roads in winter. Roads are visible on default VFR Map; and aircrafts on board default navigation instruments.The function of this scenery is to modified the roads with new asphalt texture and to print roads in the default vfr map. This scenery consist of: Repaving of Motorways; Primary; Secondary; Residentials; Trunk roads. V2 offer improved seamless blending into default roads; crispier view of roads surfaces graphically textured by default orthophotos; snow free roads in winter. Roads are visible on default VFR Map; and aircrafts on board default navigation instruments.
Long Island NY Bridges
This is a package of 18 bridges replacing default bridges on Long Island, NY. The bridges are on the Atlantic side of Long Island and are clearly visible on approaches into JFK from the east. All bridges are modeled in the correct architectural style and dimensions with appropriate night lighting. Marinas are also improved and the Robert Moses Water Tower is modeled.
Bridges over large waterways, rivers or other bodies of water stand out. MSFS scenery is a vast improvement over previous ... This is a package of 18 bridges replacing default bridges on Long Island, NY. The bridges are on the Atlantic side of Long Island and are clearly visible on approaches into JFK from the east. All bridges are modeled in the correct architectural style and dimensions with appropriate night lighting. Marinas are also improved and the Robert Moses Water Tower is modeled.
Bridges over large waterways, rivers or other bodies of water stand out. MSFS scenery is a vast improvement over previous flight sims. However, the bridges because they stand out, are very noticeable and are an eyesore. Rkbridger packages solve that issue with bridge packages which show the bridges in their true magnificence and also improves the entire landscape along the stretch of water modeled.
This Long Island package complements the New York City bridges package. A photo shows the area modeled.
POIs have been placed at the bridges which are listed below with the number of bridges at those locations. Typically when there are more than one bridge at a location the bridges were built at different times with different styles or sizes.
Bridges modeled are listed below:
- Atlantic Beach Bridge
- Long Beach Rail Bridge
- Long Beach Bridge (2)
- Reynolds Channel Bridge
- Long Creek Bridge
- Swift Creek Bridge
- Fundy Channel Bridge
- Jones Bay Bridge
- Sloop Channel Bridge
- Goose Creek Bridge
- Great South Bay Bridges (2) aka Robert Moses Causeway.
- State Boat Channel Bridges (2)
- Fire Island Inlet Bridge
- Robert Moses Water Tower
- Smith Pt Bridge
- Ponquogue Bridge
Arizona Bridges
Arizona Bridges
This package replaces default bridges with realistic models on 3 Arizona rivers, the Colorado, the Gila, and the Salt. Starting in the Grand Canyon floor with the Black and Silver bridges, for hikers and mules, directly below Grand Canyon Village, the default bridges of the Colorado river south to Yuma have been replaced or improved. The major pipeline bridges at Topock and Blythe are modeled.
The London Bridge at Lake Havasu City was originally built in 1835 over ... Arizona Bridges
This package replaces default bridges with realistic models on 3 Arizona rivers, the Colorado, the Gila, and the Salt. Starting in the Grand Canyon floor with the Black and Silver bridges, for hikers and mules, directly below Grand Canyon Village, the default bridges of the Colorado river south to Yuma have been replaced or improved. The major pipeline bridges at Topock and Blythe are modeled.
The London Bridge at Lake Havasu City was originally built in 1835 over the Thames River, London. In 1968 the exterior granite was moved to Arizona and the new London Bridge built as a tourist attraction and working bridge.
The Old Trails Pipeline Bridge at Topock, the Ocean to Ocean Bridge in Yuma and the Mcphaul Bridge on the Gila River east of Yuma are all on the National Register of Historic Places.
The bridges at Tempe Town Lake on the Salt River are on the approach to KPHX Phoenix Sky Harbor International Airport runways 25 and 26 and are highly visible particularly at night with decorative lighting on some of the bridges.
POIs have been placed at most of the bridges which are listed below with the number of bridges at those locations. One of the photos shows the area covered. Typically when there are more than one bridge at a location the bridges were built at different times with different styles or sizes. Night lighting has been applied appropriately.
Bridges, pipelines and dams modeled are listed below for each river:
Colorado River:
Silver Bridge and Black Bridge (Grand Canyon below Grand Canyon Village)
Davis Dam Bridge
Laughlin Bridge
Aztec Rd Bridge
Mohave Valley Hwy Bridge
I-40 Topock Bridge
Topock Rail Bridge
Old Trails Pipeline Bridge at Topock - National Register of Historic Places.
Topock Pipeline Bridges (2)
London Bridge
Parker Dam
Parker Rail Bridge
Parker Bridge
I-10 Blythe Bridge
Blythe Pipeline Bridge
Wilson Rd Bridge
Cibola Bridge
Hart Mine Rd Bridge
WinterHaven Dr Bridge
I-8 Yuma Bridge
Ocean to Ocean Bridge – National Register of Historic Places.
Yuma Beach rail Bridge
Los Algodones BC2 Bridge
Gila River
Mcphaul Bridge – National Register of Historic Places.
S Tuthill Rd Bridge
S Cotton Lane Bridge
Estrella Pkwy Bridge
S Bullard Ave Bridge
S Avondale Blvd Bridge
Salt River
Tempe Town Lake Dam
Tempe Pedestrian Bridge
Tempe Town Lake Rail Bridge
UP Salt River Rail Bridge
Tempe Bridge
N Mill Ave Bridge
N Scottsdale Rd Bridge
Roosevelt Lake Bridge
Apache Trail Bridges (3)
Night3d Oceania
Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version 5 introduce a substantial increase in the numbers of lights; further buildings illumination; ground lighting masking effect around build up areas to increase contrast between luminous and and non luminous areas.
Following countries are covered:
American Oceania
Cook Isla... Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version 5 introduce a substantial increase in the numbers of lights; further buildings illumination; ground lighting masking effect around build up areas to increase contrast between luminous and and non luminous areas.
Following countries are covered:
American Oceania
Cook Islands
Fiji
Île de Clipperton
Kiribati
Marshall Islands
Micronesia
Nauru
New Caledonia
Niue
Palau
Papua New Guinea
Pitcairn Islands
polynesie-francaise
Samoa
Solomon Islands
Tokelau
Tonga
Tuvalu
Vanuatu
Wallis et Futuna
Portugal 10 M Mesh
Mesh Terrain scenery for Portugal complete coverage. Various elevation models sources used of various resolution compiled at 30 m. All airports in the country are protected by an exclude area to block the new terrain creating bumps on aprons, runways; to ensure compatibility with default airports. Terrain mesh add elevation points to the terrain to increase terrain details. Madeira and Azores included.Mesh Terrain scenery for Portugal complete coverage. Various elevation models sources used of various resolution compiled at 30 m. All airports in the country are protected by an exclude area to block the new terrain creating bumps on aprons, runways; to ensure compatibility with default airports. Terrain mesh add elevation points to the terrain to increase terrain details. Madeira and Azores included.
Night3d Usa North East
Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version 5 introduce a substantial increase in the numbers of lights; further buildings illumination; ground lighting masking effect around build up areas to increase contrast between luminous and and non luminous areas.Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version 5 introduce a substantial increase in the numbers of lights; further buildings illumination; ground lighting masking effect around build up areas to increase contrast between luminous and and non luminous areas.

