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F6F-5 Hellcat
The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the ... The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the greatest air battles of the Pacific; from the Caroline Islands, to the Battle of the Philippines & many more. The aircraft was incredibly successful in battle, accounting for more than half of all airborne kills from the US Navy. The F6F claimed 5,156 total kills with an extraordinary kill ratio of 19:1, creating 307 Hellcat Pilot aces in the process.
The Hellcat is easily distinguished on the deck by its folding wings & the unmistakeable earth-shaking roar of the enormous 2000+ hp Pratt & Whitney R-2800-10W Double Wasp Radial engine. The engine is an air-cooled radial piston engine, with 18 cylinders, a 2-speed supercharger and water injection for additional power demands. This monstrous engine drives a 3-bladed Hamilton Standard Propeller with an enormous 4m diameter, capable of powering the aircraft up to speeds of 391mph (629km/h).
Capable of reaching 20,000ft in under 8 minutes, with a combat range of almost 1000 miles and a service ceiling topping 37,300ft, the Hellcat can get off the deck and into the fight quickly. Prepare yourself to experience the thrill of a catapult launch off the deck. Once you’re in the sky, the real challenge remains: the terror of landing back down on the deck safely. Put yourself to the ultimate test of bravery & skill and see if you can fly the Hellcat as successfully as the great pilots of WWII.
Featuring all-new ground handling physics developed in-house, custom thermodynamics modelling, cockpit shake effects, realistic water injection & automated flaps (a ground-breaking feature of the time), supercharger modelling and much, much more. The F6F Hellcat has been truly brought to life in MSFS!
KEY FEATURES
- Gorgeous 3D Artwork, lovingly crafted over 6+ months to capture every fine detail of the real airframe
- Professional Wwise 3D Sound Design, using professionally captured audio recordings from a real F6F Hellcat & R-2800 Double Wasp Engine
- Ultra-realistic Flight Model, extensively tested & validated by real-world pilots with Warbird flying experience.
- Deep & realistic modelling of all aircraft engine & cockpit systems – pilots must fly as per real-world techniques & procedures to get the most out of the sim
- Extensive integration of custom modelling that overrides default MSFS behaviour – Thermodynamics (heat & cooling modelling), ground handling, engine damage, water injection and much more
- Full integration of the FlyingIron UI Tablet, featuring saveable user customisation options, settings, basic maintenance and live aircraft reports
- Detailed engine damage modelling (optional)
- Collimated Gunsight can be swapped for integrated GNS530 GPS
- Comprehensive user manual, complete with a large amount of reference tables, charts & procedures
SPECIFICATIONS
General characteristics
- Length: 33 ft 7 in (10. 24 m) Wingspan: 42 ft 10 in (13. 06 m) Height: 13 ft 1 in (3. 99 m)
- Empty weight: 9,238 lb (4,190 kg) Gross weight: 12,598 lb (5,714 kg) Max takeoff weight: 15,415 lb (6,992 kg)
- Fuel capacity: 403 US gal (1,526 Litres)
- Powerplant: 1 × Pratt & Whitney R-2800-10W Double Wasp 18-cylinder air-cooled radial piston engine, 2000/2250(WEP) hp (1,600 kW) with a two-speed two-stage supercharger and water injection
- Propeller: 3-bladed Hamilton Standard, 13 ft 1 in (3. 99 m) diameter constant-speed propeller
Performance
- Maximum speed: 391 mph (629 km/h, 340 kn)
- Stall speed: 84 mph (135 km/h, 73 kn)
- Combat range: 945 mi (1,521 km, 821 nmi)
- Ferry range: 1,530 mi (2,460 km, 1,330 nmi)
- Service ceiling: 37,300 ft (11,400 m)
- Rate of climb: 2,600 ft/min (13 m/s)
- Time to altitude: 20,000 ft (6,096 m) in 7 minutes 42 seconds
- Wing loading: 37. 7 lb/sq ft (184 kg/m2)
- Power/mass: 0. 16 hp/lb (0. 26 kW/kg)
- Take-off run: 799 ft (244 m)
DOWNLOADS
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Manual
- Paintkit


F28 Professional v2
Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 400... Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 4000 variants followed in the 1970s and featured increases in fuselage length and wingspan. Production ended in 1987. The aircraft proved to be popular and entered airline service around the world, with a small number of military operators still flying the type into the mid-2020s. The Just Flight F28 Professional features incredibly detailed models with 4K and 8K textures for the highest possible texture detail and clarity. Realistic animations include dynamic wing-flex, all passenger, service and cargo doors, and the distinctive lift dumpers and tail-mounted airbrake. In the cockpit, the Captain, Co-Pilot and jump seat positions are modelled, with every switch, knob and lever animated and functional. A highly detailed and accessible passenger cabin and galley are included and include fully interactable forward galley controls for door operation, cabin lights, cabin-to-cockpit calls, cabin temperature and even a music system!The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation systems. Wear and tear based on extensive reference photos and a 3D Wwise sound set provide an authentic cockpit environment, with highly realistic flight dynamics for each variant completing the immersive experience. See the Detailed Description below for full details of all the aircraft features!The Operating Manual and the EFB manual are included with the aircraft software and you can also download them here. Four F28 tutorial videos are available to view on YouTube.
MODEL
- Four variants of the F28 Fellowship are included:
- Mk 1000
- Mk 2000
- Mk 3000
- Mk 4000
- Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht
- Realistic animations, including all passenger, service and cargo doors, jetway-configurable passenger door, control surfaces and mechanisms, distinctive lift dumpers and tail-mounted airbrake
- 4K and 8K textures are used to produce the highest possible texture clarity, with decals used for high-resolution text
- Full support for MSFS visual icing effects and ground services support
- Authentic labelling and placards based on those found in the real aircraft
- Realistic, dynamic wing-flex
- Custom ground equipment (GPU, cones and chocks)
- Optional engine hush kits
- Optional HF antennas
- Detailed external models customised for each F28 variant
- Detailed passenger cabin and galley customised for each F28 variant, with fully functional forward galley controls
COCKPIT
- Captain, Co-Pilot and jump seat positions modelled with every switch, knob and lever animated and functional
- A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
- Authentic gauges and navigation equipment, including RMI (VOR/ADF) and HSI
- Realistic autopilot system including pitch, roll, altitude and IAS hold modes, and navigation hold mode that can be linked to the MSFS flight plan
- GNS530 GPS navigation option
- Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
- Aircraft configuration system that allows you to choose between 'cold & dark', ‘turnaround’ or 'ready for take-off' save states
- Many features have been added to help with usability, such as the ability to hide the control yokes for a better view of the instruments and pre-set angled views for the overhead and centre pedestal
- Tablet EFB for controlling various aircraft states and options and checking aircraft and flight information, including full Navigraph and simBrief integration
- Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
- Compatible with MSFS VR mode
- Realistic dimmable lighting from multiple fixed and moveable sources
- Full support for MSFS checklists (manual and automatic/Co-pilot modes)
LIVERIES
The F28 Fellowship comes with with a range of 33 liveries from around the world, reflecting its varied airline service:
Mk 1000
- Air France (F-BUTE)
- Air Ontario (C-FONG)
- Argentine Air Force (T-50)
- Braathens S. A. F. E. (LN-SUO)
- Canadian Regional (C-GYCR)
- Demonstrator (PH-MOL)
- Horizon Air (N801PH)
- LTU (D-ABAX)
- Martinair (PH-MAT)
- Time Air (C-FTAV)
Mk 2000
- Ghana Airways (9G-ABZ)
- Nigeria Airways (5N-ANB)
- TAT Air France (F-GDUU)
- TAT British Airways (F-GDUV)
- TAT European (F-GDUU)
- TAT Yellow (F-GDUS)
Mk 3000
- Ansett Australia Airlines (VH-EWF)
- Ansett Express (VH-EWF)
- Garuda (PK-GVT)
- Saudia (OY-BRM)
Mk 4000
- Air Anglia (PH-ZBT)
- Air France (F-GDUY)
- Air Niugini (P2-AND)
- Air UK (G-JCWW)
- Empire (N117UR)
- KLM Cityhopper (PH-CHD)
- Korean Air (HL7284)
- Linjeflyg (SE-DGI)
- NLM Cityhopper (PH-CHD)
- Piedmont (N505)
- Sabena (F-GDUY)
- Scandinavian Airlines (SE-DGN)
- US Air (N499US)
PSD paint kits are available in the Support section so you can create your own paint schemes.
SYSTEMS
The F28 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning, bleed air supply and pressurisation systems
- Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
- Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
- Cabin altitude and differential values based on real-world data
- Simulated emergency cabin depressurisation procedures
- Controllable cockpit and cabin temperature from controls in the cockpit and forward galley, including accurately simulated valve position indicators, duct temperature indicators and cabin temperature indicators
- Realistic bleed air demand from engines and APU, and pneumatic supply to air conditioning and ice protection systems
- Fully simulated Automatic Shut-Off System which automatically opens and closes air conditioning valves based on the bleed air requirements for other systems
Autopilot
- Autopilot with multiple modes:
- Pitch – PITCH hold, HT (height) hold, IAS hold, and GLIDE
- ROLL – Roll hold, HDG hold and BEAM
- Pitch and bank controller via Autopilot Controller
- Independent Flight Director system with multiple modes:
- PITCH COMMAND – manual pitch control of flight director bars
- HDG – guidance to fly to the selected heading
- VOR/LOC – guidance to intercept and maintain VOR/localiser beam
- GS AUTO – guidance to intercept and maintain localiser and glideslope beams
- GS MAN – guidance to immediately intercept and maintain localiser and glideslope beams
- ALTITUDE HOLD – guidance to maintain the current altitude
- Fully functional progress annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
- Optional GNS530 GPS integration providing full RNAV capability including SIDs and STARs, and MSFS flight plan import support
- Radio altimeter with decision height set and test functions
Auxiliary Power Unit (APU)
- Realistic APU start and shutdown procedures, including overspeed test
- Realistic bleed air and electrical power supply
- RPM, TGT and fuel burn values based on real-world data
Communication system
- Dual VHF COMM, NAV and ADF radios, with 8. 33KHz spacing support
- Cockpit voice recorder test and indication systems
- Functioning audio selector and PA chimes
- Fully simulated forward galley cabin controls for cabin-to-cockpit communication
Doors and stairs
- EFB page for controlling passenger, service and cargo doors
- Simulated manual operation of the passenger and service doors via door controls in the forward galley
- Passenger door convertible into jetway configuration with automatic jetway connection
- Integral stair lighting illuminates stairs when passenger door is open
Electronic Flight Bag (EFB)
The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
- Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
- Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
- Control over the pilot and cabin announcements
- Quickly select aircraft states (Ready for Take-off, Turn-around and Cold-and-Dark)
- Toggle ground power unit (GPU) and chocks
- Monitor CG position and automatically set take-off trim based on CG
- Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, model options and much more
The EFB can also be used for flight planning and monitoring:
- Import your simBrief flight plan and view a summary or scrollable full OFP
- Monitor your position in real time using a map view with tracking, zoom and pan options
- Explore and view your Navigraph charts
- Use the Notepad to make notes during the flight
- Never miss a step with interactive checklists
- Enter your speed and altitude into the Top of Descent (TOD) calculator to work out when to start your descent
Various configuration options are available for the EFB itself, including brightness, theme, clock options and the ability to import custom wallpaper backgrounds.
Electrical system
- Independent engine, APU and external power (AC and DC) sources
- Generator and TRU loading, and automatic and manual load switching
- Emergency power sources, battery isolators and constant speed drive disconnect functions for non-normal procedures
- Independent AC channels, including normal and essential bus bars
- Accurate AC and DC load values depending on system usage
Flight model and effects
- Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data as well as input from real-world F28 crew
- Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze, contrails and touchdown smoke
- Custom effects for engine exhaust smoke with various intensity levels depending on engine power setting
- Complete exterior lights package as seen on the real F28, including landing, ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights that all illuminate objects and the ground
Fire protection system
- APU and engine fire detection and warning systems
- APU and engine fire extinguishing system
- Fully simulated test functionality
- Various overheat detection and warning systems on all subsystems
Flight controls
- Fully simulated flight control system with three modes of operation
- Aileron control tab simulation in Third Mode operation
- Alternate stabiliser and flap controls
- Stick shaker
- Iconic tail-mounted airbrakes and lift dumpers with manual and automatic extension methods, all with realistic deployment times and custom deployment sounds
- Gust lock functionality
- Lift dumper lock functionality
Fuel system
- Realistic fuel load and burn based on real-world data
- Simulated fuel booster pump operation
- Simulated centre tank fuel transfer via transfer pumps
- Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
- HP fuel valve system with SHUT, START and OPEN positions
- Simulated fuel collector tanks
- Simulated digital fuel flow indicator including fuel flow, fuel consumed, aircraft weight, test and brightness functions
Hydraulic system
- Independent UTILITY and FLIGHT CONTROL hydraulic systems with realistic pressure, quantity and supply to other systems
- Simulated electrically driven back-up pumps for both hydraulic systems
- Simulated loss of brake effectiveness with a hydraulic pressure loss
Ice and rain protection system
- Simulation of airfoil anti-icing, engine anti-icing and windscreen heating
- Ice detection and accumulation simulation for exterior surfaces
- Ice detection and overheat warning systems for in-flight monitoring, including system tests
Indicating and recording systems
- A vast array of annunciators, including accurately simulated Central Warning System (CWS) with master warning lights and ground test function
- Flight Recorder with thumb-wheel entry for flight details (flight number and date)
Landing gear
- Accurate landing gear retraction and extension times with timings varying based on hydraulic system pressure
- Dynamic brake temperature dependent on brake application force and ambient temperature
- Simulated alternate landing gear operation
- Landing gear warning horn and cut-out
Lighting
- Over 20 fully functional lighting controls and switches in the cockpit controlling various lighting configurations
- White (day) and red (night) cockpit lighting options
- Independent lighting controls for Captain and First Officer
- Dimmable integral lighting for each panel
- Dynamic flood, storm and red night lighting for a highly immersive and customisable night environment
- Freely moveable reading lights
- Accurately simulated exterior lighting, including ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights
- Cabin lighting controllable via forward galley panel, including forward and aft cabin lights, entry way lights and reading lights
- Integral stair lighting in passenger door
Oxygen system
- Flight crew and passenger oxygen systems with valve and mask deployment controls
Power plant
- Accurately simulated Top Temperature Control (TTC) with take-off and climb modes
- Accurately simulated flexible take-offs with throttle detent and thrust meter indicators, referencing Thrust Index tables from the real aircraft
- Realistic engine start procedures with external, APU or cross-bleed start and in-flight restart functionality
- Throttle control lock functionality with control selector levers to allow for a single engine to run up to 100% when on the ground
- engine hush kits which can be toggled on/off
Sounds
- MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
- Studio quality RB. 183 Mk 555-15P Spey Junior engine sounds
- Over 450 flight deck sound effects recorded from the real aircraft
- Detailed equipment audio such as the APU, electrical circuits, hydraulic equipment and many more
- Detailed physics-based effects on engine and wind noise
- Accurately positioned 3D sound sources (best enjoyed in VR!)
- Custom crash and scraping effects
- Pilot speed call-outs (rotate, V2, gear up etc. )
- Cabin interaction with chimes and cabin crew announcements
- Cabin music reproducer to play music in the cabin, with the ability for users to import custom music
Watch our in-depth sound overview video here!
OTHER FEATURES
- Over 250 pages of comprehensive PDF manuals with flight tutorial, systems guide, procedures, limitations and handling notes
- Online tutorial series walking you step-by-step through an entire flight in the aircraft
- Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator bugs on the ASI
- Multiple interior and exterior camera presets, including wing views
- PSD paint kits available in the Support section so you can create your own paint schemes
- Full support for MSFS checklists (manual and automatic/Co-pilot modes)
- Support for numerous control assignments for compatibility with third-party controllers and hardware
146 Professional
Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight ... Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight are excited to bring you the 146 ‘Whisper Jet’ – featuring the 100, 200 and 300 series of this classic British airliner. The design process of what was to become the 146-100 began under Hawker Siddeley in 1973, when the iconic high T-tail, short undercarriage, four engines and distinctive airbrake were chosen to produce a regional airliner with short-field performance and quiet operation. The 146-100 first flew in 1981, followed by the stretched 200 series in 1982 and the 300 series in 1988.
The Royal Air Force purchased three 146-100s in 1986 and these were operated by The Queen's Flight, designated the CC. Mk2 ‘Statesman’ and equipped with VIP cabins. The aircraft were used to transport the British royal family and senior members of the UK military and government.
The 146 was also popular with cargo operators due to its excellent capacity and low engine noise, allowing for night flights into city airports. Two cargo variants were developed: the convertible passenger and freight variant (QC) and the freight-only Quiet Trader (QT). The Royal Air Force also operated two 200QC aircraft, designated the C. Mk3.
Eight variants of the 146 are included in this product – the 100 to 300 passenger variants, the 200QC and QT, 300 QT, RAF CC. Mk2 ‘Statesman’ and C. Mk3 – offering a wide variety of configurations, ranges and flight operations across the globe.
The exterior models are stunningly detailed, featuring 8K and 4K textures for incredible clarity and the latest Physical Based Rendering (PBR) material technology to produce realistic metallic, plastic and glass surfaces. Realistic animations include trailing-edge flap mechanisms, spoilers, large tail-mounted airbrake and all passenger and cargo doors.
The Captain and First Officer positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation, and the cockpit is also fitted with a functional Thrust Management System (TMS) and comprehensive navigation equipment which includes traditional navigation equipment for tracking VORs, NDBs and ILSs, as well as two types of FMS for RNAV navigation.
The aircraft are brought to life with immersive dynamic lighting and 3D Wwise sounds, with unique flight dynamics for each variant and custom effects from condensation and contrails to realistic exterior lighting.
The 146 was flown all around the world and over 40 airline liveries from the UK, USA, Europe and Australia are included, bringing you many iconic airlines and paint schemes.
See the Detailed Description below for full details of all the aircraft features and you can also take a look at the PDF manuals: 146 Professional Operations Manual, UNS-1 FMS Manual, EFB manual.
New features - the 146 Professional has received many significant updates/upgrades since the original release, with a plethora of changes being made to the aircraft systems and visuals, as well as extra features and quality-of-life additions based on community feedback. This all ensures that the 146 Professional is one of the most complete products available for MSFS! The free 'Version 2' update (4 April 2024) adds even more features, including fully interactable passenger cabins, a UNS-1 Flight Management System and boarding simulation. A video covering these latest additions can be viewed here.
VARIANTS
Eight variants of the 146 are included:
146-100
146-200
146-300
146-200 QC & QT (cargo)
146-300 QT (cargo)
CC. Mk2 (RAF VIP configuration with countermeasure pods)
C. Mk3 (RAF cargo configuration with countermeasure pods)
MODEL
Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft (G-JEAO, ZE701 and ZE708)
Numerous animations, including: - Trailing edge flap surfaces - Wing-mounted spoilers and tail-mounted airbrake - All passenger, service and cargo doors, and integral airstairs - Windscreen wipers - Distinctive retractable tricycle landing gear - Countermeasure pods, HF aerial and more
Physically Based Rendering (PBR) materials produce realistic metallic, plastic and glass surfaces
4K and 8K textures are used to produce the highest possible texture clarity
Authentic labelling and placards based on those found in the real aircraft, with decals used for high-resolution text
Ground services support (marshaller, fuel truck etc. )
Full support for MSFS visual icing effects
Highly detailed and fully simulated passenger and cargo cabins
COCKPIT
Captain and First Officer positions are modelled with hundreds of functional switches, knobs and controls. Even the pilot and observer seats, cup holders and sun visors are functional!
A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Turnaround’ or 'Ready for Take-off'
Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set camera views for the overhead panel, centre pedestal and jump seat, hidden clickspot for setting all altimeters to standard and controlling all four N1 and TGT bugs, and automatic ground idle selection
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
EFB tablet with a plethora of features including boarding simulation, failures menu and interactive checklists, as well as SimBrief and Navigraph supportFully interactable and customisable paper charts and checklists
LIVERIES
The 146 comes with a variety of airline liveries from the UK, USA, Australia, Europe and more.
146-100
Air France Express (G-JEAT)
AirUK (G-UKPC)
British Aerospace demonstrator (G-SSSH)
Dan-Air London (G-BKMN)
Formula One Flight Operations White (G-OFOM)
Formula One Flight Operations Silver (G-OFOA)
Jersey European (G-JEAO)
Pacific Southwest Airlines (N246SS)
United Express (N463AP)
146-200
AirCal (N146AC)
Air Canada Jazz (C-GRNZ)
American Airlines (N699AA)
Cello Aviation (G-RAJJ)
Cobham Aviation (VH-NJG)
Continental Express (N406XV)
Jota Aviation (G-SMLA)
QantasLink (VH-NJJ)
SN Brussels Airlines (OO-DJJ)
USAir (N165US)
Crossair (HB-IXD)
Discovery Air (N882DV)
146-200QC
TNT Airways (OO-TAZ)
Titan Airways (G-ZAPK)
146-200QT
TNT Airways 1990s (G-TNTA)
Ansett Australia Airlines Cargo (VH-JJZ)
Titan Airways (G-ZAPR)
146-300
Aer Lingus (EI-CTO)
Air New Zealand (ZK-NZN)
Ansett Australia (VH-EWM)
Astra Airlines (SX-DIZ)
British Airways (G-OINV)
Eurowings (D-AQUA)
Cobham Aviation Services (VH-NJN)
Flybe (G-JEBC)
KLM UK (G-UKAC)
Buzz (G-UKID)
United Express (N615AW)
146-300 QT
ASL Airlines (EC-MID)
Australian Air Express (VH-NJM)
Jota Aviation (G-JOTE)
TNT Airways (OO-TAD)
CC. Mk2
RAF Statesman modern (ZE701 – Queen’s Flight)
RAF Statesman 1980s (ZE701 – Queen’s Flight)
C. Mk 3
RAF (ZE708)
A PSD Paint Kit (2. 1GB) is also available to download.
SYSTEMS
146 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning and pressurisation system
Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
Cabin altitude and differential values based on real-world data
Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
Auto-flight system
Autopilot and flight director system with multiple modes: - Pitch - altitude arm and hold, vertical speed, IAS, Mach, glideslope and go-around - Roll – VLOC, BLOC, LNAV (FMC) and HDG - Turbulence mode - Pitch and bank selection and hold - Sync mode for quick changes to aircraft attitude
Fully-functional mode annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
Simulated CAT 2 approach monitoring system
Electronic Flight Bag (EFB)The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
Control the pilot and cabin announcements
Quickly select aircraft states (Ready for Take-off, Turnaround and Cold-and-Dark)
Toggle ground power unit (GPU) and chocks
Monitor CG position and automatically set take-off trim based on CG
Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, cabin lighting, model options and much more
The EFB can also be used for flight planning and monitoring:
Import your SimBrief flight and view a summary or scrollable full OFP
Monitor your position in real time using a map view with tracking, zoom and pan options
Explore and view your Navigraph charts
Use a notepad for making notes during the flight, particularly useful for noting down clearances and taxi instructions
Flight Management System
Two fully functional FMSs for lateral navigation (LNAV): a 'Modern' option based on the popular Working Title Pro Line 21 FMS and a 'Classic option simulating the Universal UNS-1 FMS
Up-to-date AIRAC cycles (Working Title FMS updated via the Navigraph MSFS database; Universal UNS-1 updatable via the Navigraph Hub app with a subscription)
Lateral navigation integration with LNAV autopilot mode and HSI
Ability to manually input full flight plans
SimBrief flight plan import function
Import flight plan from MSFS main menu (Working Title FMS only)
SID and STAR support
Holding pattern support
Navigation and performance monitoring
Communication system
Dual VHF COMM, NAV and ADF radios, with 8. 33kHz spacing support
Cockpit voice recorder test and indication systems
Functioning audio selector and PA chime
Electrical system
Independent engine, APU and external power (AC and DC) sources
Generator and TRU loading, and automatic load switching
Standby generator and inverter power sources for non-normal procedures
Independent AC channels, including normal, essential and emergency busbars, and bus-ties facilities
Fire protection system
Engine, APU and fuselage fire detection and warning systems
Engine fire extinguishing system
Fully simulated test functionality
Flight controls
Servo-tab simulation – the position of elevator and aileron surfaces is dependent on servo-tab control inputs and airflow over the surface
Iconic tail-mounted airbrakes, roll and lift spoilers with independent hydraulic sources, realistic deployment times and custom AC and PTU pump sounds
Flight control disconnect and yoke control lock functionality
Accurately simulated flap system with hydraulic and electrical power sources, baulk override, fault testing and iconic howl when deployed in the air
Stall identification and warning systems, including stick shaker and pusher, and inhibit mode
Simulated configuration warning system
Flap Trim Compensation (FTC) system on the 146-300
Fuel system
Realistic fuel load and burn based on real-world data
Simulated electrical normal and hydraulic standby fuel pumps, centre and wing tanks with feed tanks for each engine, and LP and HP fuel cocks
Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
Auxiliary fuel tanks fitted (can be toggled via the EFB) to provide additional range - great for bizjet operations
Hydraulic system
Independent yellow and green hydraulic systems with realistic pressure, quantity and supply to other systems
Simulated AC- and DC-driven back-up pumps and power transfer unit (PTU)
Functional standby generator for supplying AC and DC electrical power in non-normal situations
Simulated depleting brake pressure over time when hydraulic supply is removed
Simulated airbrake deployment over time when hydraulic supply is removed
Ice and rain protection system
Ice detection and accumulation simulation, anti-icing and de-icing functionality for exterior surfaces, warning systems for in-flight monitoring
Simulation of separate inner and outer wing anti-icing, and windscreen overheating
Indicating and recording systems
A vast array of annunciators, including accurately simulated Master Warning System (MWS) with amber and red cautions, audible warnings and ground testing for all systems
Flight Data Entry Panel (FDEP) for entering flight details (date, flight leg and number)
Landing gear
Normal and emergency gear extension, including gear down-lock override
Gear configuration indication and warning systems
Simulated brake accumulators supplied via the hydraulic power sources (yellow or green), anti-skid and brake temperature indicator with cooling down periods that are affected by ambient temperature, brake usage and brake fans
Captain and First Officer tillers for realistic nose-wheel steering
Navigation systems
Transponder with TCAS (integrated with VSI TCAS display) and flight ID input functionality
Dual RMI/DBI and HSI navigation instruments, fed by two NAV and ADF radios, including DME hold function
Instrument source selector for NAV 1, NAV 2 or dual navigation via the ADI, HSI and auto-flight system
Choice of traditional or TCAS VSI
Fully functioning test modes on navigation instruments (e. g. HSI, radio altimeter and ADI)
Custom-coded GPWS with modes 1-6, steep approach mode, flap warning override and test functionality
Oxygen system
Flight crew and passenger oxygen systems with valve and mask deployment controls
Pneumatic system
Realistic bleed air demand from engines and APU, and pneumatic supply to air-conditioning and ice protection systems
APU
Realistic APU start and shutdown procedures, and bleed air and electrical power supply
RPM, TGT and fuel burn values based on real-world data
Doors and stairs
Animations panel for controlling passenger and service doors, lower cargo doors and fuselage cargo door
Deployable airstairs, powered by the Yellow hydraulic system
Doors and airstairs can be controlled manually via their respective handles and levers in the cabin
Power plant
N1, N2, TGT, oil pressures and temperatures will all differ subtly between engines
Accurately simulated Thrust Modulation System (TMS) with take-off (full or flexible), maximum continuous thrust, TGT and descent modes. Takes account of engine bleed air requirements, e. g. for air conditioning and ice protection systems.
Realistic engine start procedures with external, APU or cross-start sources
Simulation of ground and flight idle baulks
Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator and engine instrument bugs
Lighting
Independent lighting controls for Captain and First Officer
Dimmable integral lighting for each panel
Dimmable dynamic flood and storm lighting for a highly immersive and customisable night environment (more than 10 individual light sources, including entry, lap, sill and flight kit)
Freely moveable lap and sill lighting
Accurately simulated exterior lighting, including wing, logo and runway exit lights, and taxi/landing and navigation lights with different intensities
Realistic passenger cabin and cargo area lighting
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality Lycoming ALF-502 engine noise recorded from RAF C. Mk3 ZE708
Over 450 flight deck sound effects recorded from RAF CC. Mk2 ZE701
Detailed equipment audio such as the APU, brake fans, electrical circuits, hydraulic equipment and many more
Distinctive flap retraction/extension airflow ‘howling’ sound
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Cabin audio for chimes, airstairs and doors, and even a functional coffee maker!
Fully functional music player with seven music tracks as standard and the ability to import custom music tracks
FDE and effects
Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data, and input from real-world 146 pilots
Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze
Complete exterior lights package as seen on the real 146, including landing, wing, runway, logo and taxi lights that illuminate objects and the ground, for ease of operation during the hours of darkness
Passenger cabine
Highly detailed and fully interactable passenger cabins for each of the 146 variants
Unique 146 cabin features include a curved aft cabin where seat layout reduces from a 3+3 to a 2+2 configuration for the last few rows, window blanks and smaller overhead bins
Extensive simulation of the cabin environment, including fully animated and interactable cabin doors and airstairs, lighting controls, cabin call panels and even a functional coffee maker and circuit breakers
Ground service electrical bus simulation
Independent lighting controls for galleys, ceiling, side wall, toilet and worktop.
AUTO CABIN CREW option on the EFB that, when enabled, simulates the cabin crew performing their duties during the flight, including responding to cabin call chime, playing cabin music during passenger boarding and after landing, and performing passenger announcements
Fully simulated music player with play, pause, skip, shuffle, repeat and volume functions
Potable water that depletes throughout the flight and varies depending on coffee maker usage
Freighter cabins included for 200QC, 200QT and 300QC
Other features
260+ page PDF Operations Manual with flight tutorial, systems guide, procedures, limitations and handling notes
20+ page PDF EFB manual with detailed information on all EFB features
50+ page UNS-1 Operations Manual
Multiple interior and exterior camera presets, including wing views
PSD Paint Kit (2. 1GB) available so you can create your own paint schemes
Full support for MSFS checklists (manual and Automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with controllers and hardware
GSX compatible; aircraft profiles included for each 146 variant
Static Aircraft for Asobo Airports
Enjoy arriving at an airport and seeing real world airlines and aircraft types parked around the airport. Within this package you will enjoy hundreds of aircraft variations (types, airlines) thousands of them manually placed according to real life on around 41+ default airports. The airports selected are mostly ASOBO (default) airports, so that they don’t conflict with modified custom airports. The aircraft are placed so that they are compatible with AI traffic or aircraft ground traffic, noneth... Enjoy arriving at an airport and seeing real world airlines and aircraft types parked around the airport. Within this package you will enjoy hundreds of aircraft variations (types, airlines) thousands of them manually placed according to real life on around 41+ default airports. The airports selected are mostly ASOBO (default) airports, so that they don’t conflict with modified custom airports. The aircraft are placed so that they are compatible with AI traffic or aircraft ground traffic, nonetheless we recommend having the option “aircraft ground density” to zero. Nonetheless our package will work perfectly, but its best for the immersion that this setting is set to zero. The aircraft have been mostly placed on remote stands and on some stands near the terminal in order not to conflict with AI traffic and the overall user experience. The airports that have these static aircraft are: KASE, HUEN, LPMA, LXGB, LOWI, KLAX, VNLK, KJFK, KMCO, LFPG, VQPR, NZQN, SEQM, SBGL, TNCS, TFFJ, KSEA, YSSY, KTEX, RJTT, CYTZ, EHAM, HECA, FACT, KORD, LEMD, KDEN, OMDB, EDDF, EGLL, KSFO, KDFW, KSFW, EGGP, LFMN, EHRD, ESSA, EDDS, RJCK, RORS, RJTH. • Hundreds of hand placed airplanes based on real world data on 41+ airports on the globe. • Hundreds of varieties of aircraft models and airlines. • Business jets, helicopters, regional jets, cargo aircraft, small to large airliners and military aircraft. • Compatible with AI traffic and default static aircraft. • Placement of Concorde in LFPG and EGLL as they are displayed in real life. • No impact on performance.
Drifter Ultralight
The Drifter 582 ultralight is a two seat, wire braced, tail dragger aircraft. The Austflight Drifter is an extensively modified version of the original Maxair Drifter and since the early 1980's approximately 500 have been built.
The new Drifter for MSFS has been rebuilt with more polygons and detail to match the level of detail in the new simulator. The pilot position of the Drifter, out front and clear of the wings, provides unparalleled visibility and makes the Drifter the perfect airc... The Drifter 582 ultralight is a two seat, wire braced, tail dragger aircraft. The Austflight Drifter is an extensively modified version of the original Maxair Drifter and since the early 1980's approximately 500 have been built.
The new Drifter for MSFS has been rebuilt with more polygons and detail to match the level of detail in the new simulator. The pilot position of the Drifter, out front and clear of the wings, provides unparalleled visibility and makes the Drifter the perfect aircraft to enjoy viewing the scenery in MSFS.
FEATURES
- Rebuilt model for MSFS
- Virtual tablet provides access to user preferences and an autopilot for those times you want to fly hands free
- Free demo available from www. antsairplanes. com
- 13 liveries included.
- Wheeled and float models
- Genuine engine sounds
- Animations for tiedowns, wheel chocks and pitot covers
- Animated pilot and passenger models which can be displayed or hidden
VERSION 1. 20
- New pilot and passenger models with new visibility options
- New Tablet. Changed from C++ gauge to a HTML gauge which should lead to better stability. Due to this change and the way user preferences are saved, preferences from previous versions will not be loaded into version 1. 2
- Key commands to toggle the Tablet (Decrease Nav4 volume) and GPS (Increase Nav4 volume)
- Added option for engine starting difficulty. Easy requires no priming. Hard requires engine priming for cold engines
- Improved the engine priming by using custom logic instead of default
- Increased tank capacities to 30 and 40 litres (total usable 61 litres)
- Changed fuel consumption rates (see Fuel Consumption section)
- Fixed issue with fuel amounts in the fuel line
- Various changes to the engine performance and flight model (mostly but not limited to, drag, angle of aircraft in cruise and spin characteristics)
- Added airframe icing effect
- Added 4 levels of Rolling Resistance to control ground roll speeds
- 3 options for windscreen reflections. High, low and off. Note that the off setting will not display rain effects on the windscreen (because the layer for rain effects has it's own reflectivity which cannot be set to zero)
VERSION 1. 12
- New smooth propeller animations. Recent testing has shown that the default MSFS code for prop animation operates at only 18 fps. Custom code in the Drifter now animates the prop at the same rate as the sim which produces smoother animation.
- Fixed key commands for the fuel pump
- Fixed GPS on/off key
- Modified engine sounds so less high frequencies are rolled off when viewing front on in the external camera.
- Improved VR cockpit interactivity
- Fixed issue with windshield rain effects not showing
Ms Aerovector New
Fly it. See it. Fly it better. Plan your flight, practice the approach, then see what happened in 3D. Your MSFS 2024 companion, across PC, phone and tablet.
• FLIGHT MAP
Follow the aircraft in 2D or 3D, bring in your SimBrief route and check the next FIX. Move from an ocean crossing to an airport surface, with airport, navigation and ATC information close at hand.
• SATELLITE MAP
Switch to satellite imagery to explore the terrain around the airport. Use 2D for a bro... Fly it. See it. Fly it better. Plan your flight, practice the approach, then see what happened in 3D. Your MSFS 2024 companion, across PC, phone and tablet.
• FLIGHT MAP
Follow the aircraft in 2D or 3D, bring in your SimBrief route and check the next FIX. Move from an ocean crossing to an airport surface, with airport, navigation and ATC information close at hand.
• SATELLITE MAP
Switch to satellite imagery to explore the terrain around the airport. Use 2D for a broad overview or 3D for a different perspective. Imagery availability and detail vary by region.
• IFR APPROACH TRAINING
Choose the airport, runway, approach, STAR and transition, then select your starting FIX. Inspect the procedure on the map and adjust the training legs before you fly. Aircraft preparation features depend on the supported aircraft.
• VISUAL AND FLARE PRACTICE
Set up a visual intercept, downwind or flare practice position. Spend more of the session on the part you want to improve, rather than repeating the whole flight.
• REPOSITION AND PRESETS
Move to a runway, taxiway or gate, or choose custom coordinates and attitude. Save reusable session presets for your next practice. Repositioning prepares a starting point; it does not restore the complete aircraft or weather state.
• FOLLOW THE GREEN
Enter the taxiway sequence you want to follow and see it highlighted in green. Review the route in 2D or 3D before moving across the airport. The route follows your selection and is not an ATC clearance.
• PRECISION RECORDING
Record the approach for a closer review of flight path, airspeed, vertical speed, G force and pitch. Capture the moments around flare, throttle idle and touchdown, then open the session in Debrief or Replay.
• 3D DEBRIEF
See the measurements behind the result. Compare the planned approach with the recorded track, inspect touchdown and bounce, and find the observations behind each deduction. The colored trace helps locate the parts worth revisiting.
• SYNCHRONIZED REPLAY
Scrub through the timeline or select a graph point. The map, aircraft attitude and graphs follow the same moment, making it easier to see when the approach changed. Replay moves the review cursor; it does not move the simulator aircraft.
• LOGBOOK AND REPORTS
Find previous sessions in Logbook and return to their reports. Keep detailed results as PDF, offline HTML or CSV, with approach guides, path maps and touchdown details. Reports can also be reviewed on a phone.
• PILOT TEST
Follow spoken and onscreen instructions, then review the measurements for each exercise. See where a climb or turn met the target and where it needs another try. Pilot Test is simulation practice, not a certified pilot assessment.
• CDU/MCDU AND MCP/FCU
View and operate the supported aircraft CDU or MCDU through the companion interface. Aircraft-specific preparation tools help with selected workflows; available controls vary by aircraft.
• PC, PHONE AND TABLET
Use a paired companion while the PC host runs beside MSFS 2024. Only the host requires a purchase key.
• COMPATIBILITY
MSFS 2024 is supported; MSFS 2020 and PSX compatibility is not confirmed. Aircraft add-ons are sold separately. Aircraft-specific integrations include PMDG 737/777, default 747-8 and iFly 737 MAX 8. Fenix approach preparation is experimental. iniBuilds A350 supports selected FCU/KCCU controls, not full FMS preparation or MFD mirroring. Direct Navigraph integration is not supported. Map route import does not automatically load every aircraft FMC. Some demonstration images use simulated telemetry with simulator navigation data. For flight simulation only, not real-world navigation or certified training.
• Latest development highlights — 2026-10-07
Development update · 7 October 2026. These improvements have been implemented locally; inclusion in the public installer or update channel has not yet been confirmed. Availability depends on the installed build.
• In-game Control / Monitor modes: prepare an approach and access FMC / MCP, recording, Pilot Test and hold controls from the MSFS panel. Monitor mode keeps flight values and training status in a compact display with adjustable background opacity.
• PMDG 737-900 preparation: improved PERF / approach selection, both NAV radios and course settings, MCP target verification and AP / APP / FD reset handling. Checked in the RKSS runway 32R to 32L preparation scenario.
• ASOBO / Working Title 747-8 preparation: improved airport and approach selection, starting-FIX / LEGS sequencing, ILS frequency / course verification and FD / MCP setup. RKSI ILS34R automatic CDU entry was recorded and checked against actual aircraft values.
• Fenix A320 experimental preparation: verified landing configuration FULL, ZFW / CG, VLS / VAPP, route / ILS, FD / LS and selected FCU targets in the RKSI ILS34R scenario. Altitude input settling was corrected for the checked aircraft.
Verification covers the named aircraft and scenarios, not every model or procedure. Fenix weather / minima / AP engagement readiness remains unverified. A separate 747 RKSI ILS15LY course mismatch remains unresolved. These checks do not certify autoland, complete landing automation or captured LOC / GS reset. Optional FMC preparation failure does not block repositioning.
• More tools for reviewing and repeating a flight
Feature roundup through 7 October 2026. Availability and recorded instrument detail depend on the installed build and the data in each recording. Android guest features described below are in the local review candidate; Google Play public availability is not confirmed here.
• Recorded PFD: review Boeing-style rectangular or Airbus-style rounded instruments alongside the map and graphs. Auto/manual style, collapse and touch-friendly enlargement are available. IAS, GS, altitude, AGL height, V/S, attitude, heading, recorded targets and VREF follow the selected replay sample.
• Instrument data stays honest: recorded LOC / GS receiver indications appear only when valid data exists. Older recordings retain their available fields. AGL is not radio altitude, and unavailable FMA, FD commands, QNH, ILS identifier or DME are not invented. This is a recorded-data reconstruction, not a manufacturer display or certified instrument.
• Evidence-based debrief: inspect observed values, criteria, timing and duration behind deductions, including 1000 / 500 ft stabilization gates. ILS, LOC, RNAV / RNP and visual approaches use their applicable verified references. Coverage and unscored items distinguish missing data from poor flying.
• Synchronized review workspace: map, two configurable telemetry graphs and replay cursor share the same moment. Choose metrics, units, axis limits and time windows; inspect flare, throttle-idle and touchdown events. Significant scored deviation episodes receive an X marker at their worst point; missing data remains a gap.
• Review, then repeat: jump the review cursor to ten seconds before a problem or use Reposition here for a separate retraining action. Retraining requires the same aircraft, a valid airborne sample of at least 50 ft AGL, a fresh connection and no active recording. Supported position, attitude and settings are approximated; Freeze remains held.
• Compare like-for-like sessions: align graphs to touchdown and compare aircraft, runway, procedure, policy and available weight, flap, reference-speed and weather metadata. Review condition-filtered trends and daily / weekly / monthly bests. Unknown historical conditions are not silently treated as an exact match.
• Detailed approach and Pilot Test documents: retain flight-path maps, approach guides, touchdown close-ups, per-exercise targets, errors and deduction evidence as PDF, standalone offline HTML, full-measurement CSV and source JSON. Automatic generation, regeneration, job status / retry and Android save-location selection support keeping the result.
• Route briefing and LEG editing: inspect the next FIX, remaining distance, planned altitude, ETE / UTC ETA and turn information; edit FIX and altitude / speed restriction semantics. Optional geometric descent and deceleration references use disclosed assumptions. Imported plans and these estimates are not the aircraft active FMC leg or performance-based VNAV.
• Map control and information: north / track / heading views, look-ahead, free pan / return to aircraft and optional phase-based zoom memory. Airport, runway, FIX, ATC and traffic cards expose source and freshness; current local wind can be shown as runway headwind / crosswind components. Layer profiles and route-related ATC / traffic decluttering help keep the map readable.
• Connected taxi routes and sharing: enter a taxiway sequence, choose a start / end when needed, and draw only connected simulator facility segments. Explicit Share / Load lets PC and mobile use the route with revision conflict checks. Progress is manual; a green route is not an ATC clearance or automatic taxi command.
• Globe and map appearance: wide-area 3D uses a globe and close-up airport views return to a local projection; 2D remains available. Adjust trace / track thickness, trace opacity, FIX point / label size, restriction visibility and deviation-X size / visibility, with saved preferences and group reset.
• Pilot Test progression: move from single targets to paired targets and coordinated altitude / speed / heading changes, including steep turns. Spoken and onscreen instructions, target capture, stable hold, simultaneous onset and balanced progress feed per-exercise results and error graphs. This is simulator practice, not an official checkride.
• Android offline guest candidate: Explore without connection opens the actual bundled client screens with an isolated virtual Host, synthetic PHNL route, replay / PFD, local MCP / CDU, Pilot Test and sample documents. It is an interactive preview, not a simulator or live avionics session; real navigation, traffic, weather and aircraft functions still need the Windows Host.
Map references do not replace charts or real-world navigation. Replay reconstruction and retraining do not restore complete FMC, add-on internal state or weather. Online coverage varies; missing historical measurements are not fabricated. These features do not certify an aircraft or pilot, guarantee zero simulator performance cost or confirm Google Play release.
HEMS Ops New
HEMS OPS – Helicopter Mission Planning
SHORT DESCRIPTION
Standalone mission planning tool for flight sim helicopter pilots: mass & balance, fuel planning, hover performance and a dispatch-style OFP, for 10 helicopter types and 23 mission profiles.
DESCRIPTION
HEMS OPS prepares your helicopter flight the way an operator would. Pick an aircraft and a mission, load the crew and equipment, plan the fuel, enter the weather, and get a full operational flight plan before you start ... HEMS OPS – Helicopter Mission Planning
SHORT DESCRIPTION
Standalone mission planning tool for flight sim helicopter pilots: mass & balance, fuel planning, hover performance and a dispatch-style OFP, for 10 helicopter types and 23 mission profiles.
DESCRIPTION
HEMS OPS prepares your helicopter flight the way an operator would. Pick an aircraft and a mission, load the crew and equipment, plan the fuel, enter the weather, and get a full operational flight plan before you start the engines.
It runs on its own, outside the simulator, so you can use it on a second screen with any sim: MSFS 2020/2024, X-Plane, P3D or DCS. The interface follows real electronic flight bag conventions: clean, day-only, with your entries in cyan, computed values in green and missing data clearly flagged.
FEATURES
Mission & loading
- 10 helicopter types, 23 mission profiles in 7 categories
- Ready-made load configurations: crew, medical equipment, rescue hoist, cameras, searchlight, cargo hook loads
- Set each load to board at base or at the landing site (patient pick-up, sling load hook-up, troops)
Mass & balance
- Mass and CG calculated for every flight phase: zero fuel, takeoff, arrival and departure at the site, destination, return to base
- Longitudinal and lateral CG envelope charts
- Instant warnings for MTOW or CG limit exceedance
- Editable aircraft profile to match your own airframe's empty mass and CG
Fuel planner
- Leg-by-leg trip fuel with headwind, approach time and rotors-running time on site
- Contingency, alternate, final reserve (VFR day, VFR night, IFR) and extra fuel
- Block fuel goes straight into the mass & balance
- Direct return to base option: cancel the destination with one click
Hover performance
- IGE and OGE hover capability at base and at the landing site
- Pressure and density altitude, maximum hover mass, power margin and limiting factor
- Wind effect on hover performance
- Hover ceiling charts for every outside air temperature
- Built-in METAR decoder (enter the METAR, OAT/QNH/wind are filled in)
Dispatch OFP
- Text-format operational flight plan in the style of real dispatch releases
- Route, fuel plan, weight & balance per phase, performance and weather
- Frozen once generated, with its own OFP number; copy or save as a text file
AIRCRAFT
- Airbus H125 (AS350 B3e)
- Airbus H135 (T3H)
- Airbus H145 (D3)
- Airbus H160
- Leonardo AW109SP GrandNew
- Bell 407GXi
- Bell 412EPI
- Bell 222B
- Boeing CH-47D Chinook
- Robinson R66
MISSIONS
HEMS primary, trauma, night NVG, inter-hospital transfer, neonatal transfer, organ transport, mass casualty MEDEVAC, hoist operations, mountain rescue, avalanche, SAR search, water rescue, firefighting, sling load, heavy lift, aerial filming, police/surveillance, passenger transport, personnel lift, VIP/corporate, training flight, proficiency check, ferry flight.
DATA TRANSPARENCY
Aircraft data come from public type certificate data sheets, flight manuals and manufacturer specifications. Every value is labelled in the app as official, approximate or estimated, with its source. Hover performance is calculated from a power model calibrated on published hover ceilings, and the app shows the model against the published figures.
IMPORTANT
For flight simulation use only. Not for real-world flight planning or operations.
Aircraft names and models are trademarks of their respective owners. HEMS OPS is not affiliated with or endorsed by Airbus, Bell, Leonardo, Boeing or Robinson.
Fwx Helicopter All-in-one Bundle
FWX Helicopter All-in-One Bundle: all four FWX add-ons for helicopters in Microsoft Flight Simulator 2024, with flight dynamics, turbine sound, rotor shadow and rotor blade haptics
Four add-ons work on four parts of the same flight. The handling under you, the sound around you, the shadow on the ground, the rotor in your seat.
What is this bundle? The four parts do not replace any flight model and do not rewrite any flight model or aircraft files: the simulator's flight model stay... FWX Helicopter All-in-One Bundle: all four FWX add-ons for helicopters in Microsoft Flight Simulator 2024, with flight dynamics, turbine sound, rotor shadow and rotor blade haptics
Four add-ons work on four parts of the same flight. The handling under you, the sound around you, the shadow on the ground, the rotor in your seat.
What is this bundle? The four parts do not replace any flight model and do not rewrite any flight model or aircraft files: the simulator's flight model stays fully in force and keeps computing as designed, and the simulator itself executes all of it. Flight dynamics and haptics work on every helicopter in Microsoft Flight Simulator 2024, the rotor shadow on the seven types where it disappears in the simulator. Only the sound part works exclusively on the EC135, the other three parts are not tied to one type.
The flight dynamics: how the machine handles, not how the camera moves
Flight dynamics is the heart of this bundle. Your helicopter stops holding itself in the hover. It comes alive under you and asks to be flown.
Pitch, roll and climb follow the actual attitude, and your control inputs take effect immediately. Hover and forward flight can be adjusted separately, every axis can be switched on its own, and the strength is infinitely variable from zero to full, at any second of the flight.
Handling, shadow and blade beats are not precomputed: they are built live from flight data, control inputs and the real rotor speed. The sound part's strength lies elsewhere: recordings of a real EC135 instead of the flat stock sounds.
The turbine sound: real recordings instead of the stock sounds
The sound part replaces the EC135 sounds completely, inside and out, with recordings of a real EC135: cold start, spool-up, idle, flight, shutdown. It is the only part of the bundle that works on the EC135 alone.
- Both engines work separately: uneven start, uneven shutdown, single-engine taxi
- The start sequence can be aborted at any point, like on the real aircraft
- The sound follows the work of the turbine, not the rotor speed: the governor, which holds the rotor speed constant by itself, keeps it steady while the turbine has to work harder as soon as more power is needed. That is exactly what you hear. When power is reduced, the turbine audibly eases and the rotor speed stays up
- Seamless from the starter into the running turbine, smooth torque transitions instead of abrupt tonal jumps
From outside the characteristic twin-turbine whine, plus rotor downwash, flyby and hover. And above all the Fenestron, the shrouded tail rotor of the EC135: its sound is the signature of this type, and that is exactly how you hear it from outside.
The rotor shadow: the shadow that disappears above a certain rotor speed
The rotor shadow part covers seven well-known types, all other helicopters have their shadow anyway. A rotor turns above the pilot, yet on these seven its shadow disappears completely in the simulator above a certain rotor speed: visible while starting, then suddenly gone once the rotor is up to speed. This bundle gives it back: it turns with the real rotor speed, tilts with the machine and shows main and tail rotor separately, so two shadows instead of one dark blob. Every type is individually calibrated.
- Airbus H125
- Airbus H135 (EC135)
- Airbus H225
- Guimbal Cabri G2
- Robinson R66
- Sikorsky S-64 Skycrane
- Boeing CH-47 Chinook, both rotors
The haptics: feel the rotor in your body, not just hear it
The haptics make the rotor felt in your own body. They send the rotor beats as deep pulses to an audio device that Windows recognizes as a playback device and that works in your seat or on your seat frame. So you feel the rotor instead of only hearing it, and every type feels different.
In detail: every single blade pass instead of one steady hum. The rhythm follows the real rotor speed, two to eight pulses per revolution depending on the type.
- On start-up, single blade beats slow enough to count
- At mid rotor speed the uneven clatter of drooping blades
- At full speed one continuous, calm bass beat
- Rotor brake with a run-down you can feel
- Every stock helicopter in the simulator is covered automatically, from the two-bladed R66 to the six-bladed S-64 Skycrane. There is nothing for you to set up
- Third-party helicopters can be adjusted individually, although the rotor blade detection works on them as well
Sliders for volume, bass and pulse strength, plus device selection if you have several outputs. Without such an audio device there is nothing to feel.
Four parts, one flight
The four add-ons are independent of each other and do not interfere with each other. Flight dynamics and rotor shadow each have a master switch, on and off at any time, in mid-flight. If you only want to hover, turn the flight dynamics down smoothly. And if you do not want the haptics, leave them off and you still have the full bundle.
Based on our market overview there is currently nothing for MSFS 2024 that makes helicopter flight behavior more immersive and adjustable in this form. From the makers of the FWX EC135 Sound Mod, reviewed by SimFlight, Threshold, MSFS Addons and MSFS Gateway.
What it cannot do
- The sound works on the EC135 only. On every other type the stock sounds stay unchanged
- The rotor shadow works on the seven types listed above only. UH-1 and Bell 407 do not need it, they have their rotor shadow out of the box
- Without an audio device that Windows recognizes as a playback device you will feel nothing from the haptics, and they send no audio to your speakers
- It does not replace any flight model and does not rewrite any flight model files
- It works on helicopters only, not on airplanes
Works with your other add-ons
- Compatible with ChasePlane and FSRealistic: those two work on camera and sound, this bundle works on the flight behavior underneath. The camera is never touched
- No changes to aircraft or flight model files
- Runs alongside your own liveries and other utilities
- The sound add-on has no impact on frame rate
- Requires Microsoft Flight Simulator 2024
Operated from the toolbar inside the simulator, in mid-flight
VR compatible: all four parts work in VR exactly as they do on screen, and the panel is reachable with a headset on. Adjust in flight without taking the headset off.
A full control panel sits in the simulator's toolbar, right where you open every other panel. Flight dynamics, rotor shadow and haptics each have their own tab in the FWX Manager: one click and everything is in the cockpit in front of you, in mid-flight. A master switch on top, the settings below, no switching to the desktop.
- Every change takes effect at once, no restart
- Settings are kept per helicopter, and the tested default can be restored at any time
Installation, notes and updates
- Click-through installer: pick the folder, done
- Note on package order: for the sound to take effect, the package order may have to be set by hand, in the settings of the simulator, in the package library section. The installer walks you through it with a confirmation dialog. This applies to this bundle as well.
- Starts and stops with the simulator, stays silent in menus and loading screens
- You can uninstall in two ways: through our own FWX application or through the Windows program list. Uninstalling brings the stock sounds back
- Free updates, new sound content and new features included
- If another helicopter missing its rotor shadow appears in the simulator, it is added free with an update
Included in this bundle
- FWX EC135 Real Turbine Sound Mod
- FWX Helicopter Rotor Blade Haptic
- FWX Helicopter Rotor Shadow Mod
- FWX Helicopter Flight Dynamics
The individual products
- FWX EC135 REAL TURBINE SOUND MOD MSFS24: the turbine sound only, for the EC135 only
- FWX HELI FLIGHT DYNAMICS & ROTOR EFFECTS: the three parts that work on every helicopter, without the EC135 sound
More information: finnwestx1. com
Fwx Heli Flight Dynamics & Rotor Effects
FWX Heli Flight Dynamics & Rotor Effects: the flight dynamics add-on for every helicopter in Microsoft Flight Simulator 2024, with rotor shadow and rotor blade haptics
The helicopter no longer holds itself in the hover. It comes alive under the pilot and wants to be flown.
What is this package? Three add-ons for helicopters in Microsoft Flight Simulator 2024, with the flight dynamics at their heart. It does not move the camera, it moves the machine: every reaction is generated in ... FWX Heli Flight Dynamics & Rotor Effects: the flight dynamics add-on for every helicopter in Microsoft Flight Simulator 2024, with rotor shadow and rotor blade haptics
The helicopter no longer holds itself in the hover. It comes alive under the pilot and wants to be flown.
What is this package? Three add-ons for helicopters in Microsoft Flight Simulator 2024, with the flight dynamics at their heart. It does not move the camera, it moves the machine: every reaction is generated in the same moment from the simulator's flight data and your control inputs. The simulator's flight model is not replaced, it stays in force. The flight dynamics work on every helicopter, the rotor shadow on seven types, and the rotor blade haptics work through an audio device in your seat.
The flight dynamics: the hover and the flight becomes work again
Over the spot you are aiming for, the machine no longer holds itself there. It wants to be held, and it shows you that every second. Pitch, roll and climb follow the actual attitude of the aircraft, and your control inputs have an immediate effect on its behavior.
Seamlessly on into translational flight
The transition from the hover into translational flight is seamless, with no jump and no switching. Every direction is treated the same way: forward, sideways, backward. The aerodynamic influences and the pilot's influences become clearly noticeable.
Everything happens in the same moment
Airspeed, attitude, control deflection: every reaction is generated continuously from the simulator's flight data and your inputs, at every moment of the flight. Nothing is pre-calculated, nothing is played back.
The simulator's flight model stays in force
We do not replace it. It keeps calculating exactly as intended, our technology reads those values and adds extra motion on top. Everything is executed by the simulator itself. The original data is left untouched.
Tuned to your machine and your taste
You decide how far it goes, and you decide it in flight. That applies to every helicopter in the simulator, including types from other developers.
- Strength infinitely variable from zero to full, at any second of the flight
- Each axis can be switched on individually
- Hover and forward flight can be adjusted separately
- Profiles you can save for each helicopter type
- Tested presets for the simulator's own types, your own values for helicopters from other developers
- The factory setting can be restored per helicopter at any time
Also in the package: the rotor shadow, the shadow add-on for seven types
This part brings the shadow of the turning rotor back to where the simulator drops it. On seven well-known types it is there at first and then disappears completely above a certain rotor speed. For exactly those seven the package brings it back, following the rotor speed: on the ground, on the fuselage and on the surroundings, tilting with the machine, main and tail rotor shown separately instead of one dark blob. Each of the seven types has been calibrated individually for it.
- Airbus H125
- Airbus H135 (EC135)
- Airbus H225
- Guimbal Cabri G2
- Robinson R66
- Sikorsky S-64 Skycrane
- Boeing CH-47 Chinook, both rotors
Also in the package: the rotor blade haptics, which make the rotor felt in your seat
The haptics make the rotor felt in your own body. They send the rotor beats as deep pulses to an audio device that works in the seat or on the seat frame and that Windows recognizes as a playback device. So you do not just hear the rotor, you feel it, and every type feels different.
In detail: instead of a uniform hum that feels like a washing machine, you feel every single blade passage. The beat follows the real rotor speed, with two to eight pulses per revolution depending on the type, from the two-bladed R66 to the six-bladed S-64 Skycrane.
All of the simulator's stock helicopters are included automatically, you do not have to set anything up for that. On helicopters from other developers the haptics detect the rotor blades on their own, and anyone who still wants to do it themselves can set them by hand there. Without such an audio device, though, there is nothing to feel. If you do not want to use the haptics, you leave them off and still have the full package.
Based on our market overview, there is currently nothing for MSFS 2024 that makes helicopter flight behavior more immersive and adjustable in this form.
Reviewed by SimFlight, Threshold, MSFS Addons and MSFS Gateway.
What it cannot do
- It does not replace any flight model and does not rewrite any flight model files.
- The flight dynamics work on helicopters only, not on airplanes.
- The rotor shadow works on the seven types listed only, all others are left untouched.
- The UH-1 and the Bell 407 do not need it, they have their rotor shadow out of the box.
- For the haptics you need an audio device in the seat or on the seat frame that Windows recognizes as a playback device. Without such an audio device there is nothing to feel.
- The pulses go to that audio device as an audio signal, not to your speakers.
- This package changes nothing about the simulator's sound.
Works with your other add-ons
- Compatible with ChasePlane and FSRealistic: those two work on camera and sound, this package works on the flight behavior underneath. Camera tools apply their values on top, undisturbed.
- No changes to the aircraft files.
- Runs alongside your own liveries and other utilities.
- Requires Microsoft Flight Simulator 2024.
Operated from the toolbar inside the simulator, in mid-flight
A full control panel sits in the simulator's toolbar, exactly where you open every other panel as well. One click and it is in the cockpit in front of you. In the FWX Manager each of the three add-ons has its own tab, each with a master switch and the sliders below it. Every slider takes effect immediately, without a restart. No second window, no switching to the desktop.
VR compatible
In virtual reality everything works exactly the same, because we move the machine and not the picture. And because the panel sits inside the simulator, it stays reachable with the headset on: adjust in flight without taking the headset off.
Installation and uninstallation
Installation runs through a click-through installer, and the package then starts automatically with the simulator. You can uninstall in two ways: through our own FWX application or through the Windows program list.
Updates
Free updates, new features included. If another helicopter without a rotor shadow appears in the simulator, it is added free of charge with an update.
Also available as a bundle
These three add-ons are also available together with our sound pack, and the sound pack is available on its own:
- FWX HELICOPTER ALL-IN-ONE BUNDLE MSFS24: everything from this package plus the EC135 Real Turbine Sound Mod.
- FWX EC135 REAL TURBINE SOUND MOD MSFS24: the turbine sound of the EC135, works on that type only.
More information: finnwestx1. com
Chamonix and Aosta Valley Huts and Helipads On Sale
Elevate Your Rotorcraft Experience in the Mont Blanc Massif
Prepare for the ultimate high-altitude challenge. Chamonix and Aosta Valley Huts and Helipads brings the breathtaking, treacherous beauty of the French and Italian Alps directly to Microsoft Flight Simulator 2024. Expertly crafted for helicopter enthusiasts and mountain rescue simulation, this scenery pack features true-to-life depictions of five iconic alpine refuges nestled across the Mont Blanc massif.
Whether you are executin... Elevate Your Rotorcraft Experience in the Mont Blanc Massif
Prepare for the ultimate high-altitude challenge. Chamonix and Aosta Valley Huts and Helipads brings the breathtaking, treacherous beauty of the French and Italian Alps directly to Microsoft Flight Simulator 2024. Expertly crafted for helicopter enthusiasts and mountain rescue simulation, this scenery pack features true-to-life depictions of five iconic alpine refuges nestled across the Mont Blanc massif.
Whether you are executing a precision supply drop, running a MedEvac simulation, or simply testing your hovering skills in thin mountain air, this add-on demands absolute mastery of your machine.
Key Highlights
- Refuge du Goûter (3,835m / 12,582ft): The crown jewel of the normal route to Mont Blanc. As the highest wardened hut in France, its stunning futuristic architecture balances precariously on a snowy ridge. Approaches here require careful management of density altitude and unpredictable alpine crosswinds.
- Rifugio Walter Bonatti (2,025m / 6,644ft): Situated in the lush Val Ferret in Italy, this beautiful stone refuge faces the imposing Grandes Jorasses. A slightly lower altitude provides a perfect warm-up for rotorcraft pilots before heading into the extreme elevations of the high massif.
- Refuge des Grands Mulets (3,051m / 10,010ft): Perched upon an isolated, pyramidal rock island amidst the fractured ice of the Bossons Glacier. The helipad offers zero margin for error, surrounded by towering seracs and deep crevasses on the historic northern route.
- Rifugio Monzino (2,590m / 8,497ft): Located on the steep Italian side of the massif, this hut guards the approach to the formidable Aiguille Noire de Peuterey. Expect sharp updrafts and tight maneuvering clearances against the vertical granite walls.
- Refuge du Requin (2,516m / 8,255ft): Overlooking the legendary Mer de Glace and the Vallée Blanche. Named after the "shark fin" rock towering above it, this location offers spectacular glacier vistas and a uniquely challenging cliffside landing zone.
Features
- Accurate helipad placements for realistic alpine operations.
- Hand‑crafted 3D models based on real architectural details.
- Immersive terrain integration with MSFS 2024’s advanced weather and lighting systems.
- Perfect for helicopter pilots and bush flyers seeking challenging landings in extreme environments.
This scenery pack transforms the Chamonix region and Aosta Valley into a playground for adventure, combining authentic alpine architecture with high‑fidelity helipad operations. Whether you’re simulating rescue missions, practicing precision landings, or simply exploring the Mont Blanc massif, these huts and helipads deliver realism and excitement at every altitude.

