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F6F-5 Hellcat
The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the ... The carrier deck quakes as a deep, guttural roar cuts through the noise and demands respect. The deafening thumping of 18-cylinders is instantly recognisable … the Zero Killer. Ace Maker.
The F6F Hellcat.
The logical successor & evolution to the F4F Wildcat, the Hellcat was the monstrous carrier-borne aircraft of the United States Navy in the Pacific Theatre of WWII. The Hellcat first appeared operationally in August 1943, proving its value immediately and taking part in some of the greatest air battles of the Pacific; from the Caroline Islands, to the Battle of the Philippines & many more. The aircraft was incredibly successful in battle, accounting for more than half of all airborne kills from the US Navy. The F6F claimed 5,156 total kills with an extraordinary kill ratio of 19:1, creating 307 Hellcat Pilot aces in the process.
The Hellcat is easily distinguished on the deck by its folding wings & the unmistakeable earth-shaking roar of the enormous 2000+ hp Pratt & Whitney R-2800-10W Double Wasp Radial engine. The engine is an air-cooled radial piston engine, with 18 cylinders, a 2-speed supercharger and water injection for additional power demands. This monstrous engine drives a 3-bladed Hamilton Standard Propeller with an enormous 4m diameter, capable of powering the aircraft up to speeds of 391mph (629km/h).
Capable of reaching 20,000ft in under 8 minutes, with a combat range of almost 1000 miles and a service ceiling topping 37,300ft, the Hellcat can get off the deck and into the fight quickly. Prepare yourself to experience the thrill of a catapult launch off the deck. Once you’re in the sky, the real challenge remains: the terror of landing back down on the deck safely. Put yourself to the ultimate test of bravery & skill and see if you can fly the Hellcat as successfully as the great pilots of WWII.
Featuring all-new ground handling physics developed in-house, custom thermodynamics modelling, cockpit shake effects, realistic water injection & automated flaps (a ground-breaking feature of the time), supercharger modelling and much, much more. The F6F Hellcat has been truly brought to life in MSFS!
KEY FEATURES
Gorgeous 3D Artwork, lovingly crafted over 6+ months to capture every fine detail of the real airframe
Professional Wwise 3D Sound Design, using professionally captured audio recordings from a real F6F Hellcat & R-2800 Double Wasp Engine
Ultra-realistic Flight Model, extensively tested & validated by real-world pilots with Warbird flying experience.
Deep & realistic modelling of all aircraft engine & cockpit systems – pilots must fly as per real-world techniques & procedures to get the most out of the sim
Extensive integration of custom modelling that overrides default MSFS behaviour – Thermodynamics (heat & cooling modelling), ground handling, engine damage, water injection and much more
Full integration of the FlyingIron UI Tablet, featuring saveable user customisation options, settings, basic maintenance and live aircraft reports
Detailed engine damage modelling (optional)
Collimated Gunsight can be swapped for integrated GNS530 GPS
Comprehensive user manual, complete with a large amount of reference tables, charts & procedures
SPECIFICATIONS
General characteristics
Length: 33 ft 7 in (10. 24 m) Wingspan: 42 ft 10 in (13. 06 m) Height: 13 ft 1 in (3. 99 m)
Empty weight: 9,238 lb (4,190 kg) Gross weight: 12,598 lb (5,714 kg) Max takeoff weight: 15,415 lb (6,992 kg)
Fuel capacity: 403 US gal (1,526 Litres)
Powerplant: 1 × Pratt & Whitney R-2800-10W Double Wasp 18-cylinder air-cooled radial piston engine, 2000/2250(WEP) hp (1,600 kW) with a two-speed two-stage supercharger and water injection
Propeller: 3-bladed Hamilton Standard, 13 ft 1 in (3. 99 m) diameter constant-speed propeller
Performance
Maximum speed: 391 mph (629 km/h, 340 kn)
Stall speed: 84 mph (135 km/h, 73 kn)
Combat range: 945 mi (1,521 km, 821 nmi)
Ferry range: 1,530 mi (2,460 km, 1,330 nmi)
Service ceiling: 37,300 ft (11,400 m)
Rate of climb: 2,600 ft/min (13 m/s)
Time to altitude: 20,000 ft (6,096 m) in 7 minutes 42 seconds
Wing loading: 37. 7 lb/sq ft (184 kg/m2)
Power/mass: 0. 16 hp/lb (0. 26 kW/kg)
Take-off run: 799 ft (244 m)
DOWNLOADS
Manual
Paintkit
FlyingIron Simulations | Marketplace |
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$30.05 ex tax
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FlyingIron Simulations | $30.05 ex tax
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Marketplace | $30.49 ex tax |
Fokker F28 Professional v2
Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 400... Following on from their award-winning 146 Professional for MSFS, the Just Flight in-house team has developed this high fidelity simulation of the F28 regional jet following comprehensive, hands-on research with a real world aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht. Just Flight are excited to bring you all four production variants of the F28: the Mk 1000 to the Mk 4000. Announced in 1962, the F28 Mk 1000 first flew in 1967 and entered airline service in 1969. The Mk 2000, 3000 and 4000 variants followed in the 1970s and featured increases in fuselage length and wingspan. Production ended in 1987. The aircraft proved to be popular and entered airline service around the world, with a small number of military operators still flying the type into the mid-2020s. The Just Flight F28 Professional features incredibly detailed models with 4K and 8K textures for the highest possible texture detail and clarity. Realistic animations include dynamic wing-flex, all passenger, service and cargo doors, and the distinctive lift dumpers and tail-mounted airbrake. In the cockpit, the Captain, Co-Pilot and jump seat positions are modelled, with every switch, knob and lever animated and functional. A highly detailed and accessible passenger cabin and galley are included and include fully interactable forward galley controls for door operation, cabin lights, cabin-to-cockpit calls, cabin temperature and even a music system!The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation systems. Wear and tear based on extensive reference photos and a 3D Wwise sound set provide an authentic cockpit environment, with highly realistic flight dynamics for each variant completing the immersive experience. See the Detailed Description below for full details of all the aircraft features!The Operating Manual and the EFB manual are included with the aircraft software and you can also download them here. Four F28 tutorial videos are available to view on YouTube.
MODEL
Four variants of the F28 Fellowship are included: - Mk 1000 - Mk 2000 - Mk 3000 - Mk 4000
Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft, ex-PH-CHN at AM&TS (Curio) Woensdrecht
Realistic animations, including all passenger, service and cargo doors, jetway-configurable passenger door, control surfaces and mechanisms, distinctive lift dumpers and tail-mounted airbrake
4K and 8K textures are used to produce the highest possible texture clarity, with decals used for high-resolution text
Full support for MSFS visual icing effects and ground services support
Authentic labelling and placards based on those found in the real aircraft
Realistic, dynamic wing-flex
Custom ground equipment (GPU, cones and chocks)
Optional engine hush kits
Optional HF antennas
Detailed external models customised for each F28 variant
Detailed passenger cabin and galley customised for each F28 variant, with fully functional forward galley controls
COCKPIT
Captain, Co-Pilot and jump seat positions modelled with every switch, knob and lever animated and functional
A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Authentic gauges and navigation equipment, including RMI (VOR/ADF) and HSI
Realistic autopilot system including pitch, roll, altitude and IAS hold modes, and navigation hold mode that can be linked to the MSFS flight plan
GNS530 GPS navigation option
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft configuration system that allows you to choose between 'cold & dark', ‘turnaround’ or 'ready for take-off' save states
Many features have been added to help with usability, such as the ability to hide the control yokes for a better view of the instruments and pre-set angled views for the overhead and centre pedestal
Tablet EFB for controlling various aircraft states and options and checking aircraft and flight information, including full Navigraph and simBrief integration
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Compatible with MSFS VR mode
Realistic dimmable lighting from multiple fixed and moveable sources
Full support for MSFS checklists (manual and automatic/Co-pilot modes)
LIVERIESThe F28 Fellowship comes with with a range of 33 liveries from around the world, reflecting its varied airline service:Mk 1000
Air France (F-BUTE)
Air Ontario (C-FONG)
Argentine Air Force (T-50)
Braathens S. A. F. E. (LN-SUO)
Canadian Regional (C-GYCR)
Demonstrator (PH-MOL)
Horizon Air (N801PH)
LTU (D-ABAX)
Martinair (PH-MAT)
Time Air (C-FTAV)
Mk 2000
Ghana Airways (9G-ABZ)
Nigeria Airways (5N-ANB)
TAT Air France (F-GDUU)
TAT British Airways (F-GDUV)
TAT European (F-GDUU)
TAT Yellow (F-GDUS)
Mk 3000
Ansett Australia Airlines (VH-EWF)
Ansett Express (VH-EWF)
Garuda (PK-GVT)
Saudia (OY-BRM)
Mk 4000
Air Anglia (PH-ZBT)
Air France (F-GDUY)
Air Niugini (P2-AND)
Air UK (G-JCWW)
Empire (N117UR)
KLM Cityhopper (PH-CHD)
Korean Air (HL7284)
Linjeflyg (SE-DGI)
NLM Cityhopper (PH-CHD)
Piedmont (N505)
Sabena (F-GDUY)
Scandinavian Airlines (SE-DGN)
US Air (N499US)
PSD paint kits are available in the Support section so you can create your own paint schemes. SYSTEMSThe F28 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including: Air-conditioning, bleed air supply and pressurisation systems
Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
Cabin altitude and differential values based on real-world data
Simulated emergency cabin depressurisation procedures
Controllable cockpit and cabin temperature from controls in the cockpit and forward galley, including accurately simulated valve position indicators, duct temperature indicators and cabin temperature indicators
Realistic bleed air demand from engines and APU, and pneumatic supply to air conditioning and ice protection systems
Fully simulated Automatic Shut-Off System which automatically opens and closes air conditioning valves based on the bleed air requirements for other systems
Autopilot
Autopilot with multiple modes: - Pitch – PITCH hold, HT (height) hold, IAS hold, and GLIDE - ROLL – Roll hold, HDG hold and BEAM - Pitch and bank controller via Autopilot Controller
Independent Flight Director system with multiple modes: - PITCH COMMAND – manual pitch control of flight director bars - HDG – guidance to fly to the selected heading - VOR/LOC – guidance to intercept and maintain VOR/localiser beam - GS AUTO – guidance to intercept and maintain localiser and glideslope beams - GS MAN – guidance to immediately intercept and maintain localiser and glideslope beams - ALTITUDE HOLD – guidance to maintain the current altitude
Fully functional progress annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
Optional GNS530 GPS integration providing full RNAV capability including SIDs and STARs, and MSFS flight plan import support
Radio altimeter with decision height set and test functions
Auxiliary Power Unit (APU)
Realistic APU start and shutdown procedures, including overspeed test
Realistic bleed air and electrical power supply
RPM, TGT and fuel burn values based on real-world data
Communication system
Dual VHF COMM, NAV and ADF radios, with 8. 33KHz spacing support
Cockpit voice recorder test and indication systems
Functioning audio selector and PA chimes
Fully simulated forward galley cabin controls for cabin-to-cockpit communication
Doors and stairs
EFB page for controlling passenger, service and cargo doors
Simulated manual operation of the passenger and service doors via door controls in the forward galley
Passenger door convertible into jetway configuration with automatic jetway connection
Integral stair lighting illuminates stairs when passenger door is open
Electronic Flight Bag (EFB)The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
Control over the pilot and cabin announcements
Quickly select aircraft states (Ready for Take-off, Turn-around and Cold-and-Dark)
Toggle ground power unit (GPU) and chocks
Monitor CG position and automatically set take-off trim based on CG
Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, model options and much more
The EFB can also be used for flight planning and monitoring:
Import your simBrief flight plan and view a summary or scrollable full OFP
Monitor your position in real time using a map view with tracking, zoom and pan options
Explore and view your Navigraph charts
Use the Notepad to make notes during the flight
Never miss a step with interactive checklists
Enter your speed and altitude into the Top of Descent (TOD) calculator to work out when to start your descent
Various configuration options are available for the EFB itself, including brightness, theme, clock options and the ability to import custom wallpaper backgrounds. Electrical system
Independent engine, APU and external power (AC and DC) sources
Generator and TRU loading, and automatic and manual load switching
Emergency power sources, battery isolators and constant speed drive disconnect functions for non-normal procedures
Independent AC channels, including normal and essential bus bars
Accurate AC and DC load values depending on system usage
Flight model and effects
Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data as well as input from real-world F28 crew
Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze, contrails and touchdown smoke
Custom effects for engine exhaust smoke with various intensity levels depending on engine power setting
Complete exterior lights package as seen on the real F28, including landing, ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights that all illuminate objects and the ground
Fire protection system
APU and engine fire detection and warning systems
APU and engine fire extinguishing system
Fully simulated test functionality
Various overheat detection and warning systems on all subsystems
Flight controls
Fully simulated flight control system with three modes of operation
Aileron control tab simulation in Third Mode operation
Alternate stabiliser and flap controls
Stick shaker
Iconic tail-mounted airbrakes and lift dumpers with manual and automatic extension methods, all with realistic deployment times and custom deployment sounds
Gust lock functionality
Lift dumper lock functionality
Fuel system
Realistic fuel load and burn based on real-world data
Simulated fuel booster pump operation
Simulated centre tank fuel transfer via transfer pumps
Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
HP fuel valve system with SHUT, START and OPEN positions
Simulated fuel collector tanks
Simulated digital fuel flow indicator including fuel flow, fuel consumed, aircraft weight, test and brightness functions
Hydraulic system
Independent UTILITY and FLIGHT CONTROL hydraulic systems with realistic pressure, quantity and supply to other systems
Simulated electrically driven back-up pumps for both hydraulic systems
Simulated loss of brake effectiveness with a hydraulic pressure loss
Ice and rain protection system
Simulation of airfoil anti-icing, engine anti-icing and windscreen heating
Ice detection and accumulation simulation for exterior surfaces
Ice detection and overheat warning systems for in-flight monitoring, including system tests
Indicating and recording systems
A vast array of annunciators, including accurately simulated Central Warning System (CWS) with master warning lights and ground test function
Flight Recorder with thumb-wheel entry for flight details (flight number and date)
Landing gear
Accurate landing gear retraction and extension times with timings varying based on hydraulic system pressure
Dynamic brake temperature dependent on brake application force and ambient temperature
Simulated alternate landing gear operation
Landing gear warning horn and cut-out
Lighting
Over 20 fully functional lighting controls and switches in the cockpit controlling various lighting configurations
White (day) and red (night) cockpit lighting options
Independent lighting controls for Captain and First Officer
Dimmable integral lighting for each panel
Dynamic flood, storm and red night lighting for a highly immersive and customisable night environment
Freely moveable reading lights
Accurately simulated exterior lighting, including ice inspection, logo, navigation, strobe, taxi/landing flare-out lights and rotating upper and lower anti-collision lights
Cabin lighting controllable via forward galley panel, including forward and aft cabin lights, entry way lights and reading lights
Integral stair lighting in passenger door
Oxygen system
Flight crew and passenger oxygen systems with valve and mask deployment controls
Power plant
Accurately simulated Top Temperature Control (TTC) with take-off and climb modes
Accurately simulated flexible take-offs with throttle detent and thrust meter indicators, referencing Thrust Index tables from the real aircraft
Realistic engine start procedures with external, APU or cross-bleed start and in-flight restart functionality
Throttle control lock functionality with control selector levers to allow for a single engine to run up to 100% when on the ground
engine hush kits which can be toggled on/off
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality RB. 183 Mk 555-15P Spey Junior engine sounds
Over 450 flight deck sound effects recorded from the real aircraft
Detailed equipment audio such as the APU, electrical circuits, hydraulic equipment and many more
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Pilot speed call-outs (rotate, V2, gear up etc. )
Cabin interaction with chimes and cabin crew announcements
Cabin music reproducer to play music in the cabin, with the ability for users to import custom music
Watch our in-depth sound overview video here!OTHER FEATURES
Over 250 pages of comprehensive PDF manuals with flight tutorial, systems guide, procedures, limitations and handling notes
Online tutorial series walking you step-by-step through an entire flight in the aircraft
Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator bugs on the ASI
Multiple interior and exterior camera presets, including wing views
PSD paint kits available in the Support section so you can create your own paint schemes
Full support for MSFS checklists (manual and automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with third-party controllers and hardware
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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$69.99 ex tax | $65.36 ex tax
| $69.99 ex tax | $69.99 ex tax | $64.14 ex tax
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Aerosoft | $69.99 ex tax |
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Contrail | $65.36 ex tax
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Just Flight Developer | $69.99 ex tax |
Marketplace | $69.99 ex tax |
SimMarket | $64.14 ex tax
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ASD Tug Boat
Here we are in front of one of the strongest and most versatile vessels today.
The Dual Fuel ASD Escort Tug, built by Gondán Shipbuilders, is one of the most modern boats of its type in the world, as it combines intelligent mechanics of two different fuels to handle temperatures of 20 degrees below zero in the extreme arctic. The system runs on LNG or diesel, thus ensuring operational flexibility and environmental sustainability.
The tug has steel as hull material and its two Wärtsil... Here we are in front of one of the strongest and most versatile vessels today.
The Dual Fuel ASD Escort Tug, built by Gondán Shipbuilders, is one of the most modern boats of its type in the world, as it combines intelligent mechanics of two different fuels to handle temperatures of 20 degrees below zero in the extreme arctic. The system runs on LNG or diesel, thus ensuring operational flexibility and environmental sustainability.
The tug has steel as hull material and its two Wärtsilä 6L34DF engines produce 3000 kW each, sending all the power to two sets of azimuthal propellers. Its maximum speed is 15 knots and the mooring pull is 110 tons. At a speed of 10 knots, the steering force is 155 tons. A truly remarkable little one. The ship still has an operations crane, with a capacity of 3. 8 tons and even a fast rescue boat, a Yamaha Outboard with 25hp.
Among its functions, it can play the role of escort tug, firefighting vessel, water spraying and oil recovery vessel, among other things. The command bridge is innovative, has a 360-degree view and the ship is robust, 40. 2m long and 6. 3m deep, has accommodation for 8 crew members to navigate with great comfort and safety in the most diverse operations that the tug can Perform. Try it!
RESOURCES:
- Multifunction Tablet
- Easy Cold Start
- Improved navigation physics
- Radar animations
- Functional displays with GPS and navigation
- Water balance
- Detailed interior
- Start anywhere in the world over water
- Night lights
- The water trails instantly when on the move
- Different paints in the livery menu
- Add or remove people via the payload menu
- Sounds
- Friendly fps
HOW TO INSTALL:
Locate the Microsoft Flight Simulator installation folder
You need to find and open the folder called "Community"
Copy the folder "marinerm-tug-boat" you just extracted to the Community folder.
Start the game and the Marine RM Tug Boat will be in its hangar ready to sail!
HOW TO PLAY:
Launch anywhere in the world over water or on a seaplane runway, forward power for acceleration and aileron control for left or right turns. Use the rudder controls to use the axial motor to turn left and right. You can turn the boat on and off using the multi-function tablet on the dashboard, and activate functions such as anchor or mooring ropes. Use the flaps to honk.
Use the multifunction tablet to activate lights and other boat functions, such as anchor and mooring ropes.
Documentation and more info here: https://www. roprodaudiovisual. com/ocean-tug-boat
IMPORTANT TO KNOW:
Navigating rivers or narrow banks and some regions with photogrammetry can be inconvenient, as the game's base codes for object detection controlled by the player causes the boat to run aground unintentionally. Passing under some bridges can also be impossible in some cases, as the collision of the ground above the bridge detects the boat in the water and puts the boat above or causes it to run aground. This is not a product defect.
Flightsim.to | SimMarket |
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$12.95 ex tax
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Flightsim.to | $12.95 ex tax
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SimMarket | $15.34 ex tax |
Skyshare: Shared Cockpit Controls
Have you ever seen your friends with a new addon and wondered to yourself how it handles? Have you ever wanted to fly with your friends or take control of their aircraft during VFR while they are AFK?
SkyShare is a shared cockpit controls addon developed for Microsoft Flight Simulator.
SkyShare allows you to connect to your partner and take controls of their yoke and throttle. Fly any addon / aircraft! You don't even need Microsoft Flight Simulator installed. . . just have the Sky... Have you ever seen your friends with a new addon and wondered to yourself how it handles? Have you ever wanted to fly with your friends or take control of their aircraft during VFR while they are AFK?
SkyShare is a shared cockpit controls addon developed for Microsoft Flight Simulator.
SkyShare allows you to connect to your partner and take controls of their yoke and throttle. Fly any addon / aircraft! You don't even need Microsoft Flight Simulator installed. . . just have the SkyShare window up and you're ready to go!
We use a TCP server to stream your joystick controls over the internet over to your partner's PC, where a client receives the control movements and reflects those movements to MSFS. Our technology has next to zero latency, tested with locations as far as from Canada to Australia, from Canada to United Kingdom, and of course, Canada to the United States.
For the person controlling the aircraft, you only need your joystick plugged into your computer, with just SkyShare installed. You don't even need a copy of MSFS installed on your computer. The only requirement we have is: you must have a form of screensharing tool with your partner so you can see their aircraft, as only 1 person needs MSFS installed (Discord, Skype, Teamviewer, any other screensharing program etc. ). We have built a primary flight display in the server window so the partner without the sim installed (who is controlling the aircraft) can see their flight control movements; screensharing is recommended to actually see the big picture.
Your router must support port-forwarding, as that is how you will need it to connect to your partner's IP.
SkyShare currently only supports joysticks. A big reason is because I don't have a yoke or any hardware throttles, so I can't test and get the values of the axis. However, if you have one and would like to contribute to the project (with perks, of course!), please get in touch with us and we can schedule you a time to work directly with me to get your yoke supported.
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$12.98 ex tax
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SimMarket | $12.98 ex tax
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BAe 146 Professional
Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight ... Following on from their popular Hawk T1/A Advanced Trainer and PA-28 family of aircraft for MSFS, Just Flight's in-house team has developed this highly detailed simulation of the 146 regional jet following comprehensive, hands-on research with a real-world aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC. Mk2 and C. Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.
Just Flight are excited to bring you the 146 ‘Whisper Jet’ – featuring the 100, 200 and 300 series of this classic British airliner. The design process of what was to become the 146-100 began under Hawker Siddeley in 1973, when the iconic high T-tail, short undercarriage, four engines and distinctive airbrake were chosen to produce a regional airliner with short-field performance and quiet operation. The 146-100 first flew in 1981, followed by the stretched 200 series in 1982 and the 300 series in 1988.
The Royal Air Force purchased three 146-100s in 1986 and these were operated by The Queen's Flight, designated the CC. Mk2 ‘Statesman’ and equipped with VIP cabins. The aircraft were used to transport the British royal family and senior members of the UK military and government.
The 146 was also popular with cargo operators due to its excellent capacity and low engine noise, allowing for night flights into city airports. Two cargo variants were developed: the convertible passenger and freight variant (QC) and the freight-only Quiet Trader (QT). The Royal Air Force also operated two 200QC aircraft, designated the C. Mk3.
Eight variants of the 146 are included in this product – the 100 to 300 passenger variants, the 200QC and QT, 300 QT, RAF CC. Mk2 ‘Statesman’ and C. Mk3 – offering a wide variety of configurations, ranges and flight operations across the globe.
The exterior models are stunningly detailed, featuring 8K and 4K textures for incredible clarity and the latest Physical Based Rendering (PBR) material technology to produce realistic metallic, plastic and glass surfaces. Realistic animations include trailing-edge flap mechanisms, spoilers, large tail-mounted airbrake and all passenger and cargo doors.
The Captain and First Officer positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. The aircraft features complex custom-coded systems based on real-world FCOMs, including hydraulic, electrical, fuel and pressurisation, and the cockpit is also fitted with a functional Thrust Management System (TMS) and comprehensive navigation equipment which includes traditional navigation equipment for tracking VORs, NDBs and ILSs, as well as two types of FMS for RNAV navigation.
The aircraft are brought to life with immersive dynamic lighting and 3D Wwise sounds, with unique flight dynamics for each variant and custom effects from condensation and contrails to realistic exterior lighting.
The 146 was flown all around the world and over 40 airline liveries from the UK, USA, Europe and Australia are included, bringing you many iconic airlines and paint schemes.
See the Detailed Description below for full details of all the aircraft features and you can also take a look at the PDF manuals: 146 Professional Operations Manual, UNS-1 FMS Manual, EFB manual.
New features - the 146 Professional has received many significant updates/upgrades since the original release, with a plethora of changes being made to the aircraft systems and visuals, as well as extra features and quality-of-life additions based on community feedback. This all ensures that the 146 Professional is one of the most complete products available for MSFS! The free 'Version 2' update (4 April 2024) adds even more features, including fully interactable passenger cabins, a UNS-1 Flight Management System and boarding simulation. A video covering these latest additions can be viewed here. VARIANTS
Eight variants of the 146 are included:
146-100
146-200
146-300
146-200 QC & QT (cargo)
146-300 QT (cargo)
CC. Mk2 (RAF VIP configuration with countermeasure pods)
C. Mk3 (RAF cargo configuration with countermeasure pods)
MODEL
Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft (G-JEAO, ZE701 and ZE708)
Numerous animations, including: - Trailing edge flap surfaces - Wing-mounted spoilers and tail-mounted airbrake - All passenger, service and cargo doors, and integral airstairs - Windscreen wipers - Distinctive retractable tricycle landing gear - Countermeasure pods, HF aerial and more
Physically Based Rendering (PBR) materials produce realistic metallic, plastic and glass surfaces
4K and 8K textures are used to produce the highest possible texture clarity
Authentic labelling and placards based on those found in the real aircraft, with decals used for high-resolution text
Ground services support (marshaller, fuel truck etc. )
Full support for MSFS visual icing effects
Highly detailed and fully simulated passenger and cargo cabins
COCKPIT
Captain and First Officer positions are modelled with hundreds of functional switches, knobs and controls. Even the pilot and observer seats, cup holders and sun visors are functional!
A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Turnaround’ or 'Ready for Take-off'
Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set camera views for the overhead panel, centre pedestal and jump seat, hidden clickspot for setting all altimeters to standard and controlling all four N1 and TGT bugs, and automatic ground idle selection
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
EFB tablet with a plethora of features including boarding simulation, failures menu and interactive checklists, as well as SimBrief and Navigraph supportFully interactable and customisable paper charts and checklists
LIVERIES
The 146 comes with a variety of airline liveries from the UK, USA, Australia, Europe and more.
146-100
Air France Express (G-JEAT)
AirUK (G-UKPC)
British Aerospace demonstrator (G-SSSH)
Dan-Air London (G-BKMN)
Formula One Flight Operations White (G-OFOM)
Formula One Flight Operations Silver (G-OFOA)
Jersey European (G-JEAO)
Pacific Southwest Airlines (N246SS)
United Express (N463AP)
146-200
AirCal (N146AC)
Air Canada Jazz (C-GRNZ)
American Airlines (N699AA)
Cello Aviation (G-RAJJ)
Cobham Aviation (VH-NJG)
Continental Express (N406XV)
Jota Aviation (G-SMLA)
QantasLink (VH-NJJ)
SN Brussels Airlines (OO-DJJ)
USAir (N165US)
Crossair (HB-IXD)
Discovery Air (N882DV)
146-200QC
TNT Airways (OO-TAZ)
Titan Airways (G-ZAPK)
146-200QT
TNT Airways 1990s (G-TNTA)
Ansett Australia Airlines Cargo (VH-JJZ)
Titan Airways (G-ZAPR)
146-300
Aer Lingus (EI-CTO)
Air New Zealand (ZK-NZN)
Ansett Australia (VH-EWM)
Astra Airlines (SX-DIZ)
British Airways (G-OINV)
Eurowings (D-AQUA)
Cobham Aviation Services (VH-NJN)
Flybe (G-JEBC)
KLM UK (G-UKAC)
Buzz (G-UKID)
United Express (N615AW)
146-300 QT
ASL Airlines (EC-MID)
Australian Air Express (VH-NJM)
Jota Aviation (G-JOTE)
TNT Airways (OO-TAD)
CC. Mk2
RAF Statesman modern (ZE701 – Queen’s Flight)
RAF Statesman 1980s (ZE701 – Queen’s Flight)
C. Mk 3
RAF (ZE708)
A PSD Paint Kit (2. 1GB) is also available to download.
SYSTEMS
146 Professional features custom-coded aircraft systems with a high degree of complexity and depth, including:
Air-conditioning and pressurisation system
Automatic and manual pressurisation modes with control of outflow valves, barometric and cabin rate settings, indications and cabin altitude warnings
Cabin altitude and differential values based on real-world data
Automatic and manual flight deck and cabin temperature control – takes account of ambient temperature, air supply from the engines and/or APU, fresh or recirculated air and even whether the doors are open!
Auto-flight system
Autopilot and flight director system with multiple modes: - Pitch - altitude arm and hold, vertical speed, IAS, Mach, glideslope and go-around - Roll – VLOC, BLOC, LNAV (FMC) and HDG - Turbulence mode - Pitch and bank selection and hold - Sync mode for quick changes to aircraft attitude
Fully-functional mode annunciations, engagement and disengagement criteria (including roll and pitch rate cut-out and stall cut-out) and integration with ADI and HSI
Simulated CAT 2 approach monitoring system
Electronic Flight Bag (EFB)The aircraft is equipped with a tablet EFB for controlling various aircraft options and payloads, including:
Set fuel quantity in individual tanks (including total fuel weight, automatically split between tanks)
Set payloads in passenger cabin and cargo holds (including Zero Fuel Weight)
Control the pilot and cabin announcements
Quickly select aircraft states (Ready for Take-off, Turnaround and Cold-and-Dark)
Toggle ground power unit (GPU) and chocks
Monitor CG position and automatically set take-off trim based on CG
Aircraft configuration menu with many options, including altimeter sync, traditional/TCAS VSI, state saving, cabin lighting, model options and much more
The EFB can also be used for flight planning and monitoring:
Import your SimBrief flight and view a summary or scrollable full OFP
Monitor your position in real time using a map view with tracking, zoom and pan options
Explore and view your Navigraph charts
Use a notepad for making notes during the flight, particularly useful for noting down clearances and taxi instructions
Flight Management System
Two fully functional FMSs for lateral navigation (LNAV): a 'Modern' option based on the popular Working Title Pro Line 21 FMS and a 'Classic option simulating the Universal UNS-1 FMS
Up-to-date AIRAC cycles (Working Title FMS updated via the Navigraph MSFS database; Universal UNS-1 updatable via the Navigraph Hub app with a subscription)
Lateral navigation integration with LNAV autopilot mode and HSI
Ability to manually input full flight plans
SimBrief flight plan import function
Import flight plan from MSFS main menu (Working Title FMS only)
SID and STAR support
Holding pattern support
Navigation and performance monitoring
Communication system
Dual VHF COMM, NAV and ADF radios, with 8. 33kHz spacing support
Cockpit voice recorder test and indication systems
Functioning audio selector and PA chime
Electrical system
Independent engine, APU and external power (AC and DC) sources
Generator and TRU loading, and automatic load switching
Standby generator and inverter power sources for non-normal procedures
Independent AC channels, including normal, essential and emergency busbars, and bus-ties facilities
Fire protection system
Engine, APU and fuselage fire detection and warning systems
Engine fire extinguishing system
Fully simulated test functionality
Flight controls
Servo-tab simulation – the position of elevator and aileron surfaces is dependent on servo-tab control inputs and airflow over the surface
Iconic tail-mounted airbrakes, roll and lift spoilers with independent hydraulic sources, realistic deployment times and custom AC and PTU pump sounds
Flight control disconnect and yoke control lock functionality
Accurately simulated flap system with hydraulic and electrical power sources, baulk override, fault testing and iconic howl when deployed in the air
Stall identification and warning systems, including stick shaker and pusher, and inhibit mode
Simulated configuration warning system
Flap Trim Compensation (FTC) system on the 146-300
Fuel system
Realistic fuel load and burn based on real-world data
Simulated electrical normal and hydraulic standby fuel pumps, centre and wing tanks with feed tanks for each engine, and LP and HP fuel cocks
Fully functional centre-to-wing fuel transfer, cross-feed and common-feed valves
Auxiliary fuel tanks fitted (can be toggled via the EFB) to provide additional range - great for bizjet operations
Hydraulic system
Independent yellow and green hydraulic systems with realistic pressure, quantity and supply to other systems
Simulated AC- and DC-driven back-up pumps and power transfer unit (PTU)
Functional standby generator for supplying AC and DC electrical power in non-normal situations
Simulated depleting brake pressure over time when hydraulic supply is removed
Simulated airbrake deployment over time when hydraulic supply is removed
Ice and rain protection system
Ice detection and accumulation simulation, anti-icing and de-icing functionality for exterior surfaces, warning systems for in-flight monitoring
Simulation of separate inner and outer wing anti-icing, and windscreen overheating
Indicating and recording systems
A vast array of annunciators, including accurately simulated Master Warning System (MWS) with amber and red cautions, audible warnings and ground testing for all systems
Flight Data Entry Panel (FDEP) for entering flight details (date, flight leg and number)
Landing gear
Normal and emergency gear extension, including gear down-lock override
Gear configuration indication and warning systems
Simulated brake accumulators supplied via the hydraulic power sources (yellow or green), anti-skid and brake temperature indicator with cooling down periods that are affected by ambient temperature, brake usage and brake fans
Captain and First Officer tillers for realistic nose-wheel steering
Navigation systems
Transponder with TCAS (integrated with VSI TCAS display) and flight ID input functionality
Dual RMI/DBI and HSI navigation instruments, fed by two NAV and ADF radios, including DME hold function
Instrument source selector for NAV 1, NAV 2 or dual navigation via the ADI, HSI and auto-flight system
Choice of traditional or TCAS VSI
Fully functioning test modes on navigation instruments (e. g. HSI, radio altimeter and ADI)
Custom-coded GPWS with modes 1-6, steep approach mode, flap warning override and test functionality
Oxygen system
Flight crew and passenger oxygen systems with valve and mask deployment controls
Pneumatic system
Realistic bleed air demand from engines and APU, and pneumatic supply to air-conditioning and ice protection systems
APU
Realistic APU start and shutdown procedures, and bleed air and electrical power supply
RPM, TGT and fuel burn values based on real-world data
Doors and stairs
Animations panel for controlling passenger and service doors, lower cargo doors and fuselage cargo door
Deployable airstairs, powered by the Yellow hydraulic system
Doors and airstairs can be controlled manually via their respective handles and levers in the cabin
Power plant
N1, N2, TGT, oil pressures and temperatures will all differ subtly between engines
Accurately simulated Thrust Modulation System (TMS) with take-off (full or flexible), maximum continuous thrust, TGT and descent modes. Takes account of engine bleed air requirements, e. g. for air conditioning and ice protection systems.
Realistic engine start procedures with external, APU or cross-start sources
Simulation of ground and flight idle baulks
Take-off and landing speed card which automatically displays reference speeds depending on current aircraft weight, and settable airspeed indicator and engine instrument bugs
Lighting
Independent lighting controls for Captain and First Officer
Dimmable integral lighting for each panel
Dimmable dynamic flood and storm lighting for a highly immersive and customisable night environment (more than 10 individual light sources, including entry, lap, sill and flight kit)
Freely moveable lap and sill lighting
Accurately simulated exterior lighting, including wing, logo and runway exit lights, and taxi/landing and navigation lights with different intensities
Realistic passenger cabin and cargo area lighting
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality Lycoming ALF-502 engine noise recorded from RAF C. Mk3 ZE708
Over 450 flight deck sound effects recorded from RAF CC. Mk2 ZE701
Detailed equipment audio such as the APU, brake fans, electrical circuits, hydraulic equipment and many more
Distinctive flap retraction/extension airflow ‘howling’ sound
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Cabin audio for chimes, airstairs and doors, and even a functional coffee maker!
Fully functional music player with seven music tracks as standard and the ability to import custom music tracks
FDE and effects
Realistic and accurate performance in the air and on the ground, using unique flight models for all variants based on real-world performance and handling data, and input from real-world 146 pilots
Custom effects for enhanced immersion, including engine, GPU and APU exhaust haze
Complete exterior lights package as seen on the real 146, including landing, wing, runway, logo and taxi lights that illuminate objects and the ground, for ease of operation during the hours of darkness
Passenger cabine
Highly detailed and fully interactable passenger cabins for each of the 146 variants
Unique 146 cabin features include a curved aft cabin where seat layout reduces from a 3+3 to a 2+2 configuration for the last few rows, window blanks and smaller overhead bins
Extensive simulation of the cabin environment, including fully animated and interactable cabin doors and airstairs, lighting controls, cabin call panels and even a functional coffee maker and circuit breakers
Ground service electrical bus simulation
Independent lighting controls for galleys, ceiling, side wall, toilet and worktop.
AUTO CABIN CREW option on the EFB that, when enabled, simulates the cabin crew performing their duties during the flight, including responding to cabin call chime, playing cabin music during passenger boarding and after landing, and performing passenger announcements
Fully simulated music player with play, pause, skip, shuffle, repeat and volume functions
Potable water that depletes throughout the flight and varies depending on coffee maker usage
Freighter cabins included for 200QC, 200QT and 300QC
Other features
260+ page PDF Operations Manual with flight tutorial, systems guide, procedures, limitations and handling notes
20+ page PDF EFB manual with detailed information on all EFB features
50+ page UNS-1 Operations Manual
Multiple interior and exterior camera presets, including wing views
PSD Paint Kit (2. 1GB) available so you can create your own paint schemes
Full support for MSFS checklists (manual and Automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with controllers and hardware
GSX compatible; aircraft profiles included for each 146 variant
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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$69.99 ex tax | $65.36 ex tax
| $69.99 ex tax | $69.99 ex tax | $64.14 ex tax
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Aerosoft | $69.99 ex tax |
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Contrail | $65.36 ex tax
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Just Flight Developer | $69.99 ex tax |
Marketplace | $69.99 ex tax |
SimMarket | $64.14 ex tax
|
Static Aircraft for Asobo Airports
Enjoy arriving at an airport and seeing real world airlines and aircraft types parked around the airport. Within this package you will enjoy hundreds of aircraft variations (types, airlines) thousands of them manually placed according to real life on around 41+ default airports. The airports selected are mostly ASOBO (default) airports, so that they don’t conflict with modified custom airports. The aircraft are placed so that they are compatible with AI traffic or aircraft ground traffic, noneth... Enjoy arriving at an airport and seeing real world airlines and aircraft types parked around the airport. Within this package you will enjoy hundreds of aircraft variations (types, airlines) thousands of them manually placed according to real life on around 41+ default airports. The airports selected are mostly ASOBO (default) airports, so that they don’t conflict with modified custom airports. The aircraft are placed so that they are compatible with AI traffic or aircraft ground traffic, nonetheless we recommend having the option “aircraft ground density” to zero. Nonetheless our package will work perfectly, but its best for the immersion that this setting is set to zero. The aircraft have been mostly placed on remote stands and on some stands near the terminal in order not to conflict with AI traffic and the overall user experience. The airports that have these static aircraft are: KASE, HUEN, LPMA, LXGB, LOWI, KLAX, VNLK, KJFK, KMCO, LFPG, VQPR, NZQN, SEQM, SBGL, TNCS, TFFJ, KSEA, YSSY, KTEX, RJTT, CYTZ, EHAM, HECA, FACT, KORD, LEMD, KDEN, OMDB, EDDF, EGLL, KSFO, KDFW, KSFW, EGGP, LFMN, EHRD, ESSA, EDDS, RJCK, RORS, RJTH. • Hundreds of hand placed airplanes based on real world data on 41+ airports on the globe. • Hundreds of varieties of aircraft models and airlines. • Business jets, helicopters, regional jets, cargo aircraft, small to large airliners and military aircraft. • Compatible with AI traffic and default static aircraft. • Placement of Concorde in LFPG and EGLL as they are displayed in real life. • No impact on performance.
Contrail |
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$15.64 ex tax
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Contrail | $15.64 ex tax
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Tool Simple Traffic On Sale
Aerosoft Tool Simple Traffic has only one goal: To replace the default fictional liveries of the simulator with existing liveries. So, you see a lot of Delta aircraft at Atlanta, KLM at Schiphol, and Air France around Paris.
It is a DLC for Microsoft Flight Simulator featuring real-world airline liveries and offline traffic routes and schedules. In Online AI mode, real-world liveries are selected according to the live traffic data feed within the sim. In Offline AI mode, liveries are sel... Aerosoft Tool Simple Traffic has only one goal: To replace the default fictional liveries of the simulator with existing liveries. So, you see a lot of Delta aircraft at Atlanta, KLM at Schiphol, and Air France around Paris.
It is a DLC for Microsoft Flight Simulator featuring real-world airline liveries and offline traffic routes and schedules. In Online AI mode, real-world liveries are selected according to the live traffic data feed within the sim. In Offline AI mode, liveries are selected according to the offline traffic routes and schedules included with Simple Traffic.
Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!
Simple Traffic includes liveries for over 175 real-world airlines, and new airline liveries are being added all the time. Offline AI traffic routes and schedules are derived from over 30 million records of real-world ADS-B flight data enabling pre-Covid airline traffic levels globally within the sim.
Simple Traffic applies liveries to the native MSFS twin and four-engine jet, and regional-jet default AI models, which are optimized to minimize the impact on FPS.
While primarily a stand-alone product it will also work equally well alongside other AI DLC or megapacks, acting as a generic fallback for the airline livery and model combinations those add-ons do not contain.
Features:
- Over 160 airlines included (more added with every update)
- Over 1400 traffic routes for airports included (more added with every update)
- No impact on the framerate
- Zero learning curve, install and forget, all settings are done via the standard simulator user interface
- Fully transparent to other DLC - Compatible with all airports
- Designed to work in AI ONLINE and AI OFFLINE mode
- Fantastic value for money
Aerosoft Developer | Flightsim.to | Just Flight | Marketplace | Orbx | SimMarket |
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$11.99 ex tax
| $13.49 ex tax
| $14.99 ex tax | $14.99 ex tax | $13.01 ex tax | $14.81 ex tax |
Aerosoft Developer | $11.99 ex tax
|
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Flightsim.to | $13.49 ex tax
|
Just Flight | $14.99 ex tax |
Marketplace | $14.99 ex tax |
Orbx | $13.01 ex tax |
SimMarket | $14.81 ex tax |
Drifter Ultralight
The Drifter 582 ultralight is a two seat, wire braced, tail dragger aircraft. The Austflight Drifter is an extensively modified version of the original Maxair Drifter and since the early 1980's approximately 500 have been built.
The new Drifter for MSFS has been rebuilt with more polygons and detail to match the level of detail in the new simulator. The pilot position of the Drifter, out front and clear of the wings, provides unparalleled visibility and makes the Drifter the perfect airc... The Drifter 582 ultralight is a two seat, wire braced, tail dragger aircraft. The Austflight Drifter is an extensively modified version of the original Maxair Drifter and since the early 1980's approximately 500 have been built.
The new Drifter for MSFS has been rebuilt with more polygons and detail to match the level of detail in the new simulator. The pilot position of the Drifter, out front and clear of the wings, provides unparalleled visibility and makes the Drifter the perfect aircraft to enjoy viewing the scenery in MSFS.
FEATURES
- Rebuilt model for MSFS
- Virtual tablet provides access to user preferences and an autopilot for those times you want to fly hands free
- Free demo available from www. antsairplanes. com
- 13 liveries included.
- Wheeled and float models
- Genuine engine sounds
- Animations for tiedowns, wheel chocks and pitot covers
- Animated pilot and passenger models which can be displayed or hidden
VERSION 1. 20
- New pilot and passenger models with new visibility options
- New Tablet. Changed from C++ gauge to a HTML gauge which should lead to better stability. Due to this change and the way user preferences are saved, preferences from previous versions will not be loaded into version 1. 2
- Key commands to toggle the Tablet (Decrease Nav4 volume) and GPS (Increase Nav4 volume)
- Added option for engine starting difficulty. Easy requires no priming. Hard requires engine priming for cold engines
- Improved the engine priming by using custom logic instead of default
- Increased tank capacities to 30 and 40 litres (total usable 61 litres)
- Changed fuel consumption rates (see Fuel Consumption section)
- Fixed issue with fuel amounts in the fuel line
- Various changes to the engine performance and flight model (mostly but not limited to, drag, angle of aircraft in cruise and spin characteristics)
- Added airframe icing effect
- Added 4 levels of Rolling Resistance to control ground roll speeds
- 3 options for windscreen reflections. High, low and off. Note that the off setting will not display rain effects on the windscreen (because the layer for rain effects has it's own reflectivity which cannot be set to zero)
VERSION 1. 12
- New smooth propeller animations. Recent testing has shown that the default MSFS code for prop animation operates at only 18 fps. Custom code in the Drifter now animates the prop at the same rate as the sim which produces smoother animation.
- Fixed key commands for the fuel pump
- Fixed GPS on/off key
- Modified engine sounds so less high frequencies are rolled off when viewing front on in the external camera.
- Improved VR cockpit interactivity
- Fixed issue with windshield rain effects not showing
Just Flight | Marketplace | SimMarket |
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$17.95 ex tax
| $17.99 ex tax | $18.72 ex tax |
Just Flight | $17.95 ex tax
|
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Marketplace | $17.99 ex tax |
SimMarket | $18.72 ex tax |
L-1049 Super-constellation Aircraft
She is one of the legends of aviation.
The L1049 was the first aircraft to cross the Atlantic in one go. An advanced comfort and technology including a former ILS or a live engine analyzer, as well as a majestic fuselage, earned it its letters of nobility.
Her nickname is Connie or Queen of the skies many years before the 747.
Features
L-1049B or C121C (M. A. T. S. livery).
L-1049G (Air France livery) with wing tanks
L-1049G (TWA livery) with wing t... She is one of the legends of aviation.
The L1049 was the first aircraft to cross the Atlantic in one go. An advanced comfort and technology including a former ILS or a live engine analyzer, as well as a majestic fuselage, earned it its letters of nobility.
Her nickname is Connie or Queen of the skies many years before the 747.
Features
L-1049B or C121C (M. A. T. S. livery).
L-1049G (Air France livery) with wing tanks
L-1049G (TWA livery) with wing tanks
EC-121-R USAF BATCAT
EC-121-D USAF WARNINGSTAR
EC-121 WV NAVY WARNINGSTAR
Optimised graphics and multi level of detail model.
8K and 4K textures High-quality textures, including rain effects and icing.
Fully fonctionnal 3D Cockpit, including electric, hydraulic and de-icing systems.
Simplifiyed passengers cabin.
Additional 3D for stairs, services, openning doors,life rafts, remove before flight and 3D characters for refulling.
WWise realistic Wright engines R-3350 soundpack.
An easy mode adds some usefull help, bugs and warning lights.
Damage system including engine fire, belly landing or water ditching.
Fully French cockpit for the AIR FRANCE livery
VFX smoke engine at start, fuel dumping, oil leak and failures
Clipboard "ipad" to manage options.
Version 0. 2. 5.
===================================================
- Fixed: Airspeed indicator
- Fixed: Vertical speed indicator
- Fixed: Cooler flaps inc/dec manag.
- Fixed: Oil flaps inc/dec manag.
- Fixed: AI cooler set (on ground and in final app)
- Fixed: Version label on clipboard
- Fixed: Tip tank texture
- Fixed: Copil alt BEZEL vibration
- Fixed: Slave gyro label (KLM & TWA)
- Fixed: Engine power sound
- Modified: Nose wheel management
- Modified: Flaps position and drag
- Modified: Manual 2. 5 EN
- Modified: FE desk texture quality x2 for readness
- Added: AOA livery PC&XBOX
- Added: BREITLING livery PC&XBOX
- Added: FLYING TIGERlivery PC&XBOX
- Added: LUFTHANSA livery PC&XBOX
- Added: BUFFALO livery PC&XBOX
- Added: 3D RADIOMAN
- Added: 3D ENGINEER
- Added: new state at spawn system
Version 0. 2. 4. ===================================================
-
Fixed: USAF livery decals and number
-
Fixed: NAVY livery decals on wings
-
Fixed: center tail light beacon position
-
Fixed: LOD far away inside pink area
-
Fixed: ADF selector
-
Fixed: Bendix radio display
-
Added: new fuel config system page on clipboard and dynamic selection
-
Added: WTT ready for PMS50
-
Added: meowing engine on ground during tests
-
Added: sound effect doors and windows open
-
Added: prepare simple career mode (free) clipboard page
-
Added: prepare complex career mode and mission (addon) clipboard page
-
Added: new cooler system according to airspeed, Propeler wash, OAT, alt and flaps use
-
Added:reset button for specific checklist
-
Added: new version short nose EN cockpit and KLM LIVERY
-
Added: Discord LINK for 5 new liveries (including last BRETLING paint)
-
Added: Stairs livery for Military and KLM
-
Fixed: instruments and nesa warning lights on start
-
Fixed: VACUUM SUCTION on low RPM
-
Fixed: decals bug
-
Fixed: oil dilution (simple) process managed by A. I.
-
Fixed: new data paper on F. E. desk for fuel flow over time
-
Fixed: press ready to fly do not reset manual payload and fuel conf.
Version 0. 2. 3. ===================================================
- Fixed: TWA 3D door misplaced
- Fixed gyro not caged voice message
- Fixed: Clipboard easy mode
- Fixed: maintenance button rearm all extinguisher
- Fixed: Airfrance labels improved
- Fixed: no Tank 5 empty voice alert if national or international flight
- Fixed: HEAT BLUR placed near cowl flaps
- Fixed: Remove failure persistence
- Fixed: Wing tank visibility over fuel usage page
Version 0. 2. 2. ===================================================
- Fixed: Airspeed indicated instead of true airspeed
- Fixed: True airspeed needle on airspeed display
- Fixed: Supercharger displayed in Celsius
- Fixed: Ground handling reworked
- Fixed: ADF dials freq (if radio on)
- Fixed: Supercharger reworked (auto until ASOBO modif. )
- Fixed: Clock set
- Modified: More granular ways to change fuel levels
- Modified: Improved 3D cockpit panel pil. and copil.
- Modified: GPS main support system (like in the Breitling version)
- Modified: Cool flaps and cooler flaps increase and decrease 10 by 10 degrees
- Added: Chrono pilot
- Added: All pax for civilian version /3D and animated with LOD's to reduce FPS
- Added: APU for autonomous start on military version (and optional on civilian versions)
- APU Fire exting. system
- APU Fuel system
- APU Gene elec system
- APU Failures
- APU outside display and heat blur, including fire
- Added: 3 more liveries/ inside cabin and physics BATCAT WARNING STAR NAVY/USAF
- Added: New voices
- Added: Cowler and oil cooler flaps emit drag
- Added: New system to show/hide all seats
- Added: New fuel system
Version 0. 2. 1. ===================================================
- Fixed: DME texts - Electra 10 compatibility
- Fixed: Decals errors
- Fixed: buttons Labels correction
- Fixed: fuel pumps mouse manag. inverted
- Fixed: MSFS imposed new localisation TEXTS
- Fixed: De-ice fluid consumption and display
- Fixed: FLAPS and Gear instruments vibrations
- Fixed: oil and cowler flaps manag. increment. from 0 to 100%
- Fixed: EXIT label cockpit door AF/MATS/TWA
- Fixed: CHT and oil temp reworked
- Fixed: smoke bug on ground for multiplayers
Version 0. 2. 0.
===================================================
- Added: Xponder
- Added: smoke overheat engine oil
- Added: A. P. U. for the military version (W. I. P. Visual but not functional)
- Added: Analyser functional
- Added: AI (pil/copiland F. E. ) manag. checklist with dynamic checks on clipboard
- Added: supercharger manual and AI FE managed
- Added: new payload/ pax by pax/ littery and freight
- Added: Zero reader right part
- Added: Notebook fuel config visualization and quick instant buttons
- Added: Notebook fuel config: dynamic display
- Added: Propellers overspeed failure
- Added: GPS 750-650, including AI copilot following route
- Added: 3D anti-statics on wings
- Added: Oculus Quest 2 check for compatibility
- Modified: Visualization radio seat area
- Modified: F. E. desk charts dynamic display high/low blower (supercharger)
- Modified: Nav and position lights on auto checklist
- Modified: Nav and position lights decals
- Modified: Hostess position during boarding and flight
- Modified: Old and vintage style for overhead frequencies
- Modified: Livery outside bug fixes
- Modified: Inside cabin door handles
- Modified: Fuel flow sytem
- Modified: payload process and CG for instant load / standard pax / cargo pax / cargo bed / cargo freight
- Fixed: AI (pil/copilot F. E. ) manag. deicing
- Fixed: AI F. E. manag. climb cruise and descent speed
- Fixed: Oil and oil cooler flaps (press + temp) / cowler flaps CHT and carburetor . . . total rework
- Fixed: Contrails over 16. 000 feets
- Fixed: BMEP MAP Mixture and RPm for max, METO climb and cruise power (high/low blower)
- Fixed: : Gpu cycling bug sound
- Fixed: Inclinometer bug
- Fixed: Main door and crew door during icing conditions
- Fixed: Multiplayer dump smoke bug
- Fixed: cargo door animation
- Fixed: some switches anim. and sound
VERSION 0. 1. 8
===================================================
- Added: Manual assisted start up
- Added: New SU8 feathering system
- Modified: Rework of the windshield inside
- Added: Fuel de-icing system - ice on propellers - pneumatic de-icing cycle - and carbu de-ice
- Added: Gear damage -including tire explosion, main gear no down or gear not locked-up, adn VFX
- Added: New Failure system and clipboard infos
- Fixed: Fuel system and AI. F. E. manag. during Cruise
- Added: Inside Military/cargo passengers version
- Added: Pneumatic cycling de-icing system and A. I. manag.
- Fixed: Yoke size
- Added: New Electric system
- Fixed: Rear door - chocks cover and services at parking
- Modified: All LOD'S reworked to improve FPS (except BREITLING VERSION for 1. 9 )
- Modified: All scripts reworked to improve FPS
- Added: New Failure system and clipboard infos
- Fixed: ADF 1 and knob selector
- Fixed: NAV 2 NAV1 selector for flight path
- Fixed: approach AI. Pilot power manag.
- Added: Doucment page 31-33 diagrams , page 52 failure, page 54-55 de-cie, page 82 radio antenna diagrams
- Fixed: Mode easy normal realism
- Fixed: Oil leak, consumption and reservoir (includining heating and emergency process)
- Fixed: Copilot speed-drum display
- Added: Coffee anim in mug (displaying AI crew member in use)
- Fixed: HYD 1 and HYD2 leak, consumption and failures
- Added: Hyd to HYD 1 emergency covered switch
- Fixed: O2 system pilo copil FE and radio
- Fixed: Decals text bugs "Flight Engineer"
- Added: Voices for dynamic control damage or electric failures
- Fixed: Fuel and oil autonomy displayed on F. E. desk
- Added: Sub failures for Engine , Fire , oil leak
- Fixed: Fire alarm delay when auto checklist
- Added: Pitot failure and icing - including backup pilot/copilot switches
- Fixed: Trim aileron and rudder display
- Added: area on copilot seat to hide it
- Fixed: Fuell pump assistance Text
- Fixed: Bug checklist on take voice gear up twice
- Fixed: No more vibration on ground if outside controls are damaged
- Modified: Center panel removed ILs1<>2 Vor 1<>2 adf 1<>2
- Added: Vacuum display and de-icing pressure pilot side
- Added: Colision detection for camera in cockpit
- Fixed: FE. display oil out laber °C
VERSION 0. 1. 7
===================================================
- Added: AIFE manage cooler/cowler/ tanks and all fuel
- Added: VOR 1+2 DME instruments and Flight path managed
- Added: AI. FE manage fuel, ram(cyl head temp , carb temp)
- Added: AI. FE manage cowler and cooler flaps during cruise (fuel, oil pressure and temp )
- Modified: removedVS speed bug - easy mode
- Added: A. I. PILOT for auto takeoff managment - Altitude_speed_heading manag. / A. I. COPILOT for auto takeoff
- Modified: ENGINE OUTSIDE sound reworked and doppler effect
- Fixed: FLIGHT PATH /ILS/LOC&GLIDE
- Added: A. I. PILOT for auto landing managment / A. I. COPILOT for auto landing ( checklist, gear flaps and ILS/zero reader manag. )
- Fixed: Supercharger (Automatic at 10. 000 feet not manual)
- Added: VOICES PILOT COPILOT F. E. for failures, Emergency Etc. (117 new voices in English)
- Added: A. I. CAPTAIN/ AI COPILOT AUTO TAKE OFF
- Added: Lvars charing for stream-deck and more. . .
- Modified: CABIN REWORK (STANDARD PASSENGERS - NIGHT VERSION )
- Modified: 3D REWORK TWA-AIRFRANCE-BREITLING
- Added: VOR DME 1+2
VERSION 0. 1. 6
===================================================
- Added: Fuel full realism system (valves/crossfeed/ff/ gravity and volume for each pipe/dump)
- Fixed: better light in dark areas of cockpit
- Fixed: PID modif. and test for RPM stability improve.
- Added: GPU 3D/ clipboard on-off / engine startup inhib
- Fixed: decals localisation callsign and emerg hyd pump
- Added: Dynamic Charts on F. E. desk
- Fixed: WIPERS speed and park
- Added: VISUAL DAMAGES AILERONS-FLAPS-RUDDERS
- Added: easy mode assistance on F. E. desk
- Added: Altimeter QNH
- Added: Liveries management and blank version
- Fixed: stairs and door state
- Modified: TWA AIR FRANCE and BREITLING livery 3D rework
- Fixed: vertical speed trim adjustment
VERSION 0. 1. 5
===================================================
- Added: UK voices for checklists and A. I. F. I.
- Added: oil transfert system and heating
- Added: smoke system reworked / engines exhaust /engine fire / fuel damp
- Added: Fire extinguishing system / engine and heating systems
- Added: Real rotating beacon
- Fixed: AP turn increased
- Fixed: AP altit. wheel inverted
- Added: SMOKE systems VFX integrated (fuel dump, oil leak, too rich mixture, fire and flames)
- Fixed: visibility of landing lights and taxi lights from cockpit
VERSION 0. 1. 0
===================================================
First release
SimMarket |
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$46.20 ex tax
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SimMarket | $46.20 ex tax
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Okegawa (honda Airport) Japan
Okegawa Airfield is located in Saitama Prefecture, next to Tokyo.
Okegawa Airfield is a historic airfield.
During the war, boys who learned to fly at this airfield boarded Zero and set out for the sky.
After the war, this desolate airfield was bought by Honda, which is also famous for motor sports, and is now reborn as Honda Airport.
At Honda Airport, Honda Airways, an aviation division operated by Honda, can obtain private and business licenses, and it is also an air... Okegawa Airfield is located in Saitama Prefecture, next to Tokyo.
Okegawa Airfield is a historic airfield.
During the war, boys who learned to fly at this airfield boarded Zero and set out for the sky.
After the war, this desolate airfield was bought by Honda, which is also famous for motor sports, and is now reborn as Honda Airport.
At Honda Airport, Honda Airways, an aviation division operated by Honda, can obtain private and business licenses, and it is also an airfield where you can enjoy sightseeing flights and skydiving.
On weekends, private pilots also gather, and there are small circuits and a safety training school run by Honda.
This Honda Airport is located on the large riverbank of Arakawa, which connects to Tokyo Bay, and families and other people come to picnics and enjoy a lot of cycling.
The characteristic is that Honda Airways' control is like a trailer house so that it can move when the river overflows.
In this scenery, in order to reproduce all such Honda airports, we placed many objects to make it closer to a more realistic Honda airport.
Also included are the C172 Skyhawak Livery operated by Honda Airways and the C208 Livery operated by Tokyo Sky Diving.
Enjoy a flight from Honda Airport to Mt. Fuji over Tokyo.
SimMarket |
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$18.01 ex tax
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SimMarket | $18.01 ex tax
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