all
Filters
Dash 8-300 On Sale
With the success of the Dash 8-100 series, a stretched version with greater capacity was a logical development. De Havilland Canada (now part of Bombardier) launched full scale development of a 50 seat stretched version of its Dash 8 regional airliner during 1986, approximately two years after the standard fuselage length aircraft had entered service. The first series 300 aircraft was in fact the prototype Dash 8 converted to the new length, and it flew for the first time in its new configuratio... With the success of the Dash 8-100 series, a stretched version with greater capacity was a logical development. De Havilland Canada (now part of Bombardier) launched full scale development of a 50 seat stretched version of its Dash 8 regional airliner during 1986, approximately two years after the standard fuselage length aircraft had entered service. The first series 300 aircraft was in fact the prototype Dash 8 converted to the new length, and it flew for the first time in its new configuration on May 15 1987. Flight testing culminated in the awarding of Canadian certification in February 1989, with the first delivery to Time Air following late that same month. US certification was awarded in June 1989. The stretch comprises fuselage plugs forward and aft of the wing, increasing length by 3. 43m (11ft 3in). In addition, the wings are greater in span. The fuselage stretch increases typical seating capacity to 50 (at 81cm/32in pitch), or for up to 56 (at 74cm/29in pitch). Other changes compared with the Dash 8-100 were minor, but included a larger, repositioned galley, larger toilet, additional wardrobe, dual air conditioning packs, a new galley service door and optional APU. The Dash 8-300 has been offered in a number of variants. The standard 300 was followed in 1990 by the 300A which introduced optional higher gross weights, interior improvements (as on the Dash 8-100A), and standard PW123A engines (with PW123Bs optional). The 300B was introduced in 1992 and has 1865kW (2500shp) PW123Bs as standard, as is the optional high gross weight of the 300A. The 300E has 1775kW (2380shp) PW123Es rated to 40 degrees, thus improving hot and high performance. Like the Dash 8Q-200, all Dash 8-300s built since the second quarter of 1996 have been fitted with a computer controlled noise and vibration suppression system (or NVS) and so from then all models were designated Dash 8Q-300s. In 1998 the aircraft was again renamed, this time to Dash 8-Q300 when a new interior was also introduced. Virtualcol takes pride in presenting the third version of a package of three models of this series, the DASH 8-300. This model has analogue instruments with PFD and HSI digital and FMS (UNS) used in all subsequent versions.
WARNING: This model isn't a study-level model, but for the price, we are sure to offer a product that is as real as possible.


Dassault / / JFEXP SEPECAT Jaguar
The SEPECAT Jaguar is an emblem born from a Franco-British cooperation, and left its mark on military aviation history with its sleek design and combat efficiency!The SEPECAT Jaguar is an emblem born from a Franco-British cooperation, and left its mark on military aviation history with its sleek design and combat efficiency!
Dassault Alpha Jet
The Dassault Alpha Jet* is a training and tactical-support twin-jet tandem two-seater. It was designed for a program jointly run by France’s and Germany’s air forces. It is used by the Patrouille de France** aerobatics team since 1981.
It was the first aircraft produced conjointly by Dassault and Breguet. Planned to succeed the Fouga Magister and the Lockheed T 33 as advanced jet trainer, it was undertaken in cooperation with the German Dornier Corporation. Specifications were changed during... The Dassault Alpha Jet* is a training and tactical-support twin-jet tandem two-seater. It was designed for a program jointly run by France’s and Germany’s air forces. It is used by the Patrouille de France** aerobatics team since 1981.
It was the first aircraft produced conjointly by Dassault and Breguet. Planned to succeed the Fouga Magister and the Lockheed T 33 as advanced jet trainer, it was undertaken in cooperation with the German Dornier Corporation. Specifications were changed during the development.
As a symbol of combined French and German excellence, the Alpha Jet* could not represent better several generations of aeronautical presence and dreams. As well as still being the basic platform for initial military training, and having trained hundreds and hundreds of pilots, the Alphajet is a jewel to fly for all passionate simmers.
We have tried to get as close as possible to a study level aircraft, with the information publicly available on the aircraft, and the many interviews and feedback from pilots. We'll be continuing to refine it with this aim in mind, and to take advantage of feedback from enthusiasts, pilots and specialists in this thoroughbred horse.
The flight model faithfully represents the best that can be achieved with flight simulator, the aircraft being optimized for the modern flightsim aerodynamic engine. The aircraft is thus “interpreted” in the game, with its aerodynamic qualities directly calculated from its geometry.
The Alpha Jet* will give you immense pleasure, whether flying as a wingman, at the controls of an acrobatic team, in hyper-dynamic evolutions such as a solo-display, or in very low altitude tactical flight, the experience will be unequalled.
Features included :
- Optimised 3D model (based on interior and exterior 3D scans)
- Fully modelled front and rear cockpit
- Support for AI co-pilot and integrated checklists
- Ready for a multiplayer instructor/student experience
- 5 liveries including the 9 aircraft of the Patrouille de France
- More to come with free updates
- High G factor wingflex
- Avionics adapted and pushed to be accurate and realistic
- All interior/exterior sounds recorded on real Alphajet and integrated
- All cockpit elements animated and functional
- Animations and behaviour of key Alphajet elements using dedicated code
- 100% accurate fuel system in terms of weight and balance
- Possibility of adding extra external fuel tanks
- Three-colour smoke pod system
- Realistic protection and chocks applied to the aircraft
- Faithful VOR/ILS and TACAN system
- Authentic engine start-up procedures
- The LARZAC-4C6 turbofan engine is carefully modelled to ensure optimum performance at all flight levels
- Tablet EFB to manage different aircraft modes, frequency presets, fuel and aircraft configuration
- GNS 530 units for GPS navigation
- Complete interactive checklists carried out by the co-pilot or as an accompaniment
- Flight manual available online on our Discord
- Realistic gear shock absorber behaviour
- Optimum aerobatic performance, constantly improving
- Flight model optimised for patrol flying and aerobatic team type evolutions
- Innovative interior lighting with backlighting and panel lighting for a breathtaking immersive night-flight experience
- Several levels of instrument brightness (day or night mode)
* Trademark of DASSAULT Aviation – Official Licensed Product – Developed by VIRGA STUDIO
**Trademark of Armée de l'Air et de l'Espace
Dassault Rafale C
Experience the first officially licensed Dassault Aviation Rafale C* for Microsoft Flight Simulator 2024. Developed by AzurPoly in cooperation with JFEXP, this detailed rendition brings one of France’s most advanced aircraft to the simulator with a high level of care, immersion and functionality.
Built to go far beyond a conventional aircraft package, the Rafale offers a rich and modern simulation experience with a wide range of innovative systems and interactions. This add-on is designed to... Experience the first officially licensed Dassault Aviation Rafale C* for Microsoft Flight Simulator 2024. Developed by AzurPoly in cooperation with JFEXP, this detailed rendition brings one of France’s most advanced aircraft to the simulator with a high level of care, immersion and functionality.
Built to go far beyond a conventional aircraft package, the Rafale offers a rich and modern simulation experience with a wide range of innovative systems and interactions. This add-on is designed to deliver one of the most complete and engaging modern fighter experiences in Microsoft Flight Simulator 2024.
Designed to remain accessible without sacrificing depth, it includes assistance options, automatic procedures and integrated checklists for new users, while offering experienced sim pilots a complete modern military aircraft experience.
This is a fully native MSFS 2024 aircraft, developed over nearly two years and built from the ground up around the simulator’s modular architecture, with the expertise of Fly and Fight and direct input from Rafale pilots.
IMPORTANT - DRM
This product uses a DRM system and requires an active internet connection while using the aircraft. Activation is automatic and links the product license to your gamertag.
CORE INNOVATIONS
Several major systems have been developed specifically to make the Rafale feel more alive, interactive and distinctive within the simulator:
- A fully custom fly-by-wire system, developed without relying on the default MSFS implementation, with dedicated control laws, flight-envelope protections and several simulated operating modes adapting to aircraft configuration and flight conditions.
- A functional terrain-following system based on actual topography, supported by dedicated HUD and avionics symbology.
- A complete custom avionics suite built around an advanced head-up display, three main screens and four auxiliary displays.
- An extensive payload configuration system with ready-to-use presets, unlimited custom presets and a direct effect on aircraft weight, balance, drag and performance.
- A functional weapon system including air-to-air missiles with target tracking and air-to-surface bombs with target designation.
- A fully custom AI traffic generator controlled from the electronic flight bag, allowing compatible aircraft from the user’s simulator library to be spawned at a selected position, altitude, heading and speed for formation flying and interactive training scenarios.
- Aircraft-specific camera modes providing contextual viewpoints designed around mission-related situations.
Beyond these defining systems, the Rafale includes a broad range of features covering every aspect of the aircraft experience.
3D, TEXTURES AND ANIMATIONS
- Complete and highly detailed 3D model.
- 14 liveries included in the base package and additional liveries available through separate livery packs.
- Highly optimized textures to ensure strong performance, including on consoles.
- Optimized 3D model using LODs and the MSFS 2024 modular aircraft system, with more than 60 individual attachments.
- Animated canopy, airbrake, landing gear, control surfaces and external elements.
- High-quality cockpit modeling with detailed materials, wear and labels.
- Displayable mechanic avatar for pre-flight inspection.
- Simulated tire deformation.
- Canards and elevons animated according to flight physics and FBW logic.
- Animated angle-of-attack sensors reacting to current aircraft parameters.
- Animated front-sector optics during object observation.
- More than 25 interactive accessories, including external stores, smoke pods, covers, protections, ladder and more.
- Fully custom animated Rafale pilot with natural head movements.
- Fully custom Rafale helmet based on the Gallet LA100.
FLIGHT DYNAMICS
- Flight model developed alongside Rafale pilots, with a focus on reproducing the aircraft’s specific handling characteristics.
- Fully custom fly-by-wire system, designed to get as close as possible to a realistic delta-wing simulation without relying on the default MSFS FBW implementation.
- Custom flight-envelope protections and control laws.
- Multiple simulated FBW modes, with different maximum G limits depending on aircraft configuration and flight conditions.
- Payload directly affecting aircraft weight, drag, balance and performance.
- Functional terrain-following system based on actual topography.
- Custom autopilot with all its main modes, including altitude hold, heading hold and flight-plan following.
- Custom autothrottle, including the Rafale-specific angle-of-attack hold mode.
- Functional recovery system for spatial-disorientation situations.
SYSTEMS
- Reproduced electrical system with its main components and operating logic.
- Custom fuel system with automatic fuel transfer logic and external fuel dumping.
- Custom hydraulic and pneumatic systems based on the real aircraft architecture.
- Functional radar providing airborne contact detection and dedicated avionics displays.
- Numerous controller bindings associated with HOTAS buttons, cockpit switches and aircraft systems.
AVIONICS
- Reproduced avionics suite with four main screens and four auxiliary screens.
- Custom flight-plan management system with support for imported flight plans.
- Custom alarm and warning system integrated into the avionics suite.
- Advanced head-up display providing essential flight, navigation and aircraft-state information, together with ILS guidance, synthetic runway display, flight-plan symbology, waypoint projection, terrain-following indications and context-specific avionics cues.
- Center display with moving map, multiple backgrounds including a French DIRCAM map, airspace zones, airports, radar traffic, flight-plan information and situational-awareness tools.
- More than 20 implemented lateral display pages covering aircraft systems, flight-plan configuration, navigation, COM, IFF, radar, mission functions, warnings, failures and aircraft status.
- Auxiliary screens with their main functions implemented, including artificial horizon, fuel and engine status, chronometer and more.
- AzurPoly’s movable EFB tablet allowing extensive customization of the aircraft experience.
SOUND
- Immersive sound package crafted by Echo19, based on real recordings.
- Dedicated AI and multiplayer sounds.
- Replicated alarms and voice alerts.
- Detailed cockpit environment sounds for improved immersion.
- Switches, buttons, canopy, landing gear, payload and interaction sounds.
- Exterior flyby and distance-based sound behavior.
EFFECTS AND LIGHTING
- Realistic afterburner effect reflecting air density, shifting from orange to blue at high altitude.
- Sophisticated interior and exterior lighting.
- Custom heat-blur effects.
- Rafale-specific wing-vapor effects.
- Custom airshow smoke based on flight physics.
- Custom engine-startup smoke.
- Adjustable map lights with free positioning.
- Simulation of screen backlighting affecting cockpit ambient light.
- Detailed flare and environmental effects.
- Custom weapon, explosion, impact, and fire effects.
INTERACTIONS
- Integrated pre-flight walkaround using MSFS 2024 interaction features.
- Every cockpit switch and knob is clickable and has an actual impact on the aircraft.
- Multiple exterior latches and panels can be opened.
- Ability to climb and walk on the aircraft using the ladder.
- Interactive covers, protections, pins, accessories and external elements.
- Physics-based “remove before flight” ribbons.
- Cockpit interactions designed for mouse, controller and hardware bindings.
PAYLOAD & WEAPONS
- Wide payload display capability for all users, including MICA, METEOR, GBU-12, AASM-250, SCALP, RPL701, RPL741, smoke pods, the Damocles pod and more.
- Functional weapon system with visual and environmental effects: air-to-air missiles with target tracking, realistic trajectories, and simulated impact effects on the target; air-to-surface bombs with target designation; functional cannon with realistic salvo trajectory and simulated effects on air targets.
- Dedicated payload selection page on the EFB, including multiple ready-to-use configuration presets and the ability to save custom presets.
- Payload configurations affecting aircraft weight, drag, balance and performance.
- Droppable payload objects as independent sim-objects including functional flares, droppable stores and external fuel tanks.
- Fully custom AI traffic generation system controlled from the EFB, allowing users to spawn compatible aircraft from their simulator library at a selected position, heading, altitude and speed, and to create formation flights and interactive training scenarios.
CAMERAS
- Custom cameras created specifically for the aircraft.
- Contextual camera modes linked to mission-related situations and active avionics functions.
- Ability to jump directly to a selected aircraft or ground point depending on the active mode.
USER EXPERIENCE AND ACCESSIBILITY
- Automatic startup procedures for beginners.
- Complete checklists integrated into the simulator.
- EFB assistance options.
- Scalable complexity, allowing casual users to enjoy the aircraft while still offering depth for advanced users.
Please read the complete manual on our website for a detailed presentation of all implemented features and operating procedures.
*Trademark of DASSAULT Aviation.
Official Licensed Product – DASSAULT Aviation.
Datalink Pro - Acars Dispatch
Datalink Pro is a dispatch office for Microsoft Flight Simulator. It watches your flight through SimConnect and sends you the company messages an airline crew actually gets: performance cards, loadsheets, fuel slips, clearances, maintenance traffic. They travel over a live ACARS network, so they arrive in the aircraft the same way real ones do.
Load your SimBrief plan and a named dispatcher picks up the flight and works it until you're parked. Dispatchers run eight-hour shifts on Chicago... Datalink Pro is a dispatch office for Microsoft Flight Simulator. It watches your flight through SimConnect and sends you the company messages an airline crew actually gets: performance cards, loadsheets, fuel slips, clearances, maintenance traffic. They travel over a live ACARS network, so they arrive in the aircraft the same way real ones do.
Load your SimBrief plan and a named dispatcher picks up the flight and works it until you're parked. Dispatchers run eight-hour shifts on Chicago time, so on a long leg you get handed over mid-air with a proper handoff message.
What arrives without you asking
- A takeoff performance card about 20 minutes before departure: weights, V-speeds, runway, flap, thrust. You choose whether it's built from your SimBrief figures or from the aircraft's own numbers.
- A final card and a load closeout once boarding finishes, in real airline layout, with dual CG columns, stab trim, souls on board, and an RVSN revision number if it gets reissued. Weights come off the sim when the sim provides them and fall back to your SimBrief plan when it doesn't.
- A fuel slip when refuelling settles: prior fuel, uplift in pounds and gallons, density, cost, and a flag on partial uplifts. Works whether you fuel through GSX, the MSFS fuel page, an EFB, or the slider.
- The AUTONOTOC dangerous goods cycle when there's DG in the hold. Advisory, ID prompt, acknowledgement.
- OUT, OFF, ON and IN detected from brakes, ground speed, altitude and shutdown, each one acknowledged by dispatch the way a real AOC does it.
- Position reports above FL180 at 15, 30 or 60 minute intervals, naming the FMC's actual next waypoint with an ETA recalculated from your ground speed.
- EDCT slots before pushback. Realistic mode checks the FAA NASSTATUS feed for a genuine ground delay program at your destination, or triggers on low ceilings and visibility in the destination METAR. Simulated mode if you just want the workflow on most flights. WILCO to accept your slot, UNABLE to ask for another one, and push early and the company sends you a violation.
- SIGMET cards when significant weather sits on your filed route, telling you where the hazard is relative to your track instead of handing you a raw bulletin. Turbulence and icing reports relayed by other company aircraft, built from live NOAA advisories. A sharp G-load in cruise files your own turbulence report automatically.
- The connecting passenger list about 45 minutes out, wheelchairs included.
- On descent, the arrival sequence: gate status, then gate services and crew connections, then an APU reminder where the stand has ground air. Gates quoted are real stands at that airport, pulled from OpenStreetMap.
- A wrap-up telex after you park, with block times, fuel burn and all four OOOI times.
Nothing asks for a response during takeoff, climb, descent or landing. Non-urgent traffic waits until you're out of the busy phases.
Clearances and CPDLC (SayIntentions only)
CPDLC, PDC and oceanic clearance run over SayIntentions AI. On Hoppie they're greyed out and everything else on this page still works.
Request a PDC and route, SID, altitude, departure frequency, squawk and runway come back by datalink. Oceanic clearance takes entry fix, ETA, level and Mach, mostly pre-filled from the OFP. CPDLC logs on to a controlling centre for level, speed, direct-to, offset and "when can we expect" requests, each with a reason attached, and answers with WILCO, ROGER or UNABLE.
On VATSIM or IVAO, Datalink handles the company side and the network handles ATC. Emergency wording is blocked from reaching the live network in either direction.
Talk to the company in plain English
Type a question the way you'd say it. Ask whether the weather will hold and dispatch reads the current METAR and TAF at that field before answering. Ask about the crew hotel and you get a real hotel at your destination. Medical, security, customs, bird strikes, ride reports, ground and passenger services, 18 topics in all, handled on the same channel. It copes with cockpit typing (QQ for a question mark, missing apostrophes, run-on messages) and when nothing matches, dispatch asks you a question rather than inventing an answer.
Failures and maintenance (off by default)
Switch it on and system failures arrive with the dispatch and maintenance traffic an airline would generate around them.
PMDG 737: 112 curated faults, read out of PMDG's own failure system. Datalink never injects anything into the PMDG.
Fenix A319/A320/A321: 318 failures across 28 ATA chapters with real Airbus MEL codes, posted into and cleared through the EFB.
iFly 737 MAX 8: the same treatment off the iFly EFB.
Squawk a defect in plain English and maintenance control matches it to a MEL item and opens a numbered work order. Defer it and it stays with that specific tail across flights and sessions until maintenance clears it. How long that takes is a setting: cleared on turnaround, a few hours, or airline ground times with a hangar queue and an expedite option. A fleet page lists every open defect across the tails you've flown.
You set how often failures happen, which systems can fail and which phases stay clear. The standard pool contains nothing that would need an emergency squawk on a live network. Harder faults sit behind a gate you have to acknowledge.
Aircraft
The PMDG 737 gets read straight off the CDU screens, so position reports name the FMC's real next waypoint, and the V-speeds and weights you typed get cross-checked against your flight plan. Fenix and iFly performance comes off the EFB. Everything else you fly gets the full message set, built from SimBrief and live sim weights.
American, Delta, United, Southwest and Alaska profiles are built in and picked automatically from your SimBrief callsign, alongside a generic carrier. Drop your own airline PNG into a folder and it shows up on the dashboard.
Where it runs
A desktop app on your Windows PC next to the sim. A tablet mirror puts the same interface on any iPad, phone or second monitor on your home network, with nothing to install on the device. A free companion add-on puts a Telex window in the MSFS toolbar, so you can fly a whole leg without alt-tabbing. It prints to an 80mm thermal receipt printer if you want paper slips.
The message formats
The formats aren't invented. They're rebuilt from captured airline ACARS traffic, layout by layout. The loadsheet header is exactly 21 characters because that's the CDU width. A reissued loadsheet carries an RVSN revision number. The dangerous goods notice quotes the city pair in IATA rather than ICAO and comes back unsigned, because the real one does. Airbus performance cards say THS and VLS where Boeing cards say STAB TRIM and VREF. If you've seen the real thing on a flight deck, you'll recognise it.
One purchase, no subscription. Activate once and it runs offline afterwards with a quiet weekly check. Two devices per licence, and you can free a machine up yourself from the web portal.
There's a 14-day free trial at acmsdigital. com, no card needed, if you'd rather fly with it before buying.
DATG - In Guezzam Airport
In Guezzam Airport (DATG) is a regional civilian and military airport in southern Algeria, on the border with Niger. It is serviced by regular ATR 72-600 flights from Aguenar Airport (DAAT), in Tamanrasset. Pilots flying over the region can admire exotic desert landcapes featuring mountains, dunes and vast expanses of red sand.
This Microsoft Flight Simulator 2020 rendition strives to reproduce the airport as faithfully as possible as it appears in the few available photos and in satelli... In Guezzam Airport (DATG) is a regional civilian and military airport in southern Algeria, on the border with Niger. It is serviced by regular ATR 72-600 flights from Aguenar Airport (DAAT), in Tamanrasset. Pilots flying over the region can admire exotic desert landcapes featuring mountains, dunes and vast expanses of red sand.
This Microsoft Flight Simulator 2020 rendition strives to reproduce the airport as faithfully as possible as it appears in the few available photos and in satellite imagery. It features a bespoke terminal and control tower undergoing almost completed renovations, with some fresh paint still to be applied. Adjacent to the airport is a small but growing Algerian military base, featuring bespoke Mi-24 Hind attack helicopters with Algerian Air Force livery on the tarmac. Sand is encroaching on almost every surface in this very remote location. . .
The airport itself features ground services for medium aircraft and a VOR approach. Pilots will need to land here manually.
- 4K PBR textures in multiple layers
- A sandy under construction look and feel, as shown on the recent photographs
- Reconstruction of the adjacent military camp with accurate Algerian Air Force Mi-24 helicopters.
- VOR approach with official PDF airport chart included
- Detailed sandy sidewalks, runways, aprons, and lots of objects to provide ambiance
- Realistic night lighting
- Very FPS-friendly
Datong Yungang Intl Airport ZBDT/dat
Datong Yungang International Airport ZBDT_DAT V1. 0
Continuum Studio
Airport Classification: 4C
Runway: 14-32, 3000×45m
Thank you for purchasing this scenery. Please read the following information before use (hereafter referred to as “this airport”).
Sources:
Various video platforms and photos provided by @Maverick
Timeline:
2025-05-12: Project initiated
2025-05-14: Ground modeling completed
2025-08-20: Work resumed (files lost and rebui... Datong Yungang International Airport ZBDT_DAT V1. 0
Continuum Studio
Airport Classification: 4C
Runway: 14-32, 3000×45m
Thank you for purchasing this scenery. Please read the following information before use (hereafter referred to as “this airport”).
Sources:
Various video platforms and photos provided by @Maverick
Timeline:
2025-05-12: Project initiated
2025-05-14: Ground modeling completed
2025-08-20: Work resumed (files lost and rebuilt)
2025-08-31: Model construction completed
2025-09-02: Final release
GSX Configuration File: Vaughn
Airport Features:
models
Ground markings
Airport lighting
Notes:
This airport will not appear on the MSFS2020 world map. Do not change the package order; use the search function to select the airport.
Parking stands: this airport has 9 stands in total:
Category B: 1 stand (Stand 1, GA stand)
Category C: 7 stands (Stands 2–4, 8–9 are remote; Stands 5, 7 have jetways)
Category D: 1 stand (Stand 6, jetway)
The runway has no slope. Due to MSFS terrain editing limitations and potential failures after modification, the runway slope has been removed. Airport elevation: 1056. 7 m
Quality/Detail: Further improvements will be made slowly. After the ground modeling was completed, most model files were lost due to a system reinstallation. The original team became largely inactive due to reallife issues, so I had to continue the work alone. During the rebuild, I adopted a more pragmatic approach, focusing on completing the project quickly rather than pursuing perfection. I apologize for any compromises in quality.
ILS Data:
Runway 32 CAT I | ILS Identifier: IJJ | Frequency: 108. 7 MHz | Course: 317°
Copyright © 2024–2025 Continuum Studio
cnmstudio. ruri8557. top
18:01 2025/09/02
Davao International Airport
Francisco Bangoy International Airport, also known and still commonly referred to as Davao International Airport (IATA: DVO, ICAO: RPMD), is the main airport serving Davao City in the province of Davao del Sur and Davao Region in the Philippines. It is the busiest airport in the island of Mindanao and the third busiest in the Philippines after Ninoy Aquino International Airport in Manila and Mactan–Cebu International Airport in Lapu-Lapu, Cebu. The airport has a single 3,000-meter precision runw... Francisco Bangoy International Airport, also known and still commonly referred to as Davao International Airport (IATA: DVO, ICAO: RPMD), is the main airport serving Davao City in the province of Davao del Sur and Davao Region in the Philippines. It is the busiest airport in the island of Mindanao and the third busiest in the Philippines after Ninoy Aquino International Airport in Manila and Mactan–Cebu International Airport in Lapu-Lapu, Cebu. The airport has a single 3,000-meter precision runway.
Requirements
MSFS Minimum Requirments are needed
FEATURES :
1. High detailed texture
2. Volumetric grass
3. Surrounded airport area
4. Low polygon model
5. Custom made ground polygon
6. Detailed terminal building, apron, taxiway, runway
7. FPS friendly
8. Hand placed taxiway sign
9. Dynamic shadow & lighting
10. Animated jetway and GSE
11. Reflective Glass
Davao (RPMD)
Airwil Sceneries presents to you Davao International Airport for Microsoft Flight Simulator. Davao International Airport, also known as Francisco Bangoy International Airport, is the hometown airport of Airwil Sceneries. Serving mainly the entire Davao Region, Davao International Airport is the busiest airport in Mindanao and is the third busiest in the Philippines.
Just like in real life, the parallel taxiway in this scenery is also a work in progress. Upon completion of the said parall... Airwil Sceneries presents to you Davao International Airport for Microsoft Flight Simulator. Davao International Airport, also known as Francisco Bangoy International Airport, is the hometown airport of Airwil Sceneries. Serving mainly the entire Davao Region, Davao International Airport is the busiest airport in Mindanao and is the third busiest in the Philippines.
Just like in real life, the parallel taxiway in this scenery is also a work in progress. Upon completion of the said parallel taxiway, we will update the scenery to maintain realism. Unlike in real life however, the old terminal in this scenery has been modelled as if it is still operating during its heyday. We have decided to do so to give chance to people who'd like to experience / re-visit that terminal (virtually).
Daytona Beach Night Enhanced
Daytona Beach is a city on Florida's Atlantic coast. It is known for the Daytona International Speedway race track, which hosts the iconic NASCAR Daytona 500 race in February. The beach has hard sand with designated areas where driving is allowed. The Daytona Beach Bandshell amphitheater hosts free summer concerts in the vicinity of the amusement parks and game rooms on the boardwalk. A few steps from the beach, the Daytona Lagoon water park offers go-kart racing, laser tag and water slides. Daytona Beach is a city on Florida's Atlantic coast. It is known for the Daytona International Speedway race track, which hosts the iconic NASCAR Daytona 500 race in February. The beach has hard sand with designated areas where driving is allowed. The Daytona Beach Bandshell amphitheater hosts free summer concerts in the vicinity of the amusement parks and game rooms on the boardwalk. A few steps from the beach, the Daytona Lagoon water park offers go-kart racing, laser tag and water slides.
Flagler Beach is a city located in the US state of Florida, in the counties of Flagler and Volusia. It was incorporated in 1925.
New Smyrna Beach is a city located in the US state of Florida, in Volusia County. It was incorporated in 1887
The lights have been added for greater realism in the simulator. Are visible at great distances and through a huge area of the city. Not only the buildings, but also the highways and intersections of highways were fully illuminated. Your flight will be totally different with this product.

