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LEZL - Seville Airport
Seville Airport (IATA: SVQ, ICAO: LEZL) (Spanish: Aeropuerto de Sevilla) is the sixth busiest inland airport in Spain. It is the main international airport serving Western Andalusia in southern Spain and neighboring provinces. The airport has flight connections to 42 destinations around Europe and Northern Africa and handled 7,544,473 passengers in 2019. It serves as a base for the low-cost carriers Vueling and Ryanair. It is 10 kilometers (6. 2 mi) east of central Seville and some 110 kilometer... Seville Airport (IATA: SVQ, ICAO: LEZL) (Spanish: Aeropuerto de Sevilla) is the sixth busiest inland airport in Spain. It is the main international airport serving Western Andalusia in southern Spain and neighboring provinces. The airport has flight connections to 42 destinations around Europe and Northern Africa and handled 7,544,473 passengers in 2019. It serves as a base for the low-cost carriers Vueling and Ryanair. It is 10 kilometers (6. 2 mi) east of central Seville and some 110 kilometers (68 mi) northeast of Costa de la Luz.
The Seville airport is also known as San Pablo Airport to distinguish it from the older Tablada airport, which operated as a military aerodrome until 1990.
In the airport grounds, there is an Airbus factory (San Pablo Sur), an Airbus maintenance center (San Pablo Norte), and a Ryanair maintenance center.
High-fidelity 3D modelling
Detailed, true-to-life apron and surrounding areas
Vibrant, hand corrected orthoimagery
Custom DEM mesh
Full PBR texturing
Current ground layout (2022)
Realistic night lighting
Optimized as per Microsoft's standards for Xbox and PC
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Animals
Your world is about to feel a lot more alive thanks to nearly 13,000 newly placed animals across the world in Microsoft Flight Simulator. Watch lions roam the African plains, witness crocodiles intimidate in swamps, and be in awe of the variety of whales that dominate the seas. Every animal included has been created with high-quality, performance-friendly 3D modelling enriched with PBR, and detailed texturing. Experience authentic sounds from each creature as you fly past, and enjoy a different ... Your world is about to feel a lot more alive thanks to nearly 13,000 newly placed animals across the world in Microsoft Flight Simulator. Watch lions roam the African plains, witness crocodiles intimidate in swamps, and be in awe of the variety of whales that dominate the seas. Every animal included has been created with high-quality, performance-friendly 3D modelling enriched with PBR, and detailed texturing. Experience authentic sounds from each creature as you fly past, and enjoy a different experience each time with the randomly generated audio effects. 5 new missions will also be added to your simulator, giving you the chance to get up close and personal with each creature and learn amazing new facts about each. Otherwise, be an explorer and locate each animal in free flight across the globe. There is no need to purchase additional region packs with Animals for MSFS. Designed to work with some of your favourite campsites and local airports, including Parallel 42’s ‘Scene’ products. Immerse yourself fully into these rich environments with even more detail thanks to Animals for MSFS. Just like the animal kingdom, you will be able to watch Animals for MSFS evolve over time with new animals, additional missions and community-driven events giving you plenty of reasons to explore the world in search of each animal. Animals for MSFS is a world-changing product designed to bring more authenticity and life to your flights. It’s perfect for exploring solo or with friends. Be sure to take snaps of your wildlife experience, whether you spot pigs on farms or gorillas in the jungle – each of your flights will hopefully see you stumble upon a new inhabitant in this wonderful world.
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KPAE - Seattle Paine Field On Sale
Seattle Paine Field International Airport (IATA: PAE, ICAO: KPAE, FAA LID: PAE), also known as Paine Field and Snohomish County Airport, is a commercial and general aviation airport serving the Seattle metropolitan area in the U. S. state of Washington. It is located in unincorporated Snohomish County, Washington, between the cities of Mukilteo and Everett, about 25 miles (40 km) north of Seattle. Paine Field has two runways. 16R-34L, at 9,010 feet (2,750 m) in length, is suited for the majority... Seattle Paine Field International Airport (IATA: PAE, ICAO: KPAE, FAA LID: PAE), also known as Paine Field and Snohomish County Airport, is a commercial and general aviation airport serving the Seattle metropolitan area in the U. S. state of Washington. It is located in unincorporated Snohomish County, Washington, between the cities of Mukilteo and Everett, about 25 miles (40 km) north of Seattle. Paine Field has two runways. 16R-34L, at 9,010 feet (2,750 m) in length, is suited for the majority of aircraft and sees occasional heavy traffic. Runway 16L-34R is 3,004 feet (916 m) in length, and suitable only for small aircraft. The Paine (PAE) VOR/DME is unusually mounted on top of a Boeing hangar. The airport has 456 general aviation hangars. The airport was built in 1936 by the Works Progress Administration and began commercial service in 1939. It was named for an American airmail and Army Air Corps pilot, Topliff Olin Paine in 1941, shortly before the Army Air Corps began the occupation of Paine Field for military use. During his air mail career, Paine became nationally recognized for his accomplishments while flying through rugged terrain and snowstorms in the Rocky Mountains. From 1920 to 1922, Paine flew primarily out of Cheyenne, Wyoming, and Salt Lake City, Utah, for the Air Mail Service, becoming one of the top fliers in the Western Division. The airport briefly returned to civilian use in the late 1940s, before conversion into an air force base during the Korean War. In 1966, the Boeing Company selected Paine Field for the site of its Everett assembly plant as part of the Boeing 747 program. The Boeing Everett Factory includes the largest building in the world by volume at 13,385,378 m3 (472,370,319 cu ft) and covers 98. 7 acres (39. 9 ha). Boeing began offering factory tours with the first rollout of the 747 in 1968. As of 2020 over 150,000 people come each year to visit the factory, which employs over 30,000 people. Across the airport to the west is The Boeing Store, a theater, and the Future of Flight Aviation Center, which runs the factory tour. To accommodate the Dreamlifter, a converted 747-400 which delivered 787 sections to the plant, a base was constructed on the western edge of Paine Field's runway and opened in 2013. By the 1970s, the airport had grown into a hub for light aviation and manufacturing, lacking commercial service. The county government sought to begin commercial service at Paine Field as early as the 1980s but was halted by opposition from neighboring cities. In March 2019, Paine Field resumed commercial service at a newly constructed terminal. The Federal Aviation Administration (FAA) National Plan of Integrated Airport Systems for 2023–2027 categorized it as a non-hub primary commercial service facility. The terminal was named the best regional airport in the world by Monocle magazine and one of the best small airports in the United States by USA Today. Paine Field is also home to Aviation Technical Services (ATS), one of the nation's largest aviation maintenance facilities. Paine Field is home to four flight schools making it a popular destination for flight training. There are also a number of flying clubs on the field.
A high-quality model of KPAE Paine Field Airport, featuring the up-to-date version with extensive details throughout the whole airport
FPS-friendly design, with epic night textures, dynamic lighting and PBR materials, high-definition mesh
Boeing Everett Factory with an animated 777X assembly line
Custom-animated people and vehicles
Performance-friendly interior modeling at all terminal buildings, hangars, and control towers, high-quality static aircraft, custom animations, custom animated jetways, custom sounds
Fully compatible with GSX Pro using Cartayna Files
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Weather Force
WEATHER FORCE IS THE NEW METAR-BASED DYNAMIC REAL-TIME WEATHER ENGINE FOR MICROSOFT FLIGHT SIMULATOR
By utilizing inter-process communication with the simulator via fine granular control, you will experience automated, dynamic, and smooth weather transitions from real-world reporting metar stations.
Weather Force also includes a wide range of proprietary dynamic, changing (non-static)weather scenarios. These scenarios are unlike the static weather presets that ship withMicrosoft Flight Si... WEATHER FORCE IS THE NEW METAR-BASED DYNAMIC REAL-TIME WEATHER ENGINE FOR MICROSOFT FLIGHT SIMULATOR
By utilizing inter-process communication with the simulator via fine granular control, you will experience automated, dynamic, and smooth weather transitions from real-world reporting metar stations.
Weather Force also includes a wide range of proprietary dynamic, changing (non-static)weather scenarios. These scenarios are unlike the static weather presets that ship withMicrosoft Flight Simulator.
WITH REAL-TIME METAR DATA AS THE FOUNDATION, THE WEATHER FORCE WEATHER ENGINE PROVIDES A MORE REALISTIC WEATHER EXPERIENCE.
The metar data is updated 6x an hour and downloaded directly from NOAA and can provide accurate results within a 1/8th mile of a given point.
Weather Force utilizes uniquely built algorithms to combine both metar and model data to cover sparse areas such as deserts and oceans.
GFS (Global Forecast System) Model data is downloaded twice daily from NCEP and provides key atmospheric conditions to give a snapshot of temperature and winds aloft.
REMARKABLY UNIQUEWeather Force reads remarks provided with live metar reports to determine if storms are near the aerodrome. Thus, even if the automated metar may indicate clear conditions, if remarks indicate storms nearby, storms will be generated near the reporting station as in real life.
POWERFUL WEATHER SEARCHIf you are looking to fly at a particular location or in certain weather conditions, Weather Force includes a handy weather search feature that allows you to search by airport or by weather criteria.
Dynamic Changing Weather Scenarios (DCWS)To add even more interest, Weather Force comes with dynamic changing weather scenarios (DCWS). These weather scenarios are dynamic, unlike the static default presets in Microsoft Flight Simulator. These Weather Force weather scenarios dynamically change over time and provide various elements of changing weather over the course of your flight. Examples provided below of included scenarios:
• Fair weather• Approaching cold front• Approaching warm front• Hot and humid summer• Lake effect snows• Winter storm• Crisp winter• Breezy• Spring showers
Because DCWS are centralized on the REX servers, REX can periodically add new and exciting scenarios, which will be automatically added to your application without the need to update Weather Force.
Tracking The WeatherIn Weather Force you have the ability to easily track your 10 favorite airports, therefore, clearly identifying what the detailed weather is like at each. If you require a more detailed report, simply click on the ICAO and receive in-depth data about the airport weather conditions.
BEHIND THE SCENES
The GoalWith Microsoft Flight Simulator, we have been provided a powerful weather system as a start. The goal is to provide an even more robust weather environment. The REX developers have worked diligently to render the weather as it should be, yet stay true to the validity of real-world metar data.
Smoothing MechanismIn addition, the REX developers have carefully added a smoothing mechanism to the engine to gradually smooth and transition the weather over time between updates. Of course, you have complete control over the weather update factors as well as transition speed.
Continued and Consistent DevelopmentThe REX developers are dedicated to continuously develop and update Weather Force as new API’s become available from Asobo and Microsoft, thus they have developed an implementary system to deliver program updates quickly and easily to you.
The following is a list of updates coming soon after initial release:
HISTORIC/ARCHIVEDSupport for historic/archive weather dataSHARE PRESETSSupport for personal and community weather presetsMAPPING & MOREFull featured flight center and mapping system
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Kodiak 100 Series II
The Kodiak 100 Series II is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking offand landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world! Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in four different wheeled variants, featu... The Kodiak 100 Series II is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo up to a distance of 1,132nm. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at 750shp, the aircraft is capable of taking offand landing in less than 350ft, enabling it to operate from small, unprepared airstrips all over the world! Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in four different wheeled variants, featuring 40 different liveries, authentic flight dynamics and high quality systems modelling! • Realistic flight model • Full G1000 NXi integration* • Custom air conditioning system • Accurate 3D model created from factory CAD data • Cargo pod and no cargo pod versions • Standard and tundra tyres • Five different interiors: cargo, passenger, mixed, skydive, summit (executive) • High quality sounds recorded from the real aircraft • Custom animations: landing gear flex, tail fluttering, working cabin lighting, armrests, air conditioning • PDF manual included in add-on folder *NXi supported at the time of release. Newer versions of the NXi may require updates to the aircrat to maintain compatibility.
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Kodiak 100 Series III Amphibian
Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered by 750 horsepower, the SWS Kodiak 100 Amphibian builds upon the solid foundation of our wheeled variant. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before. The Kodiak 100 Series III i... Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered by 750 horsepower, the SWS Kodiak 100 Amphibian builds upon the solid foundation of our wheeled variant. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before. The Kodiak 100 Series III is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo. The Series III comes equipped with a pitch-latch propeller and come out of the factory ready for floats, without requiring additional sealing or modification. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at750shp, the aircraft is capable of taking off from water in less than 1000ft from reaching take-off power, while still being able to operate from short fields and cruise fast at 160kts. • Accurate 3D model created from factory CAD data• Amphibian floats and authentic cockpit equipment for their operation• Functioning beta range• Four different interiors: cargo, passenger, mixed, summit (executive)• 36 liveries• Custom animations: tail fluttering, working cabin lighting, armrests, air conditioning and much more!• Full G1000 NXi integration• Custom air conditioning system• High quality sounds recorded from the real aircraft• PDF manual included in add-on folder
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Zenith CH701 STOL
First introduced in 1986, the STOL CH 701 aircraft was developed as an off-airport, short take-off and landing kit aircraft to fulfill the demanding requirements of both sport pilots and first-time builders. With the STOL CH 701, designer Chris Heintz combined the features and advantages of a “real” airplane with the short-field capabilities of an “ultralight” aircraft. The aircraft features fixed leading-edge slats for high lift, full-span flaperons (both ailerons and flaps), an all-flying rudd... First introduced in 1986, the STOL CH 701 aircraft was developed as an off-airport, short take-off and landing kit aircraft to fulfill the demanding requirements of both sport pilots and first-time builders. With the STOL CH 701, designer Chris Heintz combined the features and advantages of a “real” airplane with the short-field capabilities of an “ultralight” aircraft. The aircraft features fixed leading-edge slats for high lift, full-span flaperons (both ailerons and flaps), an all-flying rudder, and durable all-metal construction. PERFORMANCE
The STOL CH 701 was not designed to be just another ‘pretty’ light aircraft, but was engineered to offer outstanding short take-off and landing performance, all-metal durability, and unparalleled ease of construction. With form following function, the STOL CH701 looks like a ‘Sky Jeep’, as it is often called by its owners.
Popular since 1986, there are hundreds of STOL CH 701 aircraft flying around the world! Not many of the more than 500 STOL CH 701’s flying today can be found at airports – most are operated from short off-airport grass fields, in backyard fields and in remote areas. The aircraft’s all-metal construction makes it suitable for continuous outdoor storage – providing their owners with continuous cost savings (no hanger or tie-down fees)FEATURES
Detailed visual model made from factory drawings
Realistic flight model with accurate STOL performance
Sounds recorded from the real aircraft
Detailed cockpit featuring custom instruments
Door and no-door variants in four liveries
A bush trip through New York state
Three airports improved with custom objects and ground textures
Lufker (49N)/Spadaro (1N2)
Sky Acres (44N)
Roxbury Runway (1NK0)
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EGNX - East Midlands Airport
East Midlands Airport, located in the heart of England, is a bustling regional airport that serves as a vital transportation hub for both travellers and cargo. It stands as a gateway to adventure, trade, and exploration, making it a dynamic and essential part of every simpilot’s route network.
Bespoke LiDAR Scanned Digital Terrain Elevation Model that captures all the unique features of local terrain, including the runway
Latest Satellite Imagery covering the airport and surrounding a... East Midlands Airport, located in the heart of England, is a bustling regional airport that serves as a vital transportation hub for both travellers and cargo. It stands as a gateway to adventure, trade, and exploration, making it a dynamic and essential part of every simpilot’s route network.
Bespoke LiDAR Scanned Digital Terrain Elevation Model that captures all the unique features of local terrain, including the runway
Latest Satellite Imagery covering the airport and surrounding areas, including Donington Park
Custom Ground polygons with thousands of markings and accurate weathering
2023 layout
Exquisite Night Lighting
ATC/AI Traffic integration
Airline Codes for 3rd Party AI Traffic Integration
Surrounding areas included: Donington Park Racing Circuit with animated GT vehicles, Ratcliffe Power Station, SEGRO Warehouse Park, EMA Gateway Railway Terminal, Holiday Inn, Radisson Blue, Premier Inn, Leonardo Hotel, Mileway Cargo Centre, TUI Training Facilities, Texaco Fuel Depot, Air Bp Fuel Depot, Aircraft Maintenance Area, Superbike Factory, Donington Park Exhibition Centre and others.
Animated Skylink Busses
ATC/OPS Tower interiors
Static Airliners on stands 8, 11, 16, 33, 43, 101 (Toggleable)
Dynamic Gate Doors (Requires GSX to function)
GSX Profile developed by Will Hinshaw https://flightsim. to/profile/Hinshee
Ultra performance version included (Without clutter)
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LECO - A Coruña Airport
The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal bo... The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal boxes, navigation elements such as ILS antennas and CAT II system are modeled by hand. Jetways are modeled according to real life, animated and operational for use at Gates 1 and 3, with a customized and realistic AFCAD that allows the proper operation of AI traffic and the use of the ATC simulator. This airport is a native construction and dedicated exclusively to MSFS, it is not a product inherited or transformed from another platform so it has native PBR materials and simulator night lighting. • The airport has a large number of land vehicles and work elements typical of Spanish airports and some exclusive to this airport• The airport terrain is hand built to make a more realistic representation of its elevations and the retaining walls that are found both at the head of the runway and on the sides• To make the approach to the airport more attractive, we have built customized buildings to populate the city like an old dismantled factory next to the Gadis supermarket and the buildings surrounding it• All along the approach to runway 21 we have the Mudanzas Coruña building right at the beginning of the lighting and approach towers of this same runway• A detailed representation of the seaport, its control tower, the San Antón Castle, its old hospital and the shopping center• It could not miss the Stadium of Deportivo La Coruña and the tower of Hercules• In a next update, we will include the Main Hospital of the City with its heliport, we will include more buildings of the seaport and the industrial train station next to the seaport, and we will also add the Roman bridge and some surprise details
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Mega Airport Brussels
Approach Brussels, the heart of Europe! Not just the capital of Belgium, but by many seen as the de facto capital of Europe, being the center stage for European and global politics post WW2 and the home to numerous companies and NGOs. A bustling city also needs an airport capable of handling anything from the average tourist, suitcase toting CEO, overworked diplomat or even a head of state or two. Brussels Airport, or Brussels-National as it's also known is located 12 km north-east of Brussels i... Approach Brussels, the heart of Europe! Not just the capital of Belgium, but by many seen as the de facto capital of Europe, being the center stage for European and global politics post WW2 and the home to numerous companies and NGOs. A bustling city also needs an airport capable of handling anything from the average tourist, suitcase toting CEO, overworked diplomat or even a head of state or two. Brussels Airport, or Brussels-National as it's also known is located 12 km north-east of Brussels in the municipality of Zaventem. Serving close to 25 million passengers in 2019 it clocked in as the 24th busiest airport in Europe. Featuring three runways the longest being just above 3,600m laid out as two parallel runways (07L/25R & 07R/25L) and one crosswind runway (01/19). Just north of Brussels airport you'll find Melsbroek Air Base, home to the Belgian Air Forces transport wing. Even though it's defined as its own airfield it shares the same runways as Brussels airport. • Includes a highly accurate recreation of Brussels Airport (BRU, EBBR)• Highly detailed models with high resolution textures• Custom jetways with correct variations for each terminal pier• Ambient passenger movements inside and around the terminals• Large amounts of ground clutter and service equipment at aircraft stands and parkings• Custom ambient ramp traffic bringing the apron to life• Up to date taxiway, apron and stands layout• Custom and accurate taxiway signage• Accurate taxiway lighting including custom runway guard lights• Approach and runway lights adapted to match real world counterparts• Custom aerial image covering the airport boundary and surrounding area• Accurate terrain and runway profiles• Custom windsocks and other environment dependent animations• Realistic night time dynamic lighting• Functioning "Apron Warning System"• Terminal interior for Pier A, B and connector building• Stands support AI traffic that has airline parking codes• Proximity triggers for hangar doors (TUI & Lufthansa) and apron gates (N4 and Sabena aerospace)• Supports the Aerosoft VDGS module with highly accurate T1 and T2 safedock systems
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