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FS Explorer - North Italy
An immersive excursion through the wonders of Northern Italy. Among lakes, castles and beautiful landscapes, discover this wonderful region with a set of missions designed to guarantee maximum enjoyment.
In addition to the pleasure of discovery, a walk full of history and culture news.
A printable Flight Book is also available for each proposed excursion.
Product featuresm 3 Bush Trips, 4 Discovery Flights, 4 Landing Challenges and a new livery for the Asobo X Cube im spe... An immersive excursion through the wonders of Northern Italy. Among lakes, castles and beautiful landscapes, discover this wonderful region with a set of missions designed to guarantee maximum enjoyment.
In addition to the pleasure of discovery, a walk full of history and culture news.
A printable Flight Book is also available for each proposed excursion.
Product featuresm 3 Bush Trips, 4 Discovery Flights, 4 Landing Challenges and a new livery for the Asobo X Cube im special Italy paint!
BUSH TRIPS / EXCURSIONS
TRIVENETO TOUR
This fascinating tour winds along the territories of northwest Italy, in that geographical area called Triveneto (or Three Venice) which includes Trentino-Alto Adige, Veneto and Friuli-Venezia Giulia. Leave Padua in the direction of Venice and then turn north to reach the Trentino region, near the Alps. The journey continues south-west until it reaches Friuli and ends near Trieste.
GREAT LAKES (Como, Garda, MAggiore)
An excursion to the great lakes of Northern Italy is the right idea to combine a passion for flying and nature. Here are the three largest lakes of the peninsula, which have inspired poets, writers and musicians of all ages.
- NORTHWEST CASTLES
The journey starts in search of ancient castles and more Our itinerary takes us to fly towards the Piedmont region. Then again up until we reach the Aosta airport, our final destination. The overflight of the castles offers us the opportunity to enrich ourselves with historical and cultural news and certainly makes the journey fascinating. .
DISCOVERY FLIGHTS
Fly over four beautilful cities, enriched by dozens of Landmarks:
- Milan
- Turin
- Padua
- Parma
LANDING CHALLENGES
Raise the level of your basic Landing Challenges with this new 4 exciting missions:
- LILG – Vergiate
- LIPB – Bolzano
- LILO – Sondrio
- LIPO – Brescia
Landing Challenges features spoken briefing in flight, Check List and welcome message by voice upon mission completion.
Test your skil in different weather conditions. Using Real Weather guarantees you to fly a different mission every day!
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Airport A Coruña
The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual.
The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. S... The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual.
The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal boxes, navigation elements such as ILS antennas and CAT II system are modeled by hand.
Jetways are modeled according to real life, animated and operational for use at Gates 1 and 3, with a customized and realistic AFCAD that allows the proper operation of AI traffic and the use of the ATC simulator.
This airport is a native construction and dedicated exclusively to MSFS, it is not a product inherited or transformed from another platform so it has native PBR materials and simulator night lighting.
Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!
Features:
- The airport has a large number of land vehicles and work elements typical of Spanish airports and some exclusive to this airport
- The airport terrain is hand built to make a more realistic representation of its elevations and the retaining walls that are found both at the head of the runway and on the sides
- To make the approach to the airport more attractive, we have built customized buildings to populate the city like an old dismantled factory next to the Gadis supermarket and the buildings surrounding it
- All along the approach to runway 21 we have the Mudanzas Coruña building right at the beginning of the lighting and approach towers of this same runway
- A detailed representation of the seaport, its control tower, the San Antón Castle, its old hospital and the shopping center
- It could not miss the Stadium of Deportivo La Coruña and the tower of Hercules
- In a next update, we will include the Main Hospital of the City with its heliport, we will include more buildings of the seaport and the industrial train station next to the seaport, and we will also add the Roman bridge and some surprise details
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aviaFlightMonitor
aviaFlightMonitor monitors your approaches and gives you direct feedback on how well you did.
Now for Microsoft Flight Simulator 2024!
aviaFlightMonitor will monitor and analyze many of the flight parameters that airlines use in their Flight Data Monitoring (FDM) and Flight Operations Quality Assurance (FOQA) programs. These programs are used to gain operational insight into how well flight crews are performing and flying approaches. It’s a key element of safe airline operations. ... aviaFlightMonitor monitors your approaches and gives you direct feedback on how well you did.
Now for Microsoft Flight Simulator 2024!
aviaFlightMonitor will monitor and analyze many of the flight parameters that airlines use in their Flight Data Monitoring (FDM) and Flight Operations Quality Assurance (FOQA) programs. These programs are used to gain operational insight into how well flight crews are performing and flying approaches. It’s a key element of safe airline operations.
The goal behind aviaFlightMonitor is to give you a similar feedback tool so that you can analyze and improve as you fly your aircraft. Like the other apps offered under the aviaServer solution, the target audience is the serious flight simmer striving for the most realistic environment to operate the virtual aircraft.
By making use of the latest real navdata, aviaFlightMonitor will track your approaches automatically and provide a detailed analysis after your rollout.
Stabilized Approaches
aviaFlightMonitor (AFM) tracks the last 4000ft of each approach. Approximately 15 seconds after landing, a report is automatically generated giving you feedback on identified risks.
We’ve heard it before – a good landing is the direct result of a stabilized approach. But, what exactly is that?
There are multiple ‘gates’ airlines use to define stabilized criteria. While these gates will differ between each airline, AFM will use these ones:
- 1000ft Gate – in IMC conditions, this is typically used by all airlines to determine stable approach conditions. 1000 feet above the threshold, you are expected to
- be in final landing configuration: this means no more changes to flaps and landing gear down and locked.
- have a stable attitude. AFM imposes a pitch angle limit between +10° and -3° and a bank angle limit of 20°
- have a stable vertical speed. AFM accepts a value between -100 and -1200 fpm
- have a stable approach profile: Be on centerline and on glideslope. AFM limits this to 1 dot deviation high/low and left/right
- have a stable airspeed. AFM expects the airspeed not to deviate more than 10 knots from your entire approach profile
- have stabilized engine performance. AFM imposes a 35% N1 (for Jets) and 10% Np (for turbo props)
- follow the runway track. AFM allows a 10° deviation.
- 500ft Gate. Some airlines are more lenient in VMC conditions and don’t impose the limits as mentioned above, but many airlines will use the 1000ft Gate both for IMC and for VMC conditions.
- As you descend further, the limitations become tighter. As an example, the maximum allowed tailwind component over the threshold will be 10 knots. Also, at this point, the lateral distance between the aircraft and the runway centerline is expected to be less than 10% of the runway width.
- The final checks are performed just prior to touchdown, where, as an example, the aircraft’s heading is expected to be within 10° of the runway’s course. Your touchdown point will be evaluated and should not be 1000ft beyond the Aiming Point. A touchdown prior to the Threshold will automatically result in a high risk assessment. A vertical speed beyond 600 fpm will be considered a high risk landing as well, due to potential structural damage.
Scoring
Each report will have a final score and the higher the score, the more risks were identified. An ideal score of 0 should be your goal but of course, airmanship may dictate executing approaches in circumstances that won’t result in a 0 score result. At the end of the day – you are the Pilot in Command and will need to justify your score.
Approach Report
aviaServer2024 is used to display the approach report, similar to aviaCDU or aviaOverhead
Here’s a preview of an obviously very poor approach, conducted to show you some of the performance indicators of a stable approach.
https://www. aviaworx. com/fdm/samplereport/report. html
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AnyoneFly
Discover the World with AnyoneFly!
Welcome to what we believe is one of the most unique and amazing utilities for MSFS.
August 2023:
- AnyoneFly now contains over 11 hours of adventures in the Adventure cloud library!
- Additional French and German databases are now available for retrieving Wikipedia data.
- Expanded User Interface.
What is AnyoneFly?
AnyoneFly is a whole suite of tools that allow you to experience the simulator world in ways you may n... Discover the World with AnyoneFly!
Welcome to what we believe is one of the most unique and amazing utilities for MSFS.
August 2023:
- AnyoneFly now contains over 11 hours of adventures in the Adventure cloud library!
- Additional French and German databases are now available for retrieving Wikipedia data.
- Expanded User Interface.
What is AnyoneFly?
AnyoneFly is a whole suite of tools that allow you to experience the simulator world in ways you may never have before. With AnyoneFly you can make an almost unlimited amount of discoveries, and share your discoveries with the world. The entire suite of tools can transform how you fly in MSFS!
The tool list is almost too many to list here, but we will try. To begin, the product centers around three different databases of world geographical information, with millions of locations covering many categories. Built on top of this is a new adventure/flight system. And even though many of the features greatly expand the VFR experience, there are features that will appeal to even airliner pilots.
We all can admit that MSFS is an amazing visual experience which is getting better and better. It was our goal in designing this product to bring out the best that MSFS has to offer, and make it more fun at the same time.
AnyoneFly includes many different tools and tool subsets:
Discover the World:
- Teleport to any of the millions of locations included in AnyoneFly. Set the altitude, distance, and heading before your point so you can arrive just as you plan.
- Filter by exact feature. For example, you can filter the database to show all seaplane bases in Alaska. Save this search and recall it later. Different saved searches are already included including "Alaska Seaplane Bases".
- Teleport to any custom latitude-longitude location with the same altitude, distance, and heading options as above. Using our included map makes moving to any location very easy.
- Use the save/load flight feature to quickly access saved locations. Fly flights created by others via the cloud. You can load a flight without having to exit the flight itself (AnyoneFly moves the existing aircraft to the exact specified location with heading, pitch, bank, altitude, and speed). Flights can optionally be set to a specific distance and heading from a location, thus providing a target for your flight.
- The unique system of feature types, location filters, and tracking systems allows you to challenge yourself to visits entire subsets of locations around the world. See where you have visited, and where you have not. Visually create plans and adventures to visit each of the selected locations.
- Use the AnyoneFly Voice Builder to configure custom Text-to-Speech voices that can give you information about the world you are flying over, in real time. Use a number of default free Windows voices. Optionally, AnyoneFly customers may be able to receive a special discount on amazing CereProc TTS voices. See the manual for more info.
World Geographical Location Data:
- View location information of over 12,000,000 points of interest as you fly. This includes mountains, rivers, creeks, dams, parks, cities, towns, and a whole lot more. You can even pull up Wikipedia data on the point if it is available.
- Optionally, use a Wikipedia location database to learn about the world as you fly. This includes landmarks, historical locations and events, and world geography such as mountains, cities, towns, lakes, and many other natural points of interest. With this database, every point should have a Wikipedia excerpt.
- We also include an airport database with over 63,000 airports, heliports, and seaplane ports. Find small hidden airfields you may not know about, or land at over 1100 seaplane bases! If you enjoy helicopters, we can help you locate over 18,000 heliports. In total you have 3 different databases to select from.
- Our Geo window will guide you to any location and allows you to select locations near you with a click of the mouse. The Geo window also serves as a hub for many other tools and functions.
Adventures:
- What better way to learn and experience this entire planet than to fly a composed adventure in the simulator that has been created by an adventure designer (which can also be you).
- AnyoneFly adventures can be run directly from the Flight1 cloud. Experience world locations, history, geography, and other information provided by the adventure author. Experience different media as you fly.
- Adventures can be text, spoken using text to speech using our Voice Designer tool, and for the best experience, fly adventures using real-world recordings provided by the adventure author. We have included audio from a professional stage actor in AnyoneFly so you can experience the best part of flying adventures.
- VR (Virtual Reality) compatible! If you use VR Headsets, fly using audio only. Our audio system gives you proper direction as you fly, or have heading and altitude (depending on aircraft model), sent to the autopilot.
- When flying audio-based adventures, simple VFR air traffic control may be available. This makes your adventure experience more immersive. Note that the ATC system in AnyoneFly is linear and directly connected to the adventure. It is not like advanced applications such as the FSHud product we sell.
- Flight1 has created a unique audio engine. This audio engine can provide realistic, real-world audio instructions during your audio based adventures.
- Score your adventures! When using voice for your adventures, we will evaluate how well you did. The lower the score the better! It is kind of like aviation golf.
- Use the Adventure Composer to create your own adventure. Create adventures while you fly. No programming experience is necessary.
- The Audio Builder allows you to use your own voice for navigation instructions, basic ATC, and the adventure itself. Put your voice in the simulator!
- Set a target to create an Auto-Adventure, and we will fly you to your destination selecting a variety of location points along the way.
- Optionally send heading and altitude data to your autopilot. This is useful so you do not need to dial in entries manually.
- You can jump to any point in an adventure. This means you can create your own basic adventure, and simply jump to a point in it to repeat a flight sequence. Practice touch-and-go's or arrivals without resetting your flight.
- Export adventure flight plans if you want to view your adventure route in the G1000/G530, etc. You can disable audio directions and follow the entered flight plan. You must fly accurately, or you may miss a step!
- AnyoneFly is a great tool for education. What better way to show the world than through aviation!
AI Objects:
- Experience the world with animation! Adventures can include AI Object scenes that include animals, boats, vehicles, or airport workers.
- Use the AI Scene Studio to create scenes via an easy-to-use point and click screen. This includes placing animals, ramp workers, and other objects at desired locations.
Weather:
- Create weather themes based on real-world weather or create them from scratch. Share your themes in the cloud or download themes from the cloud.
- Use the advanced weather placement tool to place a thunderstorm, or to create a hurricane.
- View real-time METAR reports via our advanced parser, and create weather themes based on them.
- You can also pull forecast winds from 1 to 5 hours in advance, for any METAR location. This may be useful if you want arrival airport information.
Other Tools to Expand Your Aviation Horizon:
- Use the AnyoneFly In-Flight map to track your flight. This map is like the seat-back maps you see on airliners.
- AnyoneFly has an optional in-sim menu. Start AnyoneFly and access its features while you fly.
- Detailed manual and tooltips to help guide you through the program.
We have included two advanced audo adventures utilizing the voice of Atlanta-based professional actor Jeff Hathcoat (you can also be the voice of adventures that you create). In addition, other adventure are are included in the AnyoneFly Cloud that cover the different types of adventures that AnyoneFly can create. There are also preset cloud "flights" you can experience.
Even without the cloud, you can setup flights to specific waypoints using over 100 unique data types. Please see our Alaskan Seaplane Bases adventure as an example of an adventure you can create in minutes. Pair that with Text to Speech and the Wikipedia database for an in-depth flying experience.
AnyoneFly Preview Videos:
Check out these videos to give you an idea of what AnyoneFly is, although it only scratches the surface!
- Majestic Matterhorn Audio Adventure Preview: https://youtu. be/dxWX4pkgkqM
- The Geo Window, using Wikipedia data, and setting up Text to Speech: https://youtu. be/_O8WYK58bjg
- How to create and fly the most basic of the three adventure types: https://youtu. be/MH6EbOcBMP4
- Other unique AnyoneFly features: https://youtu. be/vyPV3cIJZps
We have uploaded the beginning of the Majestic Matterhorn adventure (without the Geo information window). It shows an example of a more advanced audio adventure. There are 4 different adventure types you can create.
Audio Engine:
AnyoneFly includes the ability to use custom audio in your adventures. Audio can be music, custom recordings, or even sound effects. AnyoneFly includs the tools that allow you to embed these in your adventures. You can even be the voice of the adventure and for the directional information given to the pilot. See the Majestic Matterhorn preview video.
If you are simply wanting Text to Speech, we include tools for you to customize your TTS voices. For even improved Text to Speech, CereProc offers purchasers of AnyoneFly a discount on their amazing TTS voices. See the AnyoneFly manual for more information (note that this offer may expire without prior notice).
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PA-28-161 Warrior II
Following on from the popular PA-28R Arrow III and PA-28R Turbo Arrow III/IV for MSFS, this highly detailed simulation of the PA-28-161 Warrior II for MSFS has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Warrior II, G-BOZI, based at Conington Airfield. Already a very popular aircraft on other platforms, we are excited to bring you this incredibly detailed rendition of the Warrior II, complete with realistic wear and tear, and cockpit ... Following on from the popular PA-28R Arrow III and PA-28R Turbo Arrow III/IV for MSFS, this highly detailed simulation of the PA-28-161 Warrior II for MSFS has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Warrior II, G-BOZI, based at Conington Airfield. Already a very popular aircraft on other platforms, we are excited to bring you this incredibly detailed rendition of the Warrior II, complete with realistic wear and tear, and cockpit configuration.
The PA-28-161 Warrior II is a four-seater, piston-engine aircraft equipped with a fixed tricycle landing gear, 160hp four-cylinder engine and fixed-pitch propeller – an ideal aircraft for touring and flight training.
The Warrior II is flown all around the world and our add-on reflects that global popularity. In addition to our UK research aircraft, G-BOZI, this package features liveries from the USA, Canada, UK, France, Australia and Germany.
The PA-28-161 Warrior II for Microsoft Flight Simulator 2020/2024 features a native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity.
Model
Accurately modelled PA-28-161 Warrior II, built using real-world aircraft plans and comprehensive photography of the real aircraft
Numerous animations including passenger door, baggage door, cockpit storm window and sun visors
Ground equipment including chocks, tie-downs and pushback towbar
4096 x 4096 textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Dimmable instrument, radio and dome lighting, with separate control circuits
Tablet EFB for controlling various aircraft options and checking aircraft and flight information: - 'Cold & Dark', 'Ready for Take-off' and 'Ready for Start' aircraft states - Persistent aircraft states, allowing you to always return to your cockpit in the same state that you last left it - Automatic switching of the fuel tanks for use on those long distance cross-country flights - GPS unit selection – GPS 100, GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - Direction Indicator (DI) or Horizontal Situation Indicator (HSI) instrument options - Aircraft failures (spark plug fouling, vapour lock, oil use and battery failure) - Passenger and baggage door controls - Flight computer with useful information such as fuel burn, endurance, speed and wind speed/direction
Fully functional and comprehensive IFR capable avionics fit including: - KMA 20 audio selector unit - KX 170B COM 1 / NAV 1 radio - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1, NAV 2 or its own inbuilt receiver (NAV 3) - Century 21 autopilot with lateral hold modes - HDG, NAV, APR, REV (altitude hold clickspot included) - KT 76A transponder unit - KR 85 ADF unit with ADF/ANT/BFO modes and support for fractional frequencies, e. g. 383. 3 - GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - HSI/OBS support RNAV approach indications
Yoke-mounted flight timer/clock
Altimeter with either mb or inHg barometric scales, depending on units of measurement setting
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
Aircraft systems
Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on long distance cross-country flights
Custom-coded electrical system with functional circuit breakers, avionics power circuit and emergency bus controls
Functioning carburettor and primer controls
Failures including spark plug fouling, limited battery life, vapour lock and more
Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
Full support for MSFS checklists (manual and automatic/co-pilot modes)
SoundsThe Just Flight Warrior II features an MSFS-native (Wwise) sound package taking full advantage of the new capabilities. Every little detail has been faithfully recreated, based on high fidelity recordings from real-world PA-28s.
Original Lycoming O-320 engine samples
Detailed physics-based effects on engine and wind noise
Authentic audio for every switch, button, lever and electrical system
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Background panel rattle at low engine RPM and more!
Liveries
The Warrior II is supplied in the following eight paint schemes:
G-BOZI (UK)
G-OPTI (UK)
G-SIXT (UK – BOAC flying club)
N8289A (USA)
D-EIIT (Germany)
F-GEDO (France)
C-FOEC (Canada)
VH-BVM (Australia)
Other features
Realistic and accurate flight dynamics based on real world performance and handling data and input from Warrior pilots
Comprehensive manual with panel guide and performance data
PSD Paint Kit incuded so you can create your own paint schemes
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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Just Flight Developer | $45.99 ex tax |
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PA-28R Turbo Arrow III/IV
The PA-28R Turbo Arrow III and Turbo Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training.
First available in 1977, the Turbo Arrow III was the first turbocharged variant of the PA-28R Arrow, retaining the conventional tail of the Arrow III and a new cowling which housed the six-cylinder turbocharged engine. The Turbo Arrow IV followed in 1979 and featu... The PA-28R Turbo Arrow III and Turbo Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training.
First available in 1977, the Turbo Arrow III was the first turbocharged variant of the PA-28R Arrow, retaining the conventional tail of the Arrow III and a new cowling which housed the six-cylinder turbocharged engine. The Turbo Arrow IV followed in 1979 and featured a distinctive T-tail.
The aircraft is flown all around the world and this add-on reflects that global popularity, featuring ten liveries from the USA, UK, Germany, Switzerland, Austria, Australia and the Czech Republic.
The PA-28R Turbo Arrow III and IV for Microsoft Flight Simulator 2020/2024 features a native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity.
Models
Accurately modelled PA-28R-201T Turbo Arrow III and PA-28RT-201T Turbo Arrow IV, built using real-world aircraft plans and comprehensive photography of the real aircraft
Numerous animations including passenger door, baggage door, cockpit storm window, sun visors and oil cover
Ground equipment including chocks, tie-downs and pushback towbar
4096x4096 textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Dimmable instrument, radio and dome lighting, with separate control circuits
Tablet EFB for controlling various aircraft options, and checking aircraft and flight information: - 'Cold & Dark', 'Ready for Take-off' and ‘Ready for Start’ aircraft states - Persistent aircraft states, allowing you to always return to your cockpit in the same state that you last left it - Automatic fuel tank switching for use on those long distance cross-country flights - GPS unit selection – GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - Direction Indicator (DI) or Horizontal Situation Indicator (HSI) instrument options - Aircraft failures (spark plug fouling, vapour lock, oil use and battery failure) - Passenger, baggage and oil inspection door controls - Flight computer with useful information such as fuel burn, endurance, speed and wind speed/direction
Fully functional and comprehensive IFR capable avionics fit including: - KMA 20 audio selector unit - KX 170B COM 1 / NAV 1 radio - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1, NAV 2 or its own inbuilt receiver (NAV 3) - Piper Autocontrol IIIB autopilot unit with navigation, heading and roll hold (altitude hold clickspot included) - KT 76A transponder unit - KR 85 ADF unit with ADF/ANT/BFO modes and support for fractional frequencies, e. g. 383. 3 - GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - HSI/OBS support RNAV approach indications
Fully compatible with MSFS VR mode
Yoke-mounted flight timer/clock
Independently operated left and right (standby) altimeter with mb and inHg barometric scales depending on units of measure setting
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Aircraft systems
Engine turbocharger fixed wastegate and overboost simulation (progressive engine failure due to overboost if wastegate fails, with EFB controls for monitoring and resetting engine damage/failure)
Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on those long distance cross-country flights
Custom-coded electrical system with functional circuit breakers
Realistic landing gear system with emergency and automatic release at low airspeeds
Functioning alternate air and static source controls
Failures including spark plug fouling, limited battery life, vapour lock and more
Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
Functional electric trim control on yoke (requires electric trim button to be pushed)
Functional ELT which is automatically triggered above 4. 6G
Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
Full support for MSFS checklists (manual and automatic/co-pilot modes)
SoundsThe Just Flight Turbo Arrow III and IV feature a MSFS-native (Wwise) sound package taking full advantage of the new capabilities. Every little detail has been faithfully recreated based on high fidelity recordings from real life PA-28s.
Original Lycoming TSIO-360 engine samples
Detailed physics-based effects on engine and wind noise
Authentic audio for every switch, button, lever and electrical systems
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Authentic retractable gear whistle
Background panel rattle on low engine RPMs and more!
LiveriesThe Turbo Arrow III is supplied in the following five paint schemes:
N48427 (USA)
D-ERMT (Germany)
G-OBAK (UK)
HB-PMB (Switzerland)
VH-LLA (Australia)
The Turbo Arrow IV is supplied in the following five paint schemes:
D-EAIV (Germany)
G-BOGM (UK)
OE-KFT (Austria)
OK-MAN (Czech Republic)
N3023K (USA)
A PSD Paint Kit is included so you can create your own paint schemes. Flight dynamicsThe Arrow III and IV feature realistic and accurate flight dynamics based on real-world performance and handling data, and input from Arrow pilots. ManualA comprehensive PDF manual with panel guide and flight tutorial is included as well as an Operating Data Manual with performance data. Differences between the Just Flight Turbo Arrow III/IV and Arrow III
The Turbo Arrow add-on includes two variants of the Arrow: the Turbo Arrow III (conventional tail) and the Turbo Arrow IV (T-tail)
The Turbo Arrows' engine cowling, which houses the turbocharged TSIO-360, gives the aircraft a more sporty look (especially with the T-tail)
Blue/grey cockpit colour scheme on the Turbo Arrow III; tan on the Turbo Arrow IV
The cleaner, less worn cockpits of the Turbo Arrows reflect private ownership (versus the flying club ownership of Arrow III)
Turbocharged engine sounds and some cockpit sounds (e. g. fuel pump)
Differences in panel configuration – fuel primer push-button, two-position (high/low) fuel pump switch, engine instruments differ (EGT gauge, temperature and pressure indicators)
Differences in flight dynamics due to heavier engine and T-tail characteristics
High altitude performance of turbocharged engine – ideal for longer range flights with higher cruise altitudes
Turbocharger overboost failure simulation, giving you something else to manage (optional, depending on maintenance option)
Aerosoft | Contrail | Just Flight Developer | Marketplace | SimMarket |
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$45.99 ex tax | $38.84 ex tax
| $45.99 ex tax | $45.99 ex tax | $38.07 ex tax
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Aerosoft | $45.99 ex tax |
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Contrail | $38.84 ex tax
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Just Flight Developer | $45.99 ex tax |
Marketplace | $45.99 ex tax |
SimMarket | $38.07 ex tax
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Tecnam P2006T MKII
Experience the thrill of flying the Tecnam P2006T MKII with our highly detailed Microsoft Flight Simulator DLC. Thanks to the use of a real reference aircraft, this package offers an extremely accurate replica.
Our DLC features numerous animations, including aircraft doors, all cockpit switches, buttons, and knobs, walkaround items, and dynamic load (pax/cargo) depending on aircraft weight. We've also included a paper checklist for added realism.
With Physically Based Rendering (PBR) mat... Experience the thrill of flying the Tecnam P2006T MKII with our highly detailed Microsoft Flight Simulator DLC. Thanks to the use of a real reference aircraft, this package offers an extremely accurate replica.
Our DLC features numerous animations, including aircraft doors, all cockpit switches, buttons, and knobs, walkaround items, and dynamic load (pax/cargo) depending on aircraft weight. We've also included a paper checklist for added realism.
With Physically Based Rendering (PBR) materials and highly detailed textures, including decals, the replica offers a perfect visual result. We've also included several real-world liveries for added variety. Furthermore, the package offers a cargo and observer version as well as dynamic load, allowing you to experience the aircraft in different configurations.
This version integrates native MSFS features such as icing visualization and rain effects, providing an even more immersive flying experience. Take to the skies in the Tecnam P2006T MKII!
3D Model
Accurate replica of the Tecnam P2006T MKII based on a real reference aircraft
Numerous animations, including:
Aircraft doors
All cockpit switches, buttons & knobs
Walkaround items
Dynamic load (pax/cargo) depending on aircraft weight
Paper checklist
Physically Based Rendering (PBR) materials for a perfect visual result
Highly detailed textures for special clarity including decals
Several real-world liveries included
Cargo and Special Mission Platform version including dynamic load
Integration of native MSFS features like:
Icing visualization
Rain effects
Systems
Customized version of the G1000 NXI by Working Title
Custom STEC-55X autopilot
Custom Tablet, including:
Aircraft options
Ground Power Unit
Moving Map with flightplan
Weight & Balance settings
Walkaround
Panel State loading
Operation Modes
Realistic mode:
All circuit breakers integrated for failure simulation
Emergency Gear Deployment System simulated
Realistic walkaround required to operate the aircraft
Custom engine start behavior requires the Rotax to be handled correctly
Persistant saving of aircraft state including background system logic. Do not leave the battery on when leaving the aircraft
Easy mode:
Default MSFS engine and startup model
Circuit breakers are disabled
Highlights in this FSS product
Interactive walkaround including, chocks, tie-down, control surfaces, pitot cover, propeller and more
Accurate flight dynamics created by a real pilot
Custom Soundset based on recordings of our real reference aircraft
Comprehensive online documentation
Aerosoft | Contrail | Just Flight | Marketplace | SimMarket |
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$34.99 ex tax | $35.15 ex tax
| $34.99 ex tax | $34.99 ex tax | $34.45 ex tax
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Aerosoft | $34.99 ex tax |
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Contrail | $35.15 ex tax
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Just Flight | $34.99 ex tax |
Marketplace | $34.99 ex tax |
SimMarket | $34.45 ex tax
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Kodiak 100 Series III Amphibian
Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered by 750 horsepower, the SWS Kodiak 100 Amphibian builds upon the solid foundation of our wheeled variant. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before. The Kodiak 100 Series III i... Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered by 750 horsepower, the SWS Kodiak 100 Amphibian builds upon the solid foundation of our wheeled variant. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before. The Kodiak 100 Series III is a high-wing, single-engine turboprop aircraft, capable of transporting up to 9 passengers or cargo. The Series III comes equipped with a pitch-latch propeller and come out of the factory ready for floats, without requiring additional sealing or modification. Equipped with the Pratt & Whitney Canada PT6A-34 engine flat-rated at750shp, the aircraft is capable of taking off from water in less than 1000ft from reaching take-off power, while still being able to operate from short fields and cruise fast at 160kts. • Accurate 3D model created from factory CAD data• Amphibian floats and authentic cockpit equipment for their operation• Functioning beta range• Four different interiors: cargo, passenger, mixed, summit (executive)• 36 liveries• Custom animations: tail fluttering, working cabin lighting, armrests, air conditioning and much more!• Full G1000 NXi integration• Custom air conditioning system• High quality sounds recorded from the real aircraft• PDF manual included in add-on folder
Contrail | iniBuilds | Just Flight | Marketplace | Orbx | SimMarket |
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$19.73 ex tax
| $20.32 ex tax | $18.99 ex tax | $17.49 ex tax
| $18.44 ex tax | $20.53 ex tax |
SimWorks Studios Developer |
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$17.58 ex tax |
Contrail | $19.73 ex tax
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iniBuilds | $20.32 ex tax |
Just Flight | $18.99 ex tax |
Marketplace | $17.49 ex tax
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Orbx | $18.44 ex tax |
SimMarket | $20.53 ex tax |
SimWorks Studios Developer | $17.58 ex tax |
KTPF - Peter O. Knight Airport On Sale
Peter O. Knight is an airport on Davis Islands, five minutes (3 NM or 5. 6 km or 3. 5 mi) from downtown Tampa, Florida. Built as a Works Progress Administration project, it was Tampa’s main airport from 1935 to 1945, and is still used by general aviation operators today because of its proximity to the central city. The airport was named for prominent attorney and businessman Peter O. Knight, namesake of Holland & Knight. The airport’s original administration building was torn down in the 196... Peter O. Knight is an airport on Davis Islands, five minutes (3 NM or 5. 6 km or 3. 5 mi) from downtown Tampa, Florida. Built as a Works Progress Administration project, it was Tampa’s main airport from 1935 to 1945, and is still used by general aviation operators today because of its proximity to the central city. The airport was named for prominent attorney and businessman Peter O. Knight, namesake of Holland & Knight. The airport’s original administration building was torn down in the 1960s, and replaced by the current building. Although seaplanes aren’t quite as popular anymore,the basin is still there at Davis Islands• Ortho cleaned up (flattened all glitched mesh terrain)• PBR Buildings and ground textures• Proper 4-light PAPI with proper glide angle/degree• 2020 airport layout• Custom vegetation• High scale, detailed models• Clutter objects• Proper airport data/logic (PAPI light positioning, AI taxi pathing, etc. )• Free future updates• Surrounding area modeled (such as yacht club)
Contrail | Marketplace | SimMarket |
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$11.97 ex tax
| $5.49 ex tax
| $11.73 ex tax |
Contrail | $11.97 ex tax
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Marketplace | $5.49 ex tax
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SimMarket | $11.73 ex tax |
LECO - A Coruña Airport
The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal bo... The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal boxes, navigation elements such as ILS antennas and CAT II system are modeled by hand. Jetways are modeled according to real life, animated and operational for use at Gates 1 and 3, with a customized and realistic AFCAD that allows the proper operation of AI traffic and the use of the ATC simulator. This airport is a native construction and dedicated exclusively to MSFS, it is not a product inherited or transformed from another platform so it has native PBR materials and simulator night lighting. • The airport has a large number of land vehicles and work elements typical of Spanish airports and some exclusive to this airport• The airport terrain is hand built to make a more realistic representation of its elevations and the retaining walls that are found both at the head of the runway and on the sides• To make the approach to the airport more attractive, we have built customized buildings to populate the city like an old dismantled factory next to the Gadis supermarket and the buildings surrounding it• All along the approach to runway 21 we have the Mudanzas Coruña building right at the beginning of the lighting and approach towers of this same runway• A detailed representation of the seaport, its control tower, the San Antón Castle, its old hospital and the shopping center• It could not miss the Stadium of Deportivo La Coruña and the tower of Hercules• In a next update, we will include the Main Hospital of the City with its heliport, we will include more buildings of the seaport and the industrial train station next to the seaport, and we will also add the Roman bridge and some surprise details
Contrail | Marketplace |
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$17.89 ex tax
| $17.99 ex tax |
Contrail | $17.89 ex tax
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Marketplace | $17.99 ex tax |

