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FAPN Pilanesberg International Airport
Come fly the South African Bushveld!
Located in Pilanesberg in the Northwest Province of South Africa, the Pilanesberg International Airport is one of the main public air routes to the amazing holiday destination of Sun City. In fact, the airport was built to facilitate access to Sun City as well as to the numerous game reserves in the Pilanesberg area.
Today this airport provides a fitting gateway to the Sun City Resort with its strong ethnic-style architecture and Botswana chara... Come fly the South African Bushveld!
Located in Pilanesberg in the Northwest Province of South Africa, the Pilanesberg International Airport is one of the main public air routes to the amazing holiday destination of Sun City. In fact, the airport was built to facilitate access to Sun City as well as to the numerous game reserves in the Pilanesberg area.
Today this airport provides a fitting gateway to the Sun City Resort with its strong ethnic-style architecture and Botswana characterization. Visitors arriving at the airport immediately feel as if they have been transported to the heart of the country as they notice visually intriguing, thatched roofs and traditional African patterning.
FEATURES
Highly detailed Airport Buildings and High-Definition PBR textures.
Accurate custom-made Runway/Apron Lighting.
Fully AI-Traffic compatible.
Corrected layout with accurate road network and added vehicle traffic.
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FAWB Wonderboom Airport
During the 1930’s, the City Council of Pretoria decided to build a landing strip on the farm Wonderboom, approximately 15 km (9. 3 mi) north of Pretoria. This was the beginning of Wonderboom Airport (FAWB) and the landing strip was open for air traffic in 1937. Over the years, the airports have been extensively upgraded and the runway lengthened to handle bigger aircraft. More upgrades are planned to include scheduled passenger services to and from the airport.
This airport package has b... During the 1930’s, the City Council of Pretoria decided to build a landing strip on the farm Wonderboom, approximately 15 km (9. 3 mi) north of Pretoria. This was the beginning of Wonderboom Airport (FAWB) and the landing strip was open for air traffic in 1937. Over the years, the airports have been extensively upgraded and the runway lengthened to handle bigger aircraft. More upgrades are planned to include scheduled passenger services to and from the airport.
This airport package has been created with as much detail as it was possible without making it impossible to fly in and out of. This airport is so true to life, it is like being there! For those who have been to Wonderboom airport before, will immediately recognize the airport layout.
FEATURES
Highly detailed Airport Buildings and High-Definition PBR textures.
Accurate custom-made Runway/Apron Lighting.
Fully AI-Traffic compatible.
Corrected layout with accurate road network and added vehicle traffic.
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LOWK Klagenfurt Airport On Sale
In 1905, Georg Count of Khevenhüller from Hochosterwitz Castle and in 1907 Dipl. -Ing. Joseph Sablatnig (Joseph Sablatnig was owner of the Fokker-Sablatnig, Deutsche Flugzeuge, Deutsche Motoren, Flugzeug Gesellschaft mbH, Berlin) were the first men in the sky over Carinthia and Klagenfurt.
In World War I and II, the airport of Klagenfurt was operated as a military airfield, and indeed Klagenfurt Airport was founded in 1914 as a military airport. The civil opening of Klagenfurt Airport on... In 1905, Georg Count of Khevenhüller from Hochosterwitz Castle and in 1907 Dipl. -Ing. Joseph Sablatnig (Joseph Sablatnig was owner of the Fokker-Sablatnig, Deutsche Flugzeuge, Deutsche Motoren, Flugzeug Gesellschaft mbH, Berlin) were the first men in the sky over Carinthia and Klagenfurt.
In World War I and II, the airport of Klagenfurt was operated as a military airfield, and indeed Klagenfurt Airport was founded in 1914 as a military airport. The civil opening of Klagenfurt Airport on 17 May 1925, was an event for the City of Klagenfurt as well as for Carinthia.
In June 1929, the pilot hero of World War I, Julius Fedrigoni Edler von Etschthal, has the function of flight director of the airport until 1939.
After the end of World War II, Julius Fedrigoni was returned to Annabichl, he worked with low-budget flight operations. On 1 January 1952, Korv. Kpt. Julius Fedrigoni founded the Committee city of Klagenfurt and he was flight director until 1956.
Already in the years 1926 to 1938, seven airlines operated from Klagenfurt Airport. Countries like Germany, Italy, Yugoslavia and of course domestic flights to all major cities in Austria were connected with Klagenfurt. After 1950, the airport was connected with countries like Brazil, Israel, Venezuela, the Netherlands, Germany, the United Kingdom and others.
Recent developments
In spring 2014 the airport's home carrier Austrian Airlines announced the closure of their ticketing and service counters at Klagenfurt Airport due to decreasing demand, additional services will be instead provided directly at the check-in counters. [3] In April 2015, Austrian Airlines also announced that a closure of their domestic route to Vienna is under consideration within the next few years based on economic reasons. [4] In the same year, the state government announced plans to partly sell its stakes in the airport to private investors.
As the airport suffered from a major decrease of passenger numbers in recent years it has been suggested by the management to establish major logistics and cargo operators here, which might be supported by the freight shipment operations handled at the relatively closely located harbours of the Adriatic Sea. The airport already features road and rail connections. [6] However, Austrian Airlines stated later that the airport is not sufficient for cargo operations due to noise complaints and the night curfew. [4]
In October 2015, the Austrian military announced it would end all operations and close its helicopter base at Klagenfurt Airport by the end of 2015.
In August 2020, Ryanair announced plans to leave the airport and terminate their route to Palma de Mallorca Airport, which had been operated as a wetlease by Lauda.
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SBSL São Luis - Maranhão Brazil On Sale
Marechal Cunha Machado International Airport (IATA: SLZ, ICAO: SBSL), known as Tirirical Airport until 1998, is an international airport in the municipality of São Luís, Maranhão. It is the main airport in the state of Maranhão. It regularly operates regional and national flights and eventually international charter flights to Barbados in Central America, Lisbon in Portugal, Miami in the United States and European countries. It usually receives medium-sized aircraft such as Airbus A320 and Boein... Marechal Cunha Machado International Airport (IATA: SLZ, ICAO: SBSL), known as Tirirical Airport until 1998, is an international airport in the municipality of São Luís, Maranhão. It is the main airport in the state of Maranhão. It regularly operates regional and national flights and eventually international charter flights to Barbados in Central America, Lisbon in Portugal, Miami in the United States and European countries. It usually receives medium-sized aircraft such as Airbus A320 and Boeing 737. In 2009, the landing (with restrictions) of an Antonov An-124, which carried cargo for Vale, was registered. On December 26, 2010, a charter flight by the company EuroAtlantic Airways, operated by a Boeing 767-300ER, brought tourists from Europe to spend New Year's Eve in São Luís. Since 2013, the largest aircraft that regularly operates at the airport is the Airbus A321 with capacity for 220 LATAM passengers.
In 1942, runway 09/27 (when it was grass) and measured a thousand meters in length, served the Brazilian Army Air Base and was the only means available to São Luís to receive flights. Runway 06/24 was built as part of the US base that began operating in 1943. In 1974, the then Ministry of Aeronautics (now COMAER) transferred the technical, administrative and operational jurisdiction of the airport to Infraero. The current passenger terminal at Marechal Cunha Machado International Airport was inaugurated in February 1998. Under Federal Law No. 7383, of October 17, 1985, the airport is named in honor of Marechal-do-Ar Hugo da Cunha Machado, born in Maranhão and remembered for his performance in his military career and in political life.
Marechal Cunha Machado International Airport is the main gateway to the State of Maranhão and contributes to the social, cultural and economic development of the state. The State of Maranhão, and especially the metropolitan area of influence, the capital São Luís, has been standing out as a hub for industrial and tourist investments with opportunities for sustainable economic growth, promoting social inclusion and reducing regional inequalities.
Currently, Marechal Cunha Machado International Airport has a commercial area, with restaurant, snack bars, ice cream parlor, travel agency, handicraft store, banks, post office, car rental companies, etc. The road network connects Maranhão from the North to the South of the country, the infrastructure consists of an 8,100m² air-conditioned passenger terminal, parking for 400 spaces, departure and arrival halls, escalators, elevators, boarding bridges, two lanes. landing and take-off, the largest of which measuring 2386m x 45m, is equipped with ILS Cat 1 (instrument flight), which allows it to meet the most diverse landing and take-off situations with relevant operational safety.
Repairs and Expansion
The airport's passenger terminal had its structure compromised by the rains that occurred in early March 2011, and a structure with limited capacity was used to fulfill its function while the main terminal was undergoing renovations. The reopening of the terminal was expected to take place in 150 days, but it only took place on August 27, 2012. Infrastructure problems led the airport to temporarily lose its international classification in June 2011. The repair works, in value of R$ 13 million, included air conditioning of the passenger terminal, doubling of the departure area, expansion of the arrival area by 118 m² and an increase in the number of check-in counters from 22 to 27.
In the second half of 2014, a new renovation was started, budgeted at R$ 14. 5 million, which provides for the expansion of the terminal area from the current 6,200 m² to 11,100 m², construction of an exclusive space for flights international airports and installation of four operational modules, which will be attached to the terminal: embarkation, disembarkation, check-in and check-out. An increase in annual capacity to 5. 9 million passengers was estimated. As of June 2015, only 10% of the works announced were completed. In early 2017, new embarkation and disembarkation terminals were inaugurated.
Main features of the aerodrome:
- Renovated airport interior
- Airport site: 6,022,000 m²
- Passenger Terminal: 10. 7 thousand m²
- Cargo Terminal: 600 m²
- Track 06/24
- Material: asphalt
- Resistance: 52/F/B/X/T
- Dimensions: 2386 x 45 m
- PAPI at the head 06
- Track 09/27
- Material: asphalt
- Resistance: 39/F/B/X/T
- Dimensions: 1464 x 45 m
- Instrument approach systems: NDB, VOR and ILS Cat 1 (head 06)
- Aircraft yard: 29 positions
- Aircraft yard area: 48,687 m²
- Airfield Lights
- L21 - Aerodrome rotating beacon
- L23 – Obstacle Lights
- L26 - Illuminated wind direction indicator
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Kai Tak 1998 The Last Days Are Back
This scenery brings back the last days of Kai Tak. In these days more and more spectators crowded the famous parking house to witness the planes flying towards checker hill, at the landing light in Durham Road start banking into a tight turn, while just roaring over the cities rooftops. Approach by approach, in these days a spectacular air show was unfolding, and every captain rightfully could be proud like a display pilot flying tricky and difficult maneuvers in close proximity to the ground. <... This scenery brings back the last days of Kai Tak. In these days more and more spectators crowded the famous parking house to witness the planes flying towards checker hill, at the landing light in Durham Road start banking into a tight turn, while just roaring over the cities rooftops. Approach by approach, in these days a spectacular air show was unfolding, and every captain rightfully could be proud like a display pilot flying tricky and difficult maneuvers in close proximity to the ground.
The Hong Kong Kai Tak 1998 scenery is dedicated to the last days of Kai Tak. The scenery specifically shows many details, which were unique for that time. The following highlights are included:
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Updated version 1. 4: SU8 supported and corrected Chinese texts at the parking deck and the Ads.
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Updated version 1. 3: SU7 based road and roadlight exlusion - ziggy runway boundaries flattened - improved grass patches along the Kai Tak river.
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Based on more user feedback -> Updated version 1. 2 released: Functional OLS (optical landing system) on the USS Abraham Lincoln in Victoria Harbour (limited visibility in VR), ship and runway lighting on the USS Abraham Lincoln, the radar tower at the end of South appron was added, runway markings corrected, scenery objects re-added, which were hidden due to SU5 changes, improved the East Apron asphalt coloring.
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Based on user feedback -> Updated version 1. 1 released: added the eye-catching pedestrian bridge behind the parking house, consistently colored roads around the terminal, moved a couple of static ships to avoid collisions with Samscence’s ships, added user documentation.
- No AI cars on the apron, taxiways and runway! - This scenery has resolved the issue with cars appearing at the wrong places, so you don’t need to set the road traffic density to 0%.
- Terminal building - Highly detailed terminal building
- Final state of the airport - Colors of apron markings and lines matching the final state of the airport. The same applies to the buildings. Even the old East Apron layout (as it was prior the 1992 expansion) is still visible by slightly different colored asphalt. Finally, as the USS Abraham Lincoln arrived in Hong Kong on July 4, 1998, the displayed scenery matches the reality at one single day: July 5, 1998, the day before Kai Tak was closed.
- 3D airport shorelines – The airport shorelines are designed as 3D models for maximum realism.
- Four aircraft bridges - Totally four aircraft bridges carefully crafted as 3D models.
- Sloped bridge - The long bridge between South Apron and Taxiway B1 has a length of more than 250m and has modelled the shallow ramps from both sides meeting in the middle. Taxiing over it you need to apply power on the first half and then brakes on the second half!
- 3D Kai Tak River - The Kai Tak Nullah (River) flows in a 3D riverbed right through the middle of the airport. As in reality, 10 bridges in total are crossing the Kai Tak River.
- Hand drawn aerial image - As no aerial imagery in today standards exist from the airport, a hand drawn image is used as airport background with a resolution of more than 30kx30k-pixel.
- Animated spectators - Exactly 1852 spectators are modelled in this scenery. While flying the final turn towards the runway, the people are waving with their arms!
- Aircraft carrier - On July the fourth 1998, the USN NIMITZ class aircraft carrier CVN-72 USS Abraham Lincoln arrived in Hong Kong to celebrate Independence Day. So, the scenery contains a model of VCN-72 anchoring in Victoria Harbour. The details of the ship reflect the state of the late nineties. The carrier has a landable flight deck and an open hangar deck below, through which you can fly!
- Shark lingering in the water - In the nineties, frequently shark attacks were recorded in the waters around Hong Kong. So, if you carefully follow the shoreline of the Kai Tak airport you will find a shark lingering under the water surface.
- Watermasks - Subtle modelling of the shallow waters around the runway.
- Realistic taxiway lines - Custom painted lines for taxiway.
- Displaced DME - IGS 13 instrument approach with displaced DME to correctly indicate the runway threshold after the turn.
- Fun challenge - As a “not really realistic but fun”-challenge, you can e. g. take off with from the long bridge to the East, turn left by 270 degrees and fly under the bridge, then turn to the West towards the USS Abraham Lincoln, fly at 40ft altitude through the aft hangar opening from one side to the other side of the carrier’s hull and then turn to land on the carrier!
- Approach lights - Realistic approach lights placed on the roof of the social club at Durham Road. Approach lights with sequenced strobes show the path of the final turn.
- KCR East Rail-line - (Static) trains have been added on the noticeable KCR East Rail-line, which marks the begin of the final turn on IGS 13.
- SID’s and STAR’s - Fully scripted SID’s and STAR’s in compliance with the charts from https://xe. ivao. aero/pilot/vhhx/.
- Based on large image database - Thousands of Kai Tak images were reviewed as baseline for modelling. Many rare photographs showed details in sparsely documented parts of the airport.
- Performance optimized - Resource saving innovative tileable texture atlases. FPS friendly parallax windows.
- Animations - Animated clock for the famous Maurice Lacroix-advertisement and animated airport baggage tugs.
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Waterfalls of Yellowstone: Northeast Quadrant New
Experience the Thunder of the Falls & The Beauty of the Backcountry
Transform your helicopter and bush flying adventures in Microsoft Flight Simulator 2024 with Waterfalls of Yellowstone: Northeast Quadrant. This scenery package completely overhauls one of the most iconic yet challenging regions of the park, replacing default "flat" water textures with hand-crafted, animated 3D waterfalls and correcting terrain anomalies for a true-to-life VFR experience.
Whether you are hovering in a... Experience the Thunder of the Falls & The Beauty of the Backcountry
Transform your helicopter and bush flying adventures in Microsoft Flight Simulator 2024 with Waterfalls of Yellowstone: Northeast Quadrant. This scenery package completely overhauls one of the most iconic yet challenging regions of the park, replacing default "flat" water textures with hand-crafted, animated 3D waterfalls and correcting terrain anomalies for a true-to-life VFR experience.
Whether you are hovering in a helicopter or banking low in a Cub, discover the Grand Canyon of the Yellowstone and the rugged Tower-Roosevelt area as they were meant to be seen.
Key Features
- Upper & Lower Yellowstone Falls: Witness the majesty of the park’s crown jewels. The massive 308-foot Lower Falls and the crashing Upper Falls have been recreated with custom 3D water effects, mist, and accurate rock texturing, eliminating the "melting river" effect of the default scenery.
- Crystal Falls: Often missed by casual tourists but never by a bush pilot, this hidden gem located between the Upper and Lower falls on Cascade Creek has been fully modeled, adding depth and realism to the canyon approach.
- Tower Fall: Fly north to the Tower-Roosevelt area to see the spectacular 132-foot plunge of Tower Creek. The signature rock pinnacles (hoodoos) surrounding the brink have been sharpened and detailed, making it a perfect landmark for navigation.
- Viewpoint & Road Fixes: Say goodbye to broken immersion. We have created custom 3D models, terraformed and corrected elevation data for key scenic viewpoints and nearby roads. Roads no longer warp into cliffs or slide into rivers, ensuring a seamless visual experience for low-altitude flights and photography.
- Improved VFR Landmarks: Updated vegetation and rock formations around the falls serve as accurate visual references, matching real-world charts and maps.
Suggested Flight Path
Depart from West Yellowstone (KWYS) or Gardiner (29S) and follow the Yellowstone River into the park.
The Canyon Run: Drop into the Grand Canyon of the Yellowstone to catch the spray of the Lower Falls, then climb swiftly to spot Crystal Falls tucked into the southern wall before overflying the Upper Falls.
The Northern Leg: Follow the river north through the winding valleys toward Mount Washburn.
The Tower Finale: As you approach the narrows, bank sharp to reveal the dramatic spire of Tower Fall, perfectly framed by its volcanic rock needles.
Fictional helipads are also available If you want to spawn directly from the scenery locations: YS01V and YS01X.
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Phrae (VTCP) New
Phrae Airport (IATA: PRH, ICAO: VTCP) is located at 72 Moo 5, Cho Hae Road, Na Chak Subdistrict, Mueang Phrae District, Phrae Province, approximately 3 kilometers southeast of the city center. Under the supervision of the Department of Airports, Ministry of Transport, it is another airport in Thailand with beautiful scenery. The airport is situated on a flat plain between two mountain ranges.
The taxiway and parking area are asphaltic concrete. The runway is 30 meters wide and 1,500 meters l... Phrae Airport (IATA: PRH, ICAO: VTCP) is located at 72 Moo 5, Cho Hae Road, Na Chak Subdistrict, Mueang Phrae District, Phrae Province, approximately 3 kilometers southeast of the city center. Under the supervision of the Department of Airports, Ministry of Transport, it is another airport in Thailand with beautiful scenery. The airport is situated on a flat plain between two mountain ranges.
The taxiway and parking area are asphaltic concrete. The runway is 30 meters wide and 1,500 meters long. The apron is 60 meters wide and 180 meters long, and can accommodate three ATR 72 aircraft.
Currently, there are no commercial airlines operating, but it serves general aviation and government agencies traveling to Phrae Province.
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ZION Heliport
Zion Heliport (UTZH0)
Zion Heliport is located near Virgin, Utah, just outside Zion National Park — the perfect base for scenic helicopter tours and low-level flights across southern Utah’s red rock country.
The heliport is based on a real location, but uses the fictional ICAO code UTZH0. The real-world code (UT70) is already used in MSFS for an older airfield, so a new code was introduced to avoid conflicts.
Scenery Features:
• Handcrafted, detailed heliport with custo... Zion Heliport (UTZH0)
Zion Heliport is located near Virgin, Utah, just outside Zion National Park — the perfect base for scenic helicopter tours and low-level flights across southern Utah’s red rock country.
The heliport is based on a real location, but uses the fictional ICAO code UTZH0. The real-world code (UT70) is already used in MSFS for an older airfield, so a new code was introduced to avoid conflicts.
Scenery Features:
• Handcrafted, detailed heliport with custom pads and structures
• Two helipad start positions plus one parking spot for cold & dark spawning
• Enhanced surroundings with adapted vegetation, refined road detailing, and ambient objects
• Remote butte-top landing site for challenging approaches and scenic landings
• Optimized for smooth performance
Just a short hop away, you’ll find Grafton Ghost Town as a bonus — recreated using AI-assisted modeling and then manually refined for accuracy and efficient performance.
The ghost town lies about 2 NM east of the heliport (follow the road east), while the butte landing site sits 1. 5 NM to the west at 250°.
Both locations include POI markers for easy navigation.
Originally developed for MSFS 2020, this scenery is fully functional in MSFS 2024, though some vegetation and environmental elements may appear slightly different due to updates in the new simulator.
Explore Utah’s canyon country from a new perspective — Zion Heliport brings the desert alive for rotor pilots and explorers alike.
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Kempegowda International Airport
Kempegowda International Airport (BLR) in Bengaluru is India’s third-busiest airport, handling over 41 million passengers annually. Opened in 2008, it features two runways and two terminals—Terminal 2, inaugurated in 2022, is eco-friendly and now serves all international flights. The airport is largely solar-powered, well-connected by road, and will soon be linked by metro and suburban rail. It has also gained recognition for accessibility.Kempegowda International Airport (BLR) in Bengaluru is India’s third-busiest airport, handling over 41 million passengers annually. Opened in 2008, it features two runways and two terminals—Terminal 2, inaugurated in 2022, is eco-friendly and now serves all international flights. The airport is largely solar-powered, well-connected by road, and will soon be linked by metro and suburban rail. It has also gained recognition for accessibility.
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San Diego Area Bridges
Enhance your flights around the bays, mesas, and canyons of the San Diego metropolitan area with this package of hand-modeled bridges, coastline enhancements, and freeway interchanges.
This package contains approximately 35 detailed bridges, viaducts, and freeway interchanges, covering most major bridges/interchanges within the city of San Diego along with many notable ones in outlying areas. Central San Diego is covered by native photogrammetry within MSFS, but the poor presentation of brid... Enhance your flights around the bays, mesas, and canyons of the San Diego metropolitan area with this package of hand-modeled bridges, coastline enhancements, and freeway interchanges.
This package contains approximately 35 detailed bridges, viaducts, and freeway interchanges, covering most major bridges/interchanges within the city of San Diego along with many notable ones in outlying areas. Central San Diego is covered by native photogrammetry within MSFS, but the poor presentation of bridges in the photogrammetry, looking like solid walls or dams, is made especially stark by the dramatic terrain of the San Diego area (see comparison screenshots).
The only complete solution for these shortcomings is to model each bridge individually, by hand. This package replaces photogrammetry bridges (or default/extrusion type bridges outside of photogrammetry areas) with detailed high-quality models:
- Coronado Bridge
- Cabrillo Bridge
- Harbor Blvd. Pedestrian Bridge
- Mission Bay Bridges (inc. new Mission Bay Drive Bridge)
- Bankers Hill Bridges (1st Ave. , Quince St. , Spruce St. )
- I-8 Pine Valley Creek Bridge
- I-8 Sweetwater River Bridge
- I-8 Kitchen Creek Bridge
- I-8 La Posta Creek Bridge
- Lilac Bridge
- Eastgate Mall Bridge
- Adams Bridge
- I-805 Mission Valley Viaduct
- CA-125 Otay River Bridge
- Torrey Pines Bridges
- San Dieguito Rail Trestle (Del Mar)
- and many others
A large number of freeway interchanges are also hand-modeled and included, covering every interchange on I-5 and I-805 from CA-54 in the south to the CA-56 interchange in the north, along with many other interchanges on I-8 and CA-94 (See project map for more information). The number of included interchanges is somewhat unusual compared to my other bridge packages, but with San Diego's severe terrain, I found that properly modeling these was essential to obtaining the right look from above.
Each bridge/interchange is fully hand-modeled to a high degree of accuracy and detail, and includes PBR materials, custom lighting, and accurate road striping; many also include customized details such as custom-modeled light fixtures, hand rails, highway signs, and/or toll plazas. All bridges utilize LOD models tuned to balance appearance and performance. Most bridges include terraforming and vegetation corrections in the vicinity for the best possible appearance. Bridge approaches are modeled where they exist in real life, so photogrammetry should not be needed (though still recommended).
In addition to modeled bridges, this package also includes extensive shoreline corrections around Coronado, Point Loma, Naval Station San Diego, Mission Bay, Mission Valley, and the tidal lagoons from Torrey Pines to as far north as Oceanside. I've also included my custom vegetation hand-corrections for Balboa Park.
Compatibility notes: this package has been tested in conjunction with major payware scenery including SamScene San Diego Modern City, KSAN by both LatinVFR and BMW; and various freeware airports for the area, with no major issues noted. Nevertheless, I recommend using the in-game Package Reorder Tool to place this scenery package on a higher layer than any others for the area.
Extras: optional seasonal lighting packages for the concrete supports of the Coronado Bridge (proposed, but not yet implemented on the actual bridge)
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