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SKPA Juan Jose Rondon Airport
Juan José Rondon Airport (IATA: RON, ICAO: SKPA) is a commercial airport located in the Altiplano Cundiboyacense that serves the province of Tundama, Tunja and in general the center of the department of Boyacá, Colombia. It is located in the municipality of Paipa, on the road that leads to the Pantano de Vargas monument. It is administered by the Civil Aeronautics of Colombia.
service is provided to 6 national destinations by 2 airlines AeroBoyacá and EasyFly with 6
destinations to Bogotá... Juan José Rondon Airport (IATA: RON, ICAO: SKPA) is a commercial airport located in the Altiplano Cundiboyacense that serves the province of Tundama, Tunja and in general the center of the department of Boyacá, Colombia. It is located in the municipality of Paipa, on the road that leads to the Pantano de Vargas monument. It is administered by the Civil Aeronautics of Colombia.
service is provided to 6 national destinations by 2 airlines AeroBoyacá and EasyFly with 6
destinations to Bogotá, Bucaramanga, Medellín, Villavicencio, Yopal having daily frequencies on some routes and others weekly, flights from aviation schools and private companies.
Characteristics:
* High-quality rendering of the terminal
* High resolution custom textures and pbr textures.
* Adjustment Model inclusion of Internal Terminal
* New Internal Model of Control Tower
* New detailed platform markings
* New Model of the Hotel colsubsidio (Seen in the background at the Airport)
* New airport elements
* Update according to Aerocivil Charter
* Excellent environment and contour to the airport
* Tested and highly optimized scenario in frameworks.


SKTJ Gustavo Rojas Pinilla Airport
Gustavo Rojas Pinilla (ICAO: SKTJ) Colombian air terminal serving the city of Tunja, Boyaca department. geographically located northeast of the city on a sub-plateau in the village of Pirgua on the plateau where the capital is located. Opened in 1955 after a two-year construction period
Eventually it has been useful for the takeoff of National Army helicopters type MI and Blackhawk due to its proximity to the Bolívar Battalion of military district No. 7 as well as for the transport of val... Gustavo Rojas Pinilla (ICAO: SKTJ) Colombian air terminal serving the city of Tunja, Boyaca department. geographically located northeast of the city on a sub-plateau in the village of Pirgua on the plateau where the capital is located. Opened in 1955 after a two-year construction period
Eventually it has been useful for the takeoff of National Army helicopters type MI and Blackhawk due to its proximity to the Bolívar Battalion of military district No. 7 as well as for the transport of valuables in Executive Air Taxi in Cessna Caravan, Cessna 205, Cessna 206 type aircraft. , Piper and Beechcraft Baron 58 and Private Flights.
Characteristics:
* High-quality rendering of the terminal
* High resolution custom textures
* Detailed platform markings
* Airport objects
* Update according to Aerocivil Letter
* Simon Bolivar Battalion Modeling (New Version)
* 3 Military Heliports enabled (New Version)
* New models incorporated into the scenario (New Version)
* Excellent environment and contour to the airport
* Tested and highly optimized scenario in frameworks.
SKVG Cananguchal / Villa Garzon
The Villagarzón Airport or Cananguchal airport (IATA: VGZ, ICAO: SKVG) located in the municipality of Villagarzón, is the air terminal that provides services to the city of Mocoa, Putumayo (Colombia). To this airport, the Satena airline flies to Bogotá, Puerto Leguizamo and Cali. There is the Villagarzón Anti-Narcotics Operations area, where military operations are carried out by the National Police and the Colombian Air Force. Aircraft C-130 Hercules, ATR 42, Cessna 208, Helicopters, among oth... The Villagarzón Airport or Cananguchal airport (IATA: VGZ, ICAO: SKVG) located in the municipality of Villagarzón, is the air terminal that provides services to the city of Mocoa, Putumayo (Colombia). To this airport, the Satena airline flies to Bogotá, Puerto Leguizamo and Cali. There is the Villagarzón Anti-Narcotics Operations area, where military operations are carried out by the National Police and the Colombian Air Force. Aircraft C-130 Hercules, ATR 42, Cessna 208, Helicopters, among others, arrive at this airport.
Features
-Photo real textures
-New Terminal with remodelations
-Update According to Aerocivil Letter
-Scenario Updated to 2023 with visual references (Villagarzon)
-Custom Airport Items
-Antinarcotic Zone of the national police
-Excellent Setting and real photo contour to the Airport
-Grass 3D
-Animated Windsock
-Objects in Platform
-Customized floor textures with excellent details.
-High resolution custom textures.
-Lighting of ramp textures
-Scenary tested and highly optimized in frames
Aeronoms - WAHS Jendral Ahmad Yani
In the next future update, we will put more extra building behind and animated train on final approach. GSX will available soon!. This scenery is tested in I5 11600KF, RTX3060 and got 60-80 on average FPS (spawn on Fenix A320). The ground texture is on 8K resolution, so the size of this scenery is bigger. In the first load of this scenery, the loading will take longer time or even ctd. Just try to load the game again. In case of scenery problem, just text me through Discord Stevenn#1000. Thank Y... In the next future update, we will put more extra building behind and animated train on final approach. GSX will available soon!. This scenery is tested in I5 11600KF, RTX3060 and got 60-80 on average FPS (spawn on Fenix A320). The ground texture is on 8K resolution, so the size of this scenery is bigger. In the first load of this scenery, the loading will take longer time or even ctd. Just try to load the game again. In case of scenery problem, just text me through Discord Stevenn#1000. Thank You!
Sorry for the inconvenience, we have fix the fps drop in our scenery and now all is completely fine!
We suggest you to use jetway mod from LatinVFR!
Jenderal Ahmad Yani International Airport (Indonesian: Bandar Udara Internasional Jenderal Ahmad Yani) (IATA: SRG, ICAO: WAHS) is an airport that serves the city of Semarang, in Central Java, Indonesia. The airport is named in honor of Ahmad Yani (1922–1965), who is a National Hero of Indonesia. It is one of the fastest-growing airports in the world by growth percentage. It became an international airport with the first flight of Garuda Indonesia to Singapore in August 2004. The airport is operated by PT Angkasa Pura I, a state enterprise of the Indonesian Ministry of Transport that manages airports in the eastern part of the country.
The airport used to be a military airbase owned by the TNI (Armed Forces of Indonesia) until 1966, when the airport was declared open to domestic commercial flights, while continuing to operate as an airbase for the Indonesian Army. The area is commonly known as Kalibanteng, hence it was commonly known as Kalibanteng Airbase. The new floating terminal of the airport was officially opened by Indonesian President Joko Widodo on 7 June 2018.
Fukuoka Airport
Fukuoka Airport (福岡空港, Fukuoka Kūkō) (IATA: FUK, ICAO: RJFF), formerly known as Itazuke Air Base, is an international and domestic airport located 1. 6 NM (3. 0 km; 1. 8 mi) east of Hakata Station in Hakata-ku, Fukuoka, Japan.
Fukuoka Airport is the principal airport on the island of Kyushu and is the fourth busiest passenger airport in Japan with close to 50 airlines operating in the airport. As of 2017, the airport was the fourth busiest single-runway airport in the world by passenger ... Fukuoka Airport (福岡空港, Fukuoka Kūkō) (IATA: FUK, ICAO: RJFF), formerly known as Itazuke Air Base, is an international and domestic airport located 1. 6 NM (3. 0 km; 1. 8 mi) east of Hakata Station in Hakata-ku, Fukuoka, Japan.
Fukuoka Airport is the principal airport on the island of Kyushu and is the fourth busiest passenger airport in Japan with close to 50 airlines operating in the airport. As of 2017, the airport was the fourth busiest single-runway airport in the world by passenger traffic (after Mumbai, London–Gatwick and İstanbul-Sabiha Gökçen). The airport is surrounded by residential areas; flights stop at 10 p. m. at the request of local residents and resume operation at 7 a. m. Fukuoka Airport is aggressively building a second runway and expanding two terminals in an effort to ease congestion. The second runway has been officially opened on March 20, 2025.
source: Wikipedia
FEATURES :
- Detail Fukuoka airport Scenery
- Surronding airport buildings and autogen
- Animated jetway models
- Custom Airport Groundpoly
- Realistic Night Dynamic Lights
- Custom Static vehicles
- Ai traffic compatible with correct airlines parking positions (tested with FSLTL)
Updates : The airport will at least be update until the work on the second runway, taxiways and the new tower and international side are done to have all the new airside completed and confom to the procedures.
WARA Abdulrachman Saleh
Abdul Rachman Saleh Airport (IATA: MLG, ICAO: WARA, formerly WIAS) is an airport serving Malang, the second largest city in East Java province of Indonesia. This airport is named after Abdoel Rachman Saleh, an Indonesian aviator and physiologist whose plane was shot down by the Dutch while landing in Maguwo Airfield (now Adisucipto International Airport), Sleman Regency, Yogyakarta during the Indonesian National Revolution.
The airport was closed in October 2009 due to numerous damages f... Abdul Rachman Saleh Airport (IATA: MLG, ICAO: WARA, formerly WIAS) is an airport serving Malang, the second largest city in East Java province of Indonesia. This airport is named after Abdoel Rachman Saleh, an Indonesian aviator and physiologist whose plane was shot down by the Dutch while landing in Maguwo Airfield (now Adisucipto International Airport), Sleman Regency, Yogyakarta during the Indonesian National Revolution.
The airport was closed in October 2009 due to numerous damages found in the runway, but has opened again after some repairs were done.
The new terminal was opened on 30 December 2011 replacing the old terminal that is used by the Indonesian Air Force. The new terminal is at the south end of the runway. The runway was extended into 2. 300 meters in late 2012.
TESTED IN MSFS 2020 SimUpdate 11
SKBU Gerardo Tovar Lopez Airport
Gerardo Tovar Lopez Airport (IATA: BUN, ICAO: SKBU) Colombian air terminal that serves the city of Buenaventura, department of Valle del Cauca. it is the second most populated city in the department after Cali. It is located on the shores of the Bay of Buenaventura in the Pacific Ocean and the maritime port of Buenaventura is one of the main ports of Colombia.
There is commercial operation by the airlines Aexpa and Satena where you fly to and from Pizarro Airport, Caraño Choco Airport, M... Gerardo Tovar Lopez Airport (IATA: BUN, ICAO: SKBU) Colombian air terminal that serves the city of Buenaventura, department of Valle del Cauca. it is the second most populated city in the department after Cali. It is located on the shores of the Bay of Buenaventura in the Pacific Ocean and the maritime port of Buenaventura is one of the main ports of Colombia.
There is commercial operation by the airlines Aexpa and Satena where you fly to and from Pizarro Airport, Caraño Choco Airport, Matecaña Pereira International Airport and Bogotá el Dorado Airport and private Flights.
Features:
* High quality representation of the terminal
* Hight Resolution custom textures
* Taxi 3D ligths
* Includes Buenaventura Seaport with Helipad
* Detailed platform markings
* ATC Tower with inside modeling
* Airport Objects
* Update According to Aerocivil Letter
* Excellent Setting and contour to the Airport
* Scenary tested and highly optimized in frames
RJBE Kobe Airport
Devinci is proud to present its rendition of Kobe Airport (RJBE) in Japan for Microsoft Flight Simulator 2020. Kobe Airport (神戸空港, Kōbe Kūkō) (IATA: UKB, ICAO: RJBE) is an airport on an artificial island just off the coast of Kobe, 8 km (5. 0 mi) south of Sannomiya Station, Japan. Opened on February 16, 2006, it primarily handles domestic flights, but can also accommodate international charter flights. Kobe has a single passenger terminal with four gates capable of accommodating widebody aircraf... Devinci is proud to present its rendition of Kobe Airport (RJBE) in Japan for Microsoft Flight Simulator 2020. Kobe Airport (神戸空港, Kōbe Kūkō) (IATA: UKB, ICAO: RJBE) is an airport on an artificial island just off the coast of Kobe, 8 km (5. 0 mi) south of Sannomiya Station, Japan. Opened on February 16, 2006, it primarily handles domestic flights, but can also accommodate international charter flights. Kobe has a single passenger terminal with four gates capable of accommodating widebody aircraft. Some international charter flights also use Kobe Airport. Although the airport's runway is not long enough to handle long-range flights to Europe and the Americas, it occasionally handles charters to China and other nearby countries.
This airport scenery comes with many features as follows:
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Detailed terminal with interior
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Physically Based Rendering used for all customs objects with 4k textures.
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Carefully made and tested LODs for all custom objects.
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Custom animated jetways
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Custom taxi signs and wig-wag lights
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Custom lighting for all areas of the island airport
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Custom and accurate ground markings
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Detailed car parkings all around the airport
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All gates, taxiways and parking areas designed according to current charts for AI traffic to use correctly
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Kobe Train Station and custom animated train
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Kobe Bay shuttle and ferry ship modeled
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Ravimana village
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And much more
Spain Portugal Coastlines Trees Clearing On Sale
The function of this mod is to clear misplaced trees around coastlines. It has a range of action of around 50 m; this mean trees up to 25 m into the sea and up to 25 m inland are removed. It does not remove photogrammetry or photogrammetry trees. Most of all misplaced autogen trees hanging from cliffs are now removed; tress hanging or small rocky islands where no trees exist are also removed along with all trees within the area of action of this mod. Testing show that around 90 to 95 % of all mi... The function of this mod is to clear misplaced trees around coastlines. It has a range of action of around 50 m; this mean trees up to 25 m into the sea and up to 25 m inland are removed. It does not remove photogrammetry or photogrammetry trees. Most of all misplaced autogen trees hanging from cliffs are now removed; tress hanging or small rocky islands where no trees exist are also removed along with all trees within the area of action of this mod. Testing show that around 90 to 95 % of all misplaced coastlines trees are now removed from coastlines. It is a very light mod with negligible frames rates impact; at the same time offering better visibility of terrain features when fly along coastlines.
Miami Night Lighting New
Miami Night Lighting by 900 Simulations
900 Simulations presents Miami Night Lighting, a comprehensive, performance-optimized scenery enhancement designed to redefine the nocturnal landscape of Florida's most iconic coastal hub. Moving beyond generic autogen, we have engineered a dense, georeferenced, and high-fidelity lighting network, processed entirely through QGIS to ensure absolute spatial accuracy.
Key Features:
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Geospatial Precision: Leveraging QGIS-based data pr... Miami Night Lighting by 900 Simulations
900 Simulations presents Miami Night Lighting, a comprehensive, performance-optimized scenery enhancement designed to redefine the nocturnal landscape of Florida's most iconic coastal hub. Moving beyond generic autogen, we have engineered a dense, georeferenced, and high-fidelity lighting network, processed entirely through QGIS to ensure absolute spatial accuracy.
Key Features:
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Geospatial Precision: Leveraging QGIS-based data processing, every light source is positioned according to real-world road networks and urban infrastructure. This ensures that the light distribution maps perfectly to the actual Miami street grid.
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Engineered for Performance: Built specifically to maintain high frame rates, our implementation utilizes optimized object placement. This ensures minimal impact on your system overhead, providing a fluid experience even during complex approaches over the high-density downtown core.
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Immersive Realism: From the glowing coastal highways of South Beach to the arterial roads feeding into Miami International, our custom-calibrated light density provides the visual depth required for authentic night VFR navigation.
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"Plug-and-Fly" Compatibility: Seamlessly integrates with default ground textures and major third-party add-ons. Designed for maximum stability—no flickering, no performance spikes, just a consistent, immersive night environment.
Why Choose This Package?
Miami is a beacon of the Atlantic. Our QGIS-driven enhancement eliminates the "dark city" limitations of the default simulator, delivering a vibrant, glowing urban area that makes nighttime arrivals significantly more rewarding. Whether you are a casual simmer or a study-level pilot, this is the performance-focused, data-driven upgrade you’ve been looking for.
Quick Specs:
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Compatibility: Compatible with other add-ons.
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Performance: Minimal CPU/GPU overhead; rigorously tested for stable frame rates in high-density urban zones.

