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Aeronoms - WIKK Depati Amir
In the first load of this scenery, the loading will take longer time or even ctd. Just try to load the game again. In case of scenery problem, just text me through Discord Stevenn#2803. Thank You!
For GSX User. Profile can be download here. (%Appdata%/virtuali/GSX/MSFS)
https://drive. google. com/file/d/1koqaH3yGmFDPViXZEkGr71Z6Cv-KrHXp/view?usp=share_link
Any Critic and Suggestion are very welcome, please chat us through Discord! Thank You Very Much!
Depati Amir Airp... In the first load of this scenery, the loading will take longer time or even ctd. Just try to load the game again. In case of scenery problem, just text me through Discord Stevenn#2803. Thank You!
For GSX User. Profile can be download here. (%Appdata%/virtuali/GSX/MSFS)
https://drive. google. com/file/d/1koqaH3yGmFDPViXZEkGr71Z6Cv-KrHXp/view?usp=share_link
Any Critic and Suggestion are very welcome, please chat us through Discord! Thank You Very Much!
Depati Amir Airport (Indonesian: Bandar Udara Depati Amir) (IATA: PGK, ICAO: WIKK) also known as Pangkal Pinang Airport, is an airport in Indonesia located in Pangkal Pinang on Bangka Island, part of Bangka Belitung Islands province.
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$12.90 ex tax
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SimMarket | $12.90 ex tax
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RJCW Wakkanai Airport On Sale
New Airport with 4K textures!
Wakkanai Airport (稚内空港, Wakkanai Kūkō) (IATA: WKJ, ICAO: RJCW) is an airport located 10 km (6. 2 mi) east southeast[2] of Wakkanai, Hokkaidō, Japan.
Wakkanai is the northernmost airport in Japan that is capable of handling jet aircraft; due to its small size, it is susceptible to closures during the coldest winter months, in which case incoming aircraft are often diverted to Asahikawa Airport. It has one jet bridge, one apron gate for mid-sized jet ai... New Airport with 4K textures!
Wakkanai Airport (稚内空港, Wakkanai Kūkō) (IATA: WKJ, ICAO: RJCW) is an airport located 10 km (6. 2 mi) east southeast[2] of Wakkanai, Hokkaidō, Japan.
Wakkanai is the northernmost airport in Japan that is capable of handling jet aircraft; due to its small size, it is susceptible to closures during the coldest winter months, in which case incoming aircraft are often diverted to Asahikawa Airport. It has one jet bridge, one apron gate for mid-sized jet aircraft, and two apron gates for commuter aircraft.
Development: This is the most approximate and realistic external representation or the Wakkanai airport elaborated with high quality 4K textures, the vast majority of elements found in the radius of the terminal were modeled, a custom jetway was also modeled according to the existing one in the real life.
Enjoy your flights to the far north of beautiful Japan.
Latest Update 26-02-2025:
Package compiled and updated with the latest MSFS2020 SDK
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$13.99 ex tax | $10.67 ex tax
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SimMarket | $10.67 ex tax
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AGGN - Ghizo Island Nusatupe Airstrip, Solomon Islands
Nusatupe Airport is located on the tiny island of Ghizo belonging to the Solomon Islands, a magnific group of islands in the Pacific. The airport only accomodates regional flights, mostly operated by Solomons Airlines. The most common types of aircrafts on the island are the De Haviland DHC-6 Twin Otter and the De Haviland Dash 8 Q100.
During the creation of the airport, we payed attention to very small details such as building interior, people inside buildings, vegetation, custom runway... Nusatupe Airport is located on the tiny island of Ghizo belonging to the Solomon Islands, a magnific group of islands in the Pacific. The airport only accomodates regional flights, mostly operated by Solomons Airlines. The most common types of aircrafts on the island are the De Haviland DHC-6 Twin Otter and the De Haviland Dash 8 Q100.
During the creation of the airport, we payed attention to very small details such as building interior, people inside buildings, vegetation, custom runway and taxiway markings, if you like the details, you can ecen spot a box of mangoes at the store, in case you wish to grab something in the airport shop :)
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$10.55 ex tax
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SimMarket | $10.55 ex tax
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Realturb Pilot Monitoring For A32nx
RealTurb Pilot Monitoring for FlyByWire A32NX, as it stands by the name, is an application that simulates
the pilot monitoring (PM), during the flight, using voice commands through voice recognition, for FlyByWire A32NX.
The two main objectives this add-on aims to deliver, are realism and simplicity!
Things like text commands, in sim windows and panels, having to interact with the application constantly
during flight, complex application settings to configure, are a few examples... RealTurb Pilot Monitoring for FlyByWire A32NX, as it stands by the name, is an application that simulates
the pilot monitoring (PM), during the flight, using voice commands through voice recognition, for FlyByWire A32NX.
The two main objectives this add-on aims to deliver, are realism and simplicity!
Things like text commands, in sim windows and panels, having to interact with the application constantly
during flight, complex application settings to configure, are a few examples that compromise the main
objectives and are avoided!
The application is subdivided to:
User Interface (UI)
A simple yet powerful UI that allows:
- Quick configuration of the application (settings stored in an ini file to be retained in subsequent
application runs)
- Available commands dropdown list for quick access (Printer friendly version included in the manual)
- Application's simulator and aircraft connection status
- Detected commands and values monitoring (available also without the simulator running for most
commands)
Voice commands through voice recognition
Request from PM to:
- Perform actions (eg. Flaps, gear, buttons, knobs, switches, select autopilot values and modes etc. )
- Perform flight phase related tasks (eg. Set baro reference to standard, select go around flaps etc. )
- Read the checklists
Having it's own intelligence, it will challenge the request if it's not relevant, appropriate or within limits
and also for checklist cases, it will ask for a confirmation if replied values or switch positions etc,
are in disagreement to the actual value/position.
Flight phase related flows
PM will perform the flows relating to each flight phase after the appropriate triggering condition.
(eg. After start flow, taxi flow, line up flow, FL100 checks etc. )
Parameters monitoring and callouts
PM constantly monitors the aircraft parameters and provides appropriate callouts both for normal
operation and exceedances. Also during approach it will analyze parameters individually (for individual
callouts like speed, bank, pitch, sink rate etc. ) but also multiple parameters together to undestand the
situation and even call for go around if approach is unstable.
Pushback
Call ground when ready for pushback and simply inform them about the pushback facing direction!
(ie. Clear for push facing North/South/East/West). No need to draw the pushback path or provide numeric
data like pushback distance, pushback heading etc. The pushback algorithm reads data from the scenery
automatically and tries to identify the taxiway position and orientation behind the stand to push the
aircraft there!
In case of no valid taxiway data is received from the scenery or there are taxiways behind the
stand which makes identification of the appropritate position to pushback to, more difficult, the pushback
feature is still available and the algorithm will do it's best to push the aircraft to the position and orientation
as close as possible to the correct one.
RealTurb Pilot Monitoring for FBWA32NX is also compatible with the development version of FBW A32NX!
You can also download, the demo version which offers a fully functional product for 10 days (after installation)
and test before purchase! Click HERE to download the demo version!
NOT FOR REAL WORLD USE! FOR ENTERTAINMENT USE ONLY!
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$17.58 ex tax
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SimMarket | $17.58 ex tax
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Villavicencio Vanguardia V2
Villavicencio Airport – Colombia (FS2024)
A lightweight yet detailed rendition of Villavicencio’s VVC airport, optimized for Microsoft Flight Simulator 2024
Technical Features:
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Recompiled and updated models fully compatible with FS2024’s rendering pipeline.
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Optimized geometry and textures for low resource consumption without compromising visual fidelity.
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Terminal enhancements including partial interior modeling for increased immersion.
... Villavicencio Airport – Colombia (FS2024)
A lightweight yet detailed rendition of Villavicencio’s VVC airport, optimized for Microsoft Flight Simulator 2024
Technical Features:
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Recompiled and updated models fully compatible with FS2024’s rendering pipeline.
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Optimized geometry and textures for low resource consumption without compromising visual fidelity.
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Terminal enhancements including partial interior modeling for increased immersion.
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Custom hangars and structures representing local aviation schools.
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Improved terminal building details with accurate proportions and refined materials.
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Designed for stable FPS performance, suitable for medium and high-density scenery setups.
Context:
Villavicencio Airport is undergoing potential government redevelopment or relocation plans. This scenery preserves its current form, offering simmers a chance to experience it as it exists today.
⚙️ Use Case:
Ideal for VFR training, regional flights, and as a gateway to the Colombian Llanos, this scenery balances efficiency with authentic detailing—perfect for pilots seeking both immersion and smooth performance.
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$9.38 ex tax
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SimMarket | $9.38 ex tax
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Flightcontrolreplay 5
Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 29. 99 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a... Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 29. 99 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a simple and quick replay for your personal use, or produce high quality content for your community !
New features of Version 5
- User Interface 2022 (MSFS + P3D)
- Customizable Size and Transparency (MSFS + P3D)
- MSFS Toolbar integration and in-game controls (MSFS only)
- NEW Fly-By Camera in Replay (MSFS only)
- Cinematic Replay with Automatic Cameras Switch (MSFS only)
- GhostPlane : formation flying live with AI duet pilot (MSFS + P3D)
- Next gen memory management for performance upgrade (MSFS + P3D)
- NEW File Compression technology: your recording files . FCR are smaller to save space on your disk without loss of data and quality
- NEW Cut Replay : directly in the tool, edit and remove parts of your whole recording session
- Landing Touchdown Report (MSFS + P3D)
- Crash-to-desktop recovery
- Easy setup of the software
- MSFS users : all included in 1 automatic setup
- P3D users : the same 1 automatic setup and 2 Microsoft separate packages are required, free download for Windows.
- Xbox Adaptive Controller support
- FREE download of the User Manual PDF here.
Aircraft add-ons with Custom Support in FlightControlReplay V5
- MSFS
- PMDG 737
- Fenix A320
- Fly The Maddog MD-82 plus MD-83/88 expansion
- iniBuilds A350 / A310
- Just Flight 146 Professional
- Aerosoft CRJ
- Asobo Cabri G2
- Asobo Bell 407
- FlyByWire A32NX Freeware A320neo
- Salty 747-400 Freeware Mod
- HypePerformanceGroup H145 (from v2. 0 build 399) : advanced support, including lights, doors, engine switches, cyclic pedals, collective. Live Ghost feature not supported yet.
- PREPAR3D
- QualityWings 787
- PMDG series 737NG, 747, 777
- Majestic Q400
All existing features of previous FlightControlReplay are still available and included, shortly :
- MP4 Video Recorder,
- PlayAI Formation Flying in Replay
- Re-Live to resume a flight from any instant during Replay
- AI Traffic detection, follow, record and replay
- Automatic Camera Change
- In-Game Dynamic Text
- KML file import
- Support for major airliner addons
- MSFS PMDG 737 and FENIX A320 (Flaps, Gears, Ailerons, Spoliers, Reverse Thrust and Slats are actually working in Replay mode with FlightControlReplay, for smooth and accurate animations)
- P3D PMDG 737/747/777, QualityWings 787, Majestic Q400
Detailed features listing
- Main User Interface (MSFS + P3D)
- It's customizable with 3 different sizes to reduce the Interface size on your screen, or to keep most buttons and icons visible according to your need.
- Transparency mode available in all sizes
- Always-on-Top option available.
- Multi-monitors support
- VR headsets Support with user interface accessible in VR. FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset. You can also run FlightControlReplay directly into the cockpit and you can see FCR User Interface for full use!
- MSFS Toolbar integration and in-game controls (MSFS only)
- FCR button added in the simulator toolbar
- FCR in-app overlay to control main features directly in MSFS without leaving its window
- Connect / Load / Re-Live Instant Replay / TakeControl / Cinematic Replay / Ghost Live
- Action buttons to control Play / Pause / Stop / Record / Forward / Backward
- Timeslider control
- Fly-By Camera Replay (MSFS Only)
- Watch your aircraft evolve during any phase of flight or on the ground from a fixed point of view, the camera is following your aircraft target that remains always in sight like a virtual spotter!
- Customize the distance between aircraft and camera, the position and angle of the camera, the duration of the sequence
- With your aircraft taxiing or flying away, the camera moves automatically for the next position to keep the selected range distance to your aircraft.
- Cinematic Replay with Automatic Cameras Switch (MSFS Only)
- Enjoy the show with multiple angle of views without intervention. During Replay, the active view alternates automatically between the various cameras available.
- You can select only External, only Internal, or let in Automatic for both kind of views to be cycled during Replay
- Ghost Live (MSFS + P3D)
- Formation Flying has never been that easy ever, 1 click activation.
- No need of a prior Recording, no need of a Replay.
- Just Fly Live and get an AI Pilot duet to fly with you, at the position and distance of your preference with the same aircraft as yours
- Landing Touchdown report (MSFS + P3D)
- It displays your vertical speed and airspeed so you can monitor the flight data and progress your flying skills.
- Crash to Desktop recovery
- Every 40 seconds, FlightControlReplay saves a recovery file to let you restart the flight in the last known position before the crash.
- MP4 Video Recorder
- Record a MP4 compressed video rendered with frame by frame technology of FCR for a smooth video whatever the FPS you had in the sim.
- PlayAI Formation Flying in Replay
- Simulate formation flight during your flight replay. Your recorded flight path is replayed as AI Traffic. Add as many aircraft as you want : You can manage up to 5 AI aircraft to replay your flight path as AI Traffic with each FCR instance. And reach unlimited traffic with AI Aircraft by using more than one instance of FCR addon at the same time. You can choose and play your preferred Recorded Flight as AI Traffic. You have all the options available as in standard playing mode, to change the simulation rate on the fly or via the Timeline slider of the User interface to choose exactly where your AI Traffic can start his flight. Switch View and Aircraft Control are new options made possible in PlayAsAI mode so can watch one selected AI aircraft, and you can decide to take control of this AI aircraft too, at anytime during Replay.
- Re-Live Instant Replay to resume a flight from any instant during Replay
- Rewind and play again ! While flying, using FlightControlReplay in InstantReplay mode allows to go backward over the last 2 minutes of the User flight. Move the Timeline Slider backward, to the left, and you will display your last seconds of flight. Whenever you want, from any Yellow Slider point, you can resume your flight by simply pushing the Stop Button. In case of Crash to Desktop when this mode is activated, your airplane is restored in its last known position.
- Camera Movments Record and Replay (MSFS P3D) :
- Independently from the aircraft flight situation. You can record both usual aircraft flight AND the camera movements at once in the same and unique flight situation file OR you can prefer to record ONLY the camera movements, in its respective FCR file. The simple recording of the usual aircraft flight is still possible of course.
- For example, you can use this new feature to work and record an advanced camera path, impressive camera effects, in order to apply them to several and different flight situation Replays, to replicate these camera moves in multiple videos.
- Camera Manager Controls Override (MSFS only)
- To complete the above features, you need easy and quick controls of the camera in MSFS. That’s why the main camera controls can be set through the simple and clear interface of FlightControlReplay ! You will be able to set your shortcuts of all Camera controls directly in FCR Options Menu ! Setting your key shortcuts here, will override the MSFS controls.
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MSFS has a long list of controls, with near to endless selection windows. The goal here is to focus on the most used and simple camera controls, in a single window (our option menu). 12 camera controls visible at once are ready for key assignment ! For Prepar3D users, we still rely on the default settings controls of the sim.
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More advanced settings have been also added with fine tuning of ptich / bank / heading / eyepoint velocity with only 0. 10 notch increment (instead of 10 units per notch in MSFS default settings)
- AI Traffic detection, follow, record and replay
- FCR lists all AI aircraft around you, generated by the AI Traffic of the simulator, and also the AI ghosts aircraft generated by PlayAI feature. Select one or multiple objects among them, so you can Follow, Replay and Record any of them.
- Automatic Camera Change
- Call and activate any custom cockpit camera, smartcam or other default MSFS / P3D camera by choosing a keyboard shortcut ! Setup the keyboard shortcut, that you configured in “MSFS Controls section”, inside the CameraChange Dialog and this will be be triggered at the chosen frame. When Replay reaches this frame, FCR triggers the keyboard shortcut and automatically activates the Camera Change that you set.
- In-Game Dynamic Text
- You can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons that appears below the Timeline Slider. You will be able to pause a Replay Flight at a custom point into the timeline and to click DynamicText Edit button or Delete button. The User can add, modify or delete notes. These Notes will be visible in FCR User Interface, and also in the Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog box to show duration in Seconds.
- Take / Leave Aircraft Control Toggle
- Switch view and take control of one selected AI plane (PlayAsAI mode), or take control of your own aircraft during a Replay. You can toggle it off in order to give back controls to FlightControlReplay that returns in line with the values of the recorded flight.
- KML file import
- Replay a real life flight from FlightAware or from a friend, and load into FlightControlReplay to reproduce the flight in the simulator.
- Load Replay without loading initial Flight Situation
- With just an option box to tick, save your time. When it’s active, this option allows FlightControlReplay to load your Replay flight and it directly restores your complete flight situation settings including its weather and location at the same time. You don’t need to load in a first step your recorded flight, and as second step, separately in the simulator itself, load also your FLT file. At once, FCR software will bring all the necessary data along your Replay.
- Just Flight FS Traffic MSFS compatibility : FlightControlReplay detects, tracks, records and replays the AI Traffic nearby your position. You can even switch view to the AI aircraft position and take over their control. More info on FS Traffic MSFS click here.
- XMapsy compatibility : KML file exported from this EFB connector will be directly imported at once into FlightControlReplay, ready for Replay or Record ! More info on XMapsy click here.
- Microsoft "Surface Dial Integration" in P3D + MSFS
- FlightIllusion "GSA-42 integration" compass hardware module support added
- DOFREALITY Motion platform support added
General Capabilities
- User defined start point of the recorded flight (triggered by altitutde, or timer after take-off)
- User defined path to save your flight situation, MP4 video and Audio files
- Replay with multispeed support
- You can also choose the sample rate to record a flight (6 times per second, 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic).
- Zoom In and Zoom Out flight simulator point of view from FCR client. (P3D only)
- You can change camera view from FCR client.
- Stop playback at any position to resume the flight manually with the FCR Timeline Slider.
- Show the time stamp inside Flight simulator during play
Product content
- Automatic setup
- FlightControlReplay EXE standalone tool in 2 versions
- for MSFS
- for P3D
- User manual in English - 40 pages PDF
Limitations for usage with MSFS :
- Crash detection must be disabled in MSFS
- I advise to turn off the AI Traffic in MSFS in case of crash of the software
History Changelog
March 25 Update - March 28th 2025 - Changelog
- iniBuilds A350 Custom support : accurate Replay of animated parts Ailerons, Flaps, Spoilers, Gear, Reverse thrust.
December 13th 2024 - Changelog
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Flight Control Replay 5 is now compatibile with Microsoft Flight Simulator 2024
September 13th 2024 - Changelog
- Fixed bug that prevents to use Ghost mode
July 03rd 2024 - Changelog
- MSFS Fenix A320 issues resolved
- MSFS PMDG 777 airspeed issue resolved
June24 Update - 2024 - changelog
- Fenix A320 MSFS : Enhanced management of ailerons and spoilers animations
- Steering tiller animation support (Record / Replay / Instant Replay / Ghost Live
- Official MSFS2020 Dune Expansion Ornithopter aircraft support for free flight
- SDK for Developers (on request)
Summer2023 Update - September 22nd 2023 - changelog
- MSFS FlyBy Camera added [Beta]
- MSFS HPG H145 Helicopter Advanced Support : lights, doors, engine switches
- Cut and edit the replay directly in FlightControlReplay
- File Compression technology : reduced disk space for . FCR user files
- Enhanced User Interface : 1 new layout added as mid-size user interface, either buttons or icons bar styles now available
- Enhanced landing report
March2023 Update - March 31st 2023 - changelog
Changelog :
- MSFS helicopter HPG H145 v2 build 399
- Tablet integration of FCR5 Interface
- Pedals cyclic and collective support
- Live Ghost not supported yet
- MSFS Fenix A320 enhanced support
- 100% accuracy of Spoilers Flaps Gear animations for Record and Replay
- All FCU, lights, APU Record and Replay
- MSFS FlyByWire A32NX custom support for Gears, Flaps and Spoilers animations accuracy
- MSFS Salty 747 Mod Enhanced support for flaps, gears, spoilers, stutter fix
- MSFS Xbox Adaptive Controller support.
- Options / General
- Enable Automatic Recording : to initiate a Recording everytime that you start a new flight. And the Recording ends when you back to the main menu of Flight Simulator.
- FlightControlReplay will pause the active Recording when you set Pause in the simulator. So you still have a smooth and continuous flight recording in the end.
Feb2023 Update - February 3rd 2023 - changelog
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JustFlight FSTraffic compatibility and integration
Dec2022 Update - December 16th 2022 - changelog
- Fenix A320 Support improved, bug fixes
- New aircraft add-ons support added
- MSFS iniBuilds A310 support for ailerons, spoilers, flaps, thrust reversers, elevators and rudder
- MSFS Just Flight Bae 146 Professional support with flaps, tail spoiler, elevators, flaps and rudder
- MSFS Helicopter Cabri G2 full support for Cyclic Collectic Pedals Animations and most switches in cockpit
- MSFS Helicopter Bell 407 support for Cyclic Collectic Pedals Animations
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MP4 Video Rendering Enhanced
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Replay Algorith Improved : More performance, smoother Replay.
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$23.46 ex tax
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SimMarket | $23.46 ex tax
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ZSWX - Wuxi Shuofang Airport New
Statement
As Wuxi Shuofang Airport is a combined military-civilian airport, the military area in the scenery is only a background element. Its appearance and layout are artistically adapted entirely from Google Satellite imagery, with no sensitive information included. This approach balances the realism of the airport scene while ensuring content safety and compliance.
Features
- T1 and T2 terminals modeled using extensive on-site photos, with moderate interior details to r... Statement
As Wuxi Shuofang Airport is a combined military-civilian airport, the military area in the scenery is only a background element. Its appearance and layout are artistically adapted entirely from Google Satellite imagery, with no sensitive information included. This approach balances the realism of the airport scene while ensuring content safety and compliance.
Features
- T1 and T2 terminals modeled using extensive on-site photos, with moderate interior details to replicate real-world scenes.
- Rich ground details: PBR (Physically Based Rendering) ground textures and custom dirt marks are applied. The dirt marks on runways that cannot be cleaned after long-term use are recreated, and ground lines have the texture of real-world paint—showing surface reflection at night.
- Innovative custom functions: In addition to standard features of custom airports (approach lights, strobe approach lights, runway centerline lights, taxiway edge lights, runway exit lights, runway guard lights, airport interior lights, high-rise strobe anti-collision lights, taxiway signs, animated wind socks, dynamic on-site vehicles, custom jet bridges), the following are added:
- 180m-tall industrial cooling towers with water vapor that changes direction with the wind;
- Custom audio, including offline terminal boarding announcements, VIP lounge music, airport security prompts, and elevator safety alerts;
- "Scare eyes" (bird deterrent devices) whose rotation speed changes with wind force to repel surrounding birds (though currently non-functional for bird repulsion); airport bird deterrents also play deterrent sounds automatically;
- Terminal "sleep mode": interior lights dim from 23:00 to 05:00 daily;
- Time retrograde function: if you set the in-game time to before January 1, 2023, the text on the terminal roof will change from "Shuofang" to "Sunan Shuofang".
- The total polygon count of all models is approximately 300,000-500,000. This relatively high count is due to splitting large models into smaller ones, followed by LOD (Level of Detail) processing. During gameplay, not all polygons load at once—high-detail models load when you are near, and low-detail models load when you are far away. This ensures game performance and reduces rendering computational load.
- Airport data is produced in accordance with Wuxi Airport specifications. Runway slope, ILS (Instrument Landing System), and signal towers are consistent with what is indicated on aeronautical charts. The PAPI (Precision Approach Path Indicator) light angle is 3 degrees. As this is a public airport, aircraft models using third-party data can also fly normally here.
- For more details, please refer to the update log.
Notes
Currently, this scenery is incompatible with the MSFS 2024 platform, as it was developed based on MSFS 2020. A MSFS 2024 version will be released later.
Bug reports related to MSFS 2024 will not be accepted.
End-User License Agreement (EULA) for Purchase
- The copyright and ownership of this scenery belong to HALUA6683.
- This scenery is for the buyer's personal use only. No part of this scenery may be copied, distributed, shared, pirated, or resold in any way.
- This scenery file is protected by the Copyright Law of the People's Republic of China. The work belongs to HALUA6683, and the author has the right to protect their legitimate interests in accordance with the law in case of infringement.
- Purchase of this scenery constitutes acceptance of this agreement. If you do not agree, please do not purchase the scenery.
- Due to the replicable nature of virtual goods, no refunds will be provided after purchase except in cases of product defects.
- Purchase of this scenery constitutes acceptance of this agreement. If you do not agree, please do not purchase the scenery.
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Cairo (HECA)
Welcome to Cairo, where ancient wonders meet modern aviation. You’ve flown into the world’s busiest hubs — gleaming terminals, flawless taxiways, and pristine apron lines. But now it’s time for something with more character.
Cairo International Airport (HECA) is Egypt’s largest and busiest airport, now brought to life for Microsoft Flight Simulator with stunning detail and authentic atmosphere. This isn’t just scenery — it’s a gateway into a city where thousands of years of history meet the ... Welcome to Cairo, where ancient wonders meet modern aviation. You’ve flown into the world’s busiest hubs — gleaming terminals, flawless taxiways, and pristine apron lines. But now it’s time for something with more character.
Cairo International Airport (HECA) is Egypt’s largest and busiest airport, now brought to life for Microsoft Flight Simulator with stunning detail and authentic atmosphere. This isn’t just scenery — it’s a gateway into a city where thousands of years of history meet the rush of jet engines. From the bustling Terminal 3 to the charmingly weathered Terminal 1, every building has been carefully modeled and textured to reflect the true soul of HECA.
Expect a scenic approach over Cairo’s dense urban sprawl, with custom runway markings, detailed aprons, dynamic night lighting, and that signature mix of desert heat and aviation energy. Whether you’re arriving from Dubai, Doha, Frankfurt — or just testing your ILS skills — Cairo will challenge and reward you with a truly immersive experience.
This is Cairo International like you’ve never seen it before — unless you’ve been there. In which case… welcome back. We tidied up the apron!
Note: For the next experience, install FSLTL traffic to view traffic at the maintenance areas. Navigraph Sim Navdata is important for highly accurate precision approaches!
iniBuilds | Orbx MSFS2024 | Orbx MSFS2020 |
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Orbx MSFS2024 | $15.28 ex tax |
Orbx MSFS2020 | $15.28 ex tax |
CBH4 - Prairie Creek Airport
Located far north in the Canadian Wilderness, Prairie Creek Airport is situated next to Prairie Creek in the Northwest Territories, Canada. The airport is private and operated by Canadian Zinc Corporation. Its primary role is to serve as a supporting base for local mining operations at the adjacent Prairie Creek Mine, which is also operated by Canadian Zinc Corporation. The remote airport features a single 914 meter (2998 feet) long gravel runway, it has two windsocks and no supporting navigatio... Located far north in the Canadian Wilderness, Prairie Creek Airport is situated next to Prairie Creek in the Northwest Territories, Canada. The airport is private and operated by Canadian Zinc Corporation. Its primary role is to serve as a supporting base for local mining operations at the adjacent Prairie Creek Mine, which is also operated by Canadian Zinc Corporation. The remote airport features a single 914 meter (2998 feet) long gravel runway, it has two windsocks and no supporting navigational aids; approach and departure are strictly under VFR conditions. The airport’s GPS coordinates are: 61°33′53. 0″N 124°48′54. 0″W (61. 564722, -124. 815000)The very remote location of this unique airport provides a visually breathtaking approach and departure above the Canadian Wilderness. The steep surrounding terrain and unpredictable weather associated with mountainous terrain do not leave much margin for error, and this, coupled with the short, just under 3000 ft gravel runway is likely to keep even the most experienced pilot on their toes. The airport does not feature an actual control tower, and prior permission is generally required to land there, except of course in case of an emergency. Air Tindi, headquartered at Yellowknife Airport in the Northwest Territories, Canada, and the operator of the largest fleet of active Dash 7 aircraft, is a primary operator of flights in and out of Prairie Creek Airport, most frequently using their Dash 7 aircraft. The flight from Yellowknife to Prairie Creek typically takes just over an hour in the Dash 7, and its much-lauded STOL capability makes it a uniquely capable cargo and passenger aircraft for the journey to this remote, short runway location. Prairie Creek Airport sits at an elevation of about 900 m (2950 ft) and is surrounded by mostly alpine like evergreen forest and mountainous terrain. The runway surface consists mainly of gravel, and the 914 x 30 meter (3000 x 100 ft) gravel runway is designated RWY 14 / RWY 32, with high terrain towering over the adjacent eastern and western areas. There is a small parking area located at the southern end of the runway. In the real world the airport is generally open from 1 May until 31 August, of course there are no such restrictions other than the weather in the simulator. Due to the likelihood of persistent snow on the ground even in early May, there are snow markers at the runway edge.
Accurate representation of the 2025 Airport layout
4K resolution textures
Fully native MSFS scenery, not a conversion
Custom crafted mesh to accurately represent the terrain around the airport
Zeit-Dynamic scenery features create a unique and ever-changing airport environment
25+ square kilometers hand-crafted photoreal satellite imagery
Realistic shadow rendition
Special night light shadows textures
Custom buildings for surrounding areas and lots of custom objects
Fully optimized design for great performance and high frame rates
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Milano Malpensa 2024
Milan-Malpensa Airport (IATA: MXP, ICAO: LIMC) is an Italian intercontinental airport located in the municipalities of Somma Lombardo (Terminal 2), Ferno (Terminal 1) and Lonate Pozzolo (part of the airport) in the province of Varese, in the so-called Altomilanese; is the main airport in Milan. It is managed by Società Esercizi Aeroporti (SEA). It is the second Italian airport for passenger traffic after Rome-Fiumicino Airport, the 9th airport in the world and the 6th place in Europe by number o... Milan-Malpensa Airport (IATA: MXP, ICAO: LIMC) is an Italian intercontinental airport located in the municipalities of Somma Lombardo (Terminal 2), Ferno (Terminal 1) and Lonate Pozzolo (part of the airport) in the province of Varese, in the so-called Altomilanese; is the main airport in Milan. It is managed by Società Esercizi Aeroporti (SEA). It is the second Italian airport for passenger traffic after Rome-Fiumicino Airport, the 9th airport in the world and the 6th place in Europe by number of countries served by direct scheduled flights. In 2022, 21. 3 million passengers and 721 254 tons of goods passed through Malpensa airport, confirming the first airport in Italy for freight traffic and the second airport in Italy for passenger traffic.
Together with Linate Airport and Orio al Serio Airport, it forms the Milan airport system with 51. 4 million passengers (year 2023), the first airport system in Italy (the second Italian airport system is that of Rome with 44. 4 million passengers in 2023).
Malpensa is home to several airlines, such as easyjet, Ryanair and Wizz Air; it is the hub for the cargo airline Cargolux Italia and the passenger airline Neos. The airport has two terminals: Terminal 1 is used by scheduled, charter and low cost flights, with the exception of the easyjet company that exclusively uses Terminal 2.
Malpensa Airport is equipped with two parallel runways, both 3,920 metres long and 60 metres wide (ICAO 4F classification), oriented at 349 χ. (or 169 χ, depending on the direction of use) and 808 m apart; The 17L, 35L and 35R are equipped with ILS and all have the PAPI system. Normally the two runways oriented to 349 χ are used. (alternately for departures and arrivals), while the heads 17 are active only in case of particularly unfavorable wind or when there are no planes landing; That’s why planes heading south are being taken off like this, but it’s rare.
CargoCity is the name given to the airport terminal 3 dedicated to cargo flights. Currently, the port of call is confirmed the first in Italy for this type of traffic.
from "Wikipedia. org"
DISCLAIMER:
This Addon for Microsoft Flight Simulator 2024 is offered as is.
The manufacturers and providers of this Addon do not assume any responsibility for its function or performance in a user’s device.
Eng. Lucio Sergio Barelli
Milan, Italy
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BMA - Barelli MSFS Addons© | This file is copyrighted. Any direct and indirect redistribution of the scenario is prohibited.
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