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SBSL São Luis - Maranhão Brazil On Sale
Marechal Cunha Machado International Airport (IATA: SLZ, ICAO: SBSL), known as Tirirical Airport until 1998, is an international airport in the municipality of São Luís, Maranhão. It is the main airport in the state of Maranhão. It regularly operates regional and national flights and eventually international charter flights to Barbados in Central America, Lisbon in Portugal, Miami in the United States and European countries. It usually receives medium-sized aircraft such as Airbus A320 and Boein... Marechal Cunha Machado International Airport (IATA: SLZ, ICAO: SBSL), known as Tirirical Airport until 1998, is an international airport in the municipality of São Luís, Maranhão. It is the main airport in the state of Maranhão. It regularly operates regional and national flights and eventually international charter flights to Barbados in Central America, Lisbon in Portugal, Miami in the United States and European countries. It usually receives medium-sized aircraft such as Airbus A320 and Boeing 737. In 2009, the landing (with restrictions) of an Antonov An-124, which carried cargo for Vale, was registered. On December 26, 2010, a charter flight by the company EuroAtlantic Airways, operated by a Boeing 767-300ER, brought tourists from Europe to spend New Year's Eve in São Luís. Since 2013, the largest aircraft that regularly operates at the airport is the Airbus A321 with capacity for 220 LATAM passengers.
In 1942, runway 09/27 (when it was grass) and measured a thousand meters in length, served the Brazilian Army Air Base and was the only means available to São Luís to receive flights. Runway 06/24 was built as part of the US base that began operating in 1943. In 1974, the then Ministry of Aeronautics (now COMAER) transferred the technical, administrative and operational jurisdiction of the airport to Infraero. The current passenger terminal at Marechal Cunha Machado International Airport was inaugurated in February 1998. Under Federal Law No. 7383, of October 17, 1985, the airport is named in honor of Marechal-do-Ar Hugo da Cunha Machado, born in Maranhão and remembered for his performance in his military career and in political life.
Marechal Cunha Machado International Airport is the main gateway to the State of Maranhão and contributes to the social, cultural and economic development of the state. The State of Maranhão, and especially the metropolitan area of influence, the capital São Luís, has been standing out as a hub for industrial and tourist investments with opportunities for sustainable economic growth, promoting social inclusion and reducing regional inequalities.
Currently, Marechal Cunha Machado International Airport has a commercial area, with restaurant, snack bars, ice cream parlor, travel agency, handicraft store, banks, post office, car rental companies, etc. The road network connects Maranhão from the North to the South of the country, the infrastructure consists of an 8,100m² air-conditioned passenger terminal, parking for 400 spaces, departure and arrival halls, escalators, elevators, boarding bridges, two lanes. landing and take-off, the largest of which measuring 2386m x 45m, is equipped with ILS Cat 1 (instrument flight), which allows it to meet the most diverse landing and take-off situations with relevant operational safety.
Repairs and Expansion
The airport's passenger terminal had its structure compromised by the rains that occurred in early March 2011, and a structure with limited capacity was used to fulfill its function while the main terminal was undergoing renovations. The reopening of the terminal was expected to take place in 150 days, but it only took place on August 27, 2012. Infrastructure problems led the airport to temporarily lose its international classification in June 2011. The repair works, in value of R$ 13 million, included air conditioning of the passenger terminal, doubling of the departure area, expansion of the arrival area by 118 m² and an increase in the number of check-in counters from 22 to 27.
In the second half of 2014, a new renovation was started, budgeted at R$ 14. 5 million, which provides for the expansion of the terminal area from the current 6,200 m² to 11,100 m², construction of an exclusive space for flights international airports and installation of four operational modules, which will be attached to the terminal: embarkation, disembarkation, check-in and check-out. An increase in annual capacity to 5. 9 million passengers was estimated. As of June 2015, only 10% of the works announced were completed. In early 2017, new embarkation and disembarkation terminals were inaugurated.
Main features of the aerodrome:
- Renovated airport interior
- Airport site: 6,022,000 m²
- Passenger Terminal: 10. 7 thousand m²
- Cargo Terminal: 600 m²
- Track 06/24
- Material: asphalt
- Resistance: 52/F/B/X/T
- Dimensions: 2386 x 45 m
- PAPI at the head 06
- Track 09/27
- Material: asphalt
- Resistance: 39/F/B/X/T
- Dimensions: 1464 x 45 m
- Instrument approach systems: NDB, VOR and ILS Cat 1 (head 06)
- Aircraft yard: 29 positions
- Aircraft yard area: 48,687 m²
- Airfield Lights
- L21 - Aerodrome rotating beacon
- L23 – Obstacle Lights
- L26 - Illuminated wind direction indicator
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01id Lava Hot Springs. Airport
Lava Hot Springs is a city in Bannock County, Idaho. It is part of the Pocatello, Idaho Pocatello, Idaho metropolitan area. The population was 407 at the 2010 census, down from 521 in 2000. Located in the mountainous valley of the Portneuf River on the old route of the Oregon Trail and California Trail, the city has become a popular resort location, noted for its numerous hot springs amenable to bathing and a turbulent inner tube run through part of the town.
. Friendly FPS
. PBR ... Lava Hot Springs is a city in Bannock County, Idaho. It is part of the Pocatello, Idaho Pocatello, Idaho metropolitan area. The population was 407 at the 2010 census, down from 521 in 2000. Located in the mountainous valley of the Portneuf River on the old route of the Oregon Trail and California Trail, the city has become a popular resort location, noted for its numerous hot springs amenable to bathing and a turbulent inner tube run through part of the town.
. Friendly FPS
. PBR 4k textures
. Detailed 3D models of all buildings
. Custom made objects
. Night lightning
(unzip the file into your simulator's community folder)
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MUHA La Habana Jose Marti Airport On Sale
The international airport called José Marti (code IATA: HAV, code OACI: MUHA) is located in municipality of Boyeros, La Havana Cuba, operated by the interprise: Cubana de Aeropuertos y Servicios Aeronáuticos S. A. .
Is located 18 kilometers of the Havana city called José Martí to honor the cuban patriot poet. It’s the most important airport of the island with international and domestic flights serving to a great number of passengers every year, principally tourists from Canada, Italy, Un... The international airport called José Marti (code IATA: HAV, code OACI: MUHA) is located in municipality of Boyeros, La Havana Cuba, operated by the interprise: Cubana de Aeropuertos y Servicios Aeronáuticos S. A. .
Is located 18 kilometers of the Havana city called José Martí to honor the cuban patriot poet. It’s the most important airport of the island with international and domestic flights serving to a great number of passengers every year, principally tourists from Canada, Italy, United Kingdom, Spain, Germany, and France, actually Japan and China too
IATA: HAV
OACI: MUHA
Altitude: 210 ft / 64 m (msnm)
Coord: 22°59′20″N 82°24′32″O
Runways: 06/24 4,000 m 13,123 ft Asphalt-Concrete
FEATURES:
- MSFS20254 Compatible
- GSX compatible
- Carefully detailed 3d objects
- Ground textures reworked
- PBR texture buildings
- Realistic night lighting
- Full detail Buildings
- Realistic Ground Markings
- Numerous Native Objects placed manually
- Vegetation Landclass corrected of the near area
- Realistic AFCAD
- Realistic ground textures
- Friendly Frame Rate
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$11.34 ex tax
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First Officer Next Inisim A310
Flight Simulator First Officer Next for IniSim A310 is a virtual copilot coded to work exclusively with the IniSimulations A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confid... Flight Simulator First Officer Next for IniSim A310 is a virtual copilot coded to work exclusively with the IniSimulations A310. It adds a whole new level of realism by providing a copilot to share cockpit responsibilities. FSFO does not require strict adherence to Standard Operating Procedures (i. e. scripts), reading lengthy manuals, memorizing actions to trigger other actions, or precise speech. To that end, it can be as complex or as simple as you want. Just hit connect and fly with confidence that your First Officer is helping you fly this amazing aircraft.
Features:
- Speech Recognition
- Command the First Office to set the flaps, gear, autopilot, takeoff thrust, and execute the flows and checklists. See the guide for a complete list of voice command options
- Checklist can be controlled via voice or completely automated
- Ground Crew Operations:
- Control pushback via Voice or Buttons
- Automatically trigger the fuel truck, luggage cars and jetway, or request via operations panel
- Passenger and Cargo Simulations:
- Simulate the time it takes to load passengers and/or Cargo, complete with sound
- Feed passengers snacks and meal services
- Flight Deck Announcements
- Welcome Aboard (message depends on time of day)
- Safety Message
- Flight Attendants “Prepare for Takeoff”
- 10,000 ft chime
- We’ve reached our cruise altitude (message depends on turbulence)
- Descent Announcements (e. g. , electronics off and night time landing messages)
- Flight Attendants “Prepare for Landing”
- Welcome to our destination (message depends on time of day)
- Integrated Flows and Checklists
- Flows - When activated, the copilot will check each system to ensure its set correctly for a specific flight phase; if it's not set correctly, he will configure said system. Using this system, FSFO will completely configure the aircraft for you, which will spare you the need to read 300+ page manuals.
- Checklist - When called, the copilot will call the checklist item
- If using button mode - if the systems is set correctly, he will proceed to the next item; if it's not, he will wait for the pilot to configure the system before proceeding to the next call.
- If using Voice mode – The Copilot will wait for a verbal response (e. g. , checked, set, on, off, etc. …)
- Programs MCDU(requires Simbrief intergration)
- Copilot can complete 95% of your MCDU programing; you just have to set dep/arr runways and SID/Stars.
- Speed Calls:
- Copilot call Power Set
- Copilot calls Speed Alive
- Copilot calls 100 Knots on takeoff and 100, 80 and 60 Knots on landing
- Copilot calls V1, Rotate, and V2
- Copilot calls “400 ft” and “Acceleration Altitude”
- Vref monitoring (i. e. , copilot will advise the captain when the airspeed falls below the imputed value on landing)
- Engine Callouts:
- Copilot calls “Engine x Started”
- Copilot calls “Engine x Cutout
- Copilot calls “All Engines Stable”
- Safety Checks:
- Before Takeoff - Copilot checks the flaps, trims and autobrakes; if they're incorrect, he will warn you
- After Takeoff - Copilot checks the landing gear and flaps; if they're incorrect, he will warn you
- Before Landing - Copilot checks the landing gear, flaps and spoilers; if they're incorrect, he will warn you
- Doors – Copilot will warn you anytime the engines are running and the main door is opened
- Copilot Options:
- Manages Autopilot – Copilot can turn on/off Vnav, Lnav, A/T, and Master Autopilot
- Manages Gear – Copilot can raise/lower the gear at the designated altitudes
- Manages Flaps – Copilot will raise/lower the flaps at the designated speeds
- Manages Altimeters - Copilot can set altimeters based on flight parameters
- Speed Warns - Copilot warns with IAS goes above 250 knots below 10K ft AGL, when Ground Speed is too high (30 mph), or when the IAS falls below VREF during landing
- Manages Lights - Copilot can turn on/off ALL interior and exterior lights at the appropriate altitudes and time of day
- Systems monitoring - Copilot can also callout flap changes, parking brake, landing and spoiler status. For example, if you retract the flaps from 5 to 1, the copilot will call “Flaps 1. ” If the landing gear is extended, the Copilot calls “landing gear down”
- Manages Copilot MFD controls – Copilot will set his controls based on flight parameters (e. g. , App Mode when capturing the ILS and terrain map on takeoff/landing)
- Manages MCDU– Copilot will set his FMC based on flight parameters (e. g. , LEGS page on Takeoff, PROG page in Cruise, sets VREF on descent and aligns IRS during the Preflight Flow)o
- Manages FCU– Copilot will set IAS, HDG, LNAV, VNAV, A/T, HDG SEL and FDs.
- Depature Briefing – FSFO provides a depature briefing complete with takeoff ICAO, Runways and inital cruise altitidues.
- Change Copilot/Pilot accents:
- Choose between English, French and German, Australian, Espanol, etc
- And much more…
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$20.92 ex tax
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Toeldo 1935 Kto1
RWG 1935 KTO1 TOLEDO MUNICIPAL AIRPORT
RWG 1935 KTO2 OLD TOLEDO AIRPORT
THIS SCENE CREATES AN MSFS WORLD IN 1935.
After the original site was abandoned due to its proximity to the railroad proximity (KTO1), a new site was selected to become the TOLEDO MUNICIPAL AIRPORT (KTO2).
Inaugurated in 1928 by 40,000 people, it served as a day and night lighted field for United air lines
KTOL2020 is erased
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOC... RWG 1935 KTO1 TOLEDO MUNICIPAL AIRPORT
RWG 1935 KTO2 OLD TOLEDO AIRPORT
THIS SCENE CREATES AN MSFS WORLD IN 1935.
After the original site was abandoned due to its proximity to the railroad proximity (KTO1), a new site was selected to become the TOLEDO MUNICIPAL AIRPORT (KTO2).
Inaugurated in 1928 by 40,000 people, it served as a day and night lighted field for United air lines
KTOL2020 is erased
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
RWG USA 1935 is an optional add-on increasing even more immersion by changing planes, services and countries , adding beacon lights route, modifying area capital city and reducing night lights. . . but is not essential.
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$6.97 ex tax
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Rio Santos Dumont 1935
RWG 1935 SBRJ 1935 RIO SANTOS DUMONT
RWG 1935 SBR3 1935 RIO SEABASE
Santos-Dumont Airport is located two kilometers from the center of the city of Rio. Its name honors the memory of Alberto Santos-Dumont, a Franco-Brazilian aviation pioneer who lived for a long time in Paris.
In 1934, in order to handle a growing number of land operations, land was reclaimed from the sea to create the first runway of the airport with a length of 1,300 feet (400 m).
In 1936, the runw... RWG 1935 SBRJ 1935 RIO SANTOS DUMONT
RWG 1935 SBR3 1935 RIO SEABASE
Santos-Dumont Airport is located two kilometers from the center of the city of Rio. Its name honors the memory of Alberto Santos-Dumont, a Franco-Brazilian aviation pioneer who lived for a long time in Paris.
In 1934, in order to handle a growing number of land operations, land was reclaimed from the sea to create the first runway of the airport with a length of 1,300 feet (400 m).
In 1936, the runway was extended to 2,300 feet (700 m) and on 30 November it received its first commercial flight, a VASP Junkers Ju 52 aircraft flying from São Paulo Congonhas.
Details:
-PBR 4K textures
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windsocks
-Static 30s aircraft
-Airport illuminations at night
-Seabase on next river
THIS SCENE CREATES AN MSFS WORLD IN 1935.
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
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$6.97 ex tax
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| SimMarket | $6.97 ex tax
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Moline Airport 1935
RWG 1935 KMLI MOLINE
Franing Field made headlines from the start, chosen as the checkpoint for the first coast-to-coast flight in the fall of 1919.
Over 400 men spent three years preparing the airport for its first paved runways and taxiways. nIn 1947, it became the"Metropolitan Airport" and today, the airfield is known as the "Quad Cities International Airport". "
Details:
-PBR 4K textures (2K for Xbox)
-Detailed 30s buildings, cars and trucks
-Dynamic... RWG 1935 KMLI MOLINE
Franing Field made headlines from the start, chosen as the checkpoint for the first coast-to-coast flight in the fall of 1919.
Over 400 men spent three years preparing the airport for its first paved runways and taxiways. nIn 1947, it became the"Metropolitan Airport" and today, the airfield is known as the "Quad Cities International Airport". "
Details:
-PBR 4K textures (2K for Xbox)
-Detailed 30s buildings, cars and trucks
-Dynamic flags and windsocks
-Static 30s aircraft
-Airport illuminations at night
THIS SCENE CREATES AN MSFS WORLD IN 1935.
IT IS NOT COMPATIBLE WITH ANY OTHER SCENE IN THE SAME LOCATION IN 2020 AND WILL MODIFY THESE OTHER SCENES TO ALLOW IMMERSION INTO THE 1930'S. YOU WILL HAVE TO MANAGE THEM BY INSTALLING/UNINSTALLING THEM IF YOU WANT TO GO BACK AND FORTH BETWEEN 1935 AND TODAY.
RWG USA 1935 is an optional add-on increasing even more immersion by changing planes, services and countries . . . but is not essential.
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$6.97 ex tax
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Albuquerque (KABQ) On Sale
Albuquerque International Sunport (IATA: ABQ, ICAO: KABQ, FAA LID: ABQ), locally known as the Sunport, is the primary international airport serving the U. S. state of New Mexico, particularly the Albuquerque metropolitan area and the larger Albuquerque–Santa Fe–Los Alamos combined statistical area. It handles around 5. 4 million passengers annually and over 400 flights daily. [5] ABQ is located in Bernalillo County, between the Rio Grande and the Sandia Mountains, east of Old Town and Barelas, 3... Albuquerque International Sunport (IATA: ABQ, ICAO: KABQ, FAA LID: ABQ), locally known as the Sunport, is the primary international airport serving the U. S. state of New Mexico, particularly the Albuquerque metropolitan area and the larger Albuquerque–Santa Fe–Los Alamos combined statistical area. It handles around 5. 4 million passengers annually and over 400 flights daily. [5] ABQ is located in Bernalillo County, between the Rio Grande and the Sandia Mountains, east of Old Town and Barelas, 3 miles (5 km) southeast of downtown, south of the University of New Mexico and directly to the west of Sandia National Laboratories and Kirtland Air Force Base.
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Washington Landmarks v2 On Sale
Washington Landmarks MSFS V2 offers an incredibly detailed and immersive recreation of Washington, D. C. , bringing the heart of the United States to life with over 1000 custom-made landmarks, buildings, and points of interest. From iconic monuments and historic bridges to bustling stadiums and moving trains, this package ensures a visually stunning and authentic experience. Explore hand-modeled districts such as The Mall, West End, East End, Waterfront, U. S. G. , Crystal City, and Rosslyn, all... Washington Landmarks MSFS V2 offers an incredibly detailed and immersive recreation of Washington, D. C. , bringing the heart of the United States to life with over 1000 custom-made landmarks, buildings, and points of interest. From iconic monuments and historic bridges to bustling stadiums and moving trains, this package ensures a visually stunning and authentic experience. Explore hand-modeled districts such as The Mall, West End, East End, Waterfront, U. S. G. , Crystal City, and Rosslyn, all featuring high-quality PBR textures, realistic lighting, and breathtaking night effects. Have you ever imagined stepping inside the Oval Office at the White House? Now, you can! Washington Landmarks MSFS offers detailed interior modeling for select structures, allowing you to explore some of the capital’s most prestigious locations. This package also includes custom-designed airport sceneries for Joint Base Andrews (KADW), Potomac Airfield (KVKX), and College Park Airport (KCGS). Additionally, a variety of military and medical heliports - including KBOF, KJPN, DC03, 09W, DC08, DC17, DC52, DC09, and 24DC - have been faithfully recreated, complete with custom buildings, ground layouts, and static aircraft, ensuring an authentic aviation experience.
Washington, D. C. , was established in 1791 as the newly designated capital of the United States, strategically located along the Potomac River. President George Washington appointed French-born architect Pierre (Peter) Charles L’Enfant to design the city, drawing inspiration from the grand urban layouts of European capitals such as Paris, Amsterdam, Karlsruhe, and Milan. His ambitious vision included an expansive, garden-lined avenue - now the National Mall - stretching approximately one mile (1. 6 km) in length and 400 feet (120 m) in width, flanked by some of the most historically significant buildings in the nation.
- Authentic City Model: A high-quality representation of Washington, D. C. , capturing the essence of its landmarks and urban landscapes.
- Over 1,000 Custom Buildings: Downtown structures, bridges, stadiums, harbors, trains, memorials, and more, all optimized for performance with realistic PBR materials and night lighting.
- Three Detailed Airports: Custom sceneries for KADW (Joint Base Andrews), KCGS (College Park), and KVKX (Potomac), plus numerous military and medical heliports complete with unique buildings, ground layouts, and static aircraft.
- Immersive Exploration: Discover the U. S. capital through multiple vantage points - some landmarks, including the White House and Washington Monument, even feature modeled interiors.
Changes between v1. 4 and v2. 0:
- Major terrain adjustments for compatibility with all SU and WU
- Many landmarks created from scratch (including White House and Pentagon)
- Upgraded textures of all buildings
- MSFS 2020 and 2024 compatibility, including LOD
- New hospitals with helipads:
- George Washington University Hospital (24DC)
- MedStar Georgetown University Hospital (DC09)
- Sibley Memorial Hospital (DC52)
- Children's Hospital (DC17)
- Washington Hospital Center (DC08)
- New heliports:
- Bolling Air Force Base (KBOF)
- Pentagon (KJPN)
- US Park Police Eagle's Nest (DC03)
- Police Department Air Support (09W)
- Upgraded previously existing airports:
- Joint Base Andrews (KADW):
- New, up-to-date ground layout
- New lighting
- New buildings, including AF1/AF2 hangars, ATC tower, and VIP terminal
- New navaid models
- New static aircraft: C40 (737), C32 (757), E4 (742), AF1 (741), C130, KC46, G450
- Upgraded materials of all other buildings
- Potomac (KVKX) and College Park (KCGS):
- Updated ground layout
- Refueling station added
- New static aircraft
- Upgraded textures of all airport buildings
- Executive (W32):
- Closed
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| Orbx | $11.53 ex tax |
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Flightcontrolreplay 5
Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 29. 99 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a... Bundle FlightControlReplay 5 + FlightControlSpotter
Add in the basket at the same time FlightControlSpotter - my new Tower view and Spotting tool - at a very Special Price total for both : EUR 29. 99 (vat excl).
FlightControlReplay 5 is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator 2024/2020
- Prepar3D v5. X
- Prepar3D v6. X
This is a new generation tool that will greatly enhance your experience. Use it for a simple and quick replay for your personal use, or produce high quality content for your community !
New features of Version 5
- User Interface 2022 (MSFS + P3D)
- Customizable Size and Transparency (MSFS + P3D)
- MSFS Toolbar integration and in-game controls (MSFS only)
- NEW Fly-By Camera in Replay (MSFS only)
- Cinematic Replay with Automatic Cameras Switch (MSFS only)
- GhostPlane : formation flying live with AI duet pilot (MSFS + P3D)
- Next gen memory management for performance upgrade (MSFS + P3D)
- NEW File Compression technology: your recording files . FCR are smaller to save space on your disk without loss of data and quality
- NEW Cut Replay : directly in the tool, edit and remove parts of your whole recording session
- Landing Touchdown Report (MSFS + P3D)
- Crash-to-desktop recovery
- Easy setup of the software
- MSFS users : all included in 1 automatic setup
- P3D users : the same 1 automatic setup and 2 Microsoft separate packages are required, free download for Windows.
- Xbox Adaptive Controller support
- FREE download of the User Manual PDF here.
Aircraft add-ons with Custom Support in FlightControlReplay V5
- MSFS
- PMDG 737
- Fenix A320
- Fly The Maddog MD-82 plus MD-83/88 expansion
- iniBuilds A350 / A310
- Just Flight 146 Professional
- Aerosoft CRJ
- Asobo Cabri G2
- Asobo Bell 407
- FlyByWire A32NX Freeware A320neo
- Salty 747-400 Freeware Mod
- HypePerformanceGroup H145 (from v2. 0 build 399) : advanced support, including lights, doors, engine switches, cyclic pedals, collective. Live Ghost feature not supported yet.
- PREPAR3D
- QualityWings 787
- PMDG series 737NG, 747, 777
- Majestic Q400
All existing features of previous FlightControlReplay are still available and included, shortly :
- MP4 Video Recorder,
- PlayAI Formation Flying in Replay
- Re-Live to resume a flight from any instant during Replay
- AI Traffic detection, follow, record and replay
- Automatic Camera Change
- In-Game Dynamic Text
- KML file import
- Support for major airliner addons
- MSFS PMDG 737 and FENIX A320 (Flaps, Gears, Ailerons, Spoliers, Reverse Thrust and Slats are actually working in Replay mode with FlightControlReplay, for smooth and accurate animations)
- P3D PMDG 737/747/777, QualityWings 787, Majestic Q400
Detailed features listing
- Main User Interface (MSFS + P3D)
- It's customizable with 3 different sizes to reduce the Interface size on your screen, or to keep most buttons and icons visible according to your need.
- Transparency mode available in all sizes
- Always-on-Top option available.
- Multi-monitors support
- VR headsets Support with user interface accessible in VR. FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset. You can also run FlightControlReplay directly into the cockpit and you can see FCR User Interface for full use!
- MSFS Toolbar integration and in-game controls (MSFS only)
- FCR button added in the simulator toolbar
- FCR in-app overlay to control main features directly in MSFS without leaving its window
- Connect / Load / Re-Live Instant Replay / TakeControl / Cinematic Replay / Ghost Live
- Action buttons to control Play / Pause / Stop / Record / Forward / Backward
- Timeslider control
- Fly-By Camera Replay (MSFS Only)
- Watch your aircraft evolve during any phase of flight or on the ground from a fixed point of view, the camera is following your aircraft target that remains always in sight like a virtual spotter!
- Customize the distance between aircraft and camera, the position and angle of the camera, the duration of the sequence
- With your aircraft taxiing or flying away, the camera moves automatically for the next position to keep the selected range distance to your aircraft.
- Cinematic Replay with Automatic Cameras Switch (MSFS Only)
- Enjoy the show with multiple angle of views without intervention. During Replay, the active view alternates automatically between the various cameras available.
- You can select only External, only Internal, or let in Automatic for both kind of views to be cycled during Replay
- Ghost Live (MSFS + P3D)
- Formation Flying has never been that easy ever, 1 click activation.
- No need of a prior Recording, no need of a Replay.
- Just Fly Live and get an AI Pilot duet to fly with you, at the position and distance of your preference with the same aircraft as yours
- Landing Touchdown report (MSFS + P3D)
- It displays your vertical speed and airspeed so you can monitor the flight data and progress your flying skills.
- Crash to Desktop recovery
- Every 40 seconds, FlightControlReplay saves a recovery file to let you restart the flight in the last known position before the crash.
- MP4 Video Recorder
- Record a MP4 compressed video rendered with frame by frame technology of FCR for a smooth video whatever the FPS you had in the sim.
- PlayAI Formation Flying in Replay
- Simulate formation flight during your flight replay. Your recorded flight path is replayed as AI Traffic. Add as many aircraft as you want : You can manage up to 5 AI aircraft to replay your flight path as AI Traffic with each FCR instance. And reach unlimited traffic with AI Aircraft by using more than one instance of FCR addon at the same time. You can choose and play your preferred Recorded Flight as AI Traffic. You have all the options available as in standard playing mode, to change the simulation rate on the fly or via the Timeline slider of the User interface to choose exactly where your AI Traffic can start his flight. Switch View and Aircraft Control are new options made possible in PlayAsAI mode so can watch one selected AI aircraft, and you can decide to take control of this AI aircraft too, at anytime during Replay.
- Re-Live Instant Replay to resume a flight from any instant during Replay
- Rewind and play again ! While flying, using FlightControlReplay in InstantReplay mode allows to go backward over the last 2 minutes of the User flight. Move the Timeline Slider backward, to the left, and you will display your last seconds of flight. Whenever you want, from any Yellow Slider point, you can resume your flight by simply pushing the Stop Button. In case of Crash to Desktop when this mode is activated, your airplane is restored in its last known position.
- Camera Movments Record and Replay (MSFS P3D) :
- Independently from the aircraft flight situation. You can record both usual aircraft flight AND the camera movements at once in the same and unique flight situation file OR you can prefer to record ONLY the camera movements, in its respective FCR file. The simple recording of the usual aircraft flight is still possible of course.
- For example, you can use this new feature to work and record an advanced camera path, impressive camera effects, in order to apply them to several and different flight situation Replays, to replicate these camera moves in multiple videos.
- Camera Manager Controls Override (MSFS only)
- To complete the above features, you need easy and quick controls of the camera in MSFS. That’s why the main camera controls can be set through the simple and clear interface of FlightControlReplay ! You will be able to set your shortcuts of all Camera controls directly in FCR Options Menu ! Setting your key shortcuts here, will override the MSFS controls.
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MSFS has a long list of controls, with near to endless selection windows. The goal here is to focus on the most used and simple camera controls, in a single window (our option menu). 12 camera controls visible at once are ready for key assignment ! For Prepar3D users, we still rely on the default settings controls of the sim.
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More advanced settings have been also added with fine tuning of ptich / bank / heading / eyepoint velocity with only 0. 10 notch increment (instead of 10 units per notch in MSFS default settings)
- AI Traffic detection, follow, record and replay
- FCR lists all AI aircraft around you, generated by the AI Traffic of the simulator, and also the AI ghosts aircraft generated by PlayAI feature. Select one or multiple objects among them, so you can Follow, Replay and Record any of them.
- Automatic Camera Change
- Call and activate any custom cockpit camera, smartcam or other default MSFS / P3D camera by choosing a keyboard shortcut ! Setup the keyboard shortcut, that you configured in “MSFS Controls section”, inside the CameraChange Dialog and this will be be triggered at the chosen frame. When Replay reaches this frame, FCR triggers the keyboard shortcut and automatically activates the Camera Change that you set.
- In-Game Dynamic Text
- You can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons that appears below the Timeline Slider. You will be able to pause a Replay Flight at a custom point into the timeline and to click DynamicText Edit button or Delete button. The User can add, modify or delete notes. These Notes will be visible in FCR User Interface, and also in the Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog box to show duration in Seconds.
- Take / Leave Aircraft Control Toggle
- Switch view and take control of one selected AI plane (PlayAsAI mode), or take control of your own aircraft during a Replay. You can toggle it off in order to give back controls to FlightControlReplay that returns in line with the values of the recorded flight.
- KML file import
- Replay a real life flight from FlightAware or from a friend, and load into FlightControlReplay to reproduce the flight in the simulator.
- Load Replay without loading initial Flight Situation
- With just an option box to tick, save your time. When it’s active, this option allows FlightControlReplay to load your Replay flight and it directly restores your complete flight situation settings including its weather and location at the same time. You don’t need to load in a first step your recorded flight, and as second step, separately in the simulator itself, load also your FLT file. At once, FCR software will bring all the necessary data along your Replay.
- Just Flight FS Traffic MSFS compatibility : FlightControlReplay detects, tracks, records and replays the AI Traffic nearby your position. You can even switch view to the AI aircraft position and take over their control. More info on FS Traffic MSFS click here.
- XMapsy compatibility : KML file exported from this EFB connector will be directly imported at once into FlightControlReplay, ready for Replay or Record ! More info on XMapsy click here.
- Microsoft "Surface Dial Integration" in P3D + MSFS
- FlightIllusion "GSA-42 integration" compass hardware module support added
- DOFREALITY Motion platform support added
General Capabilities
- User defined start point of the recorded flight (triggered by altitutde, or timer after take-off)
- User defined path to save your flight situation, MP4 video and Audio files
- Replay with multispeed support
- You can also choose the sample rate to record a flight (6 times per second, 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic).
- Zoom In and Zoom Out flight simulator point of view from FCR client. (P3D only)
- You can change camera view from FCR client.
- Stop playback at any position to resume the flight manually with the FCR Timeline Slider.
- Show the time stamp inside Flight simulator during play
Product content
- Automatic setup
- FlightControlReplay EXE standalone tool in 2 versions
- for MSFS
- for P3D
- User manual in English - 40 pages PDF
Limitations for usage with MSFS :
- Crash detection must be disabled in MSFS
- I advise to turn off the AI Traffic in MSFS in case of crash of the software
History Changelog
March 25 Update - March 28th 2025 - Changelog
- iniBuilds A350 Custom support : accurate Replay of animated parts Ailerons, Flaps, Spoilers, Gear, Reverse thrust.
December 13th 2024 - Changelog
-
Flight Control Replay 5 is now compatibile with Microsoft Flight Simulator 2024
September 13th 2024 - Changelog
- Fixed bug that prevents to use Ghost mode
July 03rd 2024 - Changelog
- MSFS Fenix A320 issues resolved
- MSFS PMDG 777 airspeed issue resolved
June24 Update - 2024 - changelog
- Fenix A320 MSFS : Enhanced management of ailerons and spoilers animations
- Steering tiller animation support (Record / Replay / Instant Replay / Ghost Live
- Official MSFS2020 Dune Expansion Ornithopter aircraft support for free flight
- SDK for Developers (on request)
Summer2023 Update - September 22nd 2023 - changelog
- MSFS FlyBy Camera added [Beta]
- MSFS HPG H145 Helicopter Advanced Support : lights, doors, engine switches
- Cut and edit the replay directly in FlightControlReplay
- File Compression technology : reduced disk space for . FCR user files
- Enhanced User Interface : 1 new layout added as mid-size user interface, either buttons or icons bar styles now available
- Enhanced landing report
March2023 Update - March 31st 2023 - changelog
Changelog :
- MSFS helicopter HPG H145 v2 build 399
- Tablet integration of FCR5 Interface
- Pedals cyclic and collective support
- Live Ghost not supported yet
- MSFS Fenix A320 enhanced support
- 100% accuracy of Spoilers Flaps Gear animations for Record and Replay
- All FCU, lights, APU Record and Replay
- MSFS FlyByWire A32NX custom support for Gears, Flaps and Spoilers animations accuracy
- MSFS Salty 747 Mod Enhanced support for flaps, gears, spoilers, stutter fix
- MSFS Xbox Adaptive Controller support.
- Options / General
- Enable Automatic Recording : to initiate a Recording everytime that you start a new flight. And the Recording ends when you back to the main menu of Flight Simulator.
- FlightControlReplay will pause the active Recording when you set Pause in the simulator. So you still have a smooth and continuous flight recording in the end.
Feb2023 Update - February 3rd 2023 - changelog
-
JustFlight FSTraffic compatibility and integration
Dec2022 Update - December 16th 2022 - changelog
- Fenix A320 Support improved, bug fixes
- New aircraft add-ons support added
- MSFS iniBuilds A310 support for ailerons, spoilers, flaps, thrust reversers, elevators and rudder
- MSFS Just Flight Bae 146 Professional support with flaps, tail spoiler, elevators, flaps and rudder
- MSFS Helicopter Cabri G2 full support for Cyclic Collectic Pedals Animations and most switches in cockpit
- MSFS Helicopter Bell 407 support for Cyclic Collectic Pedals Animations
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MP4 Video Rendering Enhanced
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Replay Algorith Improved : More performance, smoother Replay.
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$23.25 ex tax
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| SimMarket | $23.25 ex tax
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