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Fiordland National Park HUTS
This Package includes custom built huts for most locations. Have tried my best to make this compatible with the NZA Simulations Milford Scenery, which meant removing some of the huts that were in the original Hollyford and Mavora Lakes packs that overlapped. This Scenery is all four of my previous Fiordland Packs combined into one for simplicity. Have added the Southern Lakes Te Anau hangar and the Luxmore Hut to this as well instead of a stand alone on flightsim. to now. Have added another 8 h... This Package includes custom built huts for most locations. Have tried my best to make this compatible with the NZA Simulations Milford Scenery, which meant removing some of the huts that were in the original Hollyford and Mavora Lakes packs that overlapped. This Scenery is all four of my previous Fiordland Packs combined into one for simplicity. Have added the Southern Lakes Te Anau hangar and the Luxmore Hut to this as well instead of a stand alone on flightsim. to now. Have added another 8 huts that were previously not included in any previous packs of mine in and around the Kepler Track. The Scenery has two folders , with one being the scenery and huts, and the other the mesh fixes to allow more accurate terrain in some locations where the 1m elevation data was available.
Compatible with MSFS2024 only.
Scenery includes
* Fiordland Helicopters Base in Te Anau
* Fiordland Helicopters Base in Tuatapere
* Southern Lake helicopter Base in Te Anau
* Alabaster Hut
* Alabaster Airstrip
* Army Hut
* Back valley Hut
* Borland Saddle
* Boundary Hut
* Brod Bay Shelter
* Careys Hut
* Caroline Hut (interior)
* Castleburn dropoff landing spot
* Castleburn pickup landing spot
* Caswell Sound Hut
* Clark Hut (interior)
* Clark Hut Historic
* Clinton Hut
* Dart River Shelter (Photogrammetry Scan thanks to NZPeteHeli)
* Deas Cove Hut
* Dusky Sound Floating Helipad
* Earnslaw Hut
* Eel Creek Hut
* Esquilant Bivvie
* Forest Burn Hut (interior)
* Forks Hut
* Freeman Burn Hut
* George Sound Hut
* Glade House
* Greenstone Hut
* Glaisnock hut
* Green Lake Hut
* Hanging Valley Hut (interior)
* Harris Saddle Shelters
* Hauroko Burn Hut
* Halfway Hut (interior)
* Home Hill Hut
* Hope Arm Hut (interior)
* Iris Burn Hut
* Kay Creek Hut
* Kiwi Burn Hut
* Kintail Hut (interior)
* Kisbee Lodge
* Lake Alabaster Hut
* Lake Howden wrecked Hut
* Lake Mackenzie Hut
* Lake Hankinson Hut
* Lake Thompson Hut
* Len Holdaway Memorial Hut(Worsley) (Photogrammetry scan thanks to NZPeteHeli)
* Light River landing clearing
* Lower Glaisnock landing spot
* Lake Manapouri Powerstation Inlets and tailrace.
* Lake Te Au
* Lake Roe Hut (interior)
* Lake Poteriteri Hut
* Loch Maree Hut (interior)
* Lugarburn trapline landing spot
* Luxmore Hut
* Monowai Hut (interior)
* Mckellar Hut
* Mckellar Lodge
* Mid Caples Hut
* Moturau Hut
* Nitz trapline dropoff landing spot
* North Borland Hut
* Northern Pyke Valley Airstrip
* Olivine Hut
* Okaka Lodge
* Percy Shelter
* Percy Burn Hut
* Pompolona Lodge
* Port Craig and schoolhouse
* Praire Shelter
* Puysegur Point Lighthouse
* Pyke Lodge
* Ranginui Boat helipad
* Rats Nest Hut
* Robin Saddle Hut (interior)
* Rodger Inlet Hut
* Shallow Bay Hut
* Slaughterburn Hut
* Slip Flat Hut
* Southern Lakes Helicopters wharf Te Anau
* Spoon Hut
* Steel Creek hut
* Steel Creek Lodge
* Supper Cove Hut
* Taipo Hut
* Teal Bay Hut (interior)
* Te Oneroa Hut
* Upper Caples Hut
* Upper Spey Hut
* Waitutu Hut
* Waitutu Lodge
* Wairarahiri Hut
* Westies Hut
* West Arm hut
* West Burn Hut
Bonus = A search area for a helicopter crash site in the Turret Range, North of Lake Manapouri.
Rumors of moose sightings near Supper Cove where they were released in 1910.
And tales of a Moa sighting in the headwaters of the Awe Burn catchment.


Nas Oceana - Fentress FCLP Bundle
Early Access: This is our first MSFS scenery and has completed internal testing. It has the features described below, and we would appreciate your feedback at our e-mail address: am21simulations@gmail. com.
We are offering a scenery and mission bundle providing a simulation of U. S. Navy Field Carrier Landing Practice in the FA - 18E Super Hornet. It includes two upgraded U. S. Navy airfield sceneries with a mission package offering dynamic Air Traffic Control and Landing Signal Offi... Early Access: This is our first MSFS scenery and has completed internal testing. It has the features described below, and we would appreciate your feedback at our e-mail address: am21simulations@gmail. com.
We are offering a scenery and mission bundle providing a simulation of U. S. Navy Field Carrier Landing Practice in the FA - 18E Super Hornet. It includes two upgraded U. S. Navy airfield sceneries with a mission package offering dynamic Air Traffic Control and Landing Signal Officer radio communications. Here are more details on the package components:
NAS Oceana (KNTU): During your FCLP missions you will fly out of NAS Oceana in Norfolk, VA. It is the Navy's East Coast master jet base and hosts 16 Super Hornet squadrons. Upgrades to the airport scenery include:
1. Based on the high quality of Asobo's aerial imagery of the airport, the airport surfaces have been re-worked to use that imagery.
2. New taxiway lines, paths, signage, and system labeling have been re-worked to match the actual airfield.
3. Airfield lighting has been revised to match the actual airfield.
4. Parking has been re-worked to match the actual airfield. Military-designated parking spots have been added to avoid spawning of civilian AI traffic.
5. Runway paint markings have been enhanced to match current markings at the airfield, including simulated carrier landing areas and field arresting gear markings.
6. To match the current airfield, eight functional optical landing systems have been added to all approaches.
7. Hangars and buildings have been reworked, primarily with stock Asobo objects which are a close match to the actual airfield.
Fentress Naval Auxiliary Landing Field (KNFE): You will perform your FCLP activities at a purpose-built airfield several miles away from NAS Oceana, Fentress NALF. We have applied the following upgrades to the stock MSFS scenery at Fentress:
1. Functional optical landing systems have been added to both approaches.
2. Runway markings have been added to match the actual airfield, including simulated carrier deck landing areas and landing spots for helicopters and VTOL aircraft.
3. As per the current airfield, in-deck directional lighting of the simulated carrier deck landing areas has been added. New runway and taxiway lighting has been added in a dimmed condition to match current procedures for night FCLP operations.
4. Runway materials have been revised to match the current reinforced-concrete landing areas at either end of the runway. Asobo aerial imagery is used for the taxiways and the non-runway airfield environment.
5. Custom buildings have been added for the LSO greenhouses, the on-field U. S. Navy fire station, and the TACAN station described below.
6. The unpublished, "reference-only" TACAN station has been added to the field. This station is an important component of FCLP operations. It can be tuned on channel 27X.
FCLP Mission Package: A set of six missions are included that were created using the simulator's Bush Mission functionality. The primary purpose of these missions is to provide dynamic Air Traffic Control and Landing Signal Officer radio communication during your FCLP work at Oceana and Fentress. These missions provide ATIS, clearance, tower, departure, and arrival radio communications as you are being vectored to and from Fentress NALF. These communications are triggered based on your location and altitude and include both pilot and ATC/LSO communications. These missions will spawn your aircraft at NAS Oceana's west ramp parking. Once you arrive at the Fentress carrier pattern you will be handed off to your Landing Signal Officer who will provide standard verbal corrections during your practice approaches. These six missions include a variety of weather and lighting conditions. A seventh practice mission will spawn you at Fentress NALF if you prefer to depart directly into the carrier pattern rather than being vectored from Oceana.
TriStar Airliner
The iniBuilds TriStar Airliner for Microsoft Flight Simulator 2024 brings one of aviation’s most distinctive widebody aircraft to life with an exceptional level of depth and authenticity. From its iconic tri-engine layout to its advanced systems for its era, every detail has been carefully developed using real-world data and extensive reference material, delivering an experience that captures the unique personality and operational complexity of the TriStar.
From cold & dark to shutdown, ... The iniBuilds TriStar Airliner for Microsoft Flight Simulator 2024 brings one of aviation’s most distinctive widebody aircraft to life with an exceptional level of depth and authenticity. From its iconic tri-engine layout to its advanced systems for its era, every detail has been carefully developed using real-world data and extensive reference material, delivering an experience that captures the unique personality and operational complexity of the TriStar.
From cold & dark to shutdown, the TriStar offers an engaging & rewarding experience across every phase of flight. At the heart of the aircraft lies the advanced Automatic Flight Control System (AFCS), capable of precise lateral and vertical navigation, including full CAT IIIB autoland. The aircraft features an authentic Direct Lift Control (DLC) system, allowing for precise glidepath control during approach, a hallmark feature of the real-world TriStar.
Navigation is equally true to its era, with a fully simulated triple INS setup and Performance Management System, enabling a range of workflows from traditional INS-only navigation to hybrid GPS-assisted operations. The aircraft is further supported by the Paper Flight Bag (PFB), offering powerful tools such as the Virtual Flight Engineer Autocomplete system, giving users the option to instantly configure complex systems or manage them manually for a more hands-on experience.
Whether you’re rediscovering a classic or experiencing it for the first time, the iniBuilds TriStar allows you to step into a golden era of aviation and master one of the most technically fascinating airliners ever built.
EBCI Brussels Charleroi
Brussels South Charleroi Airport is Belgium’s second-busiest airport and a major hub for low-cost carriers, connecting millions of passengers to destinations across Europe and beyond. Despite its “Brussels South” name, the airport is located approximately 60 km from the capital, making it a unique operational choice for airlines and an interesting logistical case for simmers.
Originally built in 1919, the site has a long aviation history, evolving from a military airfield into a thriving... Brussels South Charleroi Airport is Belgium’s second-busiest airport and a major hub for low-cost carriers, connecting millions of passengers to destinations across Europe and beyond. Despite its “Brussels South” name, the airport is located approximately 60 km from the capital, making it a unique operational choice for airlines and an interesting logistical case for simmers.
Originally built in 1919, the site has a long aviation history, evolving from a military airfield into a thriving civilian airport. Today, EBCI is particularly known for its high traffic density of short-haul flights, offering constant turnaround activity perfect for realistic airline operations in the simulator.
EPSC - Szczecin Airport
Solidarity Szczecin-Goleniów Airport (EPSC / SZZ) is a regional international airport serving Szczecin and the West Pomeranian region in north-western Poland. Located approximately 45 km from the city, it provides both domestic and international connections, including scheduled and seasonal traffic.
The airport originates from a military airfield developed during the mid-20th century and gradually transitioned into a civilian facility, gaining importance after the 1990s as regional connectiv... Solidarity Szczecin-Goleniów Airport (EPSC / SZZ) is a regional international airport serving Szczecin and the West Pomeranian region in north-western Poland. Located approximately 45 km from the city, it provides both domestic and international connections, including scheduled and seasonal traffic.
The airport originates from a military airfield developed during the mid-20th century and gradually transitioned into a civilian facility, gaining importance after the 1990s as regional connectivity increased. Over time, it has evolved into a modern regional airport supporting passenger operations and tourism in the Baltic region. A new passenger terminal, currently under construction and planned to open in 2027, represents the next stage of its development.
EPSC Szczecin MSFS is a detailed and comprehensive recreation of the airport, covering the full airside and landside environment. The scenery includes high-quality modelling, custom assets and realistic ground layouts, designed to accurately reflect the airport’s infrastructure and atmosphere.
- Detailed EPSC layout with apron, taxiways, stands and infrastructure, compatible with AI traffic and ATC
- New passenger terminal (2027) based on architectural plans and official visualizations
- High-quality modelling of terminals, tower, hangars and airport facilities
- Realistic ground layout with accurate markings, signage and surface textures
- Custom runway, taxiway and approach lighting with PAPI systems
- Custom vehicles, static aircraft, clutter and selected interiors
- Optimized design with LODs and efficient textures for smooth performance
Fwx Ec135 Turbine Sound Enhancement Mod
FWX EC135 Sound Enhancement Pack — Authentic Twin-Turbine Audio for MSFS 2024
Complete cockpit and exterior sound replacement for the Nemeth Design EC135 in Microsoft Flight Simulator 2024.
The default EC135 turbine sounds are flat, simplistic, and completely unrealistic. They lack the depth and character of a real twin-turbine helicopter. This pack replaces them entirely — inside and out — with custom sound files mixed from real helicopter recordings.
From the cockpit, he... FWX EC135 Sound Enhancement Pack — Authentic Twin-Turbine Audio for MSFS 2024
Complete cockpit and exterior sound replacement for the Nemeth Design EC135 in Microsoft Flight Simulator 2024.
The default EC135 turbine sounds are flat, simplistic, and completely unrealistic. They lack the depth and character of a real twin-turbine helicopter. This pack replaces them entirely — inside and out — with custom sound files mixed from real helicopter recordings.
From the cockpit, hear the turbines with goosebump-inducing realism through every flight phase: cold start, spool-up, idle, flight, and shutdown. From outside, the characteristic Eurocopter twin-engine whine and rotor wash transform replays, flyovers, and external views into a true experience.
COCKPIT TURBINE AUDIO:
- Custom cockpit turbine sounds designed for the EC135
- Custom startup sequence — hear the turbine spool from ignition to idle, mixed from real helicopter recordings
- Interruptible startup sequence — abort the turbine spool-up at any moment by switching the starter off, matching real EC135 behaviour (v1. 49) ←NEW
- Fully independent dual engines — Engine 1 and Engine 2 are completely separated. Asymmetric start, asymmetric shutdown, single-engine taxi: each engine plays its own sound layer (v1. 49) ←NEW
- Realistic startup and shutdown sequences — each phase authentic, correctly timed
- Seamless transition from starter to turbine run — no audio gaps, no cuts
- Smooth torque transitions — pitch variation reduced to 20% of stock for realistic twin-turbine behavior
EXTERIOR AUDIO:
- Full exterior sound replacement — the iconic Eurocopter twin-engine whine for replays, flyovers, and external views
- Rotor wash, flyby, and hover audio completely reworked
- Multiple custom sound files covering every external perspective
TECHNICAL:
- ButtKicker-safe — no artificial internal bass rumble that interferes with haptic setups
- Zero FPS impact — pure sound file replacement, no scripts, no plugins, no GPU load
- No dependencies, no third-party software needed
- Works seamlessly alongside the FWX Rotor Haptic Engine
ZERO SETUP — ONE-TIME CONFIGURATION:
- Drag-and-drop installer — point it at your Community folder, click Install
- Editable Community-folder path picker with improved auto-detection (v1. 49) ←NEW
- Clean Apps and Features integration for proper Windows uninstall (v1. 49) ←NEW
- v1. 44 installer walks you through the required Package Load Order step with a mandatory confirmation dialog — no more silent installs
- Instant uninstall — delete the folder or re-run the installer, and the original sounds return
- No installation wizard complexity, no frameworks, no leftovers
Designed exclusively for the Nemeth Design EC135 (Local Legend 21) in MSFS 2024.
Free updates — new sound improvements included at no extra cost as MSFS evolves.
Featured on SimFlight, Threshold, MSFS Addons, MSFS Gateway, Sinclair Design, AVSIM, and r/MicrosoftFlightSim.
More information: finnwestx1. com
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IMPORTANT — ONE-TIME PACKAGE LOAD ORDER SETUP:
The v1. 44 installer walks you through this with a mandatory confirmation dialog. If you install manually or need to reconfigure, follow these steps once after installation:
1. Go to General Options > Advanced Options > Package Reorder Tool
2. Enable the tool and uncheck 'Only Scenery Packages'
3. Search for '135'
4. Move the FWX Sound Pack below the Nemeth Design EC135
5. Restart the simulator
This ensures the custom sounds take priority over the default ones
EDDS - Stuttgart Airport
Discover one of southern Germany’s most important aviation hubs in stunning detail. This highly immersive recreation of Stuttgart Airport (EDDS/STR) is the next leap in cutting-edge visuals, accurate infrastructure, and a vibrant atmosphere built exclusively for Microsoft Flight Simulator 2024 using all of its advantages.
From the iconic terminal complex to the busy apron areas, every element of the airport has been carefully crafted to deliver a true-to-life flying experience. Pilots can en... Discover one of southern Germany’s most important aviation hubs in stunning detail. This highly immersive recreation of Stuttgart Airport (EDDS/STR) is the next leap in cutting-edge visuals, accurate infrastructure, and a vibrant atmosphere built exclusively for Microsoft Flight Simulator 2024 using all of its advantages.
From the iconic terminal complex to the busy apron areas, every element of the airport has been carefully crafted to deliver a true-to-life flying experience. Pilots can enjoy realistic terrain profiles, high-resolution textures, and dynamic lighting that transforms the airport into a breathtaking environment at both day and night.
Beyond the airport itself, carefully modeled surroundings and recognizable landmarks – including the nearby Altbach/Deizisau Power Plant – create even more immersion during approaches and departures.
Designed from the ground up using the latest MSFS 2024 SDK technology, this scenery offers a living airport environment filled with animated interiors, moving vehicles, and rich visual detail.
- Includes a highly accurate recreation of Stuttgart Airport (EDDS/STR)
- Accurate models of airport buildings and facilities
- Up to date airport layout (As of March 2026)
- Custom terrain elevation mesh and runway profiles
- High resolution and realistic building textures
- Highly realistic night time effects
- Custom aerial image covering the airport boundary and close vicinity
- Custom taxiway signage models
- Accurate taxiway lighting including custom models for the light fixtures
- Custom approach light models and effects
- Stands support AI traffic with airline parking codes
- Custom jetway models
- Supports the Aerosoft VDGS and GSX VDGS
- Includes custom GSX profiles with accurate procedures
- Includes landmarks such as the Stuttgarter Fernsehturm
- Landmarks have accurate night lighting
- Custom visual effects for the power plant Altbach/Deizisau
- Developed exclusively for MSFS 2024 using all new SDK features
- Dynamic and living airport environment with:
- Accurate interior modeling
- Large parts of the interior is walkable in avatar mode (enter through the jetways or landside entrance)
- Interior animated passenger models
- Beautifully designed visitor terrace, including exhibition
- Various animations such as proximity triggered doors, elevators etc.
- Custom vehicle traffic on the apron area
Multi Crew Fss B727
Provides a Co-pilot (First-officer), Flight Engineer, mechanic, pursers and ramp agents for the ultimate crew experience for the FSS B727 in MSFS 2024 and 2020
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
- Copilot will dial eveything. MCP SPD, HDG, ... Provides a Co-pilot (First-officer), Flight Engineer, mechanic, pursers and ramp agents for the ultimate crew experience for the FSS B727 in MSFS 2024 and 2020
For use with either via voice control or button control.
No need to speak English at all for button control. Anyone can use this product
- Very easy setup
- 90% of switches have a bunch of speech commands you could use to instruct co-pilot to set it directly
- Copilot will dial eveything. MCP SPD, HDG, ALT, VS, VHF radios NAV radios, ADF, Squawk code
- Has a sleek user interface that can be mimimized to a very narrow band.
- 10 massive human recorded co-pilot voice packs available
- Has a multi-lingual user interface switchable between English and any of these languages: Geram, French, Spanish, Portuguese and Italian.
- The only voice control on the market that lets you create custom speech commands in ANY language and teach your co-pilot to understand what you meant for near natural speech operation.
- Has complete integration with Simbrief that will provide some assistance
- You can also talk ATC jargon with MSFS Native ATC or PF3 ATC.
- Can be used in VR, as you don't need to stare at the user interface when flying. Just assign a few of joystick buttons. (you need to familiarize yourself with the app first before diving into VR)
A340-600 Pro
The most advanced Airbus systems on the market – now finally available in MSFS!
The Aerosoft A340-600 Pro, developed in cooperation with ToLiss, faithfully recreates one of the most iconic long-haul aircraft with exceptional attention to detail, advanced systems simulation and immersive flight dynamics. Designed for serious flight simulation enthusiasts, this long-range flagship delivers an authentic experience from the cockpit to the cabin.
All aircraft systems and flight/engine mode... The most advanced Airbus systems on the market – now finally available in MSFS!
The Aerosoft A340-600 Pro, developed in cooperation with ToLiss, faithfully recreates one of the most iconic long-haul aircraft with exceptional attention to detail, advanced systems simulation and immersive flight dynamics. Designed for serious flight simulation enthusiasts, this long-range flagship delivers an authentic experience from the cockpit to the cabin.
All aircraft systems and flight/engine models developed by ToLiss.
A340-600Pro Features
Aircraft handling
- Custom flight model created specifically for this project allowing to accurately represent the aircraft flight physics. This allows better representation of the following effects than the MSFS default flight model:
- Effects of each individual control surface (2 aileron pairs that move individually, 6 independent spoiler surfaces)
- Accurate Lift/Drag modelling
- Effects of control surface failures (e. g. jam or free floating) on both aircraft dynamics and drag computations
- Custom coded aircraft flight control laws representing Normal law, Alternate 1, Alternate 2 and Direct Law, each providing different aircraft handling and protections as in real life.
Aircraft systems – general
- Detailed model of the aircraft hydro-mechanical and electrical systems, including system interdependencies
- 303 different system failures that can be ejected via our fault injection screen. Failures can trigger manually at a given time, altitude or speed as well as in a random fashion in a specific flight phase.
- Functional reset switches. All in cockpit reset switches are functional and can be used to reset the appropriate fault types.
- Hoppie CPDLC is supported, including PDC and WX data download via the Hoppie network
- ACARS functions: Simbrief flight plan import directly into the FMGS, including TO performance computations via MCDU uplink request
- Aircraft displays: Detailed custom display system with accurate representation of the different displays and ECAM pages as well as display reconfiguration in case of failures
Aircraft systems – FMGS suite
- Three fully functional, fully independent MCDUs.
- Two completely independent Autopilots. AP1 controls the aircraft based on the data displayed on the captain PFD, AP2 control the aircraft based on the data displayed on the copilot PFD. Due to our detailed ADIRU model (see below), these are not exactly the same – same as in real life.
- Flight Management system features:
- Support for all A424 legs
- Airbus specific vertical navigation capability, including step climbs
- Active, Alternate and two level of temporary flight plans
- Route offset from current position
- Support for pilot defined holdings, computed holdings and database holding.
- Support for pilot items such as custom waypoints, custom navaids, custom runways via the MCDU Data B page. Real life limitations for the number of elements apply.
Aircraft systems – specific
- Detailed ADIRU model: Custom modelling of the 3 Air Data and Inertial reference Units (ADIRUs) including injection of measurement accuracy errors on pressure readings and attitude angles. This simulates small differences between pilot and copilot side as they occur in real life also due to sensor accuracy limitations. The output of this model feeds the FBW system and the autopilot system. Therefore, both systems respond to modelled errors in the ADIRUs.
- Custom engine model: The aircraft uses a fully custom engine model for the computation of all engine parameters such as N1, N2, N3, EGT, fuel flow, thrust etc. This allows achieving a high level of accuracy for the simulated engine thrust and therefore the aircraft performance.
- Bleed system model: The amount of bleed air consumed by Air conditioning packs, engine starters, anti-ice etc. feeds back into the engine model and affects fuel flow, EGT as well as maximum available thrust. The underlying model computes pressure losses throughout the bleed ducts and valves in order to correctly distribute the bleed air usage between the engines.
- Electrical system model: Electrical system with all real-life bus reconfigurations and load propagation between busses including emergency generator, battery only supply etc.
- Hydraulic system model: A detailed hydraulic system model computes the hydraulic flow through the control surface actuators, landing gear pistons, brake accumulators etc. in order to appropriately load the hydraulic pumps. If the flow exceeds the pumps capacity, e. g. because you are flying on the Ram Air Turbine at low speed, the pressure in the system will drop, affecting the motion of all consumers of that system.
- Flight control surface model: The flight control surface move in response to a detailed actuator model that simulates the electro-hydraulic control loop of real-life actuators, including motion of the Electro-Hydraulic Servo Valves, Mode Select Valves etc. This leads to a realistic simulation of the ability of the surface to deflect against the aerodynamic forces. In case of hydraulic or actuator failures, the surface will have limited ability to deflect and in case that all actuators are lost it will float in the “aerodynamic neutral” position, i. e. the position into which the airflow pushes the surface.
- Fuel system model: Complete model of the A340-600 fuel system with 8 different fuel tanks, engine cross feed, mid and aft fuel transfer systems, jettison, in cruise CG control etc.
- Brake temperature model: Brake temperature model considering heat transfer between brake pads and discs, temperature sensors and wheels giving the appropriate delays in temperature sensing
- Radio navigation: Custom radio navigation model with simulated LOC and GS antenna locations, custom satellite visibility model, automatic, manual and backup tuning
- Taxi camera based on the MSFS Map API to assist during turns while taxiing.
Useability
- Detailed EFB with two subsets of functions. Functions available via the tabs in the top row are functions that you can find in a similar fashion in real life EFBs. Functions available via the tabs in the bottom row are simulator-specific functions that are not available in a real aircraft. Functions similar to those in a real aircraft EFB are:
- Navigraph Map and charts integration
- Simbrief OFP display. This can display an OFP downloaded directly into the EFB as well as OFPs downloaded via the MCDU into both the active and the secondary flight plan
- Weight and Balance screen showing also the predicted evolution of the CG and weight throughout the flight in order to ensure that you meet the landing weight and balance limits
- Take-off and landing performance calculators
- Interactive checklist
- Situation saving and reinstating: Ability to save an aircraft state exactly in order to continue from that state again another time. Note that WX reinstatement is subject to MSFS limitations
- Autosave: this saves the current aircraft state in regular intervals in order to allow resuming the flight, should MSFS crash
- Aircraft state changes: Ability to switch between 4 predefined aircraft states without affecting the flight plan in the FMGS. (Except if you switch to “cold and dark”, which will reset the FMGS. )
- Quick engine starts: Ability to perform an instant engine or APU start as well as an ADIRU quick align.
- Ability to force alternate or direct law independent of system failures.
- Support for a complete freeze when the simulator is paused or an active freeze that allows, e. g. to program the MCDU while the aircraft motion is frozen.
- Choice between two different weight variants of the aircraft (Standard and High Gross Weight)
- Choice between imperial or metric units on the aircraft screens and associated EFB pages
- Adjustable wing flex intensity to adapt it to personal preferences.
- Ability to skip straight to the next waypoint of a cruise segment in order to shorten the time in cruise.
Visuals
- Highly detailed and accurate 3D model of the Airbus A340-600 Pro, faithfully recreated based on real-world references and technical documentation.
- Custom-built animations for a wide range of aircraft systems and external components, delivering a dynamic and immersive experience.
- Realistic slats, flaps, and spoilers with smooth deployment and retraction sequences.
- Fully animated flight control surfaces including ailerons, elevators, stabilizer trim, and rudder, all responding precisely to pilot input and flight conditions.
- Advanced wing flex simulation dynamically influenced by aircraft weight, fuel distribution, ground unevenness, and atmospheric turbulence.
- Fully animated Ram Air Turbine (RAT) deployment in case of emergency scenarios.
- Detailed and animated passenger and cargo doors (bulk configuration to be determined), reflecting operational states.
- Functional cockpit door and animated cockpit windows, including locking mechanisms.
- Realistic landing gear animation including strut compression, extension/retraction cycles, and gear door sequencing.
- All animations are system-driven and react to the aircraft’s current state (hydraulic, electrical, and other systems), including the possibility of system-related damage effects.
- Fully custom-modeled 3D cockpit with high-resolution textures and precise geometry.
- Immersive cockpit lighting system with dynamic effects, interactive animations, and integrated sound design.
- Completely modeled passenger cabin interior, adding depth and realism to the oveall aircraft presentation.
Included situations
These 10 situations allow you to explore the aircraft's various levels of simulation. You can experience everything from an 'easy' approach to complicated system failures, where you, as the pilot, have to handle the situation correctly. Let's challenge yourself – it's awesome and great fun to experience what real pilots are trained for!
Included liveries
- Standard Livery | Aerosoft House | D-AERO (Fictional)
- Standard Livery | Azerbaijan Government | 4K-AI08 (Current)
- Standard Livery | Azman Air | 5N-AMM (Past)
- Standard Livery | Cathay Pacific | B-HQC (Past)
- Standard Livery | China Eastern Airlines | B-6051 (Past)
- Standard Livery | Conviasa | YV3545 (Current)
- Standard Livery | Etihad Airways | A6-EHI (Past)
- Standard Livery | Hainan Airlines | B-6510 (Past)
- Old Livery | Iberia | EC-JLE (Past)
- New Livery | Lufthansa | D-AIHI (Current)
- Old Livery | Lufthansa | D-AIHY (Current)
- Standard Livery | Mahan Air | EP-MMQ (Current)
- Standard Livery | Plus Ultra | EC-NFQ (Past)
- Standard Livery | Qatar Airways | A7-AGA (Past)
- Standard Livery | Sky Prime | HZ-SKY (Past)
- Standard Livery | South African Airways | ZS-SNA (Past)
- Standard Livery | Thai Airways | HS-TNA (Past)
- Standard Livery | Universal Sky Carrier (USC) | D-AUSZ (Current)
- Classic Livery | Virgin Atlantic Airways | G-VWIN (Past)
Note: The L3S DRM licensing system is used for this product. Further information can be found in Aerosoft's privacy policy.
Global Helipad Lighting
Helipad‑Lighting – Global Helipad Illumination for MSFS 2020 & MSFS 2024
Bring the world’s helipads to life like never before.
Helipad‑Lighting adds over 15,000 illuminated helipads across the entire planet, transforming night operations for helicopter pilots in Microsoft Flight Simulator 2020 and 2024.
Whether you fly rescue missions, private charters, sightseeing routes, or heavy utility operations, this addon ensures that every major helipad is visible, usable, and realisti... Helipad‑Lighting – Global Helipad Illumination for MSFS 2020 & MSFS 2024
Bring the world’s helipads to life like never before.
Helipad‑Lighting adds over 15,000 illuminated helipads across the entire planet, transforming night operations for helicopter pilots in Microsoft Flight Simulator 2020 and 2024.
Whether you fly rescue missions, private charters, sightseeing routes, or heavy utility operations, this addon ensures that every major helipad is visible, usable, and realistically lit — even in the darkest conditions.
This package also fully integrates with Heliport‑World, automatically lighting every helipad included in that scenery package for a seamless global experience.
✦ Key Features
✔ Over 15,000 Helipads Lit Worldwide
Covers real‑world helipads from airports, hospitals, rooftops, industrial sites, offshore facilities, and remote locations.
✔ Full Support for MSFS 2020 & MSFS 2024
Two optimized versions included — one for each simulator — ensuring maximum compatibility and performance.
✔ Complete Heliport‑World Integration
Every helipad in the Heliport‑World scenery package is automatically illuminated, creating a unified global helicopter environment.
✔ Four‑Point Perimeter Lighting
Each helipad receives a realistic four‑corner lighting pattern, improving visibility and approach accuracy during night operations.
✔ Ground‑Snapped Lighting System
All lights automatically conform to terrain elevation, preventing floating or buried lights regardless of location or elevation changes.
✔ Worldwide Coverage
From major cities to remote wilderness pads, if it exists in the sim — it’s lit.
✔ Zero Performance Impact
Lights are lightweight scenery objects designed for minimal FPS cost, even in dense urban areas.
✦ Perfect For
- Helicopter pilots flying at night
- Search & rescue operations
- Bush flying and remote landings
- Heliport‑World users
- VFR night navigation
- Streamers and content creators
- Anyone who wants a more alive, realistic world
✦ Why You’ll Love It
Helipad‑Lighting turns the world into a fully navigable night environment for helicopters. No more guessing where a pad is located. No more dark rooftops. No more invisible hospital pads. Everything is illuminated, consistent, and ready for operations.
This is the missing piece that finally makes global helicopter flying in MSFS feel complete.
✦ Included in the Package
- Helipad‑Lighting 2020 (MSFS 2020 version)
- Helipad‑Lighting 2024 (MSFS 2024 version)
- Easy installation
- Automatic integration with Heliport‑World
- Free future updates
- All new secure installer

